2015-02-06 12:06:42 +00:00
|
|
|
<resolution>
|
|
|
|
<width>1024</width>
|
|
|
|
<height>786</height>
|
|
|
|
</resolution>
|
2015-03-15 18:12:36 +00:00
|
|
|
|
|
|
|
<!-- The resolution settings get ignored if you choose windowed fullscreen. -->
|
2015-02-06 12:06:42 +00:00
|
|
|
|
2015-03-15 16:48:46 +00:00
|
|
|
<windowedFullscreen>true</windowedFullscreen>
|
|
|
|
|
2015-03-15 16:53:23 +00:00
|
|
|
<!-- Reduce the following parameters if you game runs too slow.
|
|
|
|
If you feel your game runs smooth enough you can increase them to
|
|
|
|
increase the visual quality. -->
|
|
|
|
|
2015-06-02 15:43:41 +00:00
|
|
|
<shadowCubeSize>512</shadowCubeSize>
|
2015-02-07 19:24:11 +00:00
|
|
|
|
2015-02-06 12:06:42 +00:00
|
|
|
<farPlane>150.0</farPlane>
|
|
|
|
|
2015-06-02 15:43:41 +00:00
|
|
|
<maxShadowRenderCount>3</maxShadowRenderCount>
|
2015-02-13 15:20:22 +00:00
|
|
|
|
2015-03-15 16:53:23 +00:00
|
|
|
<!-- The following stuff is used to configure the application.
|
|
|
|
Do not change unless you know what you are doing. -->
|
|
|
|
|
2015-02-14 08:55:43 +00:00
|
|
|
<compositionsPath>data/levels/Compositions.xml</compositionsPath>
|
2015-02-06 12:06:42 +00:00
|
|
|
|
2015-02-14 08:49:29 +00:00
|
|
|
<shaderPath>data/shader/</shaderPath>
|
2015-02-06 12:06:42 +00:00
|
|
|
|
2015-02-14 08:49:29 +00:00
|
|
|
<geometryPath>data/geometry/</geometryPath>
|
2015-02-06 12:06:42 +00:00
|
|
|
|
2015-02-14 08:49:29 +00:00
|
|
|
<texturePath>data/textures/</texturePath>
|
2015-02-06 12:06:42 +00:00
|
|
|
|
2015-02-14 08:55:43 +00:00
|
|
|
<scriptPath>data/levels/scripts/</scriptPath>
|
2015-02-06 12:06:42 +00:00
|
|
|
|
2015-02-14 08:55:43 +00:00
|
|
|
<heightmapPath>data/levels/</heightmapPath>
|
2015-02-06 12:06:42 +00:00
|
|
|
|
2015-03-14 13:57:42 +00:00
|
|
|
<levelXmlPath>data/levels/</levelXmlPath>
|
|
|
|
<levelXML>Level1.xml</levelXML>
|
2015-03-14 11:55:46 +00:00
|
|
|
|
|
|
|
<!-- must be located in the textures directory -->
|
2015-03-07 18:59:52 +00:00
|
|
|
<loadingScreen>
|
|
|
|
<screenPath>loadingscreen.png</screenPath>
|
|
|
|
<screenContinuePath>loadingscreenContinue.png</screenContinuePath>
|
|
|
|
</loadingScreen>
|