124 lines
4.0 KiB
Plaintext
124 lines
4.0 KiB
Plaintext
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Created : 2007-03-05
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// Updated : 2007-03-05
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// Licence : This source is under MIT License
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// File : glm/gtx/matrix_query.inl
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Dependency:
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// - GLM core
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///////////////////////////////////////////////////////////////////////////////////////////////////
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namespace glm
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{
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template<typename T, precision P>
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GLM_FUNC_QUALIFIER bool isNull(detail::tmat2x2<T, P> const & m, T const & epsilon)
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{
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bool result = true;
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for(length_t i = 0; result && i < 2 ; ++i)
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result = isNull(m[i], epsilon);
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return result;
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}
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template<typename T, precision P>
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GLM_FUNC_QUALIFIER bool isNull(detail::tmat3x3<T, P> const & m, T const & epsilon)
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{
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bool result = true;
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for(length_t i = 0; result && i < 3 ; ++i)
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result = isNull(m[i], epsilon);
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return result;
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}
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template<typename T, precision P>
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GLM_FUNC_QUALIFIER bool isNull(detail::tmat4x4<T, P> const & m, T const & epsilon)
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{
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bool result = true;
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for(length_t i = 0; result && i < 4 ; ++i)
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result = isNull(m[i], epsilon);
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return result;
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}
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template<typename T, precision P, template <typename, precision> class matType>
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GLM_FUNC_QUALIFIER bool isIdentity(matType<T, P> const & m, T const & epsilon)
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{
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bool result = true;
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for(length_t i(0); result && i < m[0].length(); ++i)
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{
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for(length_t j(0); result && j < i ; ++j)
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result = abs(m[i][j]) <= epsilon;
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if(result)
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result = abs(m[i][i] - 1) <= epsilon;
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for(length_t j(i + 1); result && j < m.length(); ++j)
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result = abs(m[i][j]) <= epsilon;
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}
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return result;
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}
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template<typename T, precision P>
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GLM_FUNC_QUALIFIER bool isNormalized(detail::tmat2x2<T, P> const & m, T const & epsilon)
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{
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bool result(true);
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for(length_t i(0); result && i < m.length(); ++i)
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result = isNormalized(m[i], epsilon);
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for(length_t i(0); result && i < m.length(); ++i)
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{
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typename detail::tmat2x2<T, P>::col_type v;
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for(length_t j(0); j < m.length(); ++j)
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v[j] = m[j][i];
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result = isNormalized(v, epsilon);
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}
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return result;
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}
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template<typename T, precision P>
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GLM_FUNC_QUALIFIER bool isNormalized(detail::tmat3x3<T, P> const & m, T const & epsilon)
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{
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bool result(true);
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for(length_t i(0); result && i < m.length(); ++i)
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result = isNormalized(m[i], epsilon);
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for(length_t i(0); result && i < m.length(); ++i)
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{
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typename detail::tmat3x3<T, P>::col_type v;
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for(length_t j(0); j < m.length(); ++j)
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v[j] = m[j][i];
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result = isNormalized(v, epsilon);
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}
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return result;
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}
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template<typename T, precision P>
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GLM_FUNC_QUALIFIER bool isNormalized(detail::tmat4x4<T, P> const & m, T const & epsilon)
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{
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bool result(true);
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for(length_t i(0); result && i < m.length(); ++i)
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result = isNormalized(m[i], epsilon);
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for(length_t i(0); result && i < m.length(); ++i)
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{
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typename detail::tmat4x4<T, P>::col_type v;
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for(length_t j(0); j < m.length(); ++j)
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v[j] = m[j][i];
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result = isNormalized(v, epsilon);
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}
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return result;
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}
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template<typename T, precision P, template <typename, precision> class matType>
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GLM_FUNC_QUALIFIER bool isOrthogonal(matType<T, P> const & m, T const & epsilon)
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{
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bool result(true);
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for(length_t i(0); result && i < m.length() - 1; ++i)
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for(length_t j(i + 1); result && j < m.length(); ++j)
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result = areOrthogonal(m[i], m[j], epsilon);
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if(result)
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{
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matType<T, P> tmp = transpose(m);
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for(length_t i(0); result && i < m.length() - 1 ; ++i)
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for(length_t j(i + 1); result && j < m.length(); ++j)
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result = areOrthogonal(tmp[i], tmp[j], epsilon);
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}
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return result;
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}
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}//namespace glm
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