248 lines
7.3 KiB
Plaintext
248 lines
7.3 KiB
Plaintext
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///////////////////////////////////////////////////////////////////////////////////
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/// OpenGL Mathematics (glm.g-truc.net)
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///
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/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
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/// Permission is hereby granted, free of charge, to any person obtaining a copy
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/// of this software and associated documentation files (the "Software"), to deal
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/// in the Software without restriction, including without limitation the rights
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/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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/// copies of the Software, and to permit persons to whom the Software is
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/// furnished to do so, subject to the following conditions:
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///
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/// The above copyright notice and this permission notice shall be included in
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/// all copies or substantial portions of the Software.
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///
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/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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/// THE SOFTWARE.
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///
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/// @ref core
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/// @file glm/core/func_exponential.inl
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/// @date 2008-08-03 / 2011-06-15
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/// @author Christophe Riccio
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///////////////////////////////////////////////////////////////////////////////////
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#include "func_vector_relational.hpp"
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#include "_vectorize.hpp"
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#include <limits>
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#include <cassert>
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namespace glm{
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namespace detail
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{
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template <bool isFloat>
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struct compute_log2
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{
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template <typename T>
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T operator() (T const & Value) const;
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};
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template <>
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struct compute_log2<true>
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{
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template <typename T>
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GLM_FUNC_QUALIFIER T operator() (T const & Value) const
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{
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return static_cast<T>(::std::log(Value)) * static_cast<T>(1.4426950408889634073599246810019);
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}
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};
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template <template <class, precision> class vecType, typename T, precision P>
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struct compute_inversesqrt
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{
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GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x)
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{
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return static_cast<T>(1) / sqrt(x);
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}
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};
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template <template <class, precision> class vecType>
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struct compute_inversesqrt<vecType, float, lowp>
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{
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GLM_FUNC_QUALIFIER static vecType<float, lowp> call(vecType<float, lowp> const & x)
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{
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vecType<float, lowp> tmp(x);
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vecType<float, lowp> xhalf(tmp * 0.5f);
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vecType<uint, lowp>* p = reinterpret_cast<vecType<uint, lowp>*>(const_cast<vecType<float, lowp>*>(&x));
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vecType<uint, lowp> i = vecType<uint, lowp>(0x5f375a86) - (*p >> vecType<uint, lowp>(1));
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vecType<float, lowp>* ptmp = reinterpret_cast<vecType<float, lowp>*>(&i);
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tmp = *ptmp;
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tmp = tmp * (1.5f - xhalf * tmp * tmp);
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return tmp;
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}
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};
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}//namespace detail
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// pow
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template <typename genType>
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GLM_FUNC_QUALIFIER genType pow
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(
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genType const & x,
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genType const & y
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)
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{
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GLM_STATIC_ASSERT(
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std::numeric_limits<genType>::is_iec559,
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"'pow' only accept floating-point inputs");
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return std::pow(x, y);
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}
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VECTORIZE_VEC_VEC(pow)
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// exp
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template <typename genType>
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GLM_FUNC_QUALIFIER genType exp
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(
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genType const & x
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)
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{
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GLM_STATIC_ASSERT(
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std::numeric_limits<genType>::is_iec559,
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"'exp' only accept floating-point inputs");
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return std::exp(x);
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}
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VECTORIZE_VEC(exp)
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// log
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template <typename genType>
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GLM_FUNC_QUALIFIER genType log
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(
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genType const & x
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)
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{
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GLM_STATIC_ASSERT(
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std::numeric_limits<genType>::is_iec559,
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"'log' only accept floating-point inputs");
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return std::log(x);
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}
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VECTORIZE_VEC(log)
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//exp2, ln2 = 0.69314718055994530941723212145818f
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template <typename genType>
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GLM_FUNC_QUALIFIER genType exp2(genType const & x)
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{
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GLM_STATIC_ASSERT(
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std::numeric_limits<genType>::is_iec559,
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"'exp2' only accept floating-point inputs");
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return std::exp(static_cast<genType>(0.69314718055994530941723212145818) * x);
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}
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VECTORIZE_VEC(exp2)
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// log2, ln2 = 0.69314718055994530941723212145818f
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template <typename genType>
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GLM_FUNC_QUALIFIER genType log2(genType x)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || std::numeric_limits<genType>::is_integer,
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"GLM core 'log2' only accept floating-point inputs. Include <glm/gtx/integer.hpp> for additional integer support.");
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assert(x > genType(0)); // log2 is only defined on the range (0, inf]
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return detail::compute_log2<std::numeric_limits<genType>::is_iec559>()(x);
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}
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VECTORIZE_VEC(log2)
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namespace detail
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{
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template <template <class, precision> class vecType, typename T, precision P>
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struct compute_sqrt{};
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template <typename T, precision P>
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struct compute_sqrt<detail::tvec1, T, P>
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{
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GLM_FUNC_QUALIFIER static detail::tvec1<T, P> call(detail::tvec1<T, P> const & x)
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{
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return detail::tvec1<T, P>(std::sqrt(x.x));
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}
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};
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template <typename T, precision P>
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struct compute_sqrt<detail::tvec2, T, P>
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{
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GLM_FUNC_QUALIFIER static detail::tvec2<T, P> call(detail::tvec2<T, P> const & x)
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{
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return detail::tvec2<T, P>(std::sqrt(x.x), std::sqrt(x.y));
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}
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};
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template <typename T, precision P>
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struct compute_sqrt<detail::tvec3, T, P>
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{
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GLM_FUNC_QUALIFIER static detail::tvec3<T, P> call(detail::tvec3<T, P> const & x)
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{
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return detail::tvec3<T, P>(std::sqrt(x.x), std::sqrt(x.y), std::sqrt(x.z));
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}
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};
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template <typename T, precision P>
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struct compute_sqrt<detail::tvec4, T, P>
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{
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GLM_FUNC_QUALIFIER static detail::tvec4<T, P> call(detail::tvec4<T, P> const & x)
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{
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return detail::tvec4<T, P>(std::sqrt(x.x), std::sqrt(x.y), std::sqrt(x.z), std::sqrt(x.w));
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}
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};
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}//namespace detail
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// sqrt
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GLM_FUNC_QUALIFIER float sqrt(float x)
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{
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# ifdef __CUDACC__ // Wordaround for a CUDA compiler bug up to CUDA6
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detail::tvec1<float, highp> tmp(detail::compute_sqrt<detail::tvec1, float, highp>::call(x));
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return tmp.x;
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# else
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return detail::compute_sqrt<detail::tvec1, float, highp>::call(x).x;
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# endif
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}
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GLM_FUNC_QUALIFIER double sqrt(double x)
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{
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# ifdef __CUDACC__ // Wordaround for a CUDA compiler bug up to CUDA6
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detail::tvec1<double, highp> tmp(detail::compute_sqrt<detail::tvec1, double, highp>::call(x));
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return tmp.x;
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# else
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return detail::compute_sqrt<detail::tvec1, double, highp>::call(x).x;
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# endif
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}
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<T, P> sqrt(vecType<T, P> const & x)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'sqrt' only accept floating-point inputs");
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return detail::compute_sqrt<vecType, T, P>::call(x);
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}
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// inversesqrt
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GLM_FUNC_QUALIFIER float inversesqrt(float const & x)
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{
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return 1.0f / sqrt(x);
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}
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GLM_FUNC_QUALIFIER double inversesqrt(double const & x)
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{
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return 1.0 / sqrt(x);
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}
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template <template <class, precision> class vecType, typename T, precision P>
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GLM_FUNC_QUALIFIER vecType<T, P> inversesqrt
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(
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vecType<T, P> const & x
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)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'inversesqrt' only accept floating-point inputs");
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return detail::compute_inversesqrt<vecType, T, P>::call(x);
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}
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VECTORIZE_VEC(inversesqrt)
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}//namespace glm
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