Saxum/extern/bullet/Test/Source/Tests/Test_v3sdiv.cpp

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2014-10-24 09:42:47 +00:00
//
// Test_v3sdiv.cpp
// BulletTest
//
// Copyright (c) 2011 Apple Inc.
//
#include "LinearMath/btScalar.h"
#if defined (BT_USE_SSE_IN_API) || defined (BT_USE_NEON)
#include "Test_v3sdiv.h"
#include "vector.h"
#include "Utils.h"
#include "main.h"
#include <math.h>
#include <string.h>
#include <LinearMath/btVector3.h>
// reference code for testing purposes
static inline
btVector3& v3sdiv_ref(
btVector3& v,
const btScalar& s);
#define LOOPCOUNT 2048
#define NUM_CYCLES 1000
int Test_v3sdiv(void)
{
btVector3 v1, v2;
btScalar s;
float x,y,z,w;
// Init the data
x = RANDF_01;
y = RANDF_01;
z = RANDF_01;
w = BT_NAN; // w channel NaN
v1.setValue(x,y,z);
v1.setW(w);
v2.setValue(x,y,z);
v2.setW(w);
s = (float) RANDF_16;
btVector3 correct_res, test_res;
{
float vNaN = BT_NAN;
correct_res.setValue(vNaN, vNaN, vNaN);
test_res.setValue(vNaN, vNaN, vNaN);
correct_res = v3sdiv_ref(v1, s);
test_res = (v2 /= s);
if( fabs(correct_res.m_floats[0] - test_res.m_floats[0]) +
fabs(correct_res.m_floats[1] - test_res.m_floats[1]) +
fabs(correct_res.m_floats[2] - test_res.m_floats[2]) > FLT_EPSILON * 4)
{
vlog( "Error - v3sdiv result error! "
"\ncorrect = (%10.4f, %10.4f, %10.4f) "
"\ntested = (%10.4f, %10.4f, %10.4f) \n",
correct_res.m_floats[0], correct_res.m_floats[1], correct_res.m_floats[2],
test_res.m_floats[0], test_res.m_floats[1], test_res.m_floats[2]);
return 1;
}
}
#define DATA_SIZE LOOPCOUNT
btVector3 vec3_arr[DATA_SIZE];
btScalar s_arr[DATA_SIZE];
uint64_t scalarTime;
uint64_t vectorTime;
size_t j, k;
{
uint64_t startTime, bestTime, currentTime;
bestTime = uint64_t(-1LL);
scalarTime = 0;
for (j = 0; j < NUM_CYCLES; j++)
{
for( k = 0; k < DATA_SIZE; k++ )
{
x = RANDF_01;
y = RANDF_01;
z = RANDF_01;
vec3_arr[k].setValue(x,y,z);
vec3_arr[k].setW(w);
s_arr[k] = RANDF_01;
}
startTime = ReadTicks();
for( k = 0; k+4 <= LOOPCOUNT; k+=4 )
{
v3sdiv_ref( vec3_arr[k], s_arr[k]);
v3sdiv_ref( vec3_arr[k+1], s_arr[k+1]);
v3sdiv_ref( vec3_arr[k+2], s_arr[k+2]);
v3sdiv_ref( vec3_arr[k+3], s_arr[k+3]);
}
currentTime = ReadTicks() - startTime;
scalarTime += currentTime;
if( currentTime < bestTime )
bestTime = currentTime;
}
if( 0 == gReportAverageTimes )
scalarTime = bestTime;
else
scalarTime /= NUM_CYCLES;
}
{
uint64_t startTime, bestTime, currentTime;
bestTime = -1LL;
vectorTime = 0;
for (j = 0; j < NUM_CYCLES; j++)
{
for( k = 0; k < DATA_SIZE; k++ )
{
x = RANDF_01;
y = RANDF_01;
z = RANDF_01;
vec3_arr[k].setValue(x,y,z);
vec3_arr[k].setW(w);
s_arr[k] = RANDF_01;
}
startTime = ReadTicks();
for( k = 0; k+4 <= LOOPCOUNT; k+=4 )
{
vec3_arr[k] /= s_arr[k];
vec3_arr[k+1] /= s_arr[k+1];
vec3_arr[k+2] /= s_arr[k+2];
vec3_arr[k+3] /= s_arr[k+3];
}
currentTime = ReadTicks() - startTime;
vectorTime += currentTime;
if( currentTime < bestTime )
bestTime = currentTime;
}
if( 0 == gReportAverageTimes )
vectorTime = bestTime;
else
vectorTime /= NUM_CYCLES;
}
vlog( "Timing:\n" );
vlog( " \t scalar\t vector\n" );
vlog( " \t%10.4f\t%10.4f\n", TicksToCycles( scalarTime ) / LOOPCOUNT,
TicksToCycles( vectorTime ) / LOOPCOUNT );
return 0;
}
static inline
btVector3&
v3sdiv_ref(
btVector3& v,
const btScalar& s)
{
btScalar recip = btScalar(1.0) / s;
v.m_floats[0] *= recip;
v.m_floats[1] *= recip;
v.m_floats[2] *= recip;
return v;
}
#endif //BT_USE_SSE