29 lines
777 B
Lua
29 lines
777 B
Lua
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if(triggeredOpenDoor1 == nil) then
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triggeredOpenDoor1 = false
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end
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function trigger(objectToChange)
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if(triggeredOpenDoor1 == false) then
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if(not level) then
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print("No level found in Lua!")
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return
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end
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if(not openDoorCounter) then
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openDoorCounter = 0
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end
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openDoorCounter = openDoorCounter + 1
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if (openDoorCounter == 3) then
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local strength = 1
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local xPos = 0
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local yPos = 0
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local zPos = 0
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level:moveObject(objectToChange, strength, xPos, yPos, zPos)
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print("Opening the door")
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end
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triggeredOpenDoor1undo = false
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triggeredOpenDoor1 = true
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print("openDoor1")
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end
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end
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