Saxum/extern/bullet/Extras/CUDA/cutil_gl_error.h

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/*
* Copyright 1993-2006 NVIDIA Corporation. All rights reserved.
*
* NOTICE TO USER:
*
* This source code is subject to NVIDIA ownership rights under U.S. and
* international Copyright laws.
*
* NVIDIA MAKES NO REPRESENTATION ABOUT THE SUITABILITY OF THIS SOURCE
* CODE FOR ANY PURPOSE. IT IS PROVIDED "AS IS" WITHOUT EXPRESS OR
* IMPLIED WARRANTY OF ANY KIND. NVIDIA DISCLAIMS ALL WARRANTIES WITH
* REGARD TO THIS SOURCE CODE, INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY, NONINFRINGEMENT, AND FITNESS FOR A PARTICULAR PURPOSE.
* IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL,
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE
* OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE
* OR PERFORMANCE OF THIS SOURCE CODE.
*
* U.S. Government End Users. This source code is a "commercial item" as
* that term is defined at 48 C.F.R. 2.101 (OCT 1995), consisting of
* "commercial computer software" and "commercial computer software
* documentation" as such terms are used in 48 C.F.R. 12.212 (SEPT 1995)
* and is provided to the U.S. Government only as a commercial end item.
* Consistent with 48 C.F.R.12.212 and 48 C.F.R. 227.7202-1 through
* 227.7202-4 (JUNE 1995), all U.S. Government End Users acquire the
* source code with only those rights set forth herein.
*/
#ifndef CUTIL_GL_ERROR
#define CUTIL_GL_ERROR
/* CUda UTility Library */
// includes, system
#ifdef _WIN32
# define WINDOWS_LEAN_AND_MEAN
# include <windows.h>
# include <stdlib.h>
# undef min
# undef max
#endif
// includes, graphics
#if defined (__APPLE__) || defined(MACOSX)
#include <OpenGL/gl.h>
#include <OpenGL/glu.h>
#else
#include <GL/gl.h>
#include <GL/glu.h>
#endif
////////////////////////////////////////////////////////////////////////////
//! Check for OpenGL error
//! @return CUTTrue if no GL error has been encountered, otherwise 0
//! @param file __FILE__ macro
//! @param line __LINE__ macro
//! @note The GL error is listed on stderr
//! @note This function should be used via the CHECK_ERROR_GL() macro
////////////////////////////////////////////////////////////////////////////
CUTBoolean CUTIL_API
cutCheckErrorGL( const char* file, const int line)
{
CUTBoolean ret_val = CUTTrue;
// check for error
GLenum gl_error = glGetError();
if (gl_error != GL_NO_ERROR)
{
fprintf(stderr, "GL Error in file '%s' in line %d :\n", file, line);
fprintf(stderr, "%s\n", gluErrorString(gl_error));
ret_val = CUTFalse;
}
return ret_val;
}
#ifdef _DEBUG
#define CUT_CHECK_ERROR_GL() \
if( CUTFalse == cutCheckErrorGL( __FILE__, __LINE__)) { \
exit(EXIT_FAILURE); \
}
#endif // _DEBUG
#endif // CUTIL_GL_ERROR