2014-10-22 22:51:41 +00:00
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#include "entity.hh"
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Entity::Entity(glm::vec3 position, glm::vec3 rotation) {
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2014-10-30 22:30:56 +00:00
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this->position = position;
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this->rotation = rotation;
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2014-10-22 22:51:41 +00:00
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}
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2014-10-24 08:48:45 +00:00
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Entity::Entity(){
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}
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2014-10-22 22:51:41 +00:00
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Entity::~Entity(){
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}
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2014-10-31 09:36:23 +00:00
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glm::vec3 Entity::getPosition() {
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return position;
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}
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