47 lines
2.0 KiB
Plaintext
47 lines
2.0 KiB
Plaintext
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/*
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Bullet Continuous Collision Detection and Physics Library, http://bulletphysics.org
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Copyright (C) 2006, 2007 Sony Computer Entertainment Inc.
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include <cstdlib>
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#include <cstdio>
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#include <string.h>
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#include "../../Extras/CUDA/cutil_math.h"
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#include "math_constants.h"
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#include <vector_types.h>
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//----------------------------------------------------------------------------------------
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#include "../../Extras/CUDA/btCudaDefines.h"
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//----------------------------------------------------------------------------------------
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#include "../../src/BulletMultiThreaded/btGpuUtilsSharedDefs.h"
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#include "../../Demos/Gpu3dDemo/btGpuDemo3dSharedTypes.h"
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#include "../../Demos/Gpu3dDemo/btGpuDemo3dSharedDefs.h"
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//----------------------------------------------------------------------------------------
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texture<float4, 1, cudaReadModeElementType> posTex;
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//----------------------------------------------------------------------------------------
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#include "../../Demos/Gpu3dDemo/btGpuDemo3dSharedCode.h"
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//----------------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------------
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