20 lines
312 B
C++
20 lines
312 B
C++
|
#ifndef TERRAIN_HH_INCLUDED
|
||
|
#define TERRAIN_HH_INCLUDED
|
||
|
|
||
|
#include <string>
|
||
|
#include "texture.hh"
|
||
|
|
||
|
class Terrain {
|
||
|
public:
|
||
|
Terrain();
|
||
|
~Terrain();
|
||
|
void load();
|
||
|
void render();
|
||
|
private:
|
||
|
float friction;
|
||
|
Texture texture;
|
||
|
std::string filePath;
|
||
|
};
|
||
|
|
||
|
#endif
|