Fixed the trigger skeleton

This commit is contained in:
Steffen Fündgens 2014-12-15 13:39:24 +01:00
parent f0add86f42
commit 0351745376
2 changed files with 3 additions and 3 deletions

View File

@ -1,6 +1,6 @@
#include "trigger.hh"
Trigger::Trigger(std::vec<float> position, float distance, bool isBigger, objectIndex, int functionPointer) {
Trigger::Trigger(std::vector<float> position, float distance, bool isBigger, int objectIndex, int functionPointer) {
}

View File

@ -5,7 +5,7 @@
class Trigger {
public:
Trigger(std::vec<float> position, float distance, bool isBigger, objectIndex, int functionPointer);
Trigger(std::vector<float> position, float distance, bool isBigger, int objectIndex, int functionPointer);
Trigger();
~Trigger();
private: