diff --git a/data/levels/Level1.xml b/data/levels/Level1.xml
index 3b2854f..d66ef6e 100644
--- a/data/levels/Level1.xml
+++ b/data/levels/Level1.xml
@@ -1337,6 +1337,21 @@
133
0
+
+ openFirstDoorUndo
+ 159.5
+ 22
+ 17.5
+ -
+ -
+ 0.2
+ false
+ 0
+ openFirstDoorUndo
+ 1
+ 133
+ 0
+
diff --git a/data/levels/scripts/Template.lua b/data/levels/scripts/Template.lua
index ef29605..df848f8 100644
--- a/data/levels/scripts/Template.lua
+++ b/data/levels/scripts/Template.lua
@@ -1,8 +1,11 @@
-if(triggeredSCRIPTNAME == nil) then
- triggeredSCRIPTNAME = false
+--I have no idea why this hack from the internet works, but it does...
+package.path = debug.getinfo(1,"S").source:match[[^@?(.*[\/])[^\/]-$]] .."?.lua;".. package.path
+local global = require( "global" )
+if(global.triggeredSCRIPTNAME == nil) then
+ global.triggeredSCRIPTNAME = false
end
function trigger(objectToChange)
- if(triggeredSCRIPTNAME == false) then
+ if(global.triggeredSCRIPTNAME == false) then
if(not level) then
print("No level found in Lua!")
return
@@ -10,7 +13,7 @@ function trigger(objectToChange)
--enter the scripts code here and replace all occurences of SCRIPTNAME with the name of the script.
- triggeredSCRIPTNAME = true
+ global.triggeredSCRIPTNAME = true
print("SCRIPTNAME")
end
end
diff --git a/data/levels/scripts/global.lua b/data/levels/scripts/global.lua
new file mode 100644
index 0000000..c68517d
--- /dev/null
+++ b/data/levels/scripts/global.lua
@@ -0,0 +1,3 @@
+--global variable space
+local M = {}
+return M
diff --git a/data/levels/scripts/openFirstDoor.lua b/data/levels/scripts/openFirstDoor.lua
index eb762f2..b36148e 100644
--- a/data/levels/scripts/openFirstDoor.lua
+++ b/data/levels/scripts/openFirstDoor.lua
@@ -1,8 +1,11 @@
-if(triggereOpenFirstDoor == nil) then
- triggereOpenFirstDoor = false
+--I have no idea why this hack from the internet works, but it does...
+package.path = debug.getinfo(1,"S").source:match[[^@?(.*[\/])[^\/]-$]] .."?.lua;".. package.path
+local global = require( "global" )
+if(global.triggeredOpenFirstDoor == nil) then
+ global.triggeredOpenFirstDoor = false
end
function trigger(objectToChange)
- if(triggereOpenFirstDoor == false) then
+ if(global.triggeredOpenFirstDoor == false) then
if(not level) then
print("No level found in Lua!")
return
@@ -14,9 +17,9 @@ function trigger(objectToChange)
local zPos = 17.5
level:moveObject(objectToChange, strength, xPos, yPos, zPos)
- triggeredOpenFirstDoorUndo = false
+ global.triggeredOpenFirstDoorUndo = false
- triggereOpenFirstDoor = true
+ global.triggeredOpenFirstDoor = true
print("openFirstDoor")
end
end
diff --git a/data/levels/scripts/openFirstDoorUndo.lua b/data/levels/scripts/openFirstDoorUndo.lua
index 2beed71..6fd9de2 100644
--- a/data/levels/scripts/openFirstDoorUndo.lua
+++ b/data/levels/scripts/openFirstDoorUndo.lua
@@ -1,8 +1,11 @@
-if(triggereOpenFirstDoorUndo == nil) then
- triggereOpenFirstDoorUndo = false
+--I have no idea why this hack from the internet works, but it does...
+package.path = debug.getinfo(1,"S").source:match[[^@?(.*[\/])[^\/]-$]] .."?.lua;".. package.path
+local global = require( "global" )
+if(global.triggeredOpenFirstDoorUndo == nil) then
+ global.triggeredOpenFirstDoorUndo = true
end
function trigger(objectToChange)
- if(triggereOpenFirstDoorUndo == false) then
+ if(global.triggeredOpenFirstDoorUndo == false) then
if(not level) then
print("No level found in Lua!")
return
@@ -14,9 +17,9 @@ function trigger(objectToChange)
local zPos = 17.5
level:moveObject(objectToChange, strength, xPos, yPos, zPos)
- triggeredOpenFirstDoor = false
+ global.triggeredOpenFirstDoor = false
- triggereOpenFirstDoorUndo = true
+ global.triggeredOpenFirstDoorUndo = true
print("openFirstDoorUndo")
end
end