Protecting all member functions of entity class with the mutex.

This commit is contained in:
Faerbit 2015-03-24 19:12:33 +01:00
parent 5546abd24a
commit 2b2e05f009

View File

@ -47,23 +47,28 @@ Entity::~Entity(){
}
glm::vec3 Entity::getPosition() {
std::lock_guard<std::mutex> lock(mutex);
return position;
}
glm::mat4 Entity::getRotation() {
std::lock_guard<std::mutex> lock(mutex);
return rotation;
}
void Entity::setPosition(glm::vec3 position) {
std::lock_guard<std::mutex> lock(mutex);
this->position = position;
}
void Entity::setRotation(glm::vec3 rotation) {
std::lock_guard<std::mutex> lock(mutex);
this->rotation = glm::rotate(rotation.x, glm::vec3(1.0f, 0.0f, 0.0f))
* glm::rotate(rotation.y, glm::vec3(0.0f, 1.0f, 0.0f))
* glm::rotate(rotation.z, glm::vec3(0.0f, 0.0f, 1.0f));
}
void Entity::setRotation(glm::mat4 rotation) {
std::lock_guard<std::mutex> lock(mutex);
this->rotation = rotation;
}