Reducing OpenGL version number to 3.2 again.
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@ -6,8 +6,8 @@ add_subdirectory(converter)
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PROJECT(MarbleRaceGroupC)
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PROJECT(MarbleRaceGroupC)
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# ACGL setup
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# ACGL setup
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SET(ACGL_OPENGL_SUPPORT CORE_40)
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SET(ACGL_OPENGL_SUPPORT CORE_32)
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ADD_DEFINITIONS(-DACGL_OPENGL_VERSION_40)
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ADD_DEFINITIONS(-DACGL_OPENGL_VERSION_32)
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ADD_DEFINITIONS(-DACGL_OPENGL_PROFILE_CORE)
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ADD_DEFINITIONS(-DACGL_OPENGL_PROFILE_CORE)
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# create the newest availabe OpenGL context, independent of the ACGL version:
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# create the newest availabe OpenGL context, independent of the ACGL version:
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#ADD_DEFINITIONS(-DGLFW_OPENGL_LATEST_VERSION)
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#ADD_DEFINITIONS(-DGLFW_OPENGL_LATEST_VERSION)
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@ -1,4 +1,4 @@
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#version 400
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#version 150
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in vec3 vNormal;
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in vec3 vNormal;
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in vec2 vTexCoord;
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in vec2 vTexCoord;
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