Changing night skydome to a new texture, because polar mapping looks bad.
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@ -273,9 +273,10 @@ data/textures/hintTexture2.png is based on this.
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data/textures/bluenightskydome.png was generated with:
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data/textures/nightskydome.png was generated with:
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http://wwwtyro.github.io/procedural.js/space/ Source code here:
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http://wwwtyro.github.io/procedural.js/space/ Source code here:
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https://github.com/wwwtyro/procedural.js
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https://github.com/wwwtyro/procedural.js
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Seed: NTc3MDMzNjg3ODQ4NQ
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@ -13219,7 +13219,7 @@
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<skydome>
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<skydome>
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<model>skydome.obj</model>
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<model>skydome.obj</model>
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<texture>skydomeNew.png</texture>
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<texture>skydomeNew.png</texture>
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<nightTexture>bluenightskydome.png</nightTexture>
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<nightTexture>nightskydome.png</nightTexture>
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</skydome>
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</skydome>
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<waterPlane>
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<waterPlane>
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@ -227,7 +227,7 @@
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<skydome>
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<skydome>
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<model>skydome.obj</model>
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<model>skydome.obj</model>
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<texture>skydomeNew.png</texture>
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<texture>skydomeNew.png</texture>
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<nightTexture>bluenightskydome.png</nightTexture>
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<nightTexture>nightskydome.png</nightTexture>
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</skydome>
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</skydome>
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<physics>
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<physics>
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Binary file not shown.
Before Width: | Height: | Size: 1.4 MiB |
BIN
data/textures/nightskydome.png
Normal file
BIN
data/textures/nightskydome.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 2.6 MiB |
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