Changing night skydome to a new texture, because polar mapping looks bad.

This commit is contained in:
Faerbit 2015-03-15 10:57:02 +01:00
parent 834496699d
commit 398147d79c
5 changed files with 4 additions and 3 deletions

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@ -273,9 +273,10 @@ data/textures/hintTexture2.png is based on this.
------------------------------------------------------------------------------------- -------------------------------------------------------------------------------------
data/textures/bluenightskydome.png was generated with: data/textures/nightskydome.png was generated with:
http://wwwtyro.github.io/procedural.js/space/ Source code here: http://wwwtyro.github.io/procedural.js/space/ Source code here:
https://github.com/wwwtyro/procedural.js https://github.com/wwwtyro/procedural.js
Seed: NTc3MDMzNjg3ODQ4NQ
------------------------------------------------------------------------------------- -------------------------------------------------------------------------------------

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@ -13219,7 +13219,7 @@
<skydome> <skydome>
<model>skydome.obj</model> <model>skydome.obj</model>
<texture>skydomeNew.png</texture> <texture>skydomeNew.png</texture>
<nightTexture>bluenightskydome.png</nightTexture> <nightTexture>nightskydome.png</nightTexture>
</skydome> </skydome>
<waterPlane> <waterPlane>

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@ -227,7 +227,7 @@
<skydome> <skydome>
<model>skydome.obj</model> <model>skydome.obj</model>
<texture>skydomeNew.png</texture> <texture>skydomeNew.png</texture>
<nightTexture>bluenightskydome.png</nightTexture> <nightTexture>nightskydome.png</nightTexture>
</skydome> </skydome>
<physics> <physics>

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