Removing code meant for shadow-renderqueue branch.

This commit is contained in:
Faerbit 2015-06-01 13:29:08 +02:00
parent 836f75d7fe
commit 3fffa4c4ca

View File

@ -214,8 +214,6 @@ void Graphics::init(Level* level) {
std::cout << "There were " << Material::getAllTextures()->size()
<< " materials used in this level." << std::endl;
#endif
initShadowRenderQueue();
}
void Graphics::bindTextureUnits(){