Merge branch 'master' of github.com:Faerbit/swp
This commit is contained in:
commit
41584ef993
BIN
Blenderfiles/movableBlock.blend
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BIN
Blenderfiles/movableBlock.blend
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48
Levels/Geometry/movableBlock.obj
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48
Levels/Geometry/movableBlock.obj
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@ -0,0 +1,48 @@
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# Blender v2.72 (sub 0) OBJ File: 'movableBlock.blend'
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# www.blender.org
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o Cube_Cube.001
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v -0.781204 -0.781204 0.781204
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v -0.781204 -0.781204 -0.781204
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v 0.781204 -0.781204 -0.781204
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v 0.781204 -0.781204 0.781204
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v -0.781204 0.781204 0.781204
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v -0.781204 0.781204 -0.781204
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v 0.781204 0.781204 -0.781204
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v 0.781204 0.781204 0.781204
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vt 0.004724 0.997658
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vt 0.004724 0.007107
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vt 0.995276 0.007107
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vt 0.995276 0.997658
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vt 0.008245 0.991189
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vt 0.008245 0.004505
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vt 0.994929 0.004505
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vt 0.994930 0.991189
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vt 0.011069 0.988345
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vt 0.011069 0.007349
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vt 0.992064 0.007349
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vt 0.992064 0.988345
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vt 0.001813 0.999704
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vt 0.001602 0.000731
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vt 0.999816 0.001904
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vt 1.000026 0.998811
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vt 0.993718 0.995789
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vt 0.006324 0.995789
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vt 0.006324 0.008395
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vt 0.993718 0.008394
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vt 0.998012 0.997858
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vt 0.005204 0.997859
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vt 0.005204 0.005051
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vt 0.998012 0.005050
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vn -1.000000 0.000000 0.000000
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vn 0.000000 0.000000 -1.000000
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vn 1.000000 0.000000 0.000000
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vn 0.000000 0.000000 1.000000
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vn 0.000000 -1.000000 0.000000
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vn 0.000000 1.000000 0.000000
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s off
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f 5/1/1 6/2/1 2/3/1 1/4/1
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f 6/5/2 7/6/2 3/7/2 2/8/2
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f 7/9/3 8/10/3 4/11/3 3/12/3
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f 8/13/4 5/14/4 1/15/4 4/16/4
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f 1/17/5 2/18/5 3/19/5 4/20/5
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f 8/21/6 7/22/6 6/23/6 5/24/6
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BIN
Levels/Textures/ColumnTexture2.png
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Levels/Textures/ColumnTexture2.png
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After Width: | Height: | Size: 721 KiB |
BIN
Levels/Textures/MovableBlockTexture.png
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Levels/Textures/MovableBlockTexture.png
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After Width: | Height: | Size: 3.1 MiB |
2
level.cc
2
level.cc
@ -133,7 +133,7 @@ void Level::load() {
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physics.addBox(1,3.0f,1,*blockObject2,2,physicObjects.size());
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Model columnModel = Model("Column.obj", 1.0f);
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Material columnMaterial = Material("columnTexture_small.png", 0.1f, 0.6, 0.4f, 2.0f);
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Material columnMaterial = Material("columnTexture2.png", 0.1f, 0.6, 0.4f, 2.0f);
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Object* columnObject = new Object(columnModel, columnMaterial, glm::vec3(-2.0f, 7.0f, -2.0f),
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glm::vec3(0.0f, 0.0f, 0.0f));
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objects.push_back(columnObject);
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