Should have been in the last commit.
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@ -242,6 +242,9 @@ void Graphics::render(double time)
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flameShader->use();
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flameShader->setUniform("viewProjectionMatrix", lightingViewProjectionMatrix);
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flameShader->setUniform("time", (float) time);
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flameShader->setUniform("bottom", true);
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flame_positions->render();
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flameShader->setUniform("bottom", false);
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flame_positions->render();
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glDisable(GL_CULL_FACE);
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