diff --git a/level.cc b/level.cc index b76a055..619e321 100644 --- a/level.cc +++ b/level.cc @@ -185,7 +185,7 @@ void Level::load() { //add player Model marbleModel = Model("marbleSmooth.obj", 0.75f); - Material marbleMaterial = Material("marbletexture.png", 0.1f, 0.5f, 0.5f, 3.0f); + Material marbleMaterial = Material("Marbletexture.png", 0.1f, 0.5f, 0.5f, 3.0f); Object* object = new Object(marbleModel, marbleMaterial, glm::vec3(2.0f, 10.0f, 2.0f), glm::vec3(0.0f, 0.0f, 0.0f)); objects.push_back(object);