Also generating star sizes.
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@ -3,11 +3,12 @@ import numpy as np
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import math
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import poisson
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import array
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from random import uniform
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def main():
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# user defined options
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disk = True # this parameter defines if we look for Poisson-like distribution on a disk/sphere (center at 0, radius 1) or in a square/box (0-1 on x and y)
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repeatPattern = True # this parameter defines if we look for "repeating" pattern so if we should maximize distances also with pattern repetitions
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repeatPattern = False # this parameter defines if we look for "repeating" pattern so if we should maximize distances also with pattern repetitions
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num_points = 5 # number of points we are looking for
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num_iterations = 4 # number of iterations in which we take average minimum squared distances between points and try to maximize them
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first_point_zero = False # should be first point zero (useful if we already have such sample) or random
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@ -42,7 +43,7 @@ def main():
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print("")
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print("")
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print("")
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#format output
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# format output
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print("const int starCount = {};".format(num_points))
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print("vec3 starPositions[starCount] = vec3[](")
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for i, vector in enumerate(final_points):
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@ -51,6 +52,19 @@ def main():
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else:
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print(" vec3({}, {}, {}),".format(vector[0], vector[1], vector[2]))
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print(");")
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print("")
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# generate star sizes
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sizes = []
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for i in range(num_points):
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sizes.append(uniform(0.3, 1.5))
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print("float starSizes[starCount] = float[](")
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for i, size in enumerate(sizes):
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if (i==len(sizes)):
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print(" float({})".format(size))
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else:
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print(" float({}),".format(size))
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print(");")
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if __name__ == '__main__':
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