+The reference manual is the official definition of the Lua language.
+For a complete introduction to Lua programming, see the book
+Programming in Lua.
+
+
+
+
+
+Last update:
+Tue Mar 12 11:22:18 BRT 2013
+
+
+
+
+
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diff --git a/extern/lua/doc/lua.1 b/extern/lua/doc/lua.1
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+.\" $Id: lua.man,v 1.13 2011/11/16 17:16:53 lhf Exp $
+.TH LUA 1 "$Date: 2011/11/16 17:16:53 $"
+.SH NAME
+lua \- Lua interpreter
+.SH SYNOPSIS
+.B lua
+[
+.I options
+]
+[
+.I script
+[
+.I args
+]
+]
+.SH DESCRIPTION
+.B lua
+is the standalone Lua interpreter.
+It loads and executes Lua programs,
+either in textual source form or
+in precompiled binary form.
+(Precompiled binaries are output by
+.BR luac ,
+the Lua compiler.)
+.B lua
+can be used as a batch interpreter and also interactively.
+.LP
+The given
+.I options
+are handled in order and then
+the Lua program in file
+.I script
+is loaded and executed.
+The given
+.I args
+are available to
+.I script
+as strings in a global table named
+.BR arg .
+If no options or arguments are given,
+then
+.B "\-v \-i"
+is assumed when the standard input is a terminal;
+otherwise,
+.B "\-"
+is assumed.
+.LP
+In interactive mode,
+.B lua
+prompts the user,
+reads lines from the standard input,
+and executes them as they are read.
+If a line does not contain a complete statement,
+then a secondary prompt is displayed and
+lines are read until a complete statement is formed or
+a syntax error is found.
+If a line starts with
+.BR '=' ,
+then
+.B lua
+evaluates and displays
+the values of the expressions in the remainder of the line.
+.LP
+At the very start,
+before even handling the command line,
+.B lua
+checks the contents of the environment variables
+.B LUA_INIT_5_2
+or
+.BR LUA_INIT ,
+in that order.
+If the contents is of the form
+.RI '@ filename ',
+then
+.I filename
+is executed.
+Otherwise, the string is assumed to be a Lua statement and is executed.
+.SH OPTIONS
+.TP
+.BI \-e " stat"
+execute statement
+.IR stat .
+.TP
+.B \-i
+enter interactive mode after executing
+.IR script .
+.TP
+.BI \-l " name"
+execute the equivalent of
+.IB name =require(' name ')
+before executing
+.IR script .
+.TP
+.B \-v
+show version information.
+.TP
+.B \-E
+ignore environment variables.
+.TP
+.B \-\-
+stop handling options.
+.TP
+.B \-
+stop handling options and execute the standard input as a file.
+.SH "SEE ALSO"
+.BR luac (1)
+.br
+The documentation at lua.org,
+especially section 7 of the reference manual.
+.SH DIAGNOSTICS
+Error messages should be self explanatory.
+.SH AUTHORS
+R. Ierusalimschy,
+L. H. de Figueiredo,
+W. Celes
+.\" EOF
diff --git a/extern/lua/doc/lua.css b/extern/lua/doc/lua.css
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--- /dev/null
+++ b/extern/lua/doc/lua.css
@@ -0,0 +1,96 @@
+html {
+ background-color: #F8F8F8 ;
+}
+
+body {
+ border: solid #a0a0a0 1px ;
+ border-radius: 20px ;
+ padding: 26px ;
+ margin: 16px ;
+ color: #000000 ;
+ background-color: #FFFFFF ;
+ font-family: Helvetica, Arial, sans-serif ;
+ text-align: justify ;
+}
+
+h1, h2, h3, h4 {
+ font-family: Verdana, Geneva, sans-serif ;
+ font-weight: normal ;
+ font-style: normal ;
+}
+
+h2 {
+ padding-top: 0.4em ;
+ padding-bottom: 0.4em ;
+ padding-left: 0.8em ;
+ padding-right: 0.8em ;
+ background-color: #D0D0FF ;
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+ border: solid #a0a0a0 1px ;
+}
+
+h3 {
+ padding-left: 0.5em ;
+ border-left: solid #D0D0FF 1em ;
+}
+
+table h3 {
+ padding-left: 0px ;
+ border-left: none ;
+}
+
+a:link {
+ color: #000080 ;
+ background-color: inherit ;
+ text-decoration: none ;
+}
+
+a:visited {
+ background-color: inherit ;
+ text-decoration: none ;
+}
+
+a:link:hover, a:visited:hover {
+ color: #000080 ;
+ background-color: #D0D0FF ;
+}
+
+a:link:active, a:visited:active {
+ color: #FF0000 ;
+}
+
+hr {
+ border: 0 ;
+ height: 1px ;
+ color: #a0a0a0 ;
+ background-color: #a0a0a0 ;
+ display: none ;
+}
+
+table hr {
+ display: block ;
+}
+
+:target {
+ background-color: #F8F8F8 ;
+ padding: 8px ;
+ border: solid #a0a0a0 2px ;
+ border-radius: 8px ;
+}
+
+.footer {
+ color: gray ;
+ font-size: x-small ;
+}
+
+input[type=text] {
+ border: solid #a0a0a0 2px ;
+ border-radius: 2em ;
+ -moz-border-radius: 2em ;
+ background-image: url('images/search.png') ;
+ background-repeat: no-repeat;
+ background-position: 4px center ;
+ padding-left: 20px ;
+ height: 2em ;
+}
+
diff --git a/extern/lua/doc/luac.1 b/extern/lua/doc/luac.1
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+++ b/extern/lua/doc/luac.1
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+.\" $Id: luac.man,v 1.29 2011/11/16 13:53:40 lhf Exp $
+.TH LUAC 1 "$Date: 2011/11/16 13:53:40 $"
+.SH NAME
+luac \- Lua compiler
+.SH SYNOPSIS
+.B luac
+[
+.I options
+] [
+.I filenames
+]
+.SH DESCRIPTION
+.B luac
+is the Lua compiler.
+It translates programs written in the Lua programming language
+into binary files containing precompiled chunks
+that can be later loaded and executed.
+.LP
+The main advantages of precompiling chunks are:
+faster loading,
+protecting source code from accidental user changes,
+and
+off-line syntax checking.
+Precompiling does not imply faster execution
+because in Lua chunks are always compiled into bytecodes before being executed.
+.B luac
+simply allows those bytecodes to be saved in a file for later execution.
+Precompiled chunks are not necessarily smaller than the corresponding source.
+The main goal in precompiling is faster loading.
+.LP
+In the command line,
+you can mix
+text files containing Lua source and
+binary files containing precompiled chunks.
+.B luac
+produces a single output file containing the combined bytecodes
+for all files given.
+Executing the combined file is equivalent to executing the given files.
+By default,
+the output file is named
+.BR luac.out ,
+but you can change this with the
+.B \-o
+option.
+.LP
+Precompiled chunks are
+.I not
+portable across different architectures.
+Moreover,
+the internal format of precompiled chunks
+is likely to change when a new version of Lua is released.
+Make sure you save the source files of all Lua programs that you precompile.
+.LP
+.SH OPTIONS
+.TP
+.B \-l
+produce a listing of the compiled bytecode for Lua's virtual machine.
+Listing bytecodes is useful to learn about Lua's virtual machine.
+If no files are given, then
+.B luac
+loads
+.B luac.out
+and lists its contents.
+Use
+.B \-l \-l
+for a full listing.
+.TP
+.BI \-o " file"
+output to
+.IR file ,
+instead of the default
+.BR luac.out .
+(You can use
+.B "'\-'"
+for standard output,
+but not on platforms that open standard output in text mode.)
+The output file may be one of the given files because
+all files are loaded before the output file is written.
+Be careful not to overwrite precious files.
+.TP
+.B \-p
+load files but do not generate any output file.
+Used mainly for syntax checking and for testing precompiled chunks:
+corrupted files will probably generate errors when loaded.
+If no files are given, then
+.B luac
+loads
+.B luac.out
+and tests its contents.
+No messages are displayed if the file loads without errors.
+.TP
+.B \-s
+strip debug information before writing the output file.
+This saves some space in very large chunks,
+but if errors occur when running a stripped chunk,
+then the error messages may not contain the full information they usually do.
+In particular,
+line numbers and names of local variables are lost.
+.TP
+.B \-v
+show version information.
+.TP
+.B \-\-
+stop handling options.
+.TP
+.B \-
+stop handling options and process standard input.
+.SH "SEE ALSO"
+.BR lua (1)
+.br
+The documentation at lua.org.
+.SH DIAGNOSTICS
+Error messages should be self explanatory.
+.SH AUTHORS
+R. Ierusalimschy,
+L. H. de Figueiredo,
+W. Celes
+.\" EOF
diff --git a/extern/lua/doc/manual.css b/extern/lua/doc/manual.css
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--- /dev/null
+++ b/extern/lua/doc/manual.css
@@ -0,0 +1,27 @@
+h3 code {
+ font-family: inherit ;
+ font-size: inherit ;
+}
+
+pre, code {
+ font-size: 12pt ;
+}
+
+span.apii {
+ float: right ;
+ font-family: inherit ;
+ font-style: normal ;
+ font-size: small ;
+ color: gray ;
+}
+
+p+h1, ul+h1 {
+ font-style: normal ;
+ padding-top: 0.4em ;
+ padding-bottom: 0.4em ;
+ padding-left: 16px ;
+ margin-left: -16px ;
+ background-color: #D0D0FF ;
+ border-radius: 8px ;
+ border: solid #000080 1px ;
+}
diff --git a/extern/lua/doc/manual.html b/extern/lua/doc/manual.html
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+++ b/extern/lua/doc/manual.html
@@ -0,0 +1,10507 @@
+
+
+
+
+Lua 5.2 Reference Manual
+
+
+
+
+
+
+
+
+
+Lua is an extension programming language designed to support
+general procedural programming with data description
+facilities.
+It also offers good support for object-oriented programming,
+functional programming, and data-driven programming.
+Lua is intended to be used as a powerful, lightweight,
+embeddable scripting language for any program that needs one.
+Lua is implemented as a library, written in clean C,
+the common subset of Standard C and C++.
+
+
+
+Being an extension language, Lua has no notion of a "main" program:
+it only works embedded in a host client,
+called the embedding program or simply the host.
+The host program can invoke functions to execute a piece of Lua code,
+can write and read Lua variables,
+and can register C functions to be called by Lua code.
+Through the use of C functions, Lua can be augmented to cope with
+a wide range of different domains,
+thus creating customized programming languages sharing a syntactical framework.
+The Lua distribution includes a sample host program called lua,
+which uses the Lua library to offer a complete, standalone Lua interpreter,
+for interactive or batch use.
+
+
+
+Lua is free software,
+and is provided as usual with no guarantees,
+as stated in its license.
+The implementation described in this manual is available
+at Lua's official web site, www.lua.org.
+
+
+
+Like any other reference manual,
+this document is dry in places.
+For a discussion of the decisions behind the design of Lua,
+see the technical papers available at Lua's web site.
+For a detailed introduction to programming in Lua,
+see Roberto's book, Programming in Lua.
+
+
+
+
+Lua is a dynamically typed language.
+This means that
+variables do not have types; only values do.
+There are no type definitions in the language.
+All values carry their own type.
+
+
+
+All values in Lua are first-class values.
+This means that all values can be stored in variables,
+passed as arguments to other functions, and returned as results.
+
+
+
+There are eight basic types in Lua:
+nil, boolean, number,
+string, function, userdata,
+thread, and table.
+Nil is the type of the value nil,
+whose main property is to be different from any other value;
+it usually represents the absence of a useful value.
+Boolean is the type of the values false and true.
+Both nil and false make a condition false;
+any other value makes it true.
+Number represents real (double-precision floating-point) numbers.
+Operations on numbers follow the same rules of
+the underlying C implementation,
+which, in turn, usually follows the IEEE 754 standard.
+(It is easy to build Lua interpreters that use other
+internal representations for numbers,
+such as single-precision floats or long integers;
+see file luaconf.h.)
+String represents immutable sequences of bytes.
+
+Lua is 8-bit clean:
+strings can contain any 8-bit value,
+including embedded zeros ('\0').
+
+
+
+Lua can call (and manipulate) functions written in Lua and
+functions written in C
+(see §3.4.9).
+
+
+
+The type userdata is provided to allow arbitrary C data to
+be stored in Lua variables.
+A userdata value is a pointer to a block of raw memory.
+There are two kinds of userdata:
+full userdata, where the block of memory is managed by Lua,
+and light userdata, where the block of memory is managed by the host.
+Userdata has no predefined operations in Lua,
+except assignment and identity test.
+By using metatables,
+the programmer can define operations for full userdata values
+(see §2.4).
+Userdata values cannot be created or modified in Lua,
+only through the C API.
+This guarantees the integrity of data owned by the host program.
+
+
+
+The type thread represents independent threads of execution
+and it is used to implement coroutines (see §2.6).
+Do not confuse Lua threads with operating-system threads.
+Lua supports coroutines on all systems,
+even those that do not support threads.
+
+
+
+The type table implements associative arrays,
+that is, arrays that can be indexed not only with numbers,
+but with any Lua value except nil and NaN
+(Not a Number, a special numeric value used to represent
+undefined or unrepresentable results, such as 0/0).
+Tables can be heterogeneous;
+that is, they can contain values of all types (except nil).
+Any key with value nil is not considered part of the table.
+Conversely, any key that is not part of a table has
+an associated value nil.
+
+
+
+Tables are the sole data structuring mechanism in Lua;
+they can be used to represent ordinary arrays, sequences,
+symbol tables, sets, records, graphs, trees, etc.
+To represent records, Lua uses the field name as an index.
+The language supports this representation by
+providing a.name as syntactic sugar for a["name"].
+There are several convenient ways to create tables in Lua
+(see §3.4.8).
+
+
+
+We use the term sequence to denote a table where
+the set of all positive numeric keys is equal to {1..n}
+for some integer n,
+which is called the length of the sequence (see §3.4.6).
+
+
+
+Like indices,
+the values of table fields can be of any type.
+In particular,
+because functions are first-class values,
+table fields can contain functions.
+Thus tables can also carry methods (see §3.4.10).
+
+
+
+The indexing of tables follows
+the definition of raw equality in the language.
+The expressions a[i] and a[j]
+denote the same table element
+if and only if i and j are raw equal
+(that is, equal without metamethods).
+
+
+
+Tables, functions, threads, and (full) userdata values are objects:
+variables do not actually contain these values,
+only references to them.
+Assignment, parameter passing, and function returns
+always manipulate references to such values;
+these operations do not imply any kind of copy.
+
+
+
+The library function type returns a string describing the type
+of a given value (see §6.1).
+
+
+
+
+
+
+As will be discussed in §3.2 and §3.3.3,
+any reference to a global name var is syntactically translated
+to _ENV.var.
+Moreover, every chunk is compiled in the scope of
+an external local variable called _ENV (see §3.3.2),
+so _ENV itself is never a global name in a chunk.
+
+
+
+Despite the existence of this external _ENV variable and
+the translation of global names,
+_ENV is a completely regular name.
+In particular,
+you can define new variables and parameters with that name.
+Each reference to a global name uses the _ENV that is
+visible at that point in the program,
+following the usual visibility rules of Lua (see §3.5).
+
+
+
+Any table used as the value of _ENV is called an environment.
+
+
+
+Lua keeps a distinguished environment called the global environment.
+This value is kept at a special index in the C registry (see §4.5).
+In Lua, the variable _G is initialized with this same value.
+
+
+
+When Lua compiles a chunk,
+it initializes the value of its _ENV upvalue
+with the global environment (see load).
+Therefore, by default,
+global variables in Lua code refer to entries in the global environment.
+Moreover, all standard libraries are loaded in the global environment
+and several functions there operate on that environment.
+You can use load (or loadfile)
+to load a chunk with a different environment.
+(In C, you have to load the chunk and then change the value
+of its first upvalue.)
+
+
+
+If you change the global environment in the registry
+(through C code or the debug library),
+all chunks loaded after the change will get the new environment.
+Previously loaded chunks are not affected, however,
+as each has its own reference to the environment in its _ENV variable.
+Moreover, the variable _G
+(which is stored in the original global environment)
+is never updated by Lua.
+
+
+
+
+
+
+Because Lua is an embedded extension language,
+all Lua actions start from C code in the host program
+calling a function from the Lua library (see lua_pcall).
+Whenever an error occurs during
+the compilation or execution of a Lua chunk,
+control returns to the host,
+which can take appropriate measures
+(such as printing an error message).
+
+
+
+Lua code can explicitly generate an error by calling the
+error function.
+If you need to catch errors in Lua,
+you can use pcall or xpcall
+to call a given function in protected mode.
+
+
+
+Whenever there is an error,
+an error object (also called an error message)
+is propagated with information about the error.
+Lua itself only generates errors where the error object is a string,
+but programs may generate errors with
+any value for the error object.
+
+
+
+When you use xpcall or lua_pcall,
+you may give a message handler
+to be called in case of errors.
+This function is called with the original error message
+and returns a new error message.
+It is called before the error unwinds the stack,
+so that it can gather more information about the error,
+for instance by inspecting the stack and creating a stack traceback.
+This message handler is still protected by the protected call;
+so, an error inside the message handler
+will call the message handler again.
+If this loop goes on, Lua breaks it and returns an appropriate message.
+
+
+
+
+
+
+Every value in Lua can have a metatable.
+This metatable is an ordinary Lua table
+that defines the behavior of the original value
+under certain special operations.
+You can change several aspects of the behavior
+of operations over a value by setting specific fields in its metatable.
+For instance, when a non-numeric value is the operand of an addition,
+Lua checks for a function in the field "__add" of the value's metatable.
+If it finds one,
+Lua calls this function to perform the addition.
+
+
+
+The keys in a metatable are derived from the event names;
+the corresponding values are called metamethods.
+In the previous example, the event is "add"
+and the metamethod is the function that performs the addition.
+
+
+
+You can query the metatable of any value
+using the getmetatable function.
+
+
+
+You can replace the metatable of tables
+using the setmetatable function.
+You cannot change the metatable of other types from Lua
+(except by using the debug library);
+you must use the C API for that.
+
+
+
+Tables and full userdata have individual metatables
+(although multiple tables and userdata can share their metatables).
+Values of all other types share one single metatable per type;
+that is, there is one single metatable for all numbers,
+one for all strings, etc.
+By default, a value has no metatable,
+but the string library sets a metatable for the string type (see §6.4).
+
+
+
+A metatable controls how an object behaves in arithmetic operations,
+order comparisons, concatenation, length operation, and indexing.
+A metatable also can define a function to be called
+when a userdata or a table is garbage collected.
+When Lua performs one of these operations over a value,
+it checks whether this value has a metatable with the corresponding event.
+If so, the value associated with that key (the metamethod)
+controls how Lua will perform the operation.
+
+
+
+Metatables control the operations listed next.
+Each operation is identified by its corresponding name.
+The key for each operation is a string with its name prefixed by
+two underscores, '__';
+for instance, the key for operation "add" is the
+string "__add".
+
+
+
+The semantics of these operations is better explained by a Lua function
+describing how the interpreter executes the operation.
+The code shown here in Lua is only illustrative;
+the real behavior is hard coded in the interpreter
+and it is much more efficient than this simulation.
+All functions used in these descriptions
+(rawget, tonumber, etc.)
+are described in §6.1.
+In particular, to retrieve the metamethod of a given object,
+we use the expression
+
+
+ metatable(obj)[event]
+
+This should be read as
+
+
+ rawget(getmetatable(obj) or {}, event)
+
+This means that the access to a metamethod does not invoke other metamethods,
+and access to objects with no metatables does not fail
+(it simply results in nil).
+
+
+
+For the unary - and # operators,
+the metamethod is called with a dummy second argument.
+This extra argument is only to simplify Lua's internals;
+it may be removed in future versions and therefore it is not present
+in the following code.
+(For most uses this extra argument is irrelevant.)
+
+
+
+
+
+
"add":
+the + operation.
+
+
+
+
+The function getbinhandler below defines how Lua chooses a handler
+for a binary operation.
+First, Lua tries the first operand.
+If its type does not define a handler for the operation,
+then Lua tries the second operand.
+
+
+ function getbinhandler (op1, op2, event)
+ return metatable(op1)[event] or metatable(op2)[event]
+ end
+
+By using this function,
+the behavior of the op1 + op2 is
+
+
+ function add_event (op1, op2)
+ local o1, o2 = tonumber(op1), tonumber(op2)
+ if o1 and o2 then -- both operands are numeric?
+ return o1 + o2 -- '+' here is the primitive 'add'
+ else -- at least one of the operands is not numeric
+ local h = getbinhandler(op1, op2, "__add")
+ if h then
+ -- call the handler with both operands
+ return (h(op1, op2))
+ else -- no handler available: default behavior
+ error(···)
+ end
+ end
+ end
+
+
+
+
"sub":
+the - operation.
+
+Behavior similar to the "add" operation.
+
+
+
"mul":
+the * operation.
+
+Behavior similar to the "add" operation.
+
+
+
"div":
+the / operation.
+
+Behavior similar to the "add" operation.
+
+
+
"mod":
+the % operation.
+
+Behavior similar to the "add" operation,
+with the operation
+o1 - floor(o1/o2)*o2 as the primitive operation.
+
+
+
"pow":
+the ^ (exponentiation) operation.
+
+Behavior similar to the "add" operation,
+with the function pow (from the C math library)
+as the primitive operation.
+
+
+
"unm":
+the unary - operation.
+
+
+
+ function unm_event (op)
+ local o = tonumber(op)
+ if o then -- operand is numeric?
+ return -o -- '-' here is the primitive 'unm'
+ else -- the operand is not numeric.
+ -- Try to get a handler from the operand
+ local h = metatable(op).__unm
+ if h then
+ -- call the handler with the operand
+ return (h(op))
+ else -- no handler available: default behavior
+ error(···)
+ end
+ end
+ end
+
+ function concat_event (op1, op2)
+ if (type(op1) == "string" or type(op1) == "number") and
+ (type(op2) == "string" or type(op2) == "number") then
+ return op1 .. op2 -- primitive string concatenation
+ else
+ local h = getbinhandler(op1, op2, "__concat")
+ if h then
+ return (h(op1, op2))
+ else
+ error(···)
+ end
+ end
+ end
+
+
+
+
"len":
+the # operation.
+
+
+
+ function len_event (op)
+ if type(op) == "string" then
+ return strlen(op) -- primitive string length
+ else
+ local h = metatable(op).__len
+ if h then
+ return (h(op)) -- call handler with the operand
+ elseif type(op) == "table" then
+ return #op -- primitive table length
+ else -- no handler available: error
+ error(···)
+ end
+ end
+ end
+
+See §3.4.6 for a description of the length of a table.
+
+
+
"eq":
+the == operation.
+
+The function getequalhandler defines how Lua chooses a metamethod
+for equality.
+A metamethod is selected only when both values
+being compared have the same type
+and the same metamethod for the selected operation,
+and the values are either tables or full userdata.
+
+
+ function getequalhandler (op1, op2)
+ if type(op1) ~= type(op2) or
+ (type(op1) ~= "table" and type(op1) ~= "userdata") then
+ return nil -- different values
+ end
+ local mm1 = metatable(op1).__eq
+ local mm2 = metatable(op2).__eq
+ if mm1 == mm2 then return mm1 else return nil end
+ end
+
+The "eq" event is defined as follows:
+
+
+ function eq_event (op1, op2)
+ if op1 == op2 then -- primitive equal?
+ return true -- values are equal
+ end
+ -- try metamethod
+ local h = getequalhandler(op1, op2)
+ if h then
+ return not not h(op1, op2)
+ else
+ return false
+ end
+ end
+
+Note that the result is always a boolean.
+
+
+
"lt":
+the < operation.
+
+
+
+ function lt_event (op1, op2)
+ if type(op1) == "number" and type(op2) == "number" then
+ return op1 < op2 -- numeric comparison
+ elseif type(op1) == "string" and type(op2) == "string" then
+ return op1 < op2 -- lexicographic comparison
+ else
+ local h = getbinhandler(op1, op2, "__lt")
+ if h then
+ return not not h(op1, op2)
+ else
+ error(···)
+ end
+ end
+ end
+
+Note that the result is always a boolean.
+
+
+
"le":
+the <= operation.
+
+
+
+ function le_event (op1, op2)
+ if type(op1) == "number" and type(op2) == "number" then
+ return op1 <= op2 -- numeric comparison
+ elseif type(op1) == "string" and type(op2) == "string" then
+ return op1 <= op2 -- lexicographic comparison
+ else
+ local h = getbinhandler(op1, op2, "__le")
+ if h then
+ return not not h(op1, op2)
+ else
+ h = getbinhandler(op1, op2, "__lt")
+ if h then
+ return not h(op2, op1)
+ else
+ error(···)
+ end
+ end
+ end
+ end
+
+Note that, in the absence of a "le" metamethod,
+Lua tries the "lt", assuming that a <= b is
+equivalent to not (b < a).
+
+
+
+As with the other comparison operators,
+the result is always a boolean.
+
+
+
"index":
+The indexing access table[key].
+Note that the metamethod is tried only
+when key is not present in table.
+(When table is not a table,
+no key is ever present,
+so the metamethod is always tried.)
+
+
+
+ function gettable_event (table, key)
+ local h
+ if type(table) == "table" then
+ local v = rawget(table, key)
+ -- if key is present, return raw value
+ if v ~= nil then return v end
+ h = metatable(table).__index
+ if h == nil then return nil end
+ else
+ h = metatable(table).__index
+ if h == nil then
+ error(···)
+ end
+ end
+ if type(h) == "function" then
+ return (h(table, key)) -- call the handler
+ else return h[key] -- or repeat operation on it
+ end
+ end
+
+
+
+
"newindex":
+The indexing assignment table[key] = value.
+Note that the metamethod is tried only
+when key is not present in table.
+
+
+
+ function settable_event (table, key, value)
+ local h
+ if type(table) == "table" then
+ local v = rawget(table, key)
+ -- if key is present, do raw assignment
+ if v ~= nil then rawset(table, key, value); return end
+ h = metatable(table).__newindex
+ if h == nil then rawset(table, key, value); return end
+ else
+ h = metatable(table).__newindex
+ if h == nil then
+ error(···)
+ end
+ end
+ if type(h) == "function" then
+ h(table, key,value) -- call the handler
+ else h[key] = value -- or repeat operation on it
+ end
+ end
+
+
+
+
"call":
+called when Lua calls a value.
+
+
+
+ function function_event (func, ...)
+ if type(func) == "function" then
+ return func(...) -- primitive call
+ else
+ local h = metatable(func).__call
+ if h then
+ return h(func, ...)
+ else
+ error(···)
+ end
+ end
+ end
+
+Lua performs automatic memory management.
+This means that
+you have to worry neither about allocating memory for new objects
+nor about freeing it when the objects are no longer needed.
+Lua manages memory automatically by running
+a garbage collector to collect all dead objects
+(that is, objects that are no longer accessible from Lua).
+All memory used by Lua is subject to automatic management:
+strings, tables, userdata, functions, threads, internal structures, etc.
+
+
+
+Lua implements an incremental mark-and-sweep collector.
+It uses two numbers to control its garbage-collection cycles:
+the garbage-collector pause and
+the garbage-collector step multiplier.
+Both use percentage points as units
+(e.g., a value of 100 means an internal value of 1).
+
+
+
+The garbage-collector pause
+controls how long the collector waits before starting a new cycle.
+Larger values make the collector less aggressive.
+Values smaller than 100 mean the collector will not wait to
+start a new cycle.
+A value of 200 means that the collector waits for the total memory in use
+to double before starting a new cycle.
+
+
+
+The garbage-collector step multiplier
+controls the relative speed of the collector relative to
+memory allocation.
+Larger values make the collector more aggressive but also increase
+the size of each incremental step.
+Values smaller than 100 make the collector too slow and
+can result in the collector never finishing a cycle.
+The default is 200,
+which means that the collector runs at "twice"
+the speed of memory allocation.
+
+
+
+If you set the step multiplier to a very large number
+(larger than 10% of the maximum number of
+bytes that the program may use),
+the collector behaves like a stop-the-world collector.
+If you then set the pause to 200,
+the collector behaves as in old Lua versions,
+doing a complete collection every time Lua doubles its
+memory usage.
+
+
+
+You can change these numbers by calling lua_gc in C
+or collectgarbage in Lua.
+You can also use these functions to control
+the collector directly (e.g., stop and restart it).
+
+
+
+As an experimental feature in Lua 5.2,
+you can change the collector's operation mode
+from incremental to generational.
+A generational collector assumes that most objects die young,
+and therefore it traverses only young (recently created) objects.
+This behavior can reduce the time used by the collector,
+but also increases memory usage (as old dead objects may accumulate).
+To mitigate this second problem,
+from time to time the generational collector performs a full collection.
+Remember that this is an experimental feature;
+you are welcome to try it,
+but check your gains.
+
+
+
+
+You can set garbage-collector metamethods for tables
+and, using the C API,
+for full userdata (see §2.4).
+These metamethods are also called finalizers.
+Finalizers allow you to coordinate Lua's garbage collection
+with external resource management
+(such as closing files, network or database connections,
+or freeing your own memory).
+
+
+
+For an object (table or userdata) to be finalized when collected,
+you must mark it for finalization.
+
+You mark an object for finalization when you set its metatable
+and the metatable has a field indexed by the string "__gc".
+Note that if you set a metatable without a __gc field
+and later create that field in the metatable,
+the object will not be marked for finalization.
+However, after an object is marked,
+you can freely change the __gc field of its metatable.
+
+
+
+When a marked object becomes garbage,
+it is not collected immediately by the garbage collector.
+Instead, Lua puts it in a list.
+After the collection,
+Lua does the equivalent of the following function
+for each object in that list:
+
+
+ function gc_event (obj)
+ local h = metatable(obj).__gc
+ if type(h) == "function" then
+ h(obj)
+ end
+ end
+
+
+
+At the end of each garbage-collection cycle,
+the finalizers for objects are called in
+the reverse order that they were marked for collection,
+among those collected in that cycle;
+that is, the first finalizer to be called is the one associated
+with the object marked last in the program.
+The execution of each finalizer may occur at any point during
+the execution of the regular code.
+
+
+
+Because the object being collected must still be used by the finalizer,
+it (and other objects accessible only through it)
+must be resurrected by Lua.
+Usually, this resurrection is transient,
+and the object memory is freed in the next garbage-collection cycle.
+However, if the finalizer stores the object in some global place
+(e.g., a global variable),
+then there is a permanent resurrection.
+In any case,
+the object memory is freed only when it becomes completely inaccessible;
+its finalizer will never be called twice.
+
+
+
+When you close a state (see lua_close),
+Lua calls the finalizers of all objects marked for finalization,
+following the reverse order that they were marked.
+If any finalizer marks new objects for collection during that phase,
+these new objects will not be finalized.
+
+
+
+
+
+
+A weak table is a table whose elements are
+weak references.
+A weak reference is ignored by the garbage collector.
+In other words,
+if the only references to an object are weak references,
+then the garbage collector will collect that object.
+
+
+
+A weak table can have weak keys, weak values, or both.
+A table with weak keys allows the collection of its keys,
+but prevents the collection of its values.
+A table with both weak keys and weak values allows the collection of
+both keys and values.
+In any case, if either the key or the value is collected,
+the whole pair is removed from the table.
+The weakness of a table is controlled by the
+__mode field of its metatable.
+If the __mode field is a string containing the character 'k',
+the keys in the table are weak.
+If __mode contains 'v',
+the values in the table are weak.
+
+
+
+A table with weak keys and strong values
+is also called an ephemeron table.
+In an ephemeron table,
+a value is considered reachable only if its key is reachable.
+In particular,
+if the only reference to a key comes through its value,
+the pair is removed.
+
+
+
+Any change in the weakness of a table may take effect only
+at the next collect cycle.
+In particular, if you change the weakness to a stronger mode,
+Lua may still collect some items from that table
+before the change takes effect.
+
+
+
+Only objects that have an explicit construction
+are removed from weak tables.
+Values, such as numbers and light C functions,
+are not subject to garbage collection,
+and therefore are not removed from weak tables
+(unless its associated value is collected).
+Although strings are subject to garbage collection,
+they do not have an explicit construction,
+and therefore are not removed from weak tables.
+
+
+
+Resurrected objects
+(that is, objects being finalized
+and objects accessible only through objects being finalized)
+have a special behavior in weak tables.
+They are removed from weak values before running their finalizers,
+but are removed from weak keys only in the next collection
+after running their finalizers, when such objects are actually freed.
+This behavior allows the finalizer to access properties
+associated with the object through weak tables.
+
+
+
+If a weak table is among the resurrected objects in a collection cycle,
+it may not be properly cleared until the next cycle.
+
+
+
+
+
+
+
+
+Lua supports coroutines,
+also called collaborative multithreading.
+A coroutine in Lua represents an independent thread of execution.
+Unlike threads in multithread systems, however,
+a coroutine only suspends its execution by explicitly calling
+a yield function.
+
+
+
+You create a coroutine by calling coroutine.create.
+Its sole argument is a function
+that is the main function of the coroutine.
+The create function only creates a new coroutine and
+returns a handle to it (an object of type thread);
+it does not start the coroutine.
+
+
+
+You execute a coroutine by calling coroutine.resume.
+When you first call coroutine.resume,
+passing as its first argument
+a thread returned by coroutine.create,
+the coroutine starts its execution,
+at the first line of its main function.
+Extra arguments passed to coroutine.resume are passed on
+to the coroutine main function.
+After the coroutine starts running,
+it runs until it terminates or yields.
+
+
+
+A coroutine can terminate its execution in two ways:
+normally, when its main function returns
+(explicitly or implicitly, after the last instruction);
+and abnormally, if there is an unprotected error.
+In the first case, coroutine.resume returns true,
+plus any values returned by the coroutine main function.
+In case of errors, coroutine.resume returns false
+plus an error message.
+
+
+
+A coroutine yields by calling coroutine.yield.
+When a coroutine yields,
+the corresponding coroutine.resume returns immediately,
+even if the yield happens inside nested function calls
+(that is, not in the main function,
+but in a function directly or indirectly called by the main function).
+In the case of a yield, coroutine.resume also returns true,
+plus any values passed to coroutine.yield.
+The next time you resume the same coroutine,
+it continues its execution from the point where it yielded,
+with the call to coroutine.yield returning any extra
+arguments passed to coroutine.resume.
+
+
+
+Like coroutine.create,
+the coroutine.wrap function also creates a coroutine,
+but instead of returning the coroutine itself,
+it returns a function that, when called, resumes the coroutine.
+Any arguments passed to this function
+go as extra arguments to coroutine.resume.
+coroutine.wrap returns all the values returned by coroutine.resume,
+except the first one (the boolean error code).
+Unlike coroutine.resume,
+coroutine.wrap does not catch errors;
+any error is propagated to the caller.
+
+
+
+As an example of how coroutines work,
+consider the following code:
+
+
+ function foo (a)
+ print("foo", a)
+ return coroutine.yield(2*a)
+ end
+
+ co = coroutine.create(function (a,b)
+ print("co-body", a, b)
+ local r = foo(a+1)
+ print("co-body", r)
+ local r, s = coroutine.yield(a+b, a-b)
+ print("co-body", r, s)
+ return b, "end"
+ end)
+
+ print("main", coroutine.resume(co, 1, 10))
+ print("main", coroutine.resume(co, "r"))
+ print("main", coroutine.resume(co, "x", "y"))
+ print("main", coroutine.resume(co, "x", "y"))
+
+When you run it, it produces the following output:
+
+
+ co-body 1 10
+ foo 2
+ main true 4
+ co-body r
+ main true 11 -9
+ co-body x y
+ main true 10 end
+ main false cannot resume dead coroutine
+
+
+
+You can also create and manipulate coroutines through the C API:
+see functions lua_newthread, lua_resume,
+and lua_yield.
+
+
+
+
+
+
+This section describes the lexis, the syntax, and the semantics of Lua.
+In other words,
+this section describes
+which tokens are valid,
+how they can be combined,
+and what their combinations mean.
+
+
+
+Language constructs will be explained using the usual extended BNF notation,
+in which
+{a} means 0 or more a's, and
+[a] means an optional a.
+Non-terminals are shown like non-terminal,
+keywords are shown like kword,
+and other terminal symbols are shown like ‘=’.
+The complete syntax of Lua can be found in §9
+at the end of this manual.
+
+
+
+
+Lua is a free-form language.
+It ignores spaces (including new lines) and comments
+between lexical elements (tokens),
+except as delimiters between names and keywords.
+
+
+
+Names
+(also called identifiers)
+in Lua can be any string of letters,
+digits, and underscores,
+not beginning with a digit.
+Identifiers are used to name variables, table fields, and labels.
+
+
+
+The following keywords are reserved
+and cannot be used as names:
+
+
+
+ and break do else elseif end
+ false for function goto if in
+ local nil not or repeat return
+ then true until while
+
+
+
+Lua is a case-sensitive language:
+and is a reserved word, but And and AND
+are two different, valid names.
+As a convention, names starting with an underscore followed by
+uppercase letters (such as _VERSION)
+are reserved for variables used by Lua.
+
+
+
+Literal strings
+can be delimited by matching single or double quotes,
+and can contain the following C-like escape sequences:
+'\a' (bell),
+'\b' (backspace),
+'\f' (form feed),
+'\n' (newline),
+'\r' (carriage return),
+'\t' (horizontal tab),
+'\v' (vertical tab),
+'\\' (backslash),
+'\"' (quotation mark [double quote]),
+and '\'' (apostrophe [single quote]).
+A backslash followed by a real newline
+results in a newline in the string.
+The escape sequence '\z' skips the following span
+of white-space characters,
+including line breaks;
+it is particularly useful to break and indent a long literal string
+into multiple lines without adding the newlines and spaces
+into the string contents.
+
+
+
+A byte in a literal string can also be specified by its numerical value.
+This can be done with the escape sequence \xXX,
+where XX is a sequence of exactly two hexadecimal digits,
+or with the escape sequence \ddd,
+where ddd is a sequence of up to three decimal digits.
+(Note that if a decimal escape is to be followed by a digit,
+it must be expressed using exactly three digits.)
+Strings in Lua can contain any 8-bit value, including embedded zeros,
+which can be specified as '\0'.
+
+
+
+Literal strings can also be defined using a long format
+enclosed by long brackets.
+We define an opening long bracket of level n as an opening
+square bracket followed by n equal signs followed by another
+opening square bracket.
+So, an opening long bracket of level 0 is written as [[,
+an opening long bracket of level 1 is written as [=[,
+and so on.
+A closing long bracket is defined similarly;
+for instance, a closing long bracket of level 4 is written as ]====].
+A long literal starts with an opening long bracket of any level and
+ends at the first closing long bracket of the same level.
+It can contain any text except a closing bracket of the proper level.
+Literals in this bracketed form can run for several lines,
+do not interpret any escape sequences,
+and ignore long brackets of any other level.
+Any kind of end-of-line sequence
+(carriage return, newline, carriage return followed by newline,
+or newline followed by carriage return)
+is converted to a simple newline.
+
+
+
+Any byte in a literal string not
+explicitly affected by the previous rules represents itself.
+However, Lua opens files for parsing in text mode,
+and the system file functions may have problems with
+some control characters.
+So, it is safer to represent
+non-text data as a quoted literal with
+explicit escape sequences for non-text characters.
+
+
+
+For convenience,
+when the opening long bracket is immediately followed by a newline,
+the newline is not included in the string.
+As an example, in a system using ASCII
+(in which 'a' is coded as 97,
+newline is coded as 10, and '1' is coded as 49),
+the five literal strings below denote the same string:
+
+
+ a = 'alo\n123"'
+ a = "alo\n123\""
+ a = '\97lo\10\04923"'
+ a = [[alo
+ 123"]]
+ a = [==[
+ alo
+ 123"]==]
+
+
+
+A numerical constant can be written with an optional fractional part
+and an optional decimal exponent,
+marked by a letter 'e' or 'E'.
+Lua also accepts hexadecimal constants,
+which start with 0x or 0X.
+Hexadecimal constants also accept an optional fractional part
+plus an optional binary exponent,
+marked by a letter 'p' or 'P'.
+Examples of valid numerical constants are
+
+
+A comment starts with a double hyphen (--)
+anywhere outside a string.
+If the text immediately after -- is not an opening long bracket,
+the comment is a short comment,
+which runs until the end of the line.
+Otherwise, it is a long comment,
+which runs until the corresponding closing long bracket.
+Long comments are frequently used to disable code temporarily.
+
+
+
+
+
+
+Variables are places that store values.
+There are three kinds of variables in Lua:
+global variables, local variables, and table fields.
+
+
+
+A single name can denote a global variable or a local variable
+(or a function's formal parameter,
+which is a particular kind of local variable):
+
+
+ var ::= Name
+
+Name denotes identifiers, as defined in §3.1.
+
+
+
+Any variable name is assumed to be global unless explicitly declared
+as a local (see §3.3.7).
+Local variables are lexically scoped:
+local variables can be freely accessed by functions
+defined inside their scope (see §3.5).
+
+
+
+Before the first assignment to a variable, its value is nil.
+
+
+
+Square brackets are used to index a table:
+
+
+ var ::= prefixexp ‘[’ exp ‘]’
+
+The meaning of accesses to table fields can be changed via metatables.
+An access to an indexed variable t[i] is equivalent to
+a call gettable_event(t,i).
+(See §2.4 for a complete description of the
+gettable_event function.
+This function is not defined or callable in Lua.
+We use it here only for explanatory purposes.)
+
+
+
+The syntax var.Name is just syntactic sugar for
+var["Name"]:
+
+
+ var ::= prefixexp ‘.’ Name
+
+
+
+An access to a global variable x
+is equivalent to _ENV.x.
+Due to the way that chunks are compiled,
+_ENV is never a global name (see §2.2).
+
+
+
+
+
+
+Lua supports an almost conventional set of statements,
+similar to those in Pascal or C.
+This set includes
+assignments, control structures, function calls,
+and variable declarations.
+
+
+
+
+A block is a list of statements,
+which are executed sequentially:
+
+
+ block ::= {stat}
+
+Lua has empty statements
+that allow you to separate statements with semicolons,
+start a block with a semicolon
+or write two semicolons in sequence:
+
+
+ stat ::= ‘;’
+
+
+
+Function calls and assignments
+can start with an open parenthesis.
+This possibility leads to an ambiguity in Lua's grammar.
+Consider the following fragment:
+
+
+ a = b + c
+ (print or io.write)('done')
+
+The grammar could see it in two ways:
+
+
+ a = b + c(print or io.write)('done')
+
+ a = b + c; (print or io.write)('done')
+
+The current parser always sees such constructions
+in the first way,
+interpreting the open parenthesis
+as the start of the arguments to a call.
+To avoid this ambiguity,
+it is a good practice to always precede with a semicolon
+statements that start with a parenthesis:
+
+
+ ;(print or io.write)('done')
+
+
+
+A block can be explicitly delimited to produce a single statement:
+
+
+ stat ::= do block end
+
+Explicit blocks are useful
+to control the scope of variable declarations.
+Explicit blocks are also sometimes used to
+add a return statement in the middle
+of another block (see §3.3.4).
+
+
+
+
+
+
+The unit of compilation of Lua is called a chunk.
+Syntactically,
+a chunk is simply a block:
+
+
+ chunk ::= block
+
+
+
+Lua handles a chunk as the body of an anonymous function
+with a variable number of arguments
+(see §3.4.10).
+As such, chunks can define local variables,
+receive arguments, and return values.
+Moreover, such anonymous function is compiled as in the
+scope of an external local variable called _ENV (see §2.2).
+The resulting function always has _ENV as its only upvalue,
+even if it does not use that variable.
+
+
+
+A chunk can be stored in a file or in a string inside the host program.
+To execute a chunk,
+Lua first precompiles the chunk into instructions for a virtual machine,
+and then it executes the compiled code
+with an interpreter for the virtual machine.
+
+
+
+Chunks can also be precompiled into binary form;
+see program luac for details.
+Programs in source and compiled forms are interchangeable;
+Lua automatically detects the file type and acts accordingly.
+
+
+
+
+
+
+
+Lua allows multiple assignments.
+Therefore, the syntax for assignment
+defines a list of variables on the left side
+and a list of expressions on the right side.
+The elements in both lists are separated by commas:
+
+
+ stat ::= varlist ‘=’ explist
+ varlist ::= var {‘,’ var}
+ explist ::= exp {‘,’ exp}
+
+Before the assignment,
+the list of values is adjusted to the length of
+the list of variables.
+If there are more values than needed,
+the excess values are thrown away.
+If there are fewer values than needed,
+the list is extended with as many nil's as needed.
+If the list of expressions ends with a function call,
+then all values returned by that call enter the list of values,
+before the adjustment
+(except when the call is enclosed in parentheses; see §3.4).
+
+
+
+The assignment statement first evaluates all its expressions
+and only then are the assignments performed.
+Thus the code
+
+
+ i = 3
+ i, a[i] = i+1, 20
+
+sets a[3] to 20, without affecting a[4]
+because the i in a[i] is evaluated (to 3)
+before it is assigned 4.
+Similarly, the line
+
+
+ x, y = y, x
+
+exchanges the values of x and y,
+and
+
+
+ x, y, z = y, z, x
+
+cyclically permutes the values of x, y, and z.
+
+
+
+The meaning of assignments to global variables
+and table fields can be changed via metatables.
+An assignment to an indexed variable t[i] = val is equivalent to
+settable_event(t,i,val).
+(See §2.4 for a complete description of the
+settable_event function.
+This function is not defined or callable in Lua.
+We use it here only for explanatory purposes.)
+
+
+
+An assignment to a global variable x = val
+is equivalent to the assignment
+_ENV.x = val (see §2.2).
+
+
+
+
+
+
+The control structures
+if, while, and repeat have the usual meaning and
+familiar syntax:
+
+
+
+
+
+ stat ::= while exp do block end
+ stat ::= repeat block until exp
+ stat ::= if exp then block {elseif exp then block} [else block] end
+
+Lua also has a for statement, in two flavors (see §3.3.5).
+
+
+
+The condition expression of a
+control structure can return any value.
+Both false and nil are considered false.
+All values different from nil and false are considered true
+(in particular, the number 0 and the empty string are also true).
+
+
+
+In the repeat–until loop,
+the inner block does not end at the until keyword,
+but only after the condition.
+So, the condition can refer to local variables
+declared inside the loop block.
+
+
+
+The goto statement transfers the program control to a label.
+For syntactical reasons,
+labels in Lua are considered statements too:
+
+
+
+
+ stat ::= goto Name
+ stat ::= label
+ label ::= ‘::’ Name ‘::’
+
+
+
+A label is visible in the entire block where it is defined,
+except
+inside nested blocks where a label with the same name is defined and
+inside nested functions.
+A goto may jump to any visible label as long as it does not
+enter into the scope of a local variable.
+
+
+
+Labels and empty statements are called void statements,
+as they perform no actions.
+
+
+
+The break statement terminates the execution of a
+while, repeat, or for loop,
+skipping to the next statement after the loop:
+
+
+
+ stat ::= break
+
+A break ends the innermost enclosing loop.
+
+
+
+The return statement is used to return values
+from a function or a chunk (which is a function in disguise).
+
+Functions can return more than one value,
+so the syntax for the return statement is
+
+
+ stat ::= return [explist] [‘;’]
+
+
+
+The return statement can only be written
+as the last statement of a block.
+If it is really necessary to return in the middle of a block,
+then an explicit inner block can be used,
+as in the idiom do return end,
+because now return is the last statement in its (inner) block.
+
+
+
+
+
+
+
+The for statement has two forms:
+one numeric and one generic.
+
+
+
+The numeric for loop repeats a block of code while a
+control variable runs through an arithmetic progression.
+It has the following syntax:
+
+
+ stat ::= for Name ‘=’ exp ‘,’ exp [‘,’ exp] do block end
+
+The block is repeated for name starting at the value of
+the first exp, until it passes the second exp by steps of the
+third exp.
+More precisely, a for statement like
+
+
+ for v = e1, e2, e3 do block end
+
+is equivalent to the code:
+
+
+ do
+ local var, limit, step = tonumber(e1), tonumber(e2), tonumber(e3)
+ if not (var and limit and step) then error() end
+ while (step > 0 and var <= limit) or (step <= 0 and var >= limit) do
+ local v = var
+ block
+ var = var + step
+ end
+ end
+
+Note the following:
+
+
+
+
+All three control expressions are evaluated only once,
+before the loop starts.
+They must all result in numbers.
+
+
+
+var, limit, and step are invisible variables.
+The names shown here are for explanatory purposes only.
+
+
+
+If the third expression (the step) is absent,
+then a step of 1 is used.
+
+
+
+You can use break to exit a for loop.
+
+
+
+The loop variable v is local to the loop;
+you cannot use its value after the for ends or is broken.
+If you need this value,
+assign it to another variable before breaking or exiting the loop.
+
+
+
+
+
+The generic for statement works over functions,
+called iterators.
+On each iteration, the iterator function is called to produce a new value,
+stopping when this new value is nil.
+The generic for loop has the following syntax:
+
+
+ stat ::= for namelist in explist do block end
+ namelist ::= Name {‘,’ Name}
+
+A for statement like
+
+
+ for var_1, ···, var_n in explist do block end
+
+is equivalent to the code:
+
+
+ do
+ local f, s, var = explist
+ while true do
+ local var_1, ···, var_n = f(s, var)
+ if var_1 == nil then break end
+ var = var_1
+ block
+ end
+ end
+
+Note the following:
+
+
+
+
+explist is evaluated only once.
+Its results are an iterator function,
+a state,
+and an initial value for the first iterator variable.
+
+
+
+f, s, and var are invisible variables.
+The names are here for explanatory purposes only.
+
+
+
+You can use break to exit a for loop.
+
+
+
+The loop variables var_i are local to the loop;
+you cannot use their values after the for ends.
+If you need these values,
+then assign them to other variables before breaking or exiting the loop.
+
+Local variables can be declared anywhere inside a block.
+The declaration can include an initial assignment:
+
+
+ stat ::= local namelist [‘=’ explist]
+
+If present, an initial assignment has the same semantics
+of a multiple assignment (see §3.3.3).
+Otherwise, all variables are initialized with nil.
+
+
+
+A chunk is also a block (see §3.3.2),
+and so local variables can be declared in a chunk outside any explicit block.
+
+
+
+The visibility rules for local variables are explained in §3.5.
+
+
+
+
+
+
+
+
+Numbers and literal strings are explained in §3.1;
+variables are explained in §3.2;
+function definitions are explained in §3.4.10;
+function calls are explained in §3.4.9;
+table constructors are explained in §3.4.8.
+Vararg expressions,
+denoted by three dots ('...'), can only be used when
+directly inside a vararg function;
+they are explained in §3.4.10.
+
+
+
+Binary operators comprise arithmetic operators (see §3.4.1),
+relational operators (see §3.4.3), logical operators (see §3.4.4),
+and the concatenation operator (see §3.4.5).
+Unary operators comprise the unary minus (see §3.4.1),
+the unary not (see §3.4.4),
+and the unary length operator (see §3.4.6).
+
+
+
+Both function calls and vararg expressions can result in multiple values.
+If a function call is used as a statement (see §3.3.6),
+then its return list is adjusted to zero elements,
+thus discarding all returned values.
+If an expression is used as the last (or the only) element
+of a list of expressions,
+then no adjustment is made
+(unless the expression is enclosed in parentheses).
+In all other contexts,
+Lua adjusts the result list to one element,
+either discarding all values except the first one
+or adding a single nil if there are no values.
+
+
+
+Here are some examples:
+
+
+ f() -- adjusted to 0 results
+ g(f(), x) -- f() is adjusted to 1 result
+ g(x, f()) -- g gets x plus all results from f()
+ a,b,c = f(), x -- f() is adjusted to 1 result (c gets nil)
+ a,b = ... -- a gets the first vararg parameter, b gets
+ -- the second (both a and b can get nil if there
+ -- is no corresponding vararg parameter)
+
+ a,b,c = x, f() -- f() is adjusted to 2 results
+ a,b,c = f() -- f() is adjusted to 3 results
+ return f() -- returns all results from f()
+ return ... -- returns all received vararg parameters
+ return x,y,f() -- returns x, y, and all results from f()
+ {f()} -- creates a list with all results from f()
+ {...} -- creates a list with all vararg parameters
+ {f(), nil} -- f() is adjusted to 1 result
+
+
+
+Any expression enclosed in parentheses always results in only one value.
+Thus,
+(f(x,y,z)) is always a single value,
+even if f returns several values.
+(The value of (f(x,y,z)) is the first value returned by f
+or nil if f does not return any values.)
+
+
+
+
+Lua supports the usual arithmetic operators:
+the binary + (addition),
+- (subtraction), * (multiplication),
+/ (division), % (modulo), and ^ (exponentiation);
+and unary - (mathematical negation).
+If the operands are numbers, or strings that can be converted to
+numbers (see §3.4.2),
+then all operations have the usual meaning.
+Exponentiation works for any exponent.
+For instance, x^(-0.5) computes the inverse of the square root of x.
+Modulo is defined as
+
+
+ a % b == a - math.floor(a/b)*b
+
+That is, it is the remainder of a division that rounds
+the quotient towards minus infinity.
+
+
+
+
+
+
+Lua provides automatic conversion between
+string and number values at run time.
+Any arithmetic operation applied to a string tries to convert
+this string to a number, following the rules of the Lua lexer.
+(The string may have leading and trailing spaces and a sign.)
+Conversely, whenever a number is used where a string is expected,
+the number is converted to a string, in a reasonable format.
+For complete control over how numbers are converted to strings,
+use the format function from the string library
+(see string.format).
+
+
+
+
+
+
+These operators always result in false or true.
+
+
+
+Equality (==) first compares the type of its operands.
+If the types are different, then the result is false.
+Otherwise, the values of the operands are compared.
+Numbers and strings are compared in the usual way.
+Tables, userdata, and threads
+are compared by reference:
+two objects are considered equal only if they are the same object.
+Every time you create a new object
+(a table, userdata, or thread),
+this new object is different from any previously existing object.
+Closures with the same reference are always equal.
+Closures with any detectable difference
+(different behavior, different definition) are always different.
+
+
+
+You can change the way that Lua compares tables and userdata
+by using the "eq" metamethod (see §2.4).
+
+
+
+The conversion rules of §3.4.2
+do not apply to equality comparisons.
+Thus, "0"==0 evaluates to false,
+and t[0] and t["0"] denote different
+entries in a table.
+
+
+
+The operator ~= is exactly the negation of equality (==).
+
+
+
+The order operators work as follows.
+If both arguments are numbers, then they are compared as such.
+Otherwise, if both arguments are strings,
+then their values are compared according to the current locale.
+Otherwise, Lua tries to call the "lt" or the "le"
+metamethod (see §2.4).
+A comparison a > b is translated to b < a
+and a >= b is translated to b <= a.
+
+
+
+
+
+
+The logical operators in Lua are
+and, or, and not.
+Like the control structures (see §3.3.4),
+all logical operators consider both false and nil as false
+and anything else as true.
+
+
+
+The negation operator not always returns false or true.
+The conjunction operator and returns its first argument
+if this value is false or nil;
+otherwise, and returns its second argument.
+The disjunction operator or returns its first argument
+if this value is different from nil and false;
+otherwise, or returns its second argument.
+Both and and or use short-cut evaluation;
+that is,
+the second operand is evaluated only if necessary.
+Here are some examples:
+
+
+ 10 or 20 --> 10
+ 10 or error() --> 10
+ nil or "a" --> "a"
+ nil and 10 --> nil
+ false and error() --> false
+ false and nil --> false
+ false or nil --> nil
+ 10 and 20 --> 20
+
+(In this manual,
+--> indicates the result of the preceding expression.)
+
+
+
+
+
+
+The string concatenation operator in Lua is
+denoted by two dots ('..').
+If both operands are strings or numbers, then they are converted to
+strings according to the rules mentioned in §3.4.2.
+Otherwise, the __concat metamethod is called (see §2.4).
+
+
+
+
+
+
+The length operator is denoted by the unary prefix operator #.
+The length of a string is its number of bytes
+(that is, the usual meaning of string length when each
+character is one byte).
+
+
+
+A program can modify the behavior of the length operator for
+any value but strings through the __len metamethod (see §2.4).
+
+
+
+Unless a __len metamethod is given,
+the length of a table t is only defined if the
+table is a sequence,
+that is,
+the set of its positive numeric keys is equal to {1..n}
+for some integer n.
+In that case, n is its length.
+Note that a table like
+
+
+ {10, 20, nil, 40}
+
+is not a sequence, because it has the key 4
+but does not have the key 3.
+(So, there is no n such that the set {1..n} is equal
+to the set of positive numeric keys of that table.)
+Note, however, that non-numeric keys do not interfere
+with whether a table is a sequence.
+
+
+
+
+
+
+Operator precedence in Lua follows the table below,
+from lower to higher priority:
+
+
+ or
+ and
+ < > <= >= ~= ==
+ ..
+ + -
+ * / %
+ not # - (unary)
+ ^
+
+As usual,
+you can use parentheses to change the precedences of an expression.
+The concatenation ('..') and exponentiation ('^')
+operators are right associative.
+All other binary operators are left associative.
+
+
+
+
+
+
+Table constructors are expressions that create tables.
+Every time a constructor is evaluated, a new table is created.
+A constructor can be used to create an empty table
+or to create a table and initialize some of its fields.
+The general syntax for constructors is
+
+
+Each field of the form [exp1] = exp2 adds to the new table an entry
+with key exp1 and value exp2.
+A field of the form name = exp is equivalent to
+["name"] = exp.
+Finally, fields of the form exp are equivalent to
+[i] = exp, where i are consecutive numerical integers,
+starting with 1.
+Fields in the other formats do not affect this counting.
+For example,
+
+
+ a = { [f(1)] = g; "x", "y"; x = 1, f(x), [30] = 23; 45 }
+
+is equivalent to
+
+
+ do
+ local t = {}
+ t[f(1)] = g
+ t[1] = "x" -- 1st exp
+ t[2] = "y" -- 2nd exp
+ t.x = 1 -- t["x"] = 1
+ t[3] = f(x) -- 3rd exp
+ t[30] = 23
+ t[4] = 45 -- 4th exp
+ a = t
+ end
+
+
+
+If the last field in the list has the form exp
+and the expression is a function call or a vararg expression,
+then all values returned by this expression enter the list consecutively
+(see §3.4.9).
+
+
+
+The field list can have an optional trailing separator,
+as a convenience for machine-generated code.
+
+
+
+
+
+
+A function call in Lua has the following syntax:
+
+
+ functioncall ::= prefixexp args
+
+In a function call,
+first prefixexp and args are evaluated.
+If the value of prefixexp has type function,
+then this function is called
+with the given arguments.
+Otherwise, the prefixexp "call" metamethod is called,
+having as first parameter the value of prefixexp,
+followed by the original call arguments
+(see §2.4).
+
+
+
+The form
+
+
+ functioncall ::= prefixexp ‘:’ Name args
+
+can be used to call "methods".
+A call v:name(args)
+is syntactic sugar for v.name(v,args),
+except that v is evaluated only once.
+
+
+
+All argument expressions are evaluated before the call.
+A call of the form f{fields} is
+syntactic sugar for f({fields});
+that is, the argument list is a single new table.
+A call of the form f'string'
+(or f"string" or f[[string]])
+is syntactic sugar for f('string');
+that is, the argument list is a single literal string.
+
+
+
+A call of the form return functioncall is called
+a tail call.
+Lua implements proper tail calls
+(or proper tail recursion):
+in a tail call,
+the called function reuses the stack entry of the calling function.
+Therefore, there is no limit on the number of nested tail calls that
+a program can execute.
+However, a tail call erases any debug information about the
+calling function.
+Note that a tail call only happens with a particular syntax,
+where the return has one single function call as argument;
+this syntax makes the calling function return exactly
+the returns of the called function.
+So, none of the following examples are tail calls:
+
+
+ return (f(x)) -- results adjusted to 1
+ return 2 * f(x)
+ return x, f(x) -- additional results
+ f(x); return -- results discarded
+ return x or f(x) -- results adjusted to 1
+
+ functiondef ::= function funcbody
+ funcbody ::= ‘(’ [parlist] ‘)’ block end
+
+
+
+The following syntactic sugar simplifies function definitions:
+
+
+ stat ::= function funcname funcbody
+ stat ::= localfunction Name funcbody
+ funcname ::= Name {‘.’ Name} [‘:’ Name]
+
+The statement
+
+
+ function f () body end
+
+translates to
+
+
+ f = function () body end
+
+The statement
+
+
+ function t.a.b.c.f () body end
+
+translates to
+
+
+ t.a.b.c.f = function () body end
+
+The statement
+
+
+ local function f () body end
+
+translates to
+
+
+ local f; f = function () body end
+
+not to
+
+
+ local f = function () body end
+
+(This only makes a difference when the body of the function
+contains references to f.)
+
+
+
+A function definition is an executable expression,
+whose value has type function.
+When Lua precompiles a chunk,
+all its function bodies are precompiled too.
+Then, whenever Lua executes the function definition,
+the function is instantiated (or closed).
+This function instance (or closure)
+is the final value of the expression.
+
+
+
+Parameters act as local variables that are
+initialized with the argument values:
+
+
+ parlist ::= namelist [‘,’ ‘...’] | ‘...’
+
+When a function is called,
+the list of arguments is adjusted to
+the length of the list of parameters,
+unless the function is a vararg function,
+which is indicated by three dots ('...')
+at the end of its parameter list.
+A vararg function does not adjust its argument list;
+instead, it collects all extra arguments and supplies them
+to the function through a vararg expression,
+which is also written as three dots.
+The value of this expression is a list of all actual extra arguments,
+similar to a function with multiple results.
+If a vararg expression is used inside another expression
+or in the middle of a list of expressions,
+then its return list is adjusted to one element.
+If the expression is used as the last element of a list of expressions,
+then no adjustment is made
+(unless that last expression is enclosed in parentheses).
+
+
+
+As an example, consider the following definitions:
+
+
+ function f(a, b) end
+ function g(a, b, ...) end
+ function r() return 1,2,3 end
+
+Then, we have the following mapping from arguments to parameters and
+to the vararg expression:
+
+
+Results are returned using the return statement (see §3.3.4).
+If control reaches the end of a function
+without encountering a return statement,
+then the function returns with no results.
+
+
+
+
+There is a system-dependent limit on the number of values
+that a function may return.
+This limit is guaranteed to be larger than 1000.
+
+
+
+The colon syntax
+is used for defining methods,
+that is, functions that have an implicit extra parameter self.
+Thus, the statement
+
+
+
+Lua is a lexically scoped language.
+The scope of a local variable begins at the first statement after
+its declaration and lasts until the last non-void statement
+of the innermost block that includes the declaration.
+Consider the following example:
+
+
+ x = 10 -- global variable
+ do -- new block
+ local x = x -- new 'x', with value 10
+ print(x) --> 10
+ x = x+1
+ do -- another block
+ local x = x+1 -- another 'x'
+ print(x) --> 12
+ end
+ print(x) --> 11
+ end
+ print(x) --> 10 (the global one)
+
+
+
+Notice that, in a declaration like local x = x,
+the new x being declared is not in scope yet,
+and so the second x refers to the outside variable.
+
+
+
+Because of the lexical scoping rules,
+local variables can be freely accessed by functions
+defined inside their scope.
+A local variable used by an inner function is called
+an upvalue, or external local variable,
+inside the inner function.
+
+
+
+Notice that each execution of a local statement
+defines new local variables.
+Consider the following example:
+
+
+ a = {}
+ local x = 20
+ for i=1,10 do
+ local y = 0
+ a[i] = function () y=y+1; return x+y end
+ end
+
+The loop creates ten closures
+(that is, ten instances of the anonymous function).
+Each of these closures uses a different y variable,
+while all of them share the same x.
+
+
+
+
+
+
+
+This section describes the C API for Lua, that is,
+the set of C functions available to the host program to communicate
+with Lua.
+All API functions and related types and constants
+are declared in the header file lua.h.
+
+
+
+Even when we use the term "function",
+any facility in the API may be provided as a macro instead.
+Except where stated otherwise,
+all such macros use each of their arguments exactly once
+(except for the first argument, which is always a Lua state),
+and so do not generate any hidden side-effects.
+
+
+
+As in most C libraries,
+the Lua API functions do not check their arguments for validity or consistency.
+However, you can change this behavior by compiling Lua
+with the macro LUA_USE_APICHECK defined.
+
+
+
+
+Lua uses a virtual stack to pass values to and from C.
+Each element in this stack represents a Lua value
+(nil, number, string, etc.).
+
+
+
+Whenever Lua calls C, the called function gets a new stack,
+which is independent of previous stacks and of stacks of
+C functions that are still active.
+This stack initially contains any arguments to the C function
+and it is where the C function pushes its results
+to be returned to the caller (see lua_CFunction).
+
+
+
+For convenience,
+most query operations in the API do not follow a strict stack discipline.
+Instead, they can refer to any element in the stack
+by using an index:
+A positive index represents an absolute stack position
+(starting at 1);
+a negative index represents an offset relative to the top of the stack.
+More specifically, if the stack has n elements,
+then index 1 represents the first element
+(that is, the element that was pushed onto the stack first)
+and
+index n represents the last element;
+index -1 also represents the last element
+(that is, the element at the top)
+and index -n represents the first element.
+
+
+
+
+
+
+When you interact with the Lua API,
+you are responsible for ensuring consistency.
+In particular,
+you are responsible for controlling stack overflow.
+You can use the function lua_checkstack
+to ensure that the stack has extra slots when pushing new elements.
+
+
+
+Whenever Lua calls C,
+it ensures that the stack has at least LUA_MINSTACK extra slots.
+LUA_MINSTACK is defined as 20,
+so that usually you do not have to worry about stack space
+unless your code has loops pushing elements onto the stack.
+
+
+
+When you call a Lua function
+without a fixed number of results (see lua_call),
+Lua ensures that the stack has enough size for all results,
+but it does not ensure any extra space.
+So, before pushing anything in the stack after such a call
+you should use lua_checkstack.
+
+
+
+
+
+
+Any function in the API that receives stack indices
+works only with valid indices or acceptable indices.
+
+
+
+A valid index is an index that refers to a
+real position within the stack, that is,
+its position lies between 1 and the stack top
+(1 ≤ abs(index) ≤ top).
+
+Usually, functions that can modify the value at an index
+require valid indices.
+
+
+
+Unless otherwise noted,
+any function that accepts valid indices also accepts pseudo-indices,
+which represent some Lua values that are accessible to C code
+but which are not in the stack.
+Pseudo-indices are used to access the registry
+and the upvalues of a C function (see §4.4).
+
+
+
+Functions that do not need a specific stack position,
+but only a value in the stack (e.g., query functions),
+can be called with acceptable indices.
+An acceptable index can be any valid index,
+including the pseudo-indices,
+but it also can be any positive index after the stack top
+within the space allocated for the stack,
+that is, indices up to the stack size.
+(Note that 0 is never an acceptable index.)
+Except when noted otherwise,
+functions in the API work with acceptable indices.
+
+
+
+Acceptable indices serve to avoid extra tests
+against the stack top when querying the stack.
+For instance, a C function can query its third argument
+without the need to first check whether there is a third argument,
+that is, without the need to check whether 3 is a valid index.
+
+
+
+For functions that can be called with acceptable indices,
+any non-valid index is treated as if it
+contains a value of a virtual type LUA_TNONE,
+which behaves like a nil value.
+
+
+
+
+
+
+When a C function is created,
+it is possible to associate some values with it,
+thus creating a C closure
+(see lua_pushcclosure);
+these values are called upvalues and are
+accessible to the function whenever it is called.
+
+
+
+Whenever a C function is called,
+its upvalues are located at specific pseudo-indices.
+These pseudo-indices are produced by the macro
+lua_upvalueindex.
+The first value associated with a function is at position
+lua_upvalueindex(1), and so on.
+Any access to lua_upvalueindex(n),
+where n is greater than the number of upvalues of the
+current function (but not greater than 256),
+produces an acceptable but invalid index.
+
+
+
+
+
+
+Lua provides a registry,
+a predefined table that can be used by any C code to
+store whatever Lua values it needs to store.
+The registry table is always located at pseudo-index
+LUA_REGISTRYINDEX,
+which is a valid index.
+Any C library can store data into this table,
+but it should take care to choose keys
+that are different from those used
+by other libraries, to avoid collisions.
+Typically, you should use as key a string containing your library name,
+or a light userdata with the address of a C object in your code,
+or any Lua object created by your code.
+As with global names,
+string keys starting with an underscore followed by
+uppercase letters are reserved for Lua.
+
+
+
+The integer keys in the registry are used by the reference mechanism,
+implemented by the auxiliary library,
+and by some predefined values.
+Therefore, integer keys should not be used for other purposes.
+
+
+
+When you create a new Lua state,
+its registry comes with some predefined values.
+These predefined values are indexed with integer keys
+defined as constants in lua.h.
+The following constants are defined:
+
+
+
LUA_RIDX_MAINTHREAD: At this index the registry has
+the main thread of the state.
+(The main thread is the one created together with the state.)
+
+
+
LUA_RIDX_GLOBALS: At this index the registry has
+the global environment.
+
+Internally, Lua uses the C longjmp facility to handle errors.
+(You can also choose to use exceptions if you compile Lua as C++;
+search for LUAI_THROW in the source code.)
+When Lua faces any error
+(such as a memory allocation error, type errors, syntax errors,
+and runtime errors)
+it raises an error;
+that is, it does a long jump.
+A protected environment uses setjmp
+to set a recovery point;
+any error jumps to the most recent active recovery point.
+
+
+
+If an error happens outside any protected environment,
+Lua calls a panic function (see lua_atpanic)
+and then calls abort,
+thus exiting the host application.
+Your panic function can avoid this exit by
+never returning
+(e.g., doing a long jump to your own recovery point outside Lua).
+
+
+
+The panic function runs as if it were a message handler (see §2.3);
+in particular, the error message is at the top of the stack.
+However, there is no guarantees about stack space.
+To push anything on the stack,
+the panic function should first check the available space (see §4.2).
+
+
+
+Most functions in the API can throw an error,
+for instance due to a memory allocation error.
+The documentation for each function indicates whether
+it can throw errors.
+
+
+
+Inside a C function you can throw an error by calling lua_error.
+
+
+
+
+
+
+Internally, Lua uses the C longjmp facility to yield a coroutine.
+Therefore, if a function foo calls an API function
+and this API function yields
+(directly or indirectly by calling another function that yields),
+Lua cannot return to foo any more,
+because the longjmp removes its frame from the C stack.
+
+
+
+To avoid this kind of problem,
+Lua raises an error whenever it tries to yield across an API call,
+except for three functions:
+lua_yieldk, lua_callk, and lua_pcallk.
+All those functions receive a continuation function
+(as a parameter called k) to continue execution after a yield.
+
+
+
+We need to set some terminology to explain continuations.
+We have a C function called from Lua which we will call
+the original function.
+This original function then calls one of those three functions in the C API,
+which we will call the callee function,
+that then yields the current thread.
+(This can happen when the callee function is lua_yieldk,
+or when the callee function is either lua_callk or lua_pcallk
+and the function called by them yields.)
+
+
+
+Suppose the running thread yields while executing the callee function.
+After the thread resumes,
+it eventually will finish running the callee function.
+However,
+the callee function cannot return to the original function,
+because its frame in the C stack was destroyed by the yield.
+Instead, Lua calls a continuation function,
+which was given as an argument to the callee function.
+As the name implies,
+the continuation function should continue the task
+of the original function.
+
+
+
+Lua treats the continuation function as if it were the original function.
+The continuation function receives the same Lua stack
+from the original function,
+in the same state it would be if the callee function had returned.
+(For instance,
+after a lua_callk the function and its arguments are
+removed from the stack and replaced by the results from the call.)
+It also has the same upvalues.
+Whatever it returns is handled by Lua as if it were the return
+of the original function.
+
+
+
+The only difference in the Lua state between the original function
+and its continuation is the result of a call to lua_getctx.
+
+
+
+
+
+
+Here we list all functions and types from the C API in
+alphabetical order.
+Each function has an indicator like this:
+[-o, +p, x]
+
+
+
+The first field, o,
+is how many elements the function pops from the stack.
+The second field, p,
+is how many elements the function pushes onto the stack.
+(Any function always pushes its results after popping its arguments.)
+A field in the form x|y means the function can push (or pop)
+x or y elements,
+depending on the situation;
+an interrogation mark '?' means that
+we cannot know how many elements the function pops/pushes
+by looking only at its arguments
+(e.g., they may depend on what is on the stack).
+The third field, x,
+tells whether the function may throw errors:
+'-' means the function never throws any error;
+'e' means the function may throw errors;
+'v' means the function may throw an error on purpose.
+
+
+
+
+The type of the memory-allocation function used by Lua states.
+The allocator function must provide a
+functionality similar to realloc,
+but not exactly the same.
+Its arguments are
+ud, an opaque pointer passed to lua_newstate;
+ptr, a pointer to the block being allocated/reallocated/freed;
+osize, the original size of the block or some code about what
+is being allocated;
+nsize, the new size of the block.
+
+
+
+When ptr is not NULL,
+osize is the size of the block pointed by ptr,
+that is, the size given when it was allocated or reallocated.
+
+
+
+When ptr is NULL,
+osize encodes the kind of object that Lua is allocating.
+osize is any of
+LUA_TSTRING, LUA_TTABLE, LUA_TFUNCTION,
+LUA_TUSERDATA, or LUA_TTHREAD when (and only when)
+Lua is creating a new object of that type.
+When osize is some other value,
+Lua is allocating memory for something else.
+
+
+
+Lua assumes the following behavior from the allocator function:
+
+
+
+When nsize is zero,
+the allocator should behave like free
+and return NULL.
+
+
+
+When nsize is not zero,
+the allocator should behave like realloc.
+The allocator returns NULL
+if and only if it cannot fulfill the request.
+Lua assumes that the allocator never fails when
+osize >= nsize.
+
+
+
+Here is a simple implementation for the allocator function.
+It is used in the auxiliary library by luaL_newstate.
+
+
+Note that Standard C ensures
+that free(NULL) has no effect and that
+realloc(NULL, size) is equivalent to malloc(size).
+This code assumes that realloc does not fail when shrinking a block.
+(Although Standard C does not ensure this behavior,
+it seems to be a safe assumption.)
+
+
+
+
+
+
+Performs an arithmetic operation over the two values
+(or one, in the case of negation)
+at the top of the stack,
+with the value at the top being the second operand,
+pops these values, and pushes the result of the operation.
+The function follows the semantics of the corresponding Lua operator
+(that is, it may call metamethods).
+
+
+
+The value of op must be one of the following constants:
+
+
void lua_call (lua_State *L, int nargs, int nresults);
+
+
+Calls a function.
+
+
+
+To call a function you must use the following protocol:
+first, the function to be called is pushed onto the stack;
+then, the arguments to the function are pushed
+in direct order;
+that is, the first argument is pushed first.
+Finally you call lua_call;
+nargs is the number of arguments that you pushed onto the stack.
+All arguments and the function value are popped from the stack
+when the function is called.
+The function results are pushed onto the stack when the function returns.
+The number of results is adjusted to nresults,
+unless nresults is LUA_MULTRET.
+In this case, all results from the function are pushed.
+Lua takes care that the returned values fit into the stack space.
+The function results are pushed onto the stack in direct order
+(the first result is pushed first),
+so that after the call the last result is on the top of the stack.
+
+
+
+Any error inside the called function is propagated upwards
+(with a longjmp).
+
+
+
+The following example shows how the host program can do the
+equivalent to this Lua code:
+
+
+ a = f("how", t.x, 14)
+
+Here it is in C:
+
+
+ lua_getglobal(L, "f"); /* function to be called */
+ lua_pushstring(L, "how"); /* 1st argument */
+ lua_getglobal(L, "t"); /* table to be indexed */
+ lua_getfield(L, -1, "x"); /* push result of t.x (2nd arg) */
+ lua_remove(L, -2); /* remove 't' from the stack */
+ lua_pushinteger(L, 14); /* 3rd argument */
+ lua_call(L, 3, 1); /* call 'f' with 3 arguments and 1 result */
+ lua_setglobal(L, "a"); /* set global 'a' */
+
+Note that the code above is "balanced":
+at its end, the stack is back to its original configuration.
+This is considered good programming practice.
+
+
+
+
+
+
+In order to communicate properly with Lua,
+a C function must use the following protocol,
+which defines the way parameters and results are passed:
+a C function receives its arguments from Lua in its stack
+in direct order (the first argument is pushed first).
+So, when the function starts,
+lua_gettop(L) returns the number of arguments received by the function.
+The first argument (if any) is at index 1
+and its last argument is at index lua_gettop(L).
+To return values to Lua, a C function just pushes them onto the stack,
+in direct order (the first result is pushed first),
+and returns the number of results.
+Any other value in the stack below the results will be properly
+discarded by Lua.
+Like a Lua function, a C function called by Lua can also return
+many results.
+
+
+
+As an example, the following function receives a variable number
+of numerical arguments and returns their average and sum:
+
+
+ static int foo (lua_State *L) {
+ int n = lua_gettop(L); /* number of arguments */
+ lua_Number sum = 0;
+ int i;
+ for (i = 1; i <= n; i++) {
+ if (!lua_isnumber(L, i)) {
+ lua_pushstring(L, "incorrect argument");
+ lua_error(L);
+ }
+ sum += lua_tonumber(L, i);
+ }
+ lua_pushnumber(L, sum/n); /* first result */
+ lua_pushnumber(L, sum); /* second result */
+ return 2; /* number of results */
+ }
+
+Ensures that there are at least extra free stack slots in the stack.
+It returns false if it cannot fulfill the request,
+because it would cause the stack to be larger than a fixed maximum size
+(typically at least a few thousand elements) or
+because it cannot allocate memory for the new stack size.
+This function never shrinks the stack;
+if the stack is already larger than the new size,
+it is left unchanged.
+
+
+
+
+
+
+Destroys all objects in the given Lua state
+(calling the corresponding garbage-collection metamethods, if any)
+and frees all dynamic memory used by this state.
+On several platforms, you may not need to call this function,
+because all resources are naturally released when the host program ends.
+On the other hand, long-running programs that create multiple states,
+such as daemons or web servers,
+might need to close states as soon as they are not needed.
+
+
+
+
+
+
int lua_compare (lua_State *L, int index1, int index2, int op);
+
+
+Compares two Lua values.
+Returns 1 if the value at index index1 satisfies op
+when compared with the value at index index2,
+following the semantics of the corresponding Lua operator
+(that is, it may call metamethods).
+Otherwise returns 0.
+Also returns 0 if any of the indices is non valid.
+
+
+
+The value of op must be one of the following constants:
+
+
+Concatenates the n values at the top of the stack,
+pops them, and leaves the result at the top.
+If n is 1, the result is the single value on the stack
+(that is, the function does nothing);
+if n is 0, the result is the empty string.
+Concatenation is performed following the usual semantics of Lua
+(see §3.4.5).
+
+
+
+
+
+
void lua_copy (lua_State *L, int fromidx, int toidx);
+
+
+Moves the element at index fromidx
+into the valid index toidx
+without shifting any element
+(therefore replacing the value at that position).
+
+
+
+
+
+
void lua_createtable (lua_State *L, int narr, int nrec);
+
+
+Creates a new empty table and pushes it onto the stack.
+Parameter narr is a hint for how many elements the table
+will have as a sequence;
+parameter nrec is a hint for how many other elements
+the table will have.
+Lua may use these hints to preallocate memory for the new table.
+This pre-allocation is useful for performance when you know in advance
+how many elements the table will have.
+Otherwise you can use the function lua_newtable.
+
+
+
+
+
+
int lua_dump (lua_State *L, lua_Writer writer, void *data);
+
+
+Dumps a function as a binary chunk.
+Receives a Lua function on the top of the stack
+and produces a binary chunk that,
+if loaded again,
+results in a function equivalent to the one dumped.
+As it produces parts of the chunk,
+lua_dump calls function writer (see lua_Writer)
+with the given data
+to write them.
+
+
+
+The value returned is the error code returned by the last
+call to the writer;
+0 means no errors.
+
+
+
+This function does not pop the Lua function from the stack.
+
+
+
+
+
+
+Generates a Lua error.
+The error message (which can actually be a Lua value of any type)
+must be on the stack top.
+This function does a long jump,
+and therefore never returns
+(see luaL_error).
+
+
+
+
+
+
+This function performs several tasks,
+according to the value of the parameter what:
+
+
+
+
LUA_GCSTOP:
+stops the garbage collector.
+
+
+
LUA_GCRESTART:
+restarts the garbage collector.
+
+
+
LUA_GCCOLLECT:
+performs a full garbage-collection cycle.
+
+
+
LUA_GCCOUNT:
+returns the current amount of memory (in Kbytes) in use by Lua.
+
+
+
LUA_GCCOUNTB:
+returns the remainder of dividing the current amount of bytes of
+memory in use by Lua by 1024.
+
+
+
LUA_GCSTEP:
+performs an incremental step of garbage collection.
+The step "size" is controlled by data
+(larger values mean more steps) in a non-specified way.
+If you want to control the step size
+you must experimentally tune the value of data.
+The function returns 1 if the step finished a
+garbage-collection cycle.
+
+
+
LUA_GCSETPAUSE:
+sets data as the new value
+for the pause of the collector (see §2.5).
+The function returns the previous value of the pause.
+
+
+
LUA_GCSETSTEPMUL:
+sets data as the new value for the step multiplier of
+the collector (see §2.5).
+The function returns the previous value of the step multiplier.
+
+
+
LUA_GCISRUNNING:
+returns a boolean that tells whether the collector is running
+(i.e., not stopped).
+
+
+
LUA_GCGEN:
+changes the collector to generational mode
+(see §2.5).
+
+
+
LUA_GCINC:
+changes the collector to incremental mode.
+This is the default mode.
+
+
+
+
+
+For more details about these options,
+see collectgarbage.
+
+
+
+
+
+
+Returns the memory-allocation function of a given state.
+If ud is not NULL, Lua stores in *ud the
+opaque pointer passed to lua_newstate.
+
+
+
+
+
+
+This function is called by a continuation function (see §4.7)
+to retrieve the status of the thread and a context information.
+
+
+
+When called in the original function,
+lua_getctx always returns LUA_OK
+and does not change the value of its argument ctx.
+When called inside a continuation function,
+lua_getctx returns LUA_YIELD and sets
+the value of ctx to be the context information
+(the value passed as the ctx argument
+to the callee together with the continuation function).
+
+
+
+When the callee is lua_pcallk,
+Lua may also call its continuation function
+to handle errors during the call.
+That is, upon an error in the function called by lua_pcallk,
+Lua may not return to the original function
+but instead may call the continuation function.
+In that case, a call to lua_getctx will return the error code
+(the value that would be returned by lua_pcallk);
+the value of ctx will be set to the context information,
+as in the case of a yield.
+
+
+
+
+
+
void lua_getfield (lua_State *L, int index, const char *k);
+
+
+Pushes onto the stack the value t[k],
+where t is the value at the given index.
+As in Lua, this function may trigger a metamethod
+for the "index" event (see §2.4).
+
+
+
+
+
+
+Pushes onto the stack the metatable of the value at the given index.
+If the value does not have a metatable,
+the function returns 0 and pushes nothing on the stack.
+
+
+
+
+
+
+Pushes onto the stack the value t[k],
+where t is the value at the given index
+and k is the value at the top of the stack.
+
+
+
+This function pops the key from the stack
+(putting the resulting value in its place).
+As in Lua, this function may trigger a metamethod
+for the "index" event (see §2.4).
+
+
+
+
+
+
+Returns the index of the top element in the stack.
+Because indices start at 1,
+this result is equal to the number of elements in the stack
+(and so 0 means an empty stack).
+
+
+
+
+
+
+Moves the top element into the given valid index,
+shifting up the elements above this index to open space.
+This function cannot be called with a pseudo-index,
+because a pseudo-index is not an actual stack position.
+
+
+
+
+
+
+Returns the "length" of the value at the given index;
+it is equivalent to the '#' operator in Lua (see §3.4.6).
+The result is pushed on the stack.
+
+
+
+
+
+
+Loads a Lua chunk (without running it).
+If there are no errors,
+lua_load pushes the compiled chunk as a Lua
+function on top of the stack.
+Otherwise, it pushes an error message.
+
+
+
LUA_ERRGCMM:
+error while running a __gc metamethod.
+(This error has no relation with the chunk being loaded.
+It is generated by the garbage collector.)
+
+
+
+
+
+The lua_load function uses a user-supplied reader function
+to read the chunk (see lua_Reader).
+The data argument is an opaque value passed to the reader function.
+
+
+
+The source argument gives a name to the chunk,
+which is used for error messages and in debug information (see §4.9).
+
+
+
+lua_load automatically detects whether the chunk is text or binary
+and loads it accordingly (see program luac).
+The string mode works as in function load,
+with the addition that
+a NULL value is equivalent to the string "bt".
+
+
+
+lua_load uses the stack internally,
+so the reader function should always leave the stack
+unmodified when returning.
+
+
+
+If the resulting function has one upvalue,
+this upvalue is set to the value of the global environment
+stored at index LUA_RIDX_GLOBALS in the registry (see §4.5).
+When loading main chunks,
+this upvalue will be the _ENV variable (see §2.2).
+
+
+
+
+
+
+Creates a new thread running in a new, independent state.
+Returns NULL if cannot create the thread or the state
+(due to lack of memory).
+The argument f is the allocator function;
+Lua does all memory allocation for this state through this function.
+The second argument, ud, is an opaque pointer that Lua
+passes to the allocator in every call.
+
+
+
+
+
+
+Creates a new thread, pushes it on the stack,
+and returns a pointer to a lua_State that represents this new thread.
+The new thread returned by this function shares with the original thread
+its global environment,
+but has an independent execution stack.
+
+
+
+There is no explicit function to close or to destroy a thread.
+Threads are subject to garbage collection,
+like any Lua object.
+
+
+
+
+
+
+This function allocates a new block of memory with the given size,
+pushes onto the stack a new full userdata with the block address,
+and returns this address.
+The host program can freely use this memory.
+
+
+
+
+
+
+Pops a key from the stack,
+and pushes a key–value pair from the table at the given index
+(the "next" pair after the given key).
+If there are no more elements in the table,
+then lua_next returns 0 (and pushes nothing).
+
+
+
+A typical traversal looks like this:
+
+
+ /* table is in the stack at index 't' */
+ lua_pushnil(L); /* first key */
+ while (lua_next(L, t) != 0) {
+ /* uses 'key' (at index -2) and 'value' (at index -1) */
+ printf("%s - %s\n",
+ lua_typename(L, lua_type(L, -2)),
+ lua_typename(L, lua_type(L, -1)));
+ /* removes 'value'; keeps 'key' for next iteration */
+ lua_pop(L, 1);
+ }
+
+
+
+While traversing a table,
+do not call lua_tolstring directly on a key,
+unless you know that the key is actually a string.
+Recall that lua_tolstring may change
+the value at the given index;
+this confuses the next call to lua_next.
+
+
+
+See function next for the caveats of modifying
+the table during its traversal.
+
+
+
+
+
+
+The type of numbers in Lua.
+By default, it is double, but that can be changed in luaconf.h.
+Through this configuration file you can change
+Lua to operate with another type for numbers (e.g., float or long).
+
+
+
+
+
+
int lua_pcall (lua_State *L, int nargs, int nresults, int msgh);
+
+
+Calls a function in protected mode.
+
+
+
+Both nargs and nresults have the same meaning as
+in lua_call.
+If there are no errors during the call,
+lua_pcall behaves exactly like lua_call.
+However, if there is any error,
+lua_pcall catches it,
+pushes a single value on the stack (the error message),
+and returns an error code.
+Like lua_call,
+lua_pcall always removes the function
+and its arguments from the stack.
+
+
+
+If msgh is 0,
+then the error message returned on the stack
+is exactly the original error message.
+Otherwise, msgh is the stack index of a
+message handler.
+(In the current implementation, this index cannot be a pseudo-index.)
+In case of runtime errors,
+this function will be called with the error message
+and its return value will be the message
+returned on the stack by lua_pcall.
+
+
+
+Typically, the message handler is used to add more debug
+information to the error message, such as a stack traceback.
+Such information cannot be gathered after the return of lua_pcall,
+since by then the stack has unwound.
+
+
+
+The lua_pcall function returns one of the following codes
+(defined in lua.h):
+
+
LUA_ERRMEM:
+memory allocation error.
+For such errors, Lua does not call the message handler.
+
+
+
LUA_ERRERR:
+error while running the message handler.
+
+
+
LUA_ERRGCMM:
+error while running a __gc metamethod.
+(This error typically has no relation with the function being called.
+It is generated by the garbage collector.)
+
void lua_pushcclosure (lua_State *L, lua_CFunction fn, int n);
+
+
+Pushes a new C closure onto the stack.
+
+
+
+When a C function is created,
+it is possible to associate some values with it,
+thus creating a C closure (see §4.4);
+these values are then accessible to the function whenever it is called.
+To associate values with a C function,
+first these values should be pushed onto the stack
+(when there are multiple values, the first value is pushed first).
+Then lua_pushcclosure
+is called to create and push the C function onto the stack,
+with the argument n telling how many values should be
+associated with the function.
+lua_pushcclosure also pops these values from the stack.
+
+
+
+The maximum value for n is 255.
+
+
+
+When n is zero,
+this function creates a light C function,
+which is just a pointer to the C function.
+In that case, it never throws a memory error.
+
+
+
+
+
+
+Pushes a C function onto the stack.
+This function receives a pointer to a C function
+and pushes onto the stack a Lua value of type function that,
+when called, invokes the corresponding C function.
+
+
+
+Any function to be registered in Lua must
+follow the correct protocol to receive its parameters
+and return its results (see lua_CFunction).
+
+
+
+Pushes onto the stack a formatted string
+and returns a pointer to this string.
+It is similar to the ANSI C function sprintf,
+but has some important differences:
+
+
+
+
+You do not have to allocate space for the result:
+the result is a Lua string and Lua takes care of memory allocation
+(and deallocation, through garbage collection).
+
+
+
+The conversion specifiers are quite restricted.
+There are no flags, widths, or precisions.
+The conversion specifiers can only be
+'%%' (inserts a '%' in the string),
+'%s' (inserts a zero-terminated string, with no size restrictions),
+'%f' (inserts a lua_Number),
+'%p' (inserts a pointer as a hexadecimal numeral),
+'%d' (inserts an int), and
+'%c' (inserts an int as a byte).
+
+Userdata represent C values in Lua.
+A light userdata represents a pointer, a void*.
+It is a value (like a number):
+you do not create it, it has no individual metatable,
+and it is not collected (as it was never created).
+A light userdata is equal to "any"
+light userdata with the same C address.
+
+
+
+
+
+
+This macro is equivalent to lua_pushlstring,
+but can be used only when s is a literal string.
+It automatically provides the string length.
+
+
+
+
+
+
+Pushes the string pointed to by s with size len
+onto the stack.
+Lua makes (or reuses) an internal copy of the given string,
+so the memory at s can be freed or reused immediately after
+the function returns.
+The string can contain any binary data,
+including embedded zeros.
+
+
+
+Returns a pointer to the internal copy of the string.
+
+
+
+
+
+
+Pushes the zero-terminated string pointed to by s
+onto the stack.
+Lua makes (or reuses) an internal copy of the given string,
+so the memory at s can be freed or reused immediately after
+the function returns.
+
+
+
+Returns a pointer to the internal copy of the string.
+
+
+
+If s is NULL, pushes nil and returns NULL.
+
+
+
+
+
+
int lua_rawequal (lua_State *L, int index1, int index2);
+
+
+Returns 1 if the two values in indices index1 and
+index2 are primitively equal
+(that is, without calling metamethods).
+Otherwise returns 0.
+Also returns 0 if any of the indices are non valid.
+
+
+
+
+
+
void lua_rawgeti (lua_State *L, int index, int n);
+
+
+Pushes onto the stack the value t[n],
+where t is the table at the given index.
+The access is raw;
+that is, it does not invoke metamethods.
+
+
+
+
+
+
void lua_rawgetp (lua_State *L, int index, const void *p);
+
+
+Pushes onto the stack the value t[k],
+where t is the table at the given index and
+k is the pointer p represented as a light userdata.
+The access is raw;
+that is, it does not invoke metamethods.
+
+
+
+
+
+
+Returns the raw "length" of the value at the given index:
+for strings, this is the string length;
+for tables, this is the result of the length operator ('#')
+with no metamethods;
+for userdata, this is the size of the block of memory allocated
+for the userdata;
+for other values, it is 0.
+
+
+
+
+
+
void lua_rawsetp (lua_State *L, int index, const void *p);
+
+
+Does the equivalent of t[k] = v,
+where t is the table at the given index,
+k is the pointer p represented as a light userdata,
+and v is the value at the top of the stack.
+
+
+
+This function pops the value from the stack.
+The assignment is raw;
+that is, it does not invoke metamethods.
+
+
+
+
+
+
+The reader function used by lua_load.
+Every time it needs another piece of the chunk,
+lua_load calls the reader,
+passing along its data parameter.
+The reader must return a pointer to a block of memory
+with a new piece of the chunk
+and set size to the block size.
+The block must exist until the reader function is called again.
+To signal the end of the chunk,
+the reader must return NULL or set size to zero.
+The reader function may return pieces of any size greater than zero.
+
+
+
+
+
+
+Removes the element at the given valid index,
+shifting down the elements above this index to fill the gap.
+This function cannot be called with a pseudo-index,
+because a pseudo-index is not an actual stack position.
+
+
+
+
+
+
+Moves the top element into the given valid index
+without shifting any element
+(therefore replacing the value at the given index),
+and then pops the top element.
+
+
+
+
+
+
int lua_resume (lua_State *L, lua_State *from, int nargs);
+
+
+Starts and resumes a coroutine in a given thread.
+
+
+
+To start a coroutine,
+you push onto the thread stack the main function plus any arguments;
+then you call lua_resume,
+with nargs being the number of arguments.
+This call returns when the coroutine suspends or finishes its execution.
+When it returns, the stack contains all values passed to lua_yield,
+or all values returned by the body function.
+lua_resume returns
+LUA_YIELD if the coroutine yields,
+LUA_OK if the coroutine finishes its execution
+without errors,
+or an error code in case of errors (see lua_pcall).
+
+
+
+In case of errors,
+the stack is not unwound,
+so you can use the debug API over it.
+The error message is on the top of the stack.
+
+
+
+To resume a coroutine,
+you remove any results from the last lua_yield,
+put on its stack only the values to
+be passed as results from yield,
+and then call lua_resume.
+
+
+
+The parameter from represents the coroutine that is resuming L.
+If there is no such coroutine,
+this parameter can be NULL.
+
+
+
+
+
+
+Does the equivalent to t[k] = v,
+where t is the value at the given index,
+v is the value at the top of the stack,
+and k is the value just below the top.
+
+
+
+This function pops both the key and the value from the stack.
+As in Lua, this function may trigger a metamethod
+for the "newindex" event (see §2.4).
+
+
+
+
+
+
+Accepts any index, or 0,
+and sets the stack top to this index.
+If the new top is larger than the old one,
+then the new elements are filled with nil.
+If index is 0, then all stack elements are removed.
+
+
+
+
+
+
+An opaque structure that points to a thread and indirectly
+(through the thread) to the whole state of a Lua interpreter.
+The Lua library is fully reentrant:
+it has no global variables.
+All information about a state is accessible through this structure.
+
+
+
+A pointer to this structure must be passed as the first argument to
+every function in the library, except to lua_newstate,
+which creates a Lua state from scratch.
+
+
+
+
+
+
+The status can be 0 (LUA_OK) for a normal thread,
+an error code if the thread finished the execution
+of a lua_resume with an error,
+or LUA_YIELD if the thread is suspended.
+
+
+
+You can only call functions in threads with status LUA_OK.
+You can resume threads with status LUA_OK
+(to start a new coroutine) or LUA_YIELD
+(to resume a coroutine).
+
+
+
+
+
+
+Converts the Lua value at the given index to a C boolean
+value (0 or 1).
+Like all tests in Lua,
+lua_toboolean returns true for any Lua value
+different from false and nil;
+otherwise it returns false.
+(If you want to accept only actual boolean values,
+use lua_isboolean to test the value's type.)
+
+
+
+
+
+
lua_Integer lua_tointegerx (lua_State *L, int index, int *isnum);
+
+
+Converts the Lua value at the given index
+to the signed integral type lua_Integer.
+The Lua value must be a number or a string convertible to a number
+(see §3.4.2);
+otherwise, lua_tointegerx returns 0.
+
+
+
+If the number is not an integer,
+it is truncated in some non-specified way.
+
+
+
+If isnum is not NULL,
+its referent is assigned a boolean value that
+indicates whether the operation succeeded.
+
+
+
+
+
+
const char *lua_tolstring (lua_State *L, int index, size_t *len);
+
+
+Converts the Lua value at the given index to a C string.
+If len is not NULL,
+it also sets *len with the string length.
+The Lua value must be a string or a number;
+otherwise, the function returns NULL.
+If the value is a number,
+then lua_tolstring also
+changes the actual value in the stack to a string.
+(This change confuses lua_next
+when lua_tolstring is applied to keys during a table traversal.)
+
+
+
+lua_tolstring returns a fully aligned pointer
+to a string inside the Lua state.
+This string always has a zero ('\0')
+after its last character (as in C),
+but can contain other zeros in its body.
+Because Lua has garbage collection,
+there is no guarantee that the pointer returned by lua_tolstring
+will be valid after the corresponding value is removed from the stack.
+
+
+
+
+
+
lua_Number lua_tonumberx (lua_State *L, int index, int *isnum);
+
+
+Converts the Lua value at the given index
+to the C type lua_Number (see lua_Number).
+The Lua value must be a number or a string convertible to a number
+(see §3.4.2);
+otherwise, lua_tonumberx returns 0.
+
+
+
+If isnum is not NULL,
+its referent is assigned a boolean value that
+indicates whether the operation succeeded.
+
+
+
+
+
+
const void *lua_topointer (lua_State *L, int index);
+
+
+Converts the value at the given index to a generic
+C pointer (void*).
+The value can be a userdata, a table, a thread, or a function;
+otherwise, lua_topointer returns NULL.
+Different objects will give different pointers.
+There is no way to convert the pointer back to its original value.
+
+
+
+Typically this function is used only for debug information.
+
+
+
+
+
+
lua_State *lua_tothread (lua_State *L, int index);
+
+
+Converts the value at the given index to a Lua thread
+(represented as lua_State*).
+This value must be a thread;
+otherwise, the function returns NULL.
+
+
+
+
+
+
lua_Unsigned lua_tounsignedx (lua_State *L, int index, int *isnum);
+
+
+Converts the Lua value at the given index
+to the unsigned integral type lua_Unsigned.
+The Lua value must be a number or a string convertible to a number
+(see §3.4.2);
+otherwise, lua_tounsignedx returns 0.
+
+
+
+If the number is not an integer,
+it is truncated in some non-specified way.
+If the number is outside the range of representable values,
+it is normalized to the remainder of its division by
+one more than the maximum representable value.
+
+
+
+If isnum is not NULL,
+its referent is assigned a boolean value that
+indicates whether the operation succeeded.
+
+
+
+
+
+
+If the value at the given index is a full userdata,
+returns its block address.
+If the value is a light userdata,
+returns its pointer.
+Otherwise, returns NULL.
+
+
+
+
+
+
+Returns the address of the version number stored in the Lua core.
+When called with a valid lua_State,
+returns the address of the version used to create that state.
+When called with NULL,
+returns the address of the version running the call.
+
+
+
+
+
+
+The type of the writer function used by lua_dump.
+Every time it produces another piece of chunk,
+lua_dump calls the writer,
+passing along the buffer to be written (p),
+its size (sz),
+and the data parameter supplied to lua_dump.
+
+
+
+The writer returns an error code:
+0 means no errors;
+any other value means an error and stops lua_dump from
+calling the writer again.
+
+
+
+
+
+
+This function is equivalent to lua_yieldk,
+but it has no continuation (see §4.7).
+Therefore, when the thread resumes,
+it returns to the function that called
+the function calling lua_yield.
+
+
+
+
+
+
int lua_yieldk (lua_State *L, int nresults, int ctx, lua_CFunction k);
+
+
+Yields a coroutine.
+
+
+
+This function should only be called as the
+return expression of a C function, as follows:
+
+
+ return lua_yieldk (L, n, i, k);
+
+When a C function calls lua_yieldk in that way,
+the running coroutine suspends its execution,
+and the call to lua_resume that started this coroutine returns.
+The parameter nresults is the number of values from the stack
+that are passed as results to lua_resume.
+
+
+
+When the coroutine is resumed again,
+Lua calls the given continuation function k to continue
+the execution of the C function that yielded (see §4.7).
+This continuation function receives the same stack
+from the previous function,
+with the results removed and
+replaced by the arguments passed to lua_resume.
+Moreover,
+the continuation function may access the value ctx
+by calling lua_getctx.
+
+
+
+
+
+
+
+
+Lua has no built-in debugging facilities.
+Instead, it offers a special interface
+by means of functions and hooks.
+This interface allows the construction of different
+kinds of debuggers, profilers, and other tools
+that need "inside information" from the interpreter.
+
+
+
+
typedef struct lua_Debug {
+ int event;
+ const char *name; /* (n) */
+ const char *namewhat; /* (n) */
+ const char *what; /* (S) */
+ const char *source; /* (S) */
+ int currentline; /* (l) */
+ int linedefined; /* (S) */
+ int lastlinedefined; /* (S) */
+ unsigned char nups; /* (u) number of upvalues */
+ unsigned char nparams; /* (u) number of parameters */
+ char isvararg; /* (u) */
+ char istailcall; /* (t) */
+ char short_src[LUA_IDSIZE]; /* (S) */
+ /* private part */
+ other fields
+} lua_Debug;
+
+
+A structure used to carry different pieces of
+information about a function or an activation record.
+lua_getstack fills only the private part
+of this structure, for later use.
+To fill the other fields of lua_Debug with useful information,
+call lua_getinfo.
+
+
+
+The fields of lua_Debug have the following meaning:
+
+
+
+
source:
+the source of the chunk that created the function.
+If source starts with a '@',
+it means that the function was defined in a file where
+the file name follows the '@'.
+If source starts with a '=',
+the remainder of its contents describe the source in a user-dependent manner.
+Otherwise,
+the function was defined in a string where
+source is that string.
+
+
+
short_src:
+a "printable" version of source, to be used in error messages.
+
+
+
linedefined:
+the line number where the definition of the function starts.
+
+
+
lastlinedefined:
+the line number where the definition of the function ends.
+
+
+
what:
+the string "Lua" if the function is a Lua function,
+"C" if it is a C function,
+"main" if it is the main part of a chunk.
+
+
+
currentline:
+the current line where the given function is executing.
+When no line information is available,
+currentline is set to -1.
+
+
+
name:
+a reasonable name for the given function.
+Because functions in Lua are first-class values,
+they do not have a fixed name:
+some functions can be the value of multiple global variables,
+while others can be stored only in a table field.
+The lua_getinfo function checks how the function was
+called to find a suitable name.
+If it cannot find a name,
+then name is set to NULL.
+
+
+
namewhat:
+explains the name field.
+The value of namewhat can be
+"global", "local", "method",
+"field", "upvalue", or "" (the empty string),
+according to how the function was called.
+(Lua uses the empty string when no other option seems to apply.)
+
+
+
istailcall:
+true if this function invocation was called by a tail call.
+In this case, the caller of this level is not in the stack.
+
+
+
nups:
+the number of upvalues of the function.
+
+
+
nparams:
+the number of fixed parameters of the function
+(always 0 for C functions).
+
+
+
isvararg:
+true if the function is a vararg function
+(always true for C functions).
+
int lua_getinfo (lua_State *L, const char *what, lua_Debug *ar);
+
+
+Gets information about a specific function or function invocation.
+
+
+
+To get information about a function invocation,
+the parameter ar must be a valid activation record that was
+filled by a previous call to lua_getstack or
+given as argument to a hook (see lua_Hook).
+
+
+
+To get information about a function you push it onto the stack
+and start the what string with the character '>'.
+(In that case,
+lua_getinfo pops the function from the top of the stack.)
+For instance, to know in which line a function f was defined,
+you can write the following code:
+
+
+ lua_Debug ar;
+ lua_getglobal(L, "f"); /* get global 'f' */
+ lua_getinfo(L, ">S", &ar);
+ printf("%d\n", ar.linedefined);
+
+
+
+Each character in the string what
+selects some fields of the structure ar to be filled or
+a value to be pushed on the stack:
+
+
+
+
'n': fills in the field name and namewhat;
+
+
+
'S':
+fills in the fields source, short_src,
+linedefined, lastlinedefined, and what;
+
+
+
'l': fills in the field currentline;
+
+
+
't': fills in the field istailcall;
+
+
+
'u': fills in the fields
+nups, nparams, and isvararg;
+
+
+
'f':
+pushes onto the stack the function that is
+running at the given level;
+
+
+
'L':
+pushes onto the stack a table whose indices are the
+numbers of the lines that are valid on the function.
+(A valid line is a line with some associated code,
+that is, a line where you can put a break point.
+Non-valid lines include empty lines and comments.)
+
+
+
+
+
+This function returns 0 on error
+(for instance, an invalid option in what).
+
+
+
+
+
+
const char *lua_getlocal (lua_State *L, lua_Debug *ar, int n);
+
+
+Gets information about a local variable of
+a given activation record or a given function.
+
+
+
+In the first case,
+the parameter ar must be a valid activation record that was
+filled by a previous call to lua_getstack or
+given as argument to a hook (see lua_Hook).
+The index n selects which local variable to inspect;
+see debug.getlocal for details about variable indices
+and names.
+
+
+
+lua_getlocal pushes the variable's value onto the stack
+and returns its name.
+
+
+
+In the second case, ar should be NULL and the function
+to be inspected must be at the top of the stack.
+In this case, only parameters of Lua functions are visible
+(as there is no information about what variables are active)
+and no values are pushed onto the stack.
+
+
+
+Returns NULL (and pushes nothing)
+when the index is greater than
+the number of active local variables.
+
+
+
+
+
+
int lua_getstack (lua_State *L, int level, lua_Debug *ar);
+
+
+Gets information about the interpreter runtime stack.
+
+
+
+This function fills parts of a lua_Debug structure with
+an identification of the activation record
+of the function executing at a given level.
+Level 0 is the current running function,
+whereas level n+1 is the function that has called level n
+(except for tail calls, which do not count on the stack).
+When there are no errors, lua_getstack returns 1;
+when called with a level greater than the stack depth,
+it returns 0.
+
+
+
+
+
+
const char *lua_getupvalue (lua_State *L, int funcindex, int n);
+
+
+Gets information about a closure's upvalue.
+(For Lua functions,
+upvalues are the external local variables that the function uses,
+and that are consequently included in its closure.)
+lua_getupvalue gets the index n of an upvalue,
+pushes the upvalue's value onto the stack,
+and returns its name.
+funcindex points to the closure in the stack.
+(Upvalues have no particular order,
+as they are active through the whole function.
+So, they are numbered in an arbitrary order.)
+
+
+
+Returns NULL (and pushes nothing)
+when the index is greater than the number of upvalues.
+For C functions, this function uses the empty string ""
+as a name for all upvalues.
+
+
+
+
+
+
+Whenever a hook is called, its ar argument has its field
+event set to the specific event that triggered the hook.
+Lua identifies these events with the following constants:
+LUA_HOOKCALL, LUA_HOOKRET,
+LUA_HOOKTAILCALL, LUA_HOOKLINE,
+and LUA_HOOKCOUNT.
+Moreover, for line events, the field currentline is also set.
+To get the value of any other field in ar,
+the hook must call lua_getinfo.
+
+
+
+For call events, event can be LUA_HOOKCALL,
+the normal value, or LUA_HOOKTAILCALL, for a tail call;
+in this case, there will be no corresponding return event.
+
+
+
+While Lua is running a hook, it disables other calls to hooks.
+Therefore, if a hook calls back Lua to execute a function or a chunk,
+this execution occurs without any calls to hooks.
+
+
+
+Hook functions cannot have continuations,
+that is, they cannot call lua_yieldk,
+lua_pcallk, or lua_callk with a non-null k.
+
+
+
+Hook functions can yield under the following conditions:
+Only count and line events can yield
+and they cannot yield any value;
+to yield a hook function must finish its execution
+calling lua_yield with nresults equal to zero.
+
+
+
+
+
+
int lua_sethook (lua_State *L, lua_Hook f, int mask, int count);
+
+
+Sets the debugging hook function.
+
+
+
+Argument f is the hook function.
+mask specifies on which events the hook will be called:
+it is formed by a bitwise or of the constants
+LUA_MASKCALL,
+LUA_MASKRET,
+LUA_MASKLINE,
+and LUA_MASKCOUNT.
+The count argument is only meaningful when the mask
+includes LUA_MASKCOUNT.
+For each event, the hook is called as explained below:
+
+
+
+
The call hook: is called when the interpreter calls a function.
+The hook is called just after Lua enters the new function,
+before the function gets its arguments.
+
+
+
The return hook: is called when the interpreter returns from a function.
+The hook is called just before Lua leaves the function.
+There is no standard way to access the values
+to be returned by the function.
+
+
+
The line hook: is called when the interpreter is about to
+start the execution of a new line of code,
+or when it jumps back in the code (even to the same line).
+(This event only happens while Lua is executing a Lua function.)
+
+
+
The count hook: is called after the interpreter executes every
+count instructions.
+(This event only happens while Lua is executing a Lua function.)
+
+
+
+
+
+A hook is disabled by setting mask to zero.
+
+
+
+
+
+
const char *lua_setlocal (lua_State *L, lua_Debug *ar, int n);
+
+
+Sets the value of a local variable of a given activation record.
+Parameters ar and n are as in lua_getlocal
+(see lua_getlocal).
+lua_setlocal assigns the value at the top of the stack
+to the variable and returns its name.
+It also pops the value from the stack.
+
+
+
+Returns NULL (and pops nothing)
+when the index is greater than
+the number of active local variables.
+
+
+
+
+
+
const char *lua_setupvalue (lua_State *L, int funcindex, int n);
+
+
+Sets the value of a closure's upvalue.
+It assigns the value at the top of the stack
+to the upvalue and returns its name.
+It also pops the value from the stack.
+Parameters funcindex and n are as in the lua_getupvalue
+(see lua_getupvalue).
+
+
+
+Returns NULL (and pops nothing)
+when the index is greater than the number of upvalues.
+
+
+
+
+
+
void *lua_upvalueid (lua_State *L, int funcindex, int n);
+
+
+Returns an unique identifier for the upvalue numbered n
+from the closure at index funcindex.
+Parameters funcindex and n are as in the lua_getupvalue
+(see lua_getupvalue)
+(but n cannot be greater than the number of upvalues).
+
+
+
+These unique identifiers allow a program to check whether different
+closures share upvalues.
+Lua closures that share an upvalue
+(that is, that access a same external local variable)
+will return identical ids for those upvalue indices.
+
+
+
+
+
+
+
+The auxiliary library provides several convenient functions
+to interface C with Lua.
+While the basic API provides the primitive functions for all
+interactions between C and Lua,
+the auxiliary library provides higher-level functions for some
+common tasks.
+
+
+
+All functions and types from the auxiliary library
+are defined in header file lauxlib.h and
+have a prefix luaL_.
+
+
+
+All functions in the auxiliary library are built on
+top of the basic API,
+and so they provide nothing that cannot be done with that API.
+Nevertheless, the use of the auxiliary library ensures
+more consistency to your code.
+
+
+
+Several functions in the auxiliary library use internally some
+extra stack slots.
+When a function in the auxiliary library uses less than five slots,
+it does not check the stack size;
+it simply assumes that there are enough slots.
+
+
+
+Several functions in the auxiliary library are used to
+check C function arguments.
+Because the error message is formatted for arguments
+(e.g., "bad argument #1"),
+you should not use these functions for other stack values.
+
+
+
+Functions called luaL_check*
+always throw an error if the check is not satisfied.
+
+
+
+
+Adds the value at the top of the stack
+to the buffer B
+(see luaL_Buffer).
+Pops the value.
+
+
+
+This is the only function on string buffers that can (and must)
+be called with an extra element on the stack,
+which is the value to be added to the buffer.
+
+
+
+
+
+
Then initialize it and preallocate a space of
+size sz with a call luaL_buffinitsize(L, &b, sz).
+
+
Then copy the string into that space.
+
+
+Finish by calling luaL_pushresultsize(&b, sz),
+where sz is the total size of the resulting string
+copied into that space.
+
+
+
+
+
+During its normal operation,
+a string buffer uses a variable number of stack slots.
+So, while using a buffer, you cannot assume that you know where
+the top of the stack is.
+You can use the stack between successive calls to buffer operations
+as long as that use is balanced;
+that is,
+when you call a buffer operation,
+the stack is at the same level
+it was immediately after the previous buffer operation.
+(The only exception to this rule is luaL_addvalue.)
+After calling luaL_pushresult the stack is back to its
+level when the buffer was initialized,
+plus the final string on its top.
+
+
+
+
+
+
int luaL_callmeta (lua_State *L, int obj, const char *e);
+
+
+Calls a metamethod.
+
+
+
+If the object at index obj has a metatable and this
+metatable has a field e,
+this function calls this field passing the object as its only argument.
+In this case this function returns true and pushes onto the
+stack the value returned by the call.
+If there is no metatable or no metamethod,
+this function returns false (without pushing any value on the stack).
+
+
+
+
+
+
int luaL_checkoption (lua_State *L,
+ int arg,
+ const char *def,
+ const char *const lst[]);
+
+
+Checks whether the function argument arg is a string and
+searches for this string in the array lst
+(which must be NULL-terminated).
+Returns the index in the array where the string was found.
+Raises an error if the argument is not a string or
+if the string cannot be found.
+
+
+
+If def is not NULL,
+the function uses def as a default value when
+there is no argument arg or when this argument is nil.
+
+
+
+This is a useful function for mapping strings to C enums.
+(The usual convention in Lua libraries is
+to use strings instead of numbers to select options.)
+
+
+
+
+
+
void luaL_checkstack (lua_State *L, int sz, const char *msg);
+
+
+Grows the stack size to top + sz elements,
+raising an error if the stack cannot grow to that size.
+msg is an additional text to go into the error message
+(or NULL for no additional text).
+
+
+
+
+
+
void *luaL_checkudata (lua_State *L, int arg, const char *tname);
+
+
+Checks whether the function argument arg is a userdata
+of the type tname (see luaL_newmetatable) and
+returns the userdata address (see lua_touserdata).
+
+
+
+
+
+
+Checks whether the core running the call,
+the core that created the Lua state,
+and the code making the call are all using the same version of Lua.
+Also checks whether the core running the call
+and the core that created the Lua state
+are using the same address space.
+
+
+
+
+
+
int luaL_error (lua_State *L, const char *fmt, ...);
+
+
+Raises an error.
+The error message format is given by fmt
+plus any extra arguments,
+following the same rules of lua_pushfstring.
+It also adds at the beginning of the message the file name and
+the line number where the error occurred,
+if this information is available.
+
+
+
+This function never returns,
+but it is an idiom to use it in C functions
+as return luaL_error(args).
+
+
+
+
+
+
int luaL_getmetafield (lua_State *L, int obj, const char *e);
+
+
+Pushes onto the stack the field e from the metatable
+of the object at index obj.
+If the object does not have a metatable,
+or if the metatable does not have this field,
+returns false and pushes nothing.
+
+
+
+
+
+
int luaL_getsubtable (lua_State *L, int idx, const char *fname);
+
+
+Ensures that the value t[fname],
+where t is the value at index idx,
+is a table,
+and pushes that table onto the stack.
+Returns true if it finds a previous table there
+and false if it creates a new table.
+
+
+
+
+
+
+Creates a copy of string s by replacing
+any occurrence of the string p
+with the string r.
+Pushes the resulting string on the stack and returns it.
+
+
+
+
+
+
+Returns the "length" of the value at the given index
+as a number;
+it is equivalent to the '#' operator in Lua (see §3.4.6).
+Raises an error if the result of the operation is not a number.
+(This case only can happen through metamethods.)
+
+
+
+
+
+
+Loads a buffer as a Lua chunk.
+This function uses lua_load to load the chunk in the
+buffer pointed to by buff with size sz.
+
+
+
+This function returns the same results as lua_load.
+name is the chunk name,
+used for debug information and error messages.
+The string mode works as in function lua_load.
+
+
+
+
+
+
+Loads a file as a Lua chunk.
+This function uses lua_load to load the chunk in the file
+named filename.
+If filename is NULL,
+then it loads from the standard input.
+The first line in the file is ignored if it starts with a #.
+
+
+
+The string mode works as in function lua_load.
+
+
+
+This function returns the same results as lua_load,
+but it has an extra error code LUA_ERRFILE
+if it cannot open/read the file or the file has a wrong mode.
+
+
+
+As lua_load, this function only loads the chunk;
+it does not run it.
+
+
+
+
+
+
+Creates a new table with a size optimized
+to store all entries in the array l
+(but does not actually store them).
+It is intended to be used in conjunction with luaL_setfuncs
+(see luaL_newlib).
+
+
+
+It is implemented as a macro.
+The array l must be the actual array,
+not a pointer to it.
+
+
+
+
+
+
int luaL_newmetatable (lua_State *L, const char *tname);
+
+
+If the registry already has the key tname,
+returns 0.
+Otherwise,
+creates a new table to be used as a metatable for userdata,
+adds it to the registry with key tname,
+and returns 1.
+
+
+
+In both cases pushes onto the stack the final value associated
+with tname in the registry.
+
+
+
+
+
+
+Creates a new Lua state.
+It calls lua_newstate with an
+allocator based on the standard C realloc function
+and then sets a panic function (see §4.6) that prints
+an error message to the standard error output in case of fatal
+errors.
+
+
+
+Returns the new state,
+or NULL if there is a memory allocation error.
+
+
+
+
+
+
+If the function argument arg is a number,
+returns this number cast to an int.
+If this argument is absent or is nil,
+returns d.
+Otherwise, raises an error.
+
+
+
+
+
+
lua_Integer luaL_optinteger (lua_State *L,
+ int arg,
+ lua_Integer d);
+
+
+If the function argument arg is a number,
+returns this number cast to a lua_Integer.
+If this argument is absent or is nil,
+returns d.
+Otherwise, raises an error.
+
+
+
+
+
+
long luaL_optlong (lua_State *L, int arg, long d);
+
+
+If the function argument arg is a number,
+returns this number cast to a long.
+If this argument is absent or is nil,
+returns d.
+Otherwise, raises an error.
+
+
+
+
+
+
lua_Number luaL_optnumber (lua_State *L, int arg, lua_Number d);
+
+
+If the function argument arg is a number,
+returns this number.
+If this argument is absent or is nil,
+returns d.
+Otherwise, raises an error.
+
+
+
+
+
+
+If the function argument arg is a string,
+returns this string.
+If this argument is absent or is nil,
+returns d.
+Otherwise, raises an error.
+
+
+
+
+
+
lua_Unsigned luaL_optunsigned (lua_State *L,
+ int arg,
+ lua_Unsigned u);
+
+
+If the function argument arg is a number,
+returns this number cast to a lua_Unsigned.
+If this argument is absent or is nil,
+returns u.
+Otherwise, raises an error.
+
+
+
+
+
+
+Returns an address to a space of size sz
+where you can copy a string to be added to buffer B
+(see luaL_Buffer).
+After copying the string into this space you must call
+luaL_addsize with the size of the string to actually add
+it to the buffer.
+
+
+
+
+
+
+Creates and returns a reference,
+in the table at index t,
+for the object at the top of the stack (and pops the object).
+
+
+
+A reference is a unique integer key.
+As long as you do not manually add integer keys into table t,
+luaL_ref ensures the uniqueness of the key it returns.
+You can retrieve an object referred by reference r
+by calling lua_rawgeti(L, t, r).
+Function luaL_unref frees a reference and its associated object.
+
+
+
+If the object at the top of the stack is nil,
+luaL_ref returns the constant LUA_REFNIL.
+The constant LUA_NOREF is guaranteed to be different
+from any reference returned by luaL_ref.
+
+
+
+
+
+
+Type for arrays of functions to be registered by
+luaL_setfuncs.
+name is the function name and func is a pointer to
+the function.
+Any array of luaL_Reg must end with an sentinel entry
+in which both name and func are NULL.
+
+
+
+
+
+
+Calls function openf with string modname as an argument
+and sets the call result in package.loaded[modname],
+as if that function has been called through require.
+
+
+
+If glb is true,
+also stores the result into global modname.
+
+
+
+Leaves a copy of that result on the stack.
+
+
+
+
+
+
void luaL_setfuncs (lua_State *L, const luaL_Reg *l, int nup);
+
+
+Registers all functions in the array l
+(see luaL_Reg) into the table on the top of the stack
+(below optional upvalues, see next).
+
+
+
+When nup is not zero,
+all functions are created sharing nup upvalues,
+which must be previously pushed on the stack
+on top of the library table.
+These values are popped from the stack after the registration.
+
+
+
+
+
+
+Sets the metatable of the object at the top of the stack
+as the metatable associated with name tname
+in the registry (see luaL_newmetatable).
+
+
+
+
+
+
const char *luaL_tolstring (lua_State *L, int idx, size_t *len);
+
+
+Converts any Lua value at the given index to a C string
+in a reasonable format.
+The resulting string is pushed onto the stack and also
+returned by the function.
+If len is not NULL,
+the function also sets *len with the string length.
+
+
+
+If the value has a metatable with a "__tostring" field,
+then luaL_tolstring calls the corresponding metamethod
+with the value as argument,
+and uses the result of the call as its result.
+
+
+
+
+
+
+Creates and pushes a traceback of the stack L1.
+If msg is not NULL it is appended
+at the beginning of the traceback.
+The level parameter tells at which level
+to start the traceback.
+
+
+
+
+
+
+Releases reference ref from the table at index t
+(see luaL_ref).
+The entry is removed from the table,
+so that the referred object can be collected.
+The reference ref is also freed to be used again.
+
+
+
+Pushes onto the stack a string identifying the current position
+of the control at level lvl in the call stack.
+Typically this string has the following format:
+
+
+ chunkname:currentline:
+
+Level 0 is the running function,
+level 1 is the function that called the running function,
+etc.
+
+
+
+This function is used to build a prefix for error messages.
+
+
+
+
+
+
+
+
+The standard Lua libraries provide useful functions
+that are implemented directly through the C API.
+Some of these functions provide essential services to the language
+(e.g., type and getmetatable);
+others provide access to "outside" services (e.g., I/O);
+and others could be implemented in Lua itself,
+but are quite useful or have critical performance requirements that
+deserve an implementation in C (e.g., table.sort).
+
+
+
+All libraries are implemented through the official C API
+and are provided as separate C modules.
+Currently, Lua has the following standard libraries:
+
+
+Except for the basic and the package libraries,
+each library provides all its functions as fields of a global table
+or as methods of its objects.
+
+
+
+To have access to these libraries,
+the C host program should call the luaL_openlibs function,
+which opens all standard libraries.
+Alternatively,
+the host program can open them individually by using
+luaL_requiref to call
+luaopen_base (for the basic library),
+luaopen_package (for the package library),
+luaopen_coroutine (for the coroutine library),
+luaopen_string (for the string library),
+luaopen_table (for the table library),
+luaopen_math (for the mathematical library),
+luaopen_bit32 (for the bit library),
+luaopen_io (for the I/O library),
+luaopen_os (for the Operating System library),
+and luaopen_debug (for the debug library).
+These functions are declared in lualib.h.
+
+
+
+
+The basic library provides core functions to Lua.
+If you do not include this library in your application,
+you should check carefully whether you need to provide
+implementations for some of its facilities.
+
+
+
+Issues an error when
+the value of its argument v is false (i.e., nil or false);
+otherwise, returns all its arguments.
+message is an error message;
+when absent, it defaults to "assertion failed!"
+
+
+
+
+
+This function is a generic interface to the garbage collector.
+It performs different functions according to its first argument, opt:
+
+
+
+
"collect":
+performs a full garbage-collection cycle.
+This is the default option.
+
+
+
"stop":
+stops automatic execution of the garbage collector.
+The collector will run only when explicitly invoked,
+until a call to restart it.
+
+
+
"restart":
+restarts automatic execution of the garbage collector.
+
+
+
"count":
+returns the total memory in use by Lua (in Kbytes) and
+a second value with the total memory in bytes modulo 1024.
+The first value has a fractional part,
+so the following equality is always true:
+
+
+ k, b = collectgarbage("count")
+ assert(k*1024 == math.floor(k)*1024 + b)
+
+(The second result is useful when Lua is compiled
+with a non floating-point type for numbers.)
+
+
+
"step":
+performs a garbage-collection step.
+The step "size" is controlled by arg
+(larger values mean more steps) in a non-specified way.
+If you want to control the step size
+you must experimentally tune the value of arg.
+Returns true if the step finished a collection cycle.
+
+
+
"setpause":
+sets arg as the new value for the pause of
+the collector (see §2.5).
+Returns the previous value for pause.
+
+
+
"setstepmul":
+sets arg as the new value for the step multiplier of
+the collector (see §2.5).
+Returns the previous value for step.
+
+
+
"isrunning":
+returns a boolean that tells whether the collector is running
+(i.e., not stopped).
+
+
+
"generational":
+changes the collector to generational mode.
+This is an experimental feature (see §2.5).
+
+
+
"incremental":
+changes the collector to incremental mode.
+This is the default mode.
+
+Opens the named file and executes its contents as a Lua chunk.
+When called without arguments,
+dofile executes the contents of the standard input (stdin).
+Returns all values returned by the chunk.
+In case of errors, dofile propagates the error
+to its caller (that is, dofile does not run in protected mode).
+
+
+
+
+
+Terminates the last protected function called
+and returns message as the error message.
+Function error never returns.
+
+
+
+Usually, error adds some information about the error position
+at the beginning of the message, if the message is a string.
+The level argument specifies how to get the error position.
+With level 1 (the default), the error position is where the
+error function was called.
+Level 2 points the error to where the function
+that called error was called; and so on.
+Passing a level 0 avoids the addition of error position information
+to the message.
+
+
+
+
+
+A global variable (not a function) that
+holds the global environment (see §2.2).
+Lua itself does not use this variable;
+changing its value does not affect any environment,
+nor vice-versa.
+
+
+
+
+
+If object does not have a metatable, returns nil.
+Otherwise,
+if the object's metatable has a "__metatable" field,
+returns the associated value.
+Otherwise, returns the metatable of the given object.
+
+
+
+
+
+If ld is a string, the chunk is this string.
+If ld is a function,
+load calls it repeatedly to get the chunk pieces.
+Each call to ld must return a string that concatenates
+with previous results.
+A return of an empty string, nil, or no value signals the end of the chunk.
+
+
+
+If there are no syntactic errors,
+returns the compiled chunk as a function;
+otherwise, returns nil plus the error message.
+
+
+
+If the resulting function has upvalues,
+the first upvalue is set to the value of env,
+if that parameter is given,
+or to the value of the global environment.
+(When you load a main chunk,
+the resulting function will always have exactly one upvalue,
+the _ENV variable (see §2.2).
+When you load a binary chunk created from a function (see string.dump),
+the resulting function can have arbitrary upvalues.)
+
+
+
+source is used as the source of the chunk for error messages
+and debug information (see §4.9).
+When absent,
+it defaults to ld, if ld is a string,
+or to "=(load)" otherwise.
+
+
+
+The string mode controls whether the chunk can be text or binary
+(that is, a precompiled chunk).
+It may be the string "b" (only binary chunks),
+"t" (only text chunks),
+or "bt" (both binary and text).
+The default is "bt".
+
+
+
+
+
+Allows a program to traverse all fields of a table.
+Its first argument is a table and its second argument
+is an index in this table.
+next returns the next index of the table
+and its associated value.
+When called with nil as its second argument,
+next returns an initial index
+and its associated value.
+When called with the last index,
+or with nil in an empty table,
+next returns nil.
+If the second argument is absent, then it is interpreted as nil.
+In particular,
+you can use next(t) to check whether a table is empty.
+
+
+
+The order in which the indices are enumerated is not specified,
+even for numeric indices.
+(To traverse a table in numeric order,
+use a numerical for.)
+
+
+
+The behavior of next is undefined if,
+during the traversal,
+you assign any value to a non-existent field in the table.
+You may however modify existing fields.
+In particular, you may clear existing fields.
+
+
+
+
+
+Calls function f with
+the given arguments in protected mode.
+This means that any error inside f is not propagated;
+instead, pcall catches the error
+and returns a status code.
+Its first result is the status code (a boolean),
+which is true if the call succeeds without errors.
+In such case, pcall also returns all results from the call,
+after this first result.
+In case of any error, pcall returns false plus the error message.
+
+
+
+
+
+Receives any number of arguments
+and prints their values to stdout,
+using the tostring function to convert each argument to a string.
+print is not intended for formatted output,
+but only as a quick way to show a value,
+for instance for debugging.
+For complete control over the output,
+use string.format and io.write.
+
+
+
+
+
+Sets the real value of table[index] to value,
+without invoking any metamethod.
+table must be a table,
+index any value different from nil and NaN,
+and value any Lua value.
+
+
+
+If index is a number,
+returns all arguments after argument number index;
+a negative number indexes from the end (-1 is the last argument).
+Otherwise, index must be the string "#",
+and select returns the total number of extra arguments it received.
+
+
+
+
+
+Sets the metatable for the given table.
+(You cannot change the metatable of other types from Lua, only from C.)
+If metatable is nil,
+removes the metatable of the given table.
+If the original metatable has a "__metatable" field,
+raises an error.
+
+
+
+When called with no base,
+tonumber tries to convert its argument to a number.
+If the argument is already a number or
+a string convertible to a number (see §3.4.2),
+then tonumber returns this number;
+otherwise, it returns nil.
+
+
+
+When called with base,
+then e should be a string to be interpreted as
+an integer numeral in that base.
+The base may be any integer between 2 and 36, inclusive.
+In bases above 10, the letter 'A' (in either upper or lower case)
+represents 10, 'B' represents 11, and so forth,
+with 'Z' representing 35.
+If the string e is not a valid numeral in the given base,
+the function returns nil.
+
+
+
+
+
+Receives a value of any type and
+converts it to a string in a reasonable format.
+(For complete control of how numbers are converted,
+use string.format.)
+
+
+
+If the metatable of v has a "__tostring" field,
+then tostring calls the corresponding value
+with v as argument,
+and uses the result of the call as its result.
+
+
+
+
+
+Returns the type of its only argument, coded as a string.
+The possible results of this function are
+"nil" (a string, not the value nil),
+"number",
+"string",
+"boolean",
+"table",
+"function",
+"thread",
+and "userdata".
+
+
+
+
+
+A global variable (not a function) that
+holds a string containing the current interpreter version.
+The current contents of this variable is "Lua 5.2".
+
+
+
+
+
+The operations related to coroutines comprise a sub-library of
+the basic library and come inside the table coroutine.
+See §2.6 for a general description of coroutines.
+
+
+
+Starts or continues the execution of coroutine co.
+The first time you resume a coroutine,
+it starts running its body.
+The values val1, ... are passed
+as the arguments to the body function.
+If the coroutine has yielded,
+resume restarts it;
+the values val1, ... are passed
+as the results from the yield.
+
+
+
+If the coroutine runs without any errors,
+resume returns true plus any values passed to yield
+(if the coroutine yields) or any values returned by the body function
+(if the coroutine terminates).
+If there is any error,
+resume returns false plus the error message.
+
+
+
+
+
+Returns the status of coroutine co, as a string:
+"running",
+if the coroutine is running (that is, it called status);
+"suspended", if the coroutine is suspended in a call to yield,
+or if it has not started running yet;
+"normal" if the coroutine is active but not running
+(that is, it has resumed another coroutine);
+and "dead" if the coroutine has finished its body function,
+or if it has stopped with an error.
+
+
+
+
+
+Creates a new coroutine, with body f.
+f must be a Lua function.
+Returns a function that resumes the coroutine each time it is called.
+Any arguments passed to the function behave as the
+extra arguments to resume.
+Returns the same values returned by resume,
+except the first boolean.
+In case of error, propagates the error.
+
+
+
+
+
+The package library provides basic
+facilities for loading modules in Lua.
+It exports one function directly in the global environment:
+require.
+Everything else is exported in a table package.
+
+
+
+Loads the given module.
+The function starts by looking into the package.loaded table
+to determine whether modname is already loaded.
+If it is, then require returns the value stored
+at package.loaded[modname].
+Otherwise, it tries to find a loader for the module.
+
+
+
+To find a loader,
+require is guided by the package.searchers sequence.
+By changing this sequence,
+we can change how require looks for a module.
+The following explanation is based on the default configuration
+for package.searchers.
+
+
+
+First require queries package.preload[modname].
+If it has a value,
+this value (which should be a function) is the loader.
+Otherwise require searches for a Lua loader using the
+path stored in package.path.
+If that also fails, it searches for a C loader using the
+path stored in package.cpath.
+If that also fails,
+it tries an all-in-one loader (see package.searchers).
+
+
+
+Once a loader is found,
+require calls the loader with two arguments:
+modname and an extra value dependent on how it got the loader.
+(If the loader came from a file,
+this extra value is the file name.)
+If the loader returns any non-nil value,
+require assigns the returned value to package.loaded[modname].
+If the loader does not return a non-nil value and
+has not assigned any value to package.loaded[modname],
+then require assigns true to this entry.
+In any case, require returns the
+final value of package.loaded[modname].
+
+
+
+If there is any error loading or running the module,
+or if it cannot find any loader for the module,
+then require raises an error.
+
+
+
+
+
+The path used by require to search for a C loader.
+
+
+
+Lua initializes the C path package.cpath in the same way
+it initializes the Lua path package.path,
+using the environment variable LUA_CPATH_5_2
+or the environment variable LUA_CPATH
+or a default path defined in luaconf.h.
+
+
+
+
+
+A table used by require to control which
+modules are already loaded.
+When you require a module modname and
+package.loaded[modname] is not false,
+require simply returns the value stored there.
+
+
+
+This variable is only a reference to the real table;
+assignments to this variable do not change the
+table used by require.
+
+
+
+
+
+Dynamically links the host program with the C library libname.
+
+
+
+If funcname is "*",
+then it only links with the library,
+making the symbols exported by the library
+available to other dynamically linked libraries.
+Otherwise,
+it looks for a function funcname inside the library
+and returns this function as a C function.
+So, funcname must follow the lua_CFunction prototype
+(see lua_CFunction).
+
+
+
+This is a low-level function.
+It completely bypasses the package and module system.
+Unlike require,
+it does not perform any path searching and
+does not automatically adds extensions.
+libname must be the complete file name of the C library,
+including if necessary a path and an extension.
+funcname must be the exact name exported by the C library
+(which may depend on the C compiler and linker used).
+
+
+
+This function is not supported by Standard C.
+As such, it is only available on some platforms
+(Windows, Linux, Mac OS X, Solaris, BSD,
+plus other Unix systems that support the dlfcn standard).
+
+
+
+
+
+The path used by require to search for a Lua loader.
+
+
+
+At start-up, Lua initializes this variable with
+the value of the environment variable LUA_PATH_5_2 or
+the environment variable LUA_PATH or
+with a default path defined in luaconf.h,
+if those environment variables are not defined.
+Any ";;" in the value of the environment variable
+is replaced by the default path.
+
+
+
+
+
+A table used by require to control how to load modules.
+
+
+
+Each entry in this table is a searcher function.
+When looking for a module,
+require calls each of these searchers in ascending order,
+with the module name (the argument given to require) as its
+sole parameter.
+The function can return another function (the module loader)
+plus an extra value that will be passed to that loader,
+or a string explaining why it did not find that module
+(or nil if it has nothing to say).
+
+
+
+Lua initializes this table with four searcher functions.
+
+
+
+The first searcher simply looks for a loader in the
+package.preload table.
+
+
+
+The second searcher looks for a loader as a Lua library,
+using the path stored at package.path.
+The search is done as described in function package.searchpath.
+
+
+
+The third searcher looks for a loader as a C library,
+using the path given by the variable package.cpath.
+Again,
+the search is done as described in function package.searchpath.
+For instance,
+if the C path is the string
+
+
+ "./?.so;./?.dll;/usr/local/?/init.so"
+
+the searcher for module foo
+will try to open the files ./foo.so, ./foo.dll,
+and /usr/local/foo/init.so, in that order.
+Once it finds a C library,
+this searcher first uses a dynamic link facility to link the
+application with the library.
+Then it tries to find a C function inside the library to
+be used as the loader.
+The name of this C function is the string "luaopen_"
+concatenated with a copy of the module name where each dot
+is replaced by an underscore.
+Moreover, if the module name has a hyphen,
+its prefix up to (and including) the first hyphen is removed.
+For instance, if the module name is a.v1-b.c,
+the function name will be luaopen_b_c.
+
+
+
+The fourth searcher tries an all-in-one loader.
+It searches the C path for a library for
+the root name of the given module.
+For instance, when requiring a.b.c,
+it will search for a C library for a.
+If found, it looks into it for an open function for
+the submodule;
+in our example, that would be luaopen_a_b_c.
+With this facility, a package can pack several C submodules
+into one single library,
+with each submodule keeping its original open function.
+
+
+
+All searchers except the first one (preload) return as the extra value
+the file name where the module was found,
+as returned by package.searchpath.
+The first searcher returns no extra value.
+
+
+
+
+
+Searches for the given name in the given path.
+
+
+
+A path is a string containing a sequence of
+templates separated by semicolons.
+For each template,
+the function replaces each interrogation mark (if any)
+in the template with a copy of name
+wherein all occurrences of sep
+(a dot, by default)
+were replaced by rep
+(the system's directory separator, by default),
+and then tries to open the resulting file name.
+
+
+
+For instance, if the path is the string
+
+
+ "./?.lua;./?.lc;/usr/local/?/init.lua"
+
+the search for the name foo.a
+will try to open the files
+./foo/a.lua, ./foo/a.lc, and
+/usr/local/foo/a/init.lua, in that order.
+
+
+
+Returns the resulting name of the first file that it can
+open in read mode (after closing the file),
+or nil plus an error message if none succeeds.
+(This error message lists all file names it tried to open.)
+
+
+
+
+
+
+
+
+This library provides generic functions for string manipulation,
+such as finding and extracting substrings, and pattern matching.
+When indexing a string in Lua, the first character is at position 1
+(not at 0, as in C).
+Indices are allowed to be negative and are interpreted as indexing backwards,
+from the end of the string.
+Thus, the last character is at position -1, and so on.
+
+
+
+The string library provides all its functions inside the table
+string.
+It also sets a metatable for strings
+where the __index field points to the string table.
+Therefore, you can use the string functions in object-oriented style.
+For instance, string.byte(s,i)
+can be written as s:byte(i).
+
+
+
+The string library assumes one-byte character encodings.
+
+
+
+Returns the internal numerical codes of the characters s[i],
+s[i+1], ..., s[j].
+The default value for i is 1;
+the default value for j is i.
+These indices are corrected
+following the same rules of function string.sub.
+
+
+
+Numerical codes are not necessarily portable across platforms.
+
+
+
+
+
+Receives zero or more integers.
+Returns a string with length equal to the number of arguments,
+in which each character has the internal numerical code equal
+to its corresponding argument.
+
+
+
+Numerical codes are not necessarily portable across platforms.
+
+
+
+
+
+Returns a string containing a binary representation of the given function,
+so that a later load on this string returns
+a copy of the function (but with new upvalues).
+
+
+
+
+
+Looks for the first match of
+pattern in the string s.
+If it finds a match, then find returns the indices of s
+where this occurrence starts and ends;
+otherwise, it returns nil.
+A third, optional numerical argument init specifies
+where to start the search;
+its default value is 1 and can be negative.
+A value of true as a fourth, optional argument plain
+turns off the pattern matching facilities,
+so the function does a plain "find substring" operation,
+with no characters in pattern being considered magic.
+Note that if plain is given, then init must be given as well.
+
+
+
+If the pattern has captures,
+then in a successful match
+the captured values are also returned,
+after the two indices.
+
+
+
+
+
+Returns a formatted version of its variable number of arguments
+following the description given in its first argument (which must be a string).
+The format string follows the same rules as the ANSI C function sprintf.
+The only differences are that the options/modifiers
+*, h, L, l, n,
+and p are not supported
+and that there is an extra option, q.
+The q option formats a string between double quotes,
+using escape sequences when necessary to ensure that
+it can safely be read back by the Lua interpreter.
+For instance, the call
+
+
+ string.format('%q', 'a string with "quotes" and \n new line')
+
+may produce the string:
+
+
+ "a string with \"quotes\" and \
+ new line"
+
+
+
+Options
+A and a (when available),
+E, e, f,
+G, and g all expect a number as argument.
+Options c, d,
+i, o, u, X, and x
+also expect a number,
+but the range of that number may be limited by
+the underlying C implementation.
+For options o, u, X, and x,
+the number cannot be negative.
+Option q expects a string;
+option s expects a string without embedded zeros.
+If the argument to option s is not a string,
+it is converted to one following the same rules of tostring.
+
+
+
+
+
+Returns an iterator function that,
+each time it is called,
+returns the next captures from pattern over the string s.
+If pattern specifies no captures,
+then the whole match is produced in each call.
+
+
+
+As an example, the following loop
+will iterate over all the words from string s,
+printing one per line:
+
+
+ s = "hello world from Lua"
+ for w in string.gmatch(s, "%a+") do
+ print(w)
+ end
+
+The next example collects all pairs key=value from the
+given string into a table:
+
+
+ t = {}
+ s = "from=world, to=Lua"
+ for k, v in string.gmatch(s, "(%w+)=(%w+)") do
+ t[k] = v
+ end
+
+
+
+For this function, a caret '^' at the start of a pattern does not
+work as an anchor, as this would prevent the iteration.
+
+
+
+
+
+Returns a copy of s
+in which all (or the first n, if given)
+occurrences of the pattern have been
+replaced by a replacement string specified by repl,
+which can be a string, a table, or a function.
+gsub also returns, as its second value,
+the total number of matches that occurred.
+The name gsub comes from Global SUBstitution.
+
+
+
+If repl is a string, then its value is used for replacement.
+The character % works as an escape character:
+any sequence in repl of the form %d,
+with d between 1 and 9,
+stands for the value of the d-th captured substring.
+The sequence %0 stands for the whole match.
+The sequence %% stands for a single %.
+
+
+
+If repl is a table, then the table is queried for every match,
+using the first capture as the key.
+
+
+
+If repl is a function, then this function is called every time a
+match occurs, with all captured substrings passed as arguments,
+in order.
+
+
+
+In any case,
+if the pattern specifies no captures,
+then it behaves as if the whole pattern was inside a capture.
+
+
+
+If the value returned by the table query or by the function call
+is a string or a number,
+then it is used as the replacement string;
+otherwise, if it is false or nil,
+then there is no replacement
+(that is, the original match is kept in the string).
+
+
+
+Here are some examples:
+
+
+ x = string.gsub("hello world", "(%w+)", "%1 %1")
+ --> x="hello hello world world"
+
+ x = string.gsub("hello world", "%w+", "%0 %0", 1)
+ --> x="hello hello world"
+
+ x = string.gsub("hello world from Lua", "(%w+)%s*(%w+)", "%2 %1")
+ --> x="world hello Lua from"
+
+ x = string.gsub("home = $HOME, user = $USER", "%$(%w+)", os.getenv)
+ --> x="home = /home/roberto, user = roberto"
+
+ x = string.gsub("4+5 = $return 4+5$", "%$(.-)%$", function (s)
+ return load(s)()
+ end)
+ --> x="4+5 = 9"
+
+ local t = {name="lua", version="5.2"}
+ x = string.gsub("$name-$version.tar.gz", "%$(%w+)", t)
+ --> x="lua-5.2.tar.gz"
+
+Receives a string and returns a copy of this string with all
+uppercase letters changed to lowercase.
+All other characters are left unchanged.
+The definition of what an uppercase letter is depends on the current locale.
+
+
+
+
+
+Looks for the first match of
+pattern in the string s.
+If it finds one, then match returns
+the captures from the pattern;
+otherwise it returns nil.
+If pattern specifies no captures,
+then the whole match is returned.
+A third, optional numerical argument init specifies
+where to start the search;
+its default value is 1 and can be negative.
+
+
+
+
+
+Returns a string that is the concatenation of n copies of
+the string s separated by the string sep.
+The default value for sep is the empty string
+(that is, no separator).
+
+
+
+
+
+Returns the substring of s that
+starts at i and continues until j;
+i and j can be negative.
+If j is absent, then it is assumed to be equal to -1
+(which is the same as the string length).
+In particular,
+the call string.sub(s,1,j) returns a prefix of s
+with length j,
+and string.sub(s, -i) returns a suffix of s
+with length i.
+
+
+
+If, after the translation of negative indices,
+i is less than 1,
+it is corrected to 1.
+If j is greater than the string length,
+it is corrected to that length.
+If, after these corrections,
+i is greater than j,
+the function returns the empty string.
+
+
+
+
+
+Receives a string and returns a copy of this string with all
+lowercase letters changed to uppercase.
+All other characters are left unchanged.
+The definition of what a lowercase letter is depends on the current locale.
+
+
+
+
+A character class is used to represent a set of characters.
+The following combinations are allowed in describing a character class:
+
+
+
+
x:
+(where x is not one of the magic characters
+^$()%.[]*+-?)
+represents the character x itself.
+
+
+
.: (a dot) represents all characters.
+
+
%a: represents all letters.
+
+
%c: represents all control characters.
+
+
%d: represents all digits.
+
+
%g: represents all printable characters except space.
+
+
%l: represents all lowercase letters.
+
+
%p: represents all punctuation characters.
+
+
%s: represents all space characters.
+
+
%u: represents all uppercase letters.
+
+
%w: represents all alphanumeric characters.
+
+
%x: represents all hexadecimal digits.
+
+
%x: (where x is any non-alphanumeric character)
+represents the character x.
+This is the standard way to escape the magic characters.
+Any punctuation character (even the non magic)
+can be preceded by a '%'
+when used to represent itself in a pattern.
+
+
+
[set]:
+represents the class which is the union of all
+characters in set.
+A range of characters can be specified by
+separating the end characters of the range,
+in ascending order, with a '-',
+All classes %x described above can also be used as
+components in set.
+All other characters in set represent themselves.
+For example, [%w_] (or [_%w])
+represents all alphanumeric characters plus the underscore,
+[0-7] represents the octal digits,
+and [0-7%l%-] represents the octal digits plus
+the lowercase letters plus the '-' character.
+
+
+
+The interaction between ranges and classes is not defined.
+Therefore, patterns like [%a-z] or [a-%%]
+have no meaning.
+
+
+
[^set]:
+represents the complement of set,
+where set is interpreted as above.
+
+
+
+For all classes represented by single letters (%a, %c, etc.),
+the corresponding uppercase letter represents the complement of the class.
+For instance, %S represents all non-space characters.
+
+
+
+The definitions of letter, space, and other character groups
+depend on the current locale.
+In particular, the class [a-z] may not be equivalent to %l.
+
+
+
+
+
+
Pattern Item:
+A pattern item can be
+
+
+
+
+a single character class,
+which matches any single character in the class;
+
+
+
+a single character class followed by '*',
+which matches 0 or more repetitions of characters in the class.
+These repetition items will always match the longest possible sequence;
+
+
+
+a single character class followed by '+',
+which matches 1 or more repetitions of characters in the class.
+These repetition items will always match the longest possible sequence;
+
+
+
+a single character class followed by '-',
+which also matches 0 or more repetitions of characters in the class.
+Unlike '*',
+these repetition items will always match the shortest possible sequence;
+
+
+
+a single character class followed by '?',
+which matches 0 or 1 occurrence of a character in the class;
+
+
+
+%n, for n between 1 and 9;
+such item matches a substring equal to the n-th captured string
+(see below);
+
+
+
+%bxy, where x and y are two distinct characters;
+such item matches strings that start with x, end with y,
+and where the x and y are balanced.
+This means that, if one reads the string from left to right,
+counting +1 for an x and -1 for a y,
+the ending y is the first y where the count reaches 0.
+For instance, the item %b() matches expressions with
+balanced parentheses.
+
+
+
+%f[set], a frontier pattern;
+such item matches an empty string at any position such that
+the next character belongs to set
+and the previous character does not belong to set.
+The set set is interpreted as previously described.
+The beginning and the end of the subject are handled as if
+they were the character '\0'.
+
+
+
+
+
+
+
+
Pattern:
+A pattern is a sequence of pattern items.
+A caret '^' at the beginning of a pattern anchors the match at the
+beginning of the subject string.
+A '$' at the end of a pattern anchors the match at the
+end of the subject string.
+At other positions,
+'^' and '$' have no special meaning and represent themselves.
+
+
+
+
+
+
Captures:
+A pattern can contain sub-patterns enclosed in parentheses;
+they describe captures.
+When a match succeeds, the substrings of the subject string
+that match captures are stored (captured) for future use.
+Captures are numbered according to their left parentheses.
+For instance, in the pattern "(a*(.)%w(%s*))",
+the part of the string matching "a*(.)%w(%s*)" is
+stored as the first capture (and therefore has number 1);
+the character matching "." is captured with number 2,
+and the part matching "%s*" has number 3.
+
+
+
+As a special case, the empty capture () captures
+the current string position (a number).
+For instance, if we apply the pattern "()aa()" on the
+string "flaaap", there will be two captures: 3 and 5.
+
+
+
+
+
+
+
+
+
+
+
+
+This library provides generic functions for table manipulation.
+It provides all its functions inside the table table.
+
+
+
+Remember that, whenever an operation needs the length of a table,
+the table should be a proper sequence
+or have a __len metamethod (see §3.4.6).
+All functions ignore non-numeric keys
+in tables given as arguments.
+
+
+
+For performance reasons,
+all table accesses (get/set) performed by these functions are raw.
+
+
+
+Given a list where all elements are strings or numbers,
+returns the string list[i]..sep..list[i+1] ··· sep..list[j].
+The default value for sep is the empty string,
+the default for i is 1,
+and the default for j is #list.
+If i is greater than j, returns the empty string.
+
+
+
+
+
+Inserts element value at position pos in list,
+shifting up the elements
+list[pos], list[pos+1], ···, list[#list].
+The default value for pos is #list+1,
+so that a call table.insert(t,x) inserts x at the end
+of list t.
+
+
+
+
+
+Returns a new table with all parameters stored into keys 1, 2, etc.
+and with a field "n" with the total number of parameters.
+Note that the resulting table may not be a sequence.
+
+
+
+
+
+Removes from list the element at position pos,
+returning the value of the removed element.
+When pos is an integer between 1 and #list,
+it shifts down the elements
+list[pos+1], list[pos+2], ···, list[#list]
+and erases element list[#list];
+The index pos can also be 0 when #list is 0,
+or #list + 1;
+in those cases, the function erases the element list[pos].
+
+
+
+The default value for pos is #list,
+so that a call table.remove(t) removes the last element
+of list t.
+
+
+
+
+
+Sorts list elements in a given order, in-place,
+from list[1] to list[#list].
+If comp is given,
+then it must be a function that receives two list elements
+and returns true when the first element must come
+before the second in the final order
+(so that not comp(list[i+1],list[i]) will be true after the sort).
+If comp is not given,
+then the standard Lua operator < is used instead.
+
+
+
+The sort algorithm is not stable;
+that is, elements considered equal by the given order
+may have their relative positions changed by the sort.
+
+
+
+
+
+Returns the arc tangent of y/x (in radians),
+but uses the signs of both parameters to find the
+quadrant of the result.
+(It also handles correctly the case of x being zero.)
+
+
+
+
+
+This function is an interface to the simple
+pseudo-random generator function rand provided by Standard C.
+(No guarantees can be given for its statistical properties.)
+
+
+
+When called without arguments,
+returns a uniform pseudo-random real number
+in the range [0,1).
+When called with an integer number m,
+math.random returns
+a uniform pseudo-random integer in the range [1, m].
+When called with two integer numbers m and n,
+math.random returns a uniform pseudo-random
+integer in the range [m, n].
+
+
+
+
+
+This library provides bitwise operations.
+It provides all its functions inside the table bit32.
+
+
+
+Unless otherwise stated,
+all functions accept numeric arguments in the range
+(-251,+251);
+each argument is normalized to
+the remainder of its division by 232
+and truncated to an integer (in some unspecified way),
+so that its final value falls in the range [0,232 - 1].
+Similarly, all results are in the range [0,232 - 1].
+Note that bit32.bnot(0) is 0xFFFFFFFF,
+which is different from -1.
+
+
+
+Returns the number x shifted disp bits to the right.
+The number disp may be any representable integer.
+Negative displacements shift to the left.
+
+
+
+This shift operation is what is called arithmetic shift.
+Vacant bits on the left are filled
+with copies of the higher bit of x;
+vacant bits on the right are filled with zeros.
+In particular,
+displacements with absolute values higher than 31
+result in zero or 0xFFFFFFFF (all original bits are shifted out).
+
+
+
+
+
+Returns the unsigned number formed by the bits
+field to field + width - 1 from n.
+Bits are numbered from 0 (least significant) to 31 (most significant).
+All accessed bits must be in the range [0, 31].
+
+
+
+Returns a copy of n with
+the bits field to field + width - 1
+replaced by the value v.
+See bit32.extract for details about field and width.
+
+
+
+
+
+Returns the number x shifted disp bits to the left.
+The number disp may be any representable integer.
+Negative displacements shift to the right.
+In any direction, vacant bits are filled with zeros.
+In particular,
+displacements with absolute values higher than 31
+result in zero (all bits are shifted out).
+
+
+
+For positive displacements,
+the following equality holds:
+
+
+Returns the number x shifted disp bits to the right.
+The number disp may be any representable integer.
+Negative displacements shift to the left.
+In any direction, vacant bits are filled with zeros.
+In particular,
+displacements with absolute values higher than 31
+result in zero (all bits are shifted out).
+
+
+
+For positive displacements,
+the following equality holds:
+
+
+The I/O library provides two different styles for file manipulation.
+The first one uses implicit file descriptors;
+that is, there are operations to set a default input file and a
+default output file,
+and all input/output operations are over these default files.
+The second style uses explicit file descriptors.
+
+
+
+When using implicit file descriptors,
+all operations are supplied by table io.
+When using explicit file descriptors,
+the operation io.open returns a file descriptor
+and then all operations are supplied as methods of the file descriptor.
+
+
+
+The table io also provides
+three predefined file descriptors with their usual meanings from C:
+io.stdin, io.stdout, and io.stderr.
+The I/O library never closes these files.
+
+
+
+Unless otherwise stated,
+all I/O functions return nil on failure
+(plus an error message as a second result and
+a system-dependent error code as a third result)
+and some value different from nil on success.
+On non-Posix systems,
+the computation of the error message and error code
+in case of errors
+may be not thread safe,
+because they rely on the global C variable errno.
+
+
+
+When called with a file name, it opens the named file (in text mode),
+and sets its handle as the default input file.
+When called with a file handle,
+it simply sets this file handle as the default input file.
+When called without parameters,
+it returns the current default input file.
+
+
+
+In case of errors this function raises the error,
+instead of returning an error code.
+
+
+
+
+
+Opens the given file name in read mode
+and returns an iterator function that
+works like file:lines(···) over the opened file.
+When the iterator function detects the end of file,
+it returns nil (to finish the loop) and automatically closes the file.
+
+
+
+The call io.lines() (with no file name) is equivalent
+to io.input():lines();
+that is, it iterates over the lines of the default input file.
+In this case it does not close the file when the loop ends.
+
+
+
+In case of errors this function raises the error,
+instead of returning an error code.
+
+
+
+
+
+This function opens a file,
+in the mode specified in the string mode.
+It returns a new file handle,
+or, in case of errors, nil plus an error message.
+
+
+
+The mode string can be any of the following:
+
+
+
"r": read mode (the default);
+
"w": write mode;
+
"a": append mode;
+
"r+": update mode, all previous data is preserved;
+
"w+": update mode, all previous data is erased;
+
"a+": append update mode, previous data is preserved,
+ writing is only allowed at the end of file.
+
+The mode string can also have a 'b' at the end,
+which is needed in some systems to open the file in binary mode.
+
+
+
+
+
+This function is system dependent and is not available
+on all platforms.
+
+
+
+Starts program prog in a separated process and returns
+a file handle that you can use to read data from this program
+(if mode is "r", the default)
+or to write data to this program
+(if mode is "w").
+
+
+
+
+
+Checks whether obj is a valid file handle.
+Returns the string "file" if obj is an open file handle,
+"closed file" if obj is a closed file handle,
+or nil if obj is not a file handle.
+
+
+
+
+
+Closes file.
+Note that files are automatically closed when
+their handles are garbage collected,
+but that takes an unpredictable amount of time to happen.
+
+
+
+When closing a file handle created with io.popen,
+file:close returns the same values
+returned by os.execute.
+
+
+
+
+
+Returns an iterator function that,
+each time it is called,
+reads the file according to the given formats.
+When no format is given,
+uses "*l" as a default.
+As an example, the construction
+
+
+ for c in file:lines(1) do body end
+
+will iterate over all characters of the file,
+starting at the current position.
+Unlike io.lines, this function does not close the file
+when the loop ends.
+
+
+
+In case of errors this function raises the error,
+instead of returning an error code.
+
+
+
+
+
+Reads the file file,
+according to the given formats, which specify what to read.
+For each format,
+the function returns a string (or a number) with the characters read,
+or nil if it cannot read data with the specified format.
+When called without formats,
+it uses a default format that reads the next line
+(see below).
+
+
+
+The available formats are
+
+
+
+
"*n":
+reads a number;
+this is the only format that returns a number instead of a string.
+
+
+
"*a":
+reads the whole file, starting at the current position.
+On end of file, it returns the empty string.
+
+
+
"*l":
+reads the next line skipping the end of line,
+returning nil on end of file.
+This is the default format.
+
+
+
"*L":
+reads the next line keeping the end of line (if present),
+returning nil on end of file.
+
+
+
number:
+reads a string with up to this number of bytes,
+returning nil on end of file.
+If number is zero,
+it reads nothing and returns an empty string,
+or nil on end of file.
+
+Sets and gets the file position,
+measured from the beginning of the file,
+to the position given by offset plus a base
+specified by the string whence, as follows:
+
+
+
"set": base is position 0 (beginning of the file);
+
"cur": base is current position;
+
"end": base is end of file;
+
+In case of success, seek returns the final file position,
+measured in bytes from the beginning of the file.
+If seek fails, it returns nil,
+plus a string describing the error.
+
+
+
+The default value for whence is "cur",
+and for offset is 0.
+Therefore, the call file:seek() returns the current
+file position, without changing it;
+the call file:seek("set") sets the position to the
+beginning of the file (and returns 0);
+and the call file:seek("end") sets the position to the
+end of the file, and returns its size.
+
+
+
+
+
+Returns a string or a table containing date and time,
+formatted according to the given string format.
+
+
+
+If the time argument is present,
+this is the time to be formatted
+(see the os.time function for a description of this value).
+Otherwise, date formats the current time.
+
+
+
+If format starts with '!',
+then the date is formatted in Coordinated Universal Time.
+After this optional character,
+if format is the string "*t",
+then date returns a table with the following fields:
+year (four digits), month (1–12), day (1–31),
+hour (0–23), min (0–59), sec (0–61),
+wday (weekday, Sunday is 1),
+yday (day of the year),
+and isdst (daylight saving flag, a boolean).
+This last field may be absent
+if the information is not available.
+
+
+
+If format is not "*t",
+then date returns the date as a string,
+formatted according to the same rules as the ANSI C function strftime.
+
+
+
+When called without arguments,
+date returns a reasonable date and time representation that depends on
+the host system and on the current locale
+(that is, os.date() is equivalent to os.date("%c")).
+
+
+
+On non-Posix systems,
+this function may be not thread safe
+because of its reliance on C function gmtime and C function localtime.
+
+
+
+
+
+This function is equivalent to the ANSI C function system.
+It passes command to be executed by an operating system shell.
+Its first result is true
+if the command terminated successfully,
+or nil otherwise.
+After this first result
+the function returns a string and a number,
+as follows:
+
+
+
+
"exit":
+the command terminated normally;
+the following number is the exit status of the command.
+
+
+
"signal":
+the command was terminated by a signal;
+the following number is the signal that terminated the command.
+
+
+
+
+
+When called without a command,
+os.execute returns a boolean that is true if a shell is available.
+
+
+
+
+
+Calls the ANSI C function exit to terminate the host program.
+If code is true,
+the returned status is EXIT_SUCCESS;
+if code is false,
+the returned status is EXIT_FAILURE;
+if code is a number,
+the returned status is this number.
+The default value for code is true.
+
+
+
+If the optional second argument close is true,
+closes the Lua state before exiting.
+
+
+
+
+
+Deletes the file (or empty directory, on POSIX systems)
+with the given name.
+If this function fails, it returns nil,
+plus a string describing the error and the error code.
+
+
+
+
+
+Renames file or directory named oldname to newname.
+If this function fails, it returns nil,
+plus a string describing the error and the error code.
+
+
+
+
+
+Sets the current locale of the program.
+locale is a system-dependent string specifying a locale;
+category is an optional string describing which category to change:
+"all", "collate", "ctype",
+"monetary", "numeric", or "time";
+the default category is "all".
+The function returns the name of the new locale,
+or nil if the request cannot be honored.
+
+
+
+If locale is the empty string,
+the current locale is set to an implementation-defined native locale.
+If locale is the string "C",
+the current locale is set to the standard C locale.
+
+
+
+When called with nil as the first argument,
+this function only returns the name of the current locale
+for the given category.
+
+
+
+This function may be not thread safe
+because of its reliance on C function setlocale.
+
+
+
+
+
+Returns the current time when called without arguments,
+or a time representing the date and time specified by the given table.
+This table must have fields year, month, and day,
+and may have fields
+hour (default is 12),
+min (default is 0),
+sec (default is 0),
+and isdst (default is nil).
+For a description of these fields, see the os.date function.
+
+
+
+The returned value is a number, whose meaning depends on your system.
+In POSIX, Windows, and some other systems,
+this number counts the number
+of seconds since some given start time (the "epoch").
+In other systems, the meaning is not specified,
+and the number returned by time can be used only as an argument to
+os.date and os.difftime.
+
+
+
+
+
+Returns a string with a file name that can
+be used for a temporary file.
+The file must be explicitly opened before its use
+and explicitly removed when no longer needed.
+
+
+
+On POSIX systems,
+this function also creates a file with that name,
+to avoid security risks.
+(Someone else might create the file with wrong permissions
+in the time between getting the name and creating the file.)
+You still have to open the file to use it
+and to remove it (even if you do not use it).
+
+
+
+When possible,
+you may prefer to use io.tmpfile,
+which automatically removes the file when the program ends.
+
+
+
+
+
+
+
+
+This library provides
+the functionality of the debug interface (§4.9) to Lua programs.
+You should exert care when using this library.
+Several of its functions
+violate basic assumptions about Lua code
+(e.g., that variables local to a function
+cannot be accessed from outside;
+that userdata metatables cannot be changed by Lua code;
+that Lua programs do not crash)
+and therefore can compromise otherwise secure code.
+Moreover, some functions in this library may be slow.
+
+
+
+All functions in this library are provided
+inside the debug table.
+All functions that operate over a thread
+have an optional first argument which is the
+thread to operate over.
+The default is always the current thread.
+
+
+
+Enters an interactive mode with the user,
+running each string that the user enters.
+Using simple commands and other debug facilities,
+the user can inspect global and local variables,
+change their values, evaluate expressions, and so on.
+A line containing only the word cont finishes this function,
+so that the caller continues its execution.
+
+
+
+Note that commands for debug.debug are not lexically nested
+within any function and so have no direct access to local variables.
+
+
+
+
+
+Returns the current hook settings of the thread, as three values:
+the current hook function, the current hook mask,
+and the current hook count
+(as set by the debug.sethook function).
+
+
+
+
+
+Returns a table with information about a function.
+You can give the function directly
+or you can give a number as the value of f,
+which means the function running at level f of the call stack
+of the given thread:
+level 0 is the current function (getinfo itself);
+level 1 is the function that called getinfo
+(except for tail calls, which do not count on the stack);
+and so on.
+If f is a number larger than the number of active functions,
+then getinfo returns nil.
+
+
+
+The returned table can contain all the fields returned by lua_getinfo,
+with the string what describing which fields to fill in.
+The default for what is to get all information available,
+except the table of valid lines.
+If present,
+the option 'f'
+adds a field named func with the function itself.
+If present,
+the option 'L'
+adds a field named activelines with the table of
+valid lines.
+
+
+
+For instance, the expression debug.getinfo(1,"n").name returns
+a table with a name for the current function,
+if a reasonable name can be found,
+and the expression debug.getinfo(print)
+returns a table with all available information
+about the print function.
+
+
+
+
+
+This function returns the name and the value of the local variable
+with index local of the function at level f of the stack.
+This function accesses not only explicit local variables,
+but also parameters, temporaries, etc.
+
+
+
+The first parameter or local variable has index 1, and so on,
+until the last active variable.
+Negative indices refer to vararg parameters;
+-1 is the first vararg parameter.
+The function returns nil if there is no variable with the given index,
+and raises an error when called with a level out of range.
+(You can call debug.getinfo to check whether the level is valid.)
+
+
+
+Variable names starting with '(' (open parenthesis)
+represent internal variables
+(loop control variables, temporaries, varargs, and C function locals).
+
+
+
+The parameter f may also be a function.
+In that case, getlocal returns only the name of function parameters.
+
+
+
+
+
+This function returns the name and the value of the upvalue
+with index up of the function f.
+The function returns nil if there is no upvalue with the given index.
+
+
+
+
+
+Sets the given function as a hook.
+The string mask and the number count describe
+when the hook will be called.
+The string mask may have the following characters,
+with the given meaning:
+
+
+
'c': the hook is called every time Lua calls a function;
+
'r': the hook is called every time Lua returns from a function;
+
'l': the hook is called every time Lua enters a new line of code.
+
+With a count different from zero,
+the hook is called after every count instructions.
+
+
+
+When called without arguments,
+debug.sethook turns off the hook.
+
+
+
+When the hook is called, its first parameter is a string
+describing the event that has triggered its call:
+"call" (or "tail call"),
+"return",
+"line", and "count".
+For line events,
+the hook also gets the new line number as its second parameter.
+Inside a hook,
+you can call getinfo with level 2 to get more information about
+the running function
+(level 0 is the getinfo function,
+and level 1 is the hook function).
+
+
+
+
+
+This function assigns the value value to the local variable
+with index local of the function at level level of the stack.
+The function returns nil if there is no local
+variable with the given index,
+and raises an error when called with a level out of range.
+(You can call getinfo to check whether the level is valid.)
+Otherwise, it returns the name of the local variable.
+
+
+
+See debug.getlocal for more information about
+variable indices and names.
+
+
+
+
+
+This function assigns the value value to the upvalue
+with index up of the function f.
+The function returns nil if there is no upvalue
+with the given index.
+Otherwise, it returns the name of the upvalue.
+
+
+
+
+
+If message is present but is neither a string nor nil,
+this function returns message without further processing.
+Otherwise,
+it returns a string with a traceback of the call stack.
+An optional message string is appended
+at the beginning of the traceback.
+An optional level number tells at which level
+to start the traceback
+(default is 1, the function calling traceback).
+
+
+
+
+
+Returns an unique identifier (as a light userdata)
+for the upvalue numbered n
+from the given function.
+
+
+
+These unique identifiers allow a program to check whether different
+closures share upvalues.
+Lua closures that share an upvalue
+(that is, that access a same external local variable)
+will return identical ids for those upvalue indices.
+
+
+
+
+
+Although Lua has been designed as an extension language,
+to be embedded in a host C program,
+it is also frequently used as a standalone language.
+An interpreter for Lua as a standalone language,
+called simply lua,
+is provided with the standard distribution.
+The standalone interpreter includes
+all standard libraries, including the debug library.
+Its usage is:
+
+
+ lua [options] [script [args]]
+
+The options are:
+
+
+
-e stat: executes string stat;
+
-l mod: "requires" mod;
+
-i: enters interactive mode after running script;
+
-v: prints version information;
+
-E: ignores environment variables;
+
--: stops handling options;
+
-: executes stdin as a file and stops handling options.
+
+After handling its options, lua runs the given script,
+passing to it the given args as string arguments.
+When called without arguments,
+lua behaves as lua -v -i
+when the standard input (stdin) is a terminal,
+and as lua - otherwise.
+
+
+
+When called without option -E,
+the interpreter checks for an environment variable LUA_INIT_5_2
+(or LUA_INIT if it is not defined)
+before running any argument.
+If the variable content has the format @filename,
+then lua executes the file.
+Otherwise, lua executes the string itself.
+
+
+
+When called with option -E,
+besides ignoring LUA_INIT,
+Lua also ignores
+the values of LUA_PATH and LUA_CPATH,
+setting the values of
+package.path and package.cpath
+with the default paths defined in luaconf.h.
+
+
+
+All options are handled in order, except -i and -E.
+For instance, an invocation like
+
+
+ $ lua -e'a=1' -e 'print(a)' script.lua
+
+will first set a to 1, then print the value of a,
+and finally run the file script.lua with no arguments.
+(Here $ is the shell prompt. Your prompt may be different.)
+
+
+
+Before starting to run the script,
+lua collects all arguments in the command line
+in a global table called arg.
+The script name is stored at index 0,
+the first argument after the script name goes to index 1,
+and so on.
+Any arguments before the script name
+(that is, the interpreter name plus the options)
+go to negative indices.
+For instance, in the call
+
+
+ $ lua -la b.lua t1 t2
+
+the interpreter first runs the file a.lua,
+then creates a table
+
+
+and finally runs the file b.lua.
+The script is called with arg[1], arg[2], ...
+as arguments;
+it can also access these arguments with the vararg expression '...'.
+
+
+
+In interactive mode,
+if you write an incomplete statement,
+the interpreter waits for its completion
+by issuing a different prompt.
+
+
+
+In case of unprotected errors in the script,
+the interpreter reports the error to the standard error stream.
+If the error object is a string,
+the interpreter adds a stack traceback to it.
+Otherwise, if the error object has a metamethod __tostring,
+the interpreter calls this metamethod to produce the final message.
+Finally, if the error object is nil,
+the interpreter does not report the error.
+
+
+
+When finishing normally,
+the interpreter closes its main Lua state
+(see lua_close).
+The script can avoid this step by
+calling os.exit to terminate.
+
+
+
+To allow the use of Lua as a
+script interpreter in Unix systems,
+the standalone interpreter skips
+the first line of a chunk if it starts with #.
+Therefore, Lua scripts can be made into executable programs
+by using chmod +x and the #! form,
+as in
+
+
+ #!/usr/local/bin/lua
+
+(Of course,
+the location of the Lua interpreter may be different in your machine.
+If lua is in your PATH,
+then
+
+
+Here we list the incompatibilities that you may find when moving a program
+from Lua 5.1 to Lua 5.2.
+You can avoid some incompatibilities by compiling Lua with
+appropriate options (see file luaconf.h).
+However,
+all these compatibility options will be removed in the next version of Lua.
+Similarly,
+all features marked as deprecated in Lua 5.1
+have been removed in Lua 5.2.
+
+
+
+
+The concept of environment changed.
+Only Lua functions have environments.
+To set the environment of a Lua function,
+use the variable _ENV or the function load.
+
+
+
+C functions no longer have environments.
+Use an upvalue with a shared table if you need to keep
+shared state among several C functions.
+(You may use luaL_setfuncs to open a C library
+with all functions sharing a common upvalue.)
+
+
+
+To manipulate the "environment" of a userdata
+(which is now called user value),
+use the new functions
+lua_getuservalue and lua_setuservalue.
+
+
+
+Lua identifiers cannot use locale-dependent letters.
+
+
+
+Doing a step or a full collection in the garbage collector
+does not restart the collector if it has been stopped.
+
+
+
+Weak tables with weak keys now perform like ephemeron tables.
+
+
+
+The event tail return in debug hooks was removed.
+Instead, tail calls generate a special new event,
+tail call, so that the debugger can know that
+there will not be a corresponding return event.
+
+
+
+Equality between function values has changed.
+Now, a function definition may not create a new value;
+it may reuse some previous value if there is no
+observable difference to the new function.
+
+Function module is deprecated.
+It is easy to set up a module with regular Lua code.
+Modules are not expected to set global variables.
+
+
+
+Functions setfenv and getfenv were removed,
+because of the changes in environments.
+
+
+
+Function math.log10 is deprecated.
+Use math.log with 10 as its second argument, instead.
+
+
+
+Function loadstring is deprecated.
+Use load instead; it now accepts string arguments
+and are exactly equivalent to loadstring.
+
+
+
+Function table.maxn is deprecated.
+Write it in Lua if you really need it.
+
+
+
+Function os.execute now returns true when command
+terminates successfully and nil plus error information
+otherwise.
+
+
+
+Function unpack was moved into the table library
+and therefore must be called as table.unpack.
+
+
+
+Character class %z in patterns is deprecated,
+as now patterns may contain '\0' as a regular character.
+
+
+
+The table package.loaders was renamed package.searchers.
+
+
+
+Lua does not have bytecode verification anymore.
+So, all functions that load code
+(load and loadfile)
+are potentially insecure when loading untrusted binary data.
+(Actually, those functions were already insecure because
+of flaws in the verification algorithm.)
+When in doubt,
+use the mode argument of those functions
+to restrict them to loading textual chunks.
+
+
+
+The standard paths in the official distribution may
+change between versions.
+
+Pseudoindex LUA_GLOBALSINDEX was removed.
+You must get the global environment from the registry
+(see §4.5).
+
+
+
+Pseudoindex LUA_ENVIRONINDEX
+and functions lua_getfenv/lua_setfenv
+were removed,
+as C functions no longer have environments.
+
+
+
+Function luaL_register is deprecated.
+Use luaL_setfuncs so that your module does not create globals.
+(Modules are not expected to set global variables anymore.)
+
+
+
+The osize argument to the allocation function
+may not be zero when creating a new block,
+that is, when ptr is NULL
+(see lua_Alloc).
+Use only the test ptr == NULL to check whether
+the block is new.
+
+
+
+Finalizers (__gc metamethods) for userdata are called in the
+reverse order that they were marked for finalization,
+not that they were created (see §2.5.1).
+(Most userdata are marked immediately after they are created.)
+Moreover,
+if the metatable does not have a __gc field when set,
+the finalizer will not be called,
+even if it is set later.
+
+
+
+luaL_typerror was removed.
+Write your own version if you need it.
+
+
+
+Function lua_cpcall is deprecated.
+You can simply push the function with lua_pushcfunction
+and call it with lua_pcall.
+
+
+
+Functions lua_equal and lua_lessthan are deprecated.
+Use the new lua_compare with appropriate options instead.
+
+Lua is a powerful, fast, lightweight, embeddable scripting language
+developed by a
+team
+at
+PUC-Rio,
+the Pontifical Catholic University of Rio de Janeiro in Brazil.
+Lua is
+free software
+used in many products and projects around the world.
+
+
+Lua is distributed in
+source
+form.
+You need to build it before using it.
+Building Lua should be straightforward
+because
+Lua is implemented in pure ANSI C and compiles unmodified in all known
+platforms that have an ANSI C compiler.
+Lua also compiles unmodified as C++.
+The instructions given below for building Lua are for Unix-like platforms.
+See also
+instructions for other systems
+and
+customization options.
+
+
+If you don't have the time or the inclination to compile Lua yourself,
+get a binary from
+LuaBinaries.
+Try also
+Lua for Windows,
+an easy-to-use distribution of Lua that includes many useful libraries.
+
+
Building Lua
+
+
+In most Unix-like platforms, simply do "make" with a suitable target.
+Here are the details.
+
+
+
+Open a terminal window and move to
+the top-level directory, which is named lua-5.2.3.
+The Makefile there controls both the build process and the installation process.
+
+
+ Do "make" and see if your platform is listed.
+ The platforms currently supported are:
+
+
+ aix ansi bsd freebsd generic linux macosx mingw posix solaris
+
+
+ If your platform is listed, just do "make xxx", where xxx
+ is your platform name.
+
+ If your platform is not listed, try the closest one or posix, generic,
+ ansi, in this order.
+
+
+The compilation takes only a few moments
+and produces three files in the src directory:
+lua (the interpreter),
+luac (the compiler),
+and liblua.a (the library).
+
+
+ To check that Lua has been built correctly, do "make test"
+ after building Lua. This will run the interpreter and print its version string.
+
+
+If you're running Linux and get compilation errors,
+make sure you have installed the readline development package.
+If you get link errors after that,
+then try "make linux MYLIBS=-ltermcap".
+
+
Installing Lua
+
+ Once you have built Lua, you may want to install it in an official
+ place in your system. In this case, do "make install". The official
+ place and the way to install files are defined in the Makefile. You'll
+ probably need the right permissions to install files.
+
+
+ To build and install Lua in one step, do "make xxx install",
+ where xxx is your platform name.
+
+
+ To install Lua locally, do "make local".
+ This will create a directory install with subdirectories
+ bin, include, lib, man,
+ and install Lua as listed below.
+
+ To install Lua locally, but in some other directory, do
+ "make install INSTALL_TOP=xxx", where xxx is your chosen directory.
+
+
+
+ bin:
+
+ lua luac
+
+ include:
+
+ lua.h luaconf.h lualib.h lauxlib.h lua.hpp
+
+ lib:
+
+ liblua.a
+
+ man/man1:
+
+ lua.1 luac.1
+
+
+
+ These are the only directories you need for development.
+ If you only want to run Lua programs,
+ you only need the files in bin and man.
+ The files in include and lib are needed for
+ embedding Lua in C or C++ programs.
+
+
+ Three kinds of things can be customized by editing a file:
+
+
Where and how to install Lua — edit Makefile.
+
How to build Lua — edit src/Makefile.
+
Lua features — edit src/luaconf.h.
+
+
+
+ You don't actually need to edit the Makefiles because you may set the
+ relevant variables in the command line when invoking make.
+ Nevertheless, it's probably best to edit and save the Makefiles to
+ record the changes you need.
+
+
+ On the other hand, if you need to customize some Lua features, you'll need
+ to edit src/luaconf.h before building and installing Lua.
+ The edited file will be the one installed, and
+ it will be used by any Lua clients that you build, to ensure consistency.
+ Further customization is available to experts by editing the Lua sources.
+
+
+ We strongly recommend that you enable dynamic loading in src/luaconf.h.
+ This is done automatically for all platforms listed above that have
+ this feature and also for Windows.
+
+
+ If you're not using the usual Unix tools, then the instructions for
+ building Lua depend on the compiler you use. You'll need to create
+ projects (or whatever your compiler uses) for building the library,
+ the interpreter, and the compiler, as follows:
+
+
+ To use Lua as a library in your own programs you'll need to know how to
+ create and use libraries with your compiler. Moreover, to dynamically load
+ C libraries for Lua you'll need to know how to create dynamic libraries
+ and you'll need to make sure that the Lua API functions are accessible to
+ those dynamic libraries — but don't link the Lua library
+ into each dynamic library. For Unix, we recommend that the Lua library
+ be linked statically into the host program and its symbols exported for
+ dynamic linking; src/Makefile does this for the Lua interpreter.
+ For Windows, we recommend that the Lua library be a DLL.
+
+
+ As mentioned above, you may edit src/luaconf.h to customize
+ some features before building Lua.
+
+
+Lua is free software distributed under the terms of the
+MIT license
+reproduced below;
+it may be used for any purpose, including commercial purposes,
+at absolutely no cost without having to ask us.
+
+The only requirement is that if you do use Lua,
+then you should give us credit by including the appropriate copyright notice somewhere in your product or its documentation.
+
+For details, see
+this.
+
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+THE SOFTWARE.
+
+
+
+
+
+Last update:
+Sat Nov 9 22:39:16 BRST 2013
+
+
+
+
+
diff --git a/extern/lua/src/lapi.c b/extern/lua/src/lapi.c
new file mode 100644
index 0000000..d011431
--- /dev/null
+++ b/extern/lua/src/lapi.c
@@ -0,0 +1,1284 @@
+/*
+** $Id: lapi.c,v 2.171.1.1 2013/04/12 18:48:47 roberto Exp $
+** Lua API
+** See Copyright Notice in lua.h
+*/
+
+
+#include
+#include
+
+#define lapi_c
+#define LUA_CORE
+
+#include "lua.h"
+
+#include "lapi.h"
+#include "ldebug.h"
+#include "ldo.h"
+#include "lfunc.h"
+#include "lgc.h"
+#include "lmem.h"
+#include "lobject.h"
+#include "lstate.h"
+#include "lstring.h"
+#include "ltable.h"
+#include "ltm.h"
+#include "lundump.h"
+#include "lvm.h"
+
+
+
+const char lua_ident[] =
+ "$LuaVersion: " LUA_COPYRIGHT " $"
+ "$LuaAuthors: " LUA_AUTHORS " $";
+
+
+/* value at a non-valid index */
+#define NONVALIDVALUE cast(TValue *, luaO_nilobject)
+
+/* corresponding test */
+#define isvalid(o) ((o) != luaO_nilobject)
+
+/* test for pseudo index */
+#define ispseudo(i) ((i) <= LUA_REGISTRYINDEX)
+
+/* test for valid but not pseudo index */
+#define isstackindex(i, o) (isvalid(o) && !ispseudo(i))
+
+#define api_checkvalidindex(L, o) api_check(L, isvalid(o), "invalid index")
+
+#define api_checkstackindex(L, i, o) \
+ api_check(L, isstackindex(i, o), "index not in the stack")
+
+
+static TValue *index2addr (lua_State *L, int idx) {
+ CallInfo *ci = L->ci;
+ if (idx > 0) {
+ TValue *o = ci->func + idx;
+ api_check(L, idx <= ci->top - (ci->func + 1), "unacceptable index");
+ if (o >= L->top) return NONVALIDVALUE;
+ else return o;
+ }
+ else if (!ispseudo(idx)) { /* negative index */
+ api_check(L, idx != 0 && -idx <= L->top - (ci->func + 1), "invalid index");
+ return L->top + idx;
+ }
+ else if (idx == LUA_REGISTRYINDEX)
+ return &G(L)->l_registry;
+ else { /* upvalues */
+ idx = LUA_REGISTRYINDEX - idx;
+ api_check(L, idx <= MAXUPVAL + 1, "upvalue index too large");
+ if (ttislcf(ci->func)) /* light C function? */
+ return NONVALIDVALUE; /* it has no upvalues */
+ else {
+ CClosure *func = clCvalue(ci->func);
+ return (idx <= func->nupvalues) ? &func->upvalue[idx-1] : NONVALIDVALUE;
+ }
+ }
+}
+
+
+/*
+** to be called by 'lua_checkstack' in protected mode, to grow stack
+** capturing memory errors
+*/
+static void growstack (lua_State *L, void *ud) {
+ int size = *(int *)ud;
+ luaD_growstack(L, size);
+}
+
+
+LUA_API int lua_checkstack (lua_State *L, int size) {
+ int res;
+ CallInfo *ci = L->ci;
+ lua_lock(L);
+ if (L->stack_last - L->top > size) /* stack large enough? */
+ res = 1; /* yes; check is OK */
+ else { /* no; need to grow stack */
+ int inuse = cast_int(L->top - L->stack) + EXTRA_STACK;
+ if (inuse > LUAI_MAXSTACK - size) /* can grow without overflow? */
+ res = 0; /* no */
+ else /* try to grow stack */
+ res = (luaD_rawrunprotected(L, &growstack, &size) == LUA_OK);
+ }
+ if (res && ci->top < L->top + size)
+ ci->top = L->top + size; /* adjust frame top */
+ lua_unlock(L);
+ return res;
+}
+
+
+LUA_API void lua_xmove (lua_State *from, lua_State *to, int n) {
+ int i;
+ if (from == to) return;
+ lua_lock(to);
+ api_checknelems(from, n);
+ api_check(from, G(from) == G(to), "moving among independent states");
+ api_check(from, to->ci->top - to->top >= n, "not enough elements to move");
+ from->top -= n;
+ for (i = 0; i < n; i++) {
+ setobj2s(to, to->top++, from->top + i);
+ }
+ lua_unlock(to);
+}
+
+
+LUA_API lua_CFunction lua_atpanic (lua_State *L, lua_CFunction panicf) {
+ lua_CFunction old;
+ lua_lock(L);
+ old = G(L)->panic;
+ G(L)->panic = panicf;
+ lua_unlock(L);
+ return old;
+}
+
+
+LUA_API const lua_Number *lua_version (lua_State *L) {
+ static const lua_Number version = LUA_VERSION_NUM;
+ if (L == NULL) return &version;
+ else return G(L)->version;
+}
+
+
+
+/*
+** basic stack manipulation
+*/
+
+
+/*
+** convert an acceptable stack index into an absolute index
+*/
+LUA_API int lua_absindex (lua_State *L, int idx) {
+ return (idx > 0 || ispseudo(idx))
+ ? idx
+ : cast_int(L->top - L->ci->func + idx);
+}
+
+
+LUA_API int lua_gettop (lua_State *L) {
+ return cast_int(L->top - (L->ci->func + 1));
+}
+
+
+LUA_API void lua_settop (lua_State *L, int idx) {
+ StkId func = L->ci->func;
+ lua_lock(L);
+ if (idx >= 0) {
+ api_check(L, idx <= L->stack_last - (func + 1), "new top too large");
+ while (L->top < (func + 1) + idx)
+ setnilvalue(L->top++);
+ L->top = (func + 1) + idx;
+ }
+ else {
+ api_check(L, -(idx+1) <= (L->top - (func + 1)), "invalid new top");
+ L->top += idx+1; /* `subtract' index (index is negative) */
+ }
+ lua_unlock(L);
+}
+
+
+LUA_API void lua_remove (lua_State *L, int idx) {
+ StkId p;
+ lua_lock(L);
+ p = index2addr(L, idx);
+ api_checkstackindex(L, idx, p);
+ while (++p < L->top) setobjs2s(L, p-1, p);
+ L->top--;
+ lua_unlock(L);
+}
+
+
+LUA_API void lua_insert (lua_State *L, int idx) {
+ StkId p;
+ StkId q;
+ lua_lock(L);
+ p = index2addr(L, idx);
+ api_checkstackindex(L, idx, p);
+ for (q = L->top; q > p; q--) /* use L->top as a temporary */
+ setobjs2s(L, q, q - 1);
+ setobjs2s(L, p, L->top);
+ lua_unlock(L);
+}
+
+
+static void moveto (lua_State *L, TValue *fr, int idx) {
+ TValue *to = index2addr(L, idx);
+ api_checkvalidindex(L, to);
+ setobj(L, to, fr);
+ if (idx < LUA_REGISTRYINDEX) /* function upvalue? */
+ luaC_barrier(L, clCvalue(L->ci->func), fr);
+ /* LUA_REGISTRYINDEX does not need gc barrier
+ (collector revisits it before finishing collection) */
+}
+
+
+LUA_API void lua_replace (lua_State *L, int idx) {
+ lua_lock(L);
+ api_checknelems(L, 1);
+ moveto(L, L->top - 1, idx);
+ L->top--;
+ lua_unlock(L);
+}
+
+
+LUA_API void lua_copy (lua_State *L, int fromidx, int toidx) {
+ TValue *fr;
+ lua_lock(L);
+ fr = index2addr(L, fromidx);
+ moveto(L, fr, toidx);
+ lua_unlock(L);
+}
+
+
+LUA_API void lua_pushvalue (lua_State *L, int idx) {
+ lua_lock(L);
+ setobj2s(L, L->top, index2addr(L, idx));
+ api_incr_top(L);
+ lua_unlock(L);
+}
+
+
+
+/*
+** access functions (stack -> C)
+*/
+
+
+LUA_API int lua_type (lua_State *L, int idx) {
+ StkId o = index2addr(L, idx);
+ return (isvalid(o) ? ttypenv(o) : LUA_TNONE);
+}
+
+
+LUA_API const char *lua_typename (lua_State *L, int t) {
+ UNUSED(L);
+ return ttypename(t);
+}
+
+
+LUA_API int lua_iscfunction (lua_State *L, int idx) {
+ StkId o = index2addr(L, idx);
+ return (ttislcf(o) || (ttisCclosure(o)));
+}
+
+
+LUA_API int lua_isnumber (lua_State *L, int idx) {
+ TValue n;
+ const TValue *o = index2addr(L, idx);
+ return tonumber(o, &n);
+}
+
+
+LUA_API int lua_isstring (lua_State *L, int idx) {
+ int t = lua_type(L, idx);
+ return (t == LUA_TSTRING || t == LUA_TNUMBER);
+}
+
+
+LUA_API int lua_isuserdata (lua_State *L, int idx) {
+ const TValue *o = index2addr(L, idx);
+ return (ttisuserdata(o) || ttislightuserdata(o));
+}
+
+
+LUA_API int lua_rawequal (lua_State *L, int index1, int index2) {
+ StkId o1 = index2addr(L, index1);
+ StkId o2 = index2addr(L, index2);
+ return (isvalid(o1) && isvalid(o2)) ? luaV_rawequalobj(o1, o2) : 0;
+}
+
+
+LUA_API void lua_arith (lua_State *L, int op) {
+ StkId o1; /* 1st operand */
+ StkId o2; /* 2nd operand */
+ lua_lock(L);
+ if (op != LUA_OPUNM) /* all other operations expect two operands */
+ api_checknelems(L, 2);
+ else { /* for unary minus, add fake 2nd operand */
+ api_checknelems(L, 1);
+ setobjs2s(L, L->top, L->top - 1);
+ L->top++;
+ }
+ o1 = L->top - 2;
+ o2 = L->top - 1;
+ if (ttisnumber(o1) && ttisnumber(o2)) {
+ setnvalue(o1, luaO_arith(op, nvalue(o1), nvalue(o2)));
+ }
+ else
+ luaV_arith(L, o1, o1, o2, cast(TMS, op - LUA_OPADD + TM_ADD));
+ L->top--;
+ lua_unlock(L);
+}
+
+
+LUA_API int lua_compare (lua_State *L, int index1, int index2, int op) {
+ StkId o1, o2;
+ int i = 0;
+ lua_lock(L); /* may call tag method */
+ o1 = index2addr(L, index1);
+ o2 = index2addr(L, index2);
+ if (isvalid(o1) && isvalid(o2)) {
+ switch (op) {
+ case LUA_OPEQ: i = equalobj(L, o1, o2); break;
+ case LUA_OPLT: i = luaV_lessthan(L, o1, o2); break;
+ case LUA_OPLE: i = luaV_lessequal(L, o1, o2); break;
+ default: api_check(L, 0, "invalid option");
+ }
+ }
+ lua_unlock(L);
+ return i;
+}
+
+
+LUA_API lua_Number lua_tonumberx (lua_State *L, int idx, int *isnum) {
+ TValue n;
+ const TValue *o = index2addr(L, idx);
+ if (tonumber(o, &n)) {
+ if (isnum) *isnum = 1;
+ return nvalue(o);
+ }
+ else {
+ if (isnum) *isnum = 0;
+ return 0;
+ }
+}
+
+
+LUA_API lua_Integer lua_tointegerx (lua_State *L, int idx, int *isnum) {
+ TValue n;
+ const TValue *o = index2addr(L, idx);
+ if (tonumber(o, &n)) {
+ lua_Integer res;
+ lua_Number num = nvalue(o);
+ lua_number2integer(res, num);
+ if (isnum) *isnum = 1;
+ return res;
+ }
+ else {
+ if (isnum) *isnum = 0;
+ return 0;
+ }
+}
+
+
+LUA_API lua_Unsigned lua_tounsignedx (lua_State *L, int idx, int *isnum) {
+ TValue n;
+ const TValue *o = index2addr(L, idx);
+ if (tonumber(o, &n)) {
+ lua_Unsigned res;
+ lua_Number num = nvalue(o);
+ lua_number2unsigned(res, num);
+ if (isnum) *isnum = 1;
+ return res;
+ }
+ else {
+ if (isnum) *isnum = 0;
+ return 0;
+ }
+}
+
+
+LUA_API int lua_toboolean (lua_State *L, int idx) {
+ const TValue *o = index2addr(L, idx);
+ return !l_isfalse(o);
+}
+
+
+LUA_API const char *lua_tolstring (lua_State *L, int idx, size_t *len) {
+ StkId o = index2addr(L, idx);
+ if (!ttisstring(o)) {
+ lua_lock(L); /* `luaV_tostring' may create a new string */
+ if (!luaV_tostring(L, o)) { /* conversion failed? */
+ if (len != NULL) *len = 0;
+ lua_unlock(L);
+ return NULL;
+ }
+ luaC_checkGC(L);
+ o = index2addr(L, idx); /* previous call may reallocate the stack */
+ lua_unlock(L);
+ }
+ if (len != NULL) *len = tsvalue(o)->len;
+ return svalue(o);
+}
+
+
+LUA_API size_t lua_rawlen (lua_State *L, int idx) {
+ StkId o = index2addr(L, idx);
+ switch (ttypenv(o)) {
+ case LUA_TSTRING: return tsvalue(o)->len;
+ case LUA_TUSERDATA: return uvalue(o)->len;
+ case LUA_TTABLE: return luaH_getn(hvalue(o));
+ default: return 0;
+ }
+}
+
+
+LUA_API lua_CFunction lua_tocfunction (lua_State *L, int idx) {
+ StkId o = index2addr(L, idx);
+ if (ttislcf(o)) return fvalue(o);
+ else if (ttisCclosure(o))
+ return clCvalue(o)->f;
+ else return NULL; /* not a C function */
+}
+
+
+LUA_API void *lua_touserdata (lua_State *L, int idx) {
+ StkId o = index2addr(L, idx);
+ switch (ttypenv(o)) {
+ case LUA_TUSERDATA: return (rawuvalue(o) + 1);
+ case LUA_TLIGHTUSERDATA: return pvalue(o);
+ default: return NULL;
+ }
+}
+
+
+LUA_API lua_State *lua_tothread (lua_State *L, int idx) {
+ StkId o = index2addr(L, idx);
+ return (!ttisthread(o)) ? NULL : thvalue(o);
+}
+
+
+LUA_API const void *lua_topointer (lua_State *L, int idx) {
+ StkId o = index2addr(L, idx);
+ switch (ttype(o)) {
+ case LUA_TTABLE: return hvalue(o);
+ case LUA_TLCL: return clLvalue(o);
+ case LUA_TCCL: return clCvalue(o);
+ case LUA_TLCF: return cast(void *, cast(size_t, fvalue(o)));
+ case LUA_TTHREAD: return thvalue(o);
+ case LUA_TUSERDATA:
+ case LUA_TLIGHTUSERDATA:
+ return lua_touserdata(L, idx);
+ default: return NULL;
+ }
+}
+
+
+
+/*
+** push functions (C -> stack)
+*/
+
+
+LUA_API void lua_pushnil (lua_State *L) {
+ lua_lock(L);
+ setnilvalue(L->top);
+ api_incr_top(L);
+ lua_unlock(L);
+}
+
+
+LUA_API void lua_pushnumber (lua_State *L, lua_Number n) {
+ lua_lock(L);
+ setnvalue(L->top, n);
+ luai_checknum(L, L->top,
+ luaG_runerror(L, "C API - attempt to push a signaling NaN"));
+ api_incr_top(L);
+ lua_unlock(L);
+}
+
+
+LUA_API void lua_pushinteger (lua_State *L, lua_Integer n) {
+ lua_lock(L);
+ setnvalue(L->top, cast_num(n));
+ api_incr_top(L);
+ lua_unlock(L);
+}
+
+
+LUA_API void lua_pushunsigned (lua_State *L, lua_Unsigned u) {
+ lua_Number n;
+ lua_lock(L);
+ n = lua_unsigned2number(u);
+ setnvalue(L->top, n);
+ api_incr_top(L);
+ lua_unlock(L);
+}
+
+
+LUA_API const char *lua_pushlstring (lua_State *L, const char *s, size_t len) {
+ TString *ts;
+ lua_lock(L);
+ luaC_checkGC(L);
+ ts = luaS_newlstr(L, s, len);
+ setsvalue2s(L, L->top, ts);
+ api_incr_top(L);
+ lua_unlock(L);
+ return getstr(ts);
+}
+
+
+LUA_API const char *lua_pushstring (lua_State *L, const char *s) {
+ if (s == NULL) {
+ lua_pushnil(L);
+ return NULL;
+ }
+ else {
+ TString *ts;
+ lua_lock(L);
+ luaC_checkGC(L);
+ ts = luaS_new(L, s);
+ setsvalue2s(L, L->top, ts);
+ api_incr_top(L);
+ lua_unlock(L);
+ return getstr(ts);
+ }
+}
+
+
+LUA_API const char *lua_pushvfstring (lua_State *L, const char *fmt,
+ va_list argp) {
+ const char *ret;
+ lua_lock(L);
+ luaC_checkGC(L);
+ ret = luaO_pushvfstring(L, fmt, argp);
+ lua_unlock(L);
+ return ret;
+}
+
+
+LUA_API const char *lua_pushfstring (lua_State *L, const char *fmt, ...) {
+ const char *ret;
+ va_list argp;
+ lua_lock(L);
+ luaC_checkGC(L);
+ va_start(argp, fmt);
+ ret = luaO_pushvfstring(L, fmt, argp);
+ va_end(argp);
+ lua_unlock(L);
+ return ret;
+}
+
+
+LUA_API void lua_pushcclosure (lua_State *L, lua_CFunction fn, int n) {
+ lua_lock(L);
+ if (n == 0) {
+ setfvalue(L->top, fn);
+ }
+ else {
+ Closure *cl;
+ api_checknelems(L, n);
+ api_check(L, n <= MAXUPVAL, "upvalue index too large");
+ luaC_checkGC(L);
+ cl = luaF_newCclosure(L, n);
+ cl->c.f = fn;
+ L->top -= n;
+ while (n--)
+ setobj2n(L, &cl->c.upvalue[n], L->top + n);
+ setclCvalue(L, L->top, cl);
+ }
+ api_incr_top(L);
+ lua_unlock(L);
+}
+
+
+LUA_API void lua_pushboolean (lua_State *L, int b) {
+ lua_lock(L);
+ setbvalue(L->top, (b != 0)); /* ensure that true is 1 */
+ api_incr_top(L);
+ lua_unlock(L);
+}
+
+
+LUA_API void lua_pushlightuserdata (lua_State *L, void *p) {
+ lua_lock(L);
+ setpvalue(L->top, p);
+ api_incr_top(L);
+ lua_unlock(L);
+}
+
+
+LUA_API int lua_pushthread (lua_State *L) {
+ lua_lock(L);
+ setthvalue(L, L->top, L);
+ api_incr_top(L);
+ lua_unlock(L);
+ return (G(L)->mainthread == L);
+}
+
+
+
+/*
+** get functions (Lua -> stack)
+*/
+
+
+LUA_API void lua_getglobal (lua_State *L, const char *var) {
+ Table *reg = hvalue(&G(L)->l_registry);
+ const TValue *gt; /* global table */
+ lua_lock(L);
+ gt = luaH_getint(reg, LUA_RIDX_GLOBALS);
+ setsvalue2s(L, L->top++, luaS_new(L, var));
+ luaV_gettable(L, gt, L->top - 1, L->top - 1);
+ lua_unlock(L);
+}
+
+
+LUA_API void lua_gettable (lua_State *L, int idx) {
+ StkId t;
+ lua_lock(L);
+ t = index2addr(L, idx);
+ luaV_gettable(L, t, L->top - 1, L->top - 1);
+ lua_unlock(L);
+}
+
+
+LUA_API void lua_getfield (lua_State *L, int idx, const char *k) {
+ StkId t;
+ lua_lock(L);
+ t = index2addr(L, idx);
+ setsvalue2s(L, L->top, luaS_new(L, k));
+ api_incr_top(L);
+ luaV_gettable(L, t, L->top - 1, L->top - 1);
+ lua_unlock(L);
+}
+
+
+LUA_API void lua_rawget (lua_State *L, int idx) {
+ StkId t;
+ lua_lock(L);
+ t = index2addr(L, idx);
+ api_check(L, ttistable(t), "table expected");
+ setobj2s(L, L->top - 1, luaH_get(hvalue(t), L->top - 1));
+ lua_unlock(L);
+}
+
+
+LUA_API void lua_rawgeti (lua_State *L, int idx, int n) {
+ StkId t;
+ lua_lock(L);
+ t = index2addr(L, idx);
+ api_check(L, ttistable(t), "table expected");
+ setobj2s(L, L->top, luaH_getint(hvalue(t), n));
+ api_incr_top(L);
+ lua_unlock(L);
+}
+
+
+LUA_API void lua_rawgetp (lua_State *L, int idx, const void *p) {
+ StkId t;
+ TValue k;
+ lua_lock(L);
+ t = index2addr(L, idx);
+ api_check(L, ttistable(t), "table expected");
+ setpvalue(&k, cast(void *, p));
+ setobj2s(L, L->top, luaH_get(hvalue(t), &k));
+ api_incr_top(L);
+ lua_unlock(L);
+}
+
+
+LUA_API void lua_createtable (lua_State *L, int narray, int nrec) {
+ Table *t;
+ lua_lock(L);
+ luaC_checkGC(L);
+ t = luaH_new(L);
+ sethvalue(L, L->top, t);
+ api_incr_top(L);
+ if (narray > 0 || nrec > 0)
+ luaH_resize(L, t, narray, nrec);
+ lua_unlock(L);
+}
+
+
+LUA_API int lua_getmetatable (lua_State *L, int objindex) {
+ const TValue *obj;
+ Table *mt = NULL;
+ int res;
+ lua_lock(L);
+ obj = index2addr(L, objindex);
+ switch (ttypenv(obj)) {
+ case LUA_TTABLE:
+ mt = hvalue(obj)->metatable;
+ break;
+ case LUA_TUSERDATA:
+ mt = uvalue(obj)->metatable;
+ break;
+ default:
+ mt = G(L)->mt[ttypenv(obj)];
+ break;
+ }
+ if (mt == NULL)
+ res = 0;
+ else {
+ sethvalue(L, L->top, mt);
+ api_incr_top(L);
+ res = 1;
+ }
+ lua_unlock(L);
+ return res;
+}
+
+
+LUA_API void lua_getuservalue (lua_State *L, int idx) {
+ StkId o;
+ lua_lock(L);
+ o = index2addr(L, idx);
+ api_check(L, ttisuserdata(o), "userdata expected");
+ if (uvalue(o)->env) {
+ sethvalue(L, L->top, uvalue(o)->env);
+ } else
+ setnilvalue(L->top);
+ api_incr_top(L);
+ lua_unlock(L);
+}
+
+
+/*
+** set functions (stack -> Lua)
+*/
+
+
+LUA_API void lua_setglobal (lua_State *L, const char *var) {
+ Table *reg = hvalue(&G(L)->l_registry);
+ const TValue *gt; /* global table */
+ lua_lock(L);
+ api_checknelems(L, 1);
+ gt = luaH_getint(reg, LUA_RIDX_GLOBALS);
+ setsvalue2s(L, L->top++, luaS_new(L, var));
+ luaV_settable(L, gt, L->top - 1, L->top - 2);
+ L->top -= 2; /* pop value and key */
+ lua_unlock(L);
+}
+
+
+LUA_API void lua_settable (lua_State *L, int idx) {
+ StkId t;
+ lua_lock(L);
+ api_checknelems(L, 2);
+ t = index2addr(L, idx);
+ luaV_settable(L, t, L->top - 2, L->top - 1);
+ L->top -= 2; /* pop index and value */
+ lua_unlock(L);
+}
+
+
+LUA_API void lua_setfield (lua_State *L, int idx, const char *k) {
+ StkId t;
+ lua_lock(L);
+ api_checknelems(L, 1);
+ t = index2addr(L, idx);
+ setsvalue2s(L, L->top++, luaS_new(L, k));
+ luaV_settable(L, t, L->top - 1, L->top - 2);
+ L->top -= 2; /* pop value and key */
+ lua_unlock(L);
+}
+
+
+LUA_API void lua_rawset (lua_State *L, int idx) {
+ StkId t;
+ lua_lock(L);
+ api_checknelems(L, 2);
+ t = index2addr(L, idx);
+ api_check(L, ttistable(t), "table expected");
+ setobj2t(L, luaH_set(L, hvalue(t), L->top-2), L->top-1);
+ invalidateTMcache(hvalue(t));
+ luaC_barrierback(L, gcvalue(t), L->top-1);
+ L->top -= 2;
+ lua_unlock(L);
+}
+
+
+LUA_API void lua_rawseti (lua_State *L, int idx, int n) {
+ StkId t;
+ lua_lock(L);
+ api_checknelems(L, 1);
+ t = index2addr(L, idx);
+ api_check(L, ttistable(t), "table expected");
+ luaH_setint(L, hvalue(t), n, L->top - 1);
+ luaC_barrierback(L, gcvalue(t), L->top-1);
+ L->top--;
+ lua_unlock(L);
+}
+
+
+LUA_API void lua_rawsetp (lua_State *L, int idx, const void *p) {
+ StkId t;
+ TValue k;
+ lua_lock(L);
+ api_checknelems(L, 1);
+ t = index2addr(L, idx);
+ api_check(L, ttistable(t), "table expected");
+ setpvalue(&k, cast(void *, p));
+ setobj2t(L, luaH_set(L, hvalue(t), &k), L->top - 1);
+ luaC_barrierback(L, gcvalue(t), L->top - 1);
+ L->top--;
+ lua_unlock(L);
+}
+
+
+LUA_API int lua_setmetatable (lua_State *L, int objindex) {
+ TValue *obj;
+ Table *mt;
+ lua_lock(L);
+ api_checknelems(L, 1);
+ obj = index2addr(L, objindex);
+ if (ttisnil(L->top - 1))
+ mt = NULL;
+ else {
+ api_check(L, ttistable(L->top - 1), "table expected");
+ mt = hvalue(L->top - 1);
+ }
+ switch (ttypenv(obj)) {
+ case LUA_TTABLE: {
+ hvalue(obj)->metatable = mt;
+ if (mt) {
+ luaC_objbarrierback(L, gcvalue(obj), mt);
+ luaC_checkfinalizer(L, gcvalue(obj), mt);
+ }
+ break;
+ }
+ case LUA_TUSERDATA: {
+ uvalue(obj)->metatable = mt;
+ if (mt) {
+ luaC_objbarrier(L, rawuvalue(obj), mt);
+ luaC_checkfinalizer(L, gcvalue(obj), mt);
+ }
+ break;
+ }
+ default: {
+ G(L)->mt[ttypenv(obj)] = mt;
+ break;
+ }
+ }
+ L->top--;
+ lua_unlock(L);
+ return 1;
+}
+
+
+LUA_API void lua_setuservalue (lua_State *L, int idx) {
+ StkId o;
+ lua_lock(L);
+ api_checknelems(L, 1);
+ o = index2addr(L, idx);
+ api_check(L, ttisuserdata(o), "userdata expected");
+ if (ttisnil(L->top - 1))
+ uvalue(o)->env = NULL;
+ else {
+ api_check(L, ttistable(L->top - 1), "table expected");
+ uvalue(o)->env = hvalue(L->top - 1);
+ luaC_objbarrier(L, gcvalue(o), hvalue(L->top - 1));
+ }
+ L->top--;
+ lua_unlock(L);
+}
+
+
+/*
+** `load' and `call' functions (run Lua code)
+*/
+
+
+#define checkresults(L,na,nr) \
+ api_check(L, (nr) == LUA_MULTRET || (L->ci->top - L->top >= (nr) - (na)), \
+ "results from function overflow current stack size")
+
+
+LUA_API int lua_getctx (lua_State *L, int *ctx) {
+ if (L->ci->callstatus & CIST_YIELDED) {
+ if (ctx) *ctx = L->ci->u.c.ctx;
+ return L->ci->u.c.status;
+ }
+ else return LUA_OK;
+}
+
+
+LUA_API void lua_callk (lua_State *L, int nargs, int nresults, int ctx,
+ lua_CFunction k) {
+ StkId func;
+ lua_lock(L);
+ api_check(L, k == NULL || !isLua(L->ci),
+ "cannot use continuations inside hooks");
+ api_checknelems(L, nargs+1);
+ api_check(L, L->status == LUA_OK, "cannot do calls on non-normal thread");
+ checkresults(L, nargs, nresults);
+ func = L->top - (nargs+1);
+ if (k != NULL && L->nny == 0) { /* need to prepare continuation? */
+ L->ci->u.c.k = k; /* save continuation */
+ L->ci->u.c.ctx = ctx; /* save context */
+ luaD_call(L, func, nresults, 1); /* do the call */
+ }
+ else /* no continuation or no yieldable */
+ luaD_call(L, func, nresults, 0); /* just do the call */
+ adjustresults(L, nresults);
+ lua_unlock(L);
+}
+
+
+
+/*
+** Execute a protected call.
+*/
+struct CallS { /* data to `f_call' */
+ StkId func;
+ int nresults;
+};
+
+
+static void f_call (lua_State *L, void *ud) {
+ struct CallS *c = cast(struct CallS *, ud);
+ luaD_call(L, c->func, c->nresults, 0);
+}
+
+
+
+LUA_API int lua_pcallk (lua_State *L, int nargs, int nresults, int errfunc,
+ int ctx, lua_CFunction k) {
+ struct CallS c;
+ int status;
+ ptrdiff_t func;
+ lua_lock(L);
+ api_check(L, k == NULL || !isLua(L->ci),
+ "cannot use continuations inside hooks");
+ api_checknelems(L, nargs+1);
+ api_check(L, L->status == LUA_OK, "cannot do calls on non-normal thread");
+ checkresults(L, nargs, nresults);
+ if (errfunc == 0)
+ func = 0;
+ else {
+ StkId o = index2addr(L, errfunc);
+ api_checkstackindex(L, errfunc, o);
+ func = savestack(L, o);
+ }
+ c.func = L->top - (nargs+1); /* function to be called */
+ if (k == NULL || L->nny > 0) { /* no continuation or no yieldable? */
+ c.nresults = nresults; /* do a 'conventional' protected call */
+ status = luaD_pcall(L, f_call, &c, savestack(L, c.func), func);
+ }
+ else { /* prepare continuation (call is already protected by 'resume') */
+ CallInfo *ci = L->ci;
+ ci->u.c.k = k; /* save continuation */
+ ci->u.c.ctx = ctx; /* save context */
+ /* save information for error recovery */
+ ci->extra = savestack(L, c.func);
+ ci->u.c.old_allowhook = L->allowhook;
+ ci->u.c.old_errfunc = L->errfunc;
+ L->errfunc = func;
+ /* mark that function may do error recovery */
+ ci->callstatus |= CIST_YPCALL;
+ luaD_call(L, c.func, nresults, 1); /* do the call */
+ ci->callstatus &= ~CIST_YPCALL;
+ L->errfunc = ci->u.c.old_errfunc;
+ status = LUA_OK; /* if it is here, there were no errors */
+ }
+ adjustresults(L, nresults);
+ lua_unlock(L);
+ return status;
+}
+
+
+LUA_API int lua_load (lua_State *L, lua_Reader reader, void *data,
+ const char *chunkname, const char *mode) {
+ ZIO z;
+ int status;
+ lua_lock(L);
+ if (!chunkname) chunkname = "?";
+ luaZ_init(L, &z, reader, data);
+ status = luaD_protectedparser(L, &z, chunkname, mode);
+ if (status == LUA_OK) { /* no errors? */
+ LClosure *f = clLvalue(L->top - 1); /* get newly created function */
+ if (f->nupvalues == 1) { /* does it have one upvalue? */
+ /* get global table from registry */
+ Table *reg = hvalue(&G(L)->l_registry);
+ const TValue *gt = luaH_getint(reg, LUA_RIDX_GLOBALS);
+ /* set global table as 1st upvalue of 'f' (may be LUA_ENV) */
+ setobj(L, f->upvals[0]->v, gt);
+ luaC_barrier(L, f->upvals[0], gt);
+ }
+ }
+ lua_unlock(L);
+ return status;
+}
+
+
+LUA_API int lua_dump (lua_State *L, lua_Writer writer, void *data) {
+ int status;
+ TValue *o;
+ lua_lock(L);
+ api_checknelems(L, 1);
+ o = L->top - 1;
+ if (isLfunction(o))
+ status = luaU_dump(L, getproto(o), writer, data, 0);
+ else
+ status = 1;
+ lua_unlock(L);
+ return status;
+}
+
+
+LUA_API int lua_status (lua_State *L) {
+ return L->status;
+}
+
+
+/*
+** Garbage-collection function
+*/
+
+LUA_API int lua_gc (lua_State *L, int what, int data) {
+ int res = 0;
+ global_State *g;
+ lua_lock(L);
+ g = G(L);
+ switch (what) {
+ case LUA_GCSTOP: {
+ g->gcrunning = 0;
+ break;
+ }
+ case LUA_GCRESTART: {
+ luaE_setdebt(g, 0);
+ g->gcrunning = 1;
+ break;
+ }
+ case LUA_GCCOLLECT: {
+ luaC_fullgc(L, 0);
+ break;
+ }
+ case LUA_GCCOUNT: {
+ /* GC values are expressed in Kbytes: #bytes/2^10 */
+ res = cast_int(gettotalbytes(g) >> 10);
+ break;
+ }
+ case LUA_GCCOUNTB: {
+ res = cast_int(gettotalbytes(g) & 0x3ff);
+ break;
+ }
+ case LUA_GCSTEP: {
+ if (g->gckind == KGC_GEN) { /* generational mode? */
+ res = (g->GCestimate == 0); /* true if it will do major collection */
+ luaC_forcestep(L); /* do a single step */
+ }
+ else {
+ lu_mem debt = cast(lu_mem, data) * 1024 - GCSTEPSIZE;
+ if (g->gcrunning)
+ debt += g->GCdebt; /* include current debt */
+ luaE_setdebt(g, debt);
+ luaC_forcestep(L);
+ if (g->gcstate == GCSpause) /* end of cycle? */
+ res = 1; /* signal it */
+ }
+ break;
+ }
+ case LUA_GCSETPAUSE: {
+ res = g->gcpause;
+ g->gcpause = data;
+ break;
+ }
+ case LUA_GCSETMAJORINC: {
+ res = g->gcmajorinc;
+ g->gcmajorinc = data;
+ break;
+ }
+ case LUA_GCSETSTEPMUL: {
+ res = g->gcstepmul;
+ g->gcstepmul = data;
+ break;
+ }
+ case LUA_GCISRUNNING: {
+ res = g->gcrunning;
+ break;
+ }
+ case LUA_GCGEN: { /* change collector to generational mode */
+ luaC_changemode(L, KGC_GEN);
+ break;
+ }
+ case LUA_GCINC: { /* change collector to incremental mode */
+ luaC_changemode(L, KGC_NORMAL);
+ break;
+ }
+ default: res = -1; /* invalid option */
+ }
+ lua_unlock(L);
+ return res;
+}
+
+
+
+/*
+** miscellaneous functions
+*/
+
+
+LUA_API int lua_error (lua_State *L) {
+ lua_lock(L);
+ api_checknelems(L, 1);
+ luaG_errormsg(L);
+ /* code unreachable; will unlock when control actually leaves the kernel */
+ return 0; /* to avoid warnings */
+}
+
+
+LUA_API int lua_next (lua_State *L, int idx) {
+ StkId t;
+ int more;
+ lua_lock(L);
+ t = index2addr(L, idx);
+ api_check(L, ttistable(t), "table expected");
+ more = luaH_next(L, hvalue(t), L->top - 1);
+ if (more) {
+ api_incr_top(L);
+ }
+ else /* no more elements */
+ L->top -= 1; /* remove key */
+ lua_unlock(L);
+ return more;
+}
+
+
+LUA_API void lua_concat (lua_State *L, int n) {
+ lua_lock(L);
+ api_checknelems(L, n);
+ if (n >= 2) {
+ luaC_checkGC(L);
+ luaV_concat(L, n);
+ }
+ else if (n == 0) { /* push empty string */
+ setsvalue2s(L, L->top, luaS_newlstr(L, "", 0));
+ api_incr_top(L);
+ }
+ /* else n == 1; nothing to do */
+ lua_unlock(L);
+}
+
+
+LUA_API void lua_len (lua_State *L, int idx) {
+ StkId t;
+ lua_lock(L);
+ t = index2addr(L, idx);
+ luaV_objlen(L, L->top, t);
+ api_incr_top(L);
+ lua_unlock(L);
+}
+
+
+LUA_API lua_Alloc lua_getallocf (lua_State *L, void **ud) {
+ lua_Alloc f;
+ lua_lock(L);
+ if (ud) *ud = G(L)->ud;
+ f = G(L)->frealloc;
+ lua_unlock(L);
+ return f;
+}
+
+
+LUA_API void lua_setallocf (lua_State *L, lua_Alloc f, void *ud) {
+ lua_lock(L);
+ G(L)->ud = ud;
+ G(L)->frealloc = f;
+ lua_unlock(L);
+}
+
+
+LUA_API void *lua_newuserdata (lua_State *L, size_t size) {
+ Udata *u;
+ lua_lock(L);
+ luaC_checkGC(L);
+ u = luaS_newudata(L, size, NULL);
+ setuvalue(L, L->top, u);
+ api_incr_top(L);
+ lua_unlock(L);
+ return u + 1;
+}
+
+
+
+static const char *aux_upvalue (StkId fi, int n, TValue **val,
+ GCObject **owner) {
+ switch (ttype(fi)) {
+ case LUA_TCCL: { /* C closure */
+ CClosure *f = clCvalue(fi);
+ if (!(1 <= n && n <= f->nupvalues)) return NULL;
+ *val = &f->upvalue[n-1];
+ if (owner) *owner = obj2gco(f);
+ return "";
+ }
+ case LUA_TLCL: { /* Lua closure */
+ LClosure *f = clLvalue(fi);
+ TString *name;
+ Proto *p = f->p;
+ if (!(1 <= n && n <= p->sizeupvalues)) return NULL;
+ *val = f->upvals[n-1]->v;
+ if (owner) *owner = obj2gco(f->upvals[n - 1]);
+ name = p->upvalues[n-1].name;
+ return (name == NULL) ? "" : getstr(name);
+ }
+ default: return NULL; /* not a closure */
+ }
+}
+
+
+LUA_API const char *lua_getupvalue (lua_State *L, int funcindex, int n) {
+ const char *name;
+ TValue *val = NULL; /* to avoid warnings */
+ lua_lock(L);
+ name = aux_upvalue(index2addr(L, funcindex), n, &val, NULL);
+ if (name) {
+ setobj2s(L, L->top, val);
+ api_incr_top(L);
+ }
+ lua_unlock(L);
+ return name;
+}
+
+
+LUA_API const char *lua_setupvalue (lua_State *L, int funcindex, int n) {
+ const char *name;
+ TValue *val = NULL; /* to avoid warnings */
+ GCObject *owner = NULL; /* to avoid warnings */
+ StkId fi;
+ lua_lock(L);
+ fi = index2addr(L, funcindex);
+ api_checknelems(L, 1);
+ name = aux_upvalue(fi, n, &val, &owner);
+ if (name) {
+ L->top--;
+ setobj(L, val, L->top);
+ luaC_barrier(L, owner, L->top);
+ }
+ lua_unlock(L);
+ return name;
+}
+
+
+static UpVal **getupvalref (lua_State *L, int fidx, int n, LClosure **pf) {
+ LClosure *f;
+ StkId fi = index2addr(L, fidx);
+ api_check(L, ttisLclosure(fi), "Lua function expected");
+ f = clLvalue(fi);
+ api_check(L, (1 <= n && n <= f->p->sizeupvalues), "invalid upvalue index");
+ if (pf) *pf = f;
+ return &f->upvals[n - 1]; /* get its upvalue pointer */
+}
+
+
+LUA_API void *lua_upvalueid (lua_State *L, int fidx, int n) {
+ StkId fi = index2addr(L, fidx);
+ switch (ttype(fi)) {
+ case LUA_TLCL: { /* lua closure */
+ return *getupvalref(L, fidx, n, NULL);
+ }
+ case LUA_TCCL: { /* C closure */
+ CClosure *f = clCvalue(fi);
+ api_check(L, 1 <= n && n <= f->nupvalues, "invalid upvalue index");
+ return &f->upvalue[n - 1];
+ }
+ default: {
+ api_check(L, 0, "closure expected");
+ return NULL;
+ }
+ }
+}
+
+
+LUA_API void lua_upvaluejoin (lua_State *L, int fidx1, int n1,
+ int fidx2, int n2) {
+ LClosure *f1;
+ UpVal **up1 = getupvalref(L, fidx1, n1, &f1);
+ UpVal **up2 = getupvalref(L, fidx2, n2, NULL);
+ *up1 = *up2;
+ luaC_objbarrier(L, f1, *up2);
+}
+
diff --git a/extern/lua/src/lapi.h b/extern/lua/src/lapi.h
new file mode 100644
index 0000000..c7d34ad
--- /dev/null
+++ b/extern/lua/src/lapi.h
@@ -0,0 +1,24 @@
+/*
+** $Id: lapi.h,v 2.7.1.1 2013/04/12 18:48:47 roberto Exp $
+** Auxiliary functions from Lua API
+** See Copyright Notice in lua.h
+*/
+
+#ifndef lapi_h
+#define lapi_h
+
+
+#include "llimits.h"
+#include "lstate.h"
+
+#define api_incr_top(L) {L->top++; api_check(L, L->top <= L->ci->top, \
+ "stack overflow");}
+
+#define adjustresults(L,nres) \
+ { if ((nres) == LUA_MULTRET && L->ci->top < L->top) L->ci->top = L->top; }
+
+#define api_checknelems(L,n) api_check(L, (n) < (L->top - L->ci->func), \
+ "not enough elements in the stack")
+
+
+#endif
diff --git a/extern/lua/src/lapi.o b/extern/lua/src/lapi.o
new file mode 100644
index 0000000..1afe573
Binary files /dev/null and b/extern/lua/src/lapi.o differ
diff --git a/extern/lua/src/lauxlib.c b/extern/lua/src/lauxlib.c
new file mode 100644
index 0000000..b00f8c7
--- /dev/null
+++ b/extern/lua/src/lauxlib.c
@@ -0,0 +1,959 @@
+/*
+** $Id: lauxlib.c,v 1.248.1.1 2013/04/12 18:48:47 roberto Exp $
+** Auxiliary functions for building Lua libraries
+** See Copyright Notice in lua.h
+*/
+
+
+#include
+#include
+#include
+#include
+#include
+
+
+/* This file uses only the official API of Lua.
+** Any function declared here could be written as an application function.
+*/
+
+#define lauxlib_c
+#define LUA_LIB
+
+#include "lua.h"
+
+#include "lauxlib.h"
+
+
+/*
+** {======================================================
+** Traceback
+** =======================================================
+*/
+
+
+#define LEVELS1 12 /* size of the first part of the stack */
+#define LEVELS2 10 /* size of the second part of the stack */
+
+
+
+/*
+** search for 'objidx' in table at index -1.
+** return 1 + string at top if find a good name.
+*/
+static int findfield (lua_State *L, int objidx, int level) {
+ if (level == 0 || !lua_istable(L, -1))
+ return 0; /* not found */
+ lua_pushnil(L); /* start 'next' loop */
+ while (lua_next(L, -2)) { /* for each pair in table */
+ if (lua_type(L, -2) == LUA_TSTRING) { /* ignore non-string keys */
+ if (lua_rawequal(L, objidx, -1)) { /* found object? */
+ lua_pop(L, 1); /* remove value (but keep name) */
+ return 1;
+ }
+ else if (findfield(L, objidx, level - 1)) { /* try recursively */
+ lua_remove(L, -2); /* remove table (but keep name) */
+ lua_pushliteral(L, ".");
+ lua_insert(L, -2); /* place '.' between the two names */
+ lua_concat(L, 3);
+ return 1;
+ }
+ }
+ lua_pop(L, 1); /* remove value */
+ }
+ return 0; /* not found */
+}
+
+
+static int pushglobalfuncname (lua_State *L, lua_Debug *ar) {
+ int top = lua_gettop(L);
+ lua_getinfo(L, "f", ar); /* push function */
+ lua_pushglobaltable(L);
+ if (findfield(L, top + 1, 2)) {
+ lua_copy(L, -1, top + 1); /* move name to proper place */
+ lua_pop(L, 2); /* remove pushed values */
+ return 1;
+ }
+ else {
+ lua_settop(L, top); /* remove function and global table */
+ return 0;
+ }
+}
+
+
+static void pushfuncname (lua_State *L, lua_Debug *ar) {
+ if (*ar->namewhat != '\0') /* is there a name? */
+ lua_pushfstring(L, "function " LUA_QS, ar->name);
+ else if (*ar->what == 'm') /* main? */
+ lua_pushliteral(L, "main chunk");
+ else if (*ar->what == 'C') {
+ if (pushglobalfuncname(L, ar)) {
+ lua_pushfstring(L, "function " LUA_QS, lua_tostring(L, -1));
+ lua_remove(L, -2); /* remove name */
+ }
+ else
+ lua_pushliteral(L, "?");
+ }
+ else
+ lua_pushfstring(L, "function <%s:%d>", ar->short_src, ar->linedefined);
+}
+
+
+static int countlevels (lua_State *L) {
+ lua_Debug ar;
+ int li = 1, le = 1;
+ /* find an upper bound */
+ while (lua_getstack(L, le, &ar)) { li = le; le *= 2; }
+ /* do a binary search */
+ while (li < le) {
+ int m = (li + le)/2;
+ if (lua_getstack(L, m, &ar)) li = m + 1;
+ else le = m;
+ }
+ return le - 1;
+}
+
+
+LUALIB_API void luaL_traceback (lua_State *L, lua_State *L1,
+ const char *msg, int level) {
+ lua_Debug ar;
+ int top = lua_gettop(L);
+ int numlevels = countlevels(L1);
+ int mark = (numlevels > LEVELS1 + LEVELS2) ? LEVELS1 : 0;
+ if (msg) lua_pushfstring(L, "%s\n", msg);
+ lua_pushliteral(L, "stack traceback:");
+ while (lua_getstack(L1, level++, &ar)) {
+ if (level == mark) { /* too many levels? */
+ lua_pushliteral(L, "\n\t..."); /* add a '...' */
+ level = numlevels - LEVELS2; /* and skip to last ones */
+ }
+ else {
+ lua_getinfo(L1, "Slnt", &ar);
+ lua_pushfstring(L, "\n\t%s:", ar.short_src);
+ if (ar.currentline > 0)
+ lua_pushfstring(L, "%d:", ar.currentline);
+ lua_pushliteral(L, " in ");
+ pushfuncname(L, &ar);
+ if (ar.istailcall)
+ lua_pushliteral(L, "\n\t(...tail calls...)");
+ lua_concat(L, lua_gettop(L) - top);
+ }
+ }
+ lua_concat(L, lua_gettop(L) - top);
+}
+
+/* }====================================================== */
+
+
+/*
+** {======================================================
+** Error-report functions
+** =======================================================
+*/
+
+LUALIB_API int luaL_argerror (lua_State *L, int narg, const char *extramsg) {
+ lua_Debug ar;
+ if (!lua_getstack(L, 0, &ar)) /* no stack frame? */
+ return luaL_error(L, "bad argument #%d (%s)", narg, extramsg);
+ lua_getinfo(L, "n", &ar);
+ if (strcmp(ar.namewhat, "method") == 0) {
+ narg--; /* do not count `self' */
+ if (narg == 0) /* error is in the self argument itself? */
+ return luaL_error(L, "calling " LUA_QS " on bad self (%s)",
+ ar.name, extramsg);
+ }
+ if (ar.name == NULL)
+ ar.name = (pushglobalfuncname(L, &ar)) ? lua_tostring(L, -1) : "?";
+ return luaL_error(L, "bad argument #%d to " LUA_QS " (%s)",
+ narg, ar.name, extramsg);
+}
+
+
+static int typeerror (lua_State *L, int narg, const char *tname) {
+ const char *msg = lua_pushfstring(L, "%s expected, got %s",
+ tname, luaL_typename(L, narg));
+ return luaL_argerror(L, narg, msg);
+}
+
+
+static void tag_error (lua_State *L, int narg, int tag) {
+ typeerror(L, narg, lua_typename(L, tag));
+}
+
+
+LUALIB_API void luaL_where (lua_State *L, int level) {
+ lua_Debug ar;
+ if (lua_getstack(L, level, &ar)) { /* check function at level */
+ lua_getinfo(L, "Sl", &ar); /* get info about it */
+ if (ar.currentline > 0) { /* is there info? */
+ lua_pushfstring(L, "%s:%d: ", ar.short_src, ar.currentline);
+ return;
+ }
+ }
+ lua_pushliteral(L, ""); /* else, no information available... */
+}
+
+
+LUALIB_API int luaL_error (lua_State *L, const char *fmt, ...) {
+ va_list argp;
+ va_start(argp, fmt);
+ luaL_where(L, 1);
+ lua_pushvfstring(L, fmt, argp);
+ va_end(argp);
+ lua_concat(L, 2);
+ return lua_error(L);
+}
+
+
+LUALIB_API int luaL_fileresult (lua_State *L, int stat, const char *fname) {
+ int en = errno; /* calls to Lua API may change this value */
+ if (stat) {
+ lua_pushboolean(L, 1);
+ return 1;
+ }
+ else {
+ lua_pushnil(L);
+ if (fname)
+ lua_pushfstring(L, "%s: %s", fname, strerror(en));
+ else
+ lua_pushstring(L, strerror(en));
+ lua_pushinteger(L, en);
+ return 3;
+ }
+}
+
+
+#if !defined(inspectstat) /* { */
+
+#if defined(LUA_USE_POSIX)
+
+#include
+
+/*
+** use appropriate macros to interpret 'pclose' return status
+*/
+#define inspectstat(stat,what) \
+ if (WIFEXITED(stat)) { stat = WEXITSTATUS(stat); } \
+ else if (WIFSIGNALED(stat)) { stat = WTERMSIG(stat); what = "signal"; }
+
+#else
+
+#define inspectstat(stat,what) /* no op */
+
+#endif
+
+#endif /* } */
+
+
+LUALIB_API int luaL_execresult (lua_State *L, int stat) {
+ const char *what = "exit"; /* type of termination */
+ if (stat == -1) /* error? */
+ return luaL_fileresult(L, 0, NULL);
+ else {
+ inspectstat(stat, what); /* interpret result */
+ if (*what == 'e' && stat == 0) /* successful termination? */
+ lua_pushboolean(L, 1);
+ else
+ lua_pushnil(L);
+ lua_pushstring(L, what);
+ lua_pushinteger(L, stat);
+ return 3; /* return true/nil,what,code */
+ }
+}
+
+/* }====================================================== */
+
+
+/*
+** {======================================================
+** Userdata's metatable manipulation
+** =======================================================
+*/
+
+LUALIB_API int luaL_newmetatable (lua_State *L, const char *tname) {
+ luaL_getmetatable(L, tname); /* try to get metatable */
+ if (!lua_isnil(L, -1)) /* name already in use? */
+ return 0; /* leave previous value on top, but return 0 */
+ lua_pop(L, 1);
+ lua_newtable(L); /* create metatable */
+ lua_pushvalue(L, -1);
+ lua_setfield(L, LUA_REGISTRYINDEX, tname); /* registry.name = metatable */
+ return 1;
+}
+
+
+LUALIB_API void luaL_setmetatable (lua_State *L, const char *tname) {
+ luaL_getmetatable(L, tname);
+ lua_setmetatable(L, -2);
+}
+
+
+LUALIB_API void *luaL_testudata (lua_State *L, int ud, const char *tname) {
+ void *p = lua_touserdata(L, ud);
+ if (p != NULL) { /* value is a userdata? */
+ if (lua_getmetatable(L, ud)) { /* does it have a metatable? */
+ luaL_getmetatable(L, tname); /* get correct metatable */
+ if (!lua_rawequal(L, -1, -2)) /* not the same? */
+ p = NULL; /* value is a userdata with wrong metatable */
+ lua_pop(L, 2); /* remove both metatables */
+ return p;
+ }
+ }
+ return NULL; /* value is not a userdata with a metatable */
+}
+
+
+LUALIB_API void *luaL_checkudata (lua_State *L, int ud, const char *tname) {
+ void *p = luaL_testudata(L, ud, tname);
+ if (p == NULL) typeerror(L, ud, tname);
+ return p;
+}
+
+/* }====================================================== */
+
+
+/*
+** {======================================================
+** Argument check functions
+** =======================================================
+*/
+
+LUALIB_API int luaL_checkoption (lua_State *L, int narg, const char *def,
+ const char *const lst[]) {
+ const char *name = (def) ? luaL_optstring(L, narg, def) :
+ luaL_checkstring(L, narg);
+ int i;
+ for (i=0; lst[i]; i++)
+ if (strcmp(lst[i], name) == 0)
+ return i;
+ return luaL_argerror(L, narg,
+ lua_pushfstring(L, "invalid option " LUA_QS, name));
+}
+
+
+LUALIB_API void luaL_checkstack (lua_State *L, int space, const char *msg) {
+ /* keep some extra space to run error routines, if needed */
+ const int extra = LUA_MINSTACK;
+ if (!lua_checkstack(L, space + extra)) {
+ if (msg)
+ luaL_error(L, "stack overflow (%s)", msg);
+ else
+ luaL_error(L, "stack overflow");
+ }
+}
+
+
+LUALIB_API void luaL_checktype (lua_State *L, int narg, int t) {
+ if (lua_type(L, narg) != t)
+ tag_error(L, narg, t);
+}
+
+
+LUALIB_API void luaL_checkany (lua_State *L, int narg) {
+ if (lua_type(L, narg) == LUA_TNONE)
+ luaL_argerror(L, narg, "value expected");
+}
+
+
+LUALIB_API const char *luaL_checklstring (lua_State *L, int narg, size_t *len) {
+ const char *s = lua_tolstring(L, narg, len);
+ if (!s) tag_error(L, narg, LUA_TSTRING);
+ return s;
+}
+
+
+LUALIB_API const char *luaL_optlstring (lua_State *L, int narg,
+ const char *def, size_t *len) {
+ if (lua_isnoneornil(L, narg)) {
+ if (len)
+ *len = (def ? strlen(def) : 0);
+ return def;
+ }
+ else return luaL_checklstring(L, narg, len);
+}
+
+
+LUALIB_API lua_Number luaL_checknumber (lua_State *L, int narg) {
+ int isnum;
+ lua_Number d = lua_tonumberx(L, narg, &isnum);
+ if (!isnum)
+ tag_error(L, narg, LUA_TNUMBER);
+ return d;
+}
+
+
+LUALIB_API lua_Number luaL_optnumber (lua_State *L, int narg, lua_Number def) {
+ return luaL_opt(L, luaL_checknumber, narg, def);
+}
+
+
+LUALIB_API lua_Integer luaL_checkinteger (lua_State *L, int narg) {
+ int isnum;
+ lua_Integer d = lua_tointegerx(L, narg, &isnum);
+ if (!isnum)
+ tag_error(L, narg, LUA_TNUMBER);
+ return d;
+}
+
+
+LUALIB_API lua_Unsigned luaL_checkunsigned (lua_State *L, int narg) {
+ int isnum;
+ lua_Unsigned d = lua_tounsignedx(L, narg, &isnum);
+ if (!isnum)
+ tag_error(L, narg, LUA_TNUMBER);
+ return d;
+}
+
+
+LUALIB_API lua_Integer luaL_optinteger (lua_State *L, int narg,
+ lua_Integer def) {
+ return luaL_opt(L, luaL_checkinteger, narg, def);
+}
+
+
+LUALIB_API lua_Unsigned luaL_optunsigned (lua_State *L, int narg,
+ lua_Unsigned def) {
+ return luaL_opt(L, luaL_checkunsigned, narg, def);
+}
+
+/* }====================================================== */
+
+
+/*
+** {======================================================
+** Generic Buffer manipulation
+** =======================================================
+*/
+
+/*
+** check whether buffer is using a userdata on the stack as a temporary
+** buffer
+*/
+#define buffonstack(B) ((B)->b != (B)->initb)
+
+
+/*
+** returns a pointer to a free area with at least 'sz' bytes
+*/
+LUALIB_API char *luaL_prepbuffsize (luaL_Buffer *B, size_t sz) {
+ lua_State *L = B->L;
+ if (B->size - B->n < sz) { /* not enough space? */
+ char *newbuff;
+ size_t newsize = B->size * 2; /* double buffer size */
+ if (newsize - B->n < sz) /* not big enough? */
+ newsize = B->n + sz;
+ if (newsize < B->n || newsize - B->n < sz)
+ luaL_error(L, "buffer too large");
+ /* create larger buffer */
+ newbuff = (char *)lua_newuserdata(L, newsize * sizeof(char));
+ /* move content to new buffer */
+ memcpy(newbuff, B->b, B->n * sizeof(char));
+ if (buffonstack(B))
+ lua_remove(L, -2); /* remove old buffer */
+ B->b = newbuff;
+ B->size = newsize;
+ }
+ return &B->b[B->n];
+}
+
+
+LUALIB_API void luaL_addlstring (luaL_Buffer *B, const char *s, size_t l) {
+ char *b = luaL_prepbuffsize(B, l);
+ memcpy(b, s, l * sizeof(char));
+ luaL_addsize(B, l);
+}
+
+
+LUALIB_API void luaL_addstring (luaL_Buffer *B, const char *s) {
+ luaL_addlstring(B, s, strlen(s));
+}
+
+
+LUALIB_API void luaL_pushresult (luaL_Buffer *B) {
+ lua_State *L = B->L;
+ lua_pushlstring(L, B->b, B->n);
+ if (buffonstack(B))
+ lua_remove(L, -2); /* remove old buffer */
+}
+
+
+LUALIB_API void luaL_pushresultsize (luaL_Buffer *B, size_t sz) {
+ luaL_addsize(B, sz);
+ luaL_pushresult(B);
+}
+
+
+LUALIB_API void luaL_addvalue (luaL_Buffer *B) {
+ lua_State *L = B->L;
+ size_t l;
+ const char *s = lua_tolstring(L, -1, &l);
+ if (buffonstack(B))
+ lua_insert(L, -2); /* put value below buffer */
+ luaL_addlstring(B, s, l);
+ lua_remove(L, (buffonstack(B)) ? -2 : -1); /* remove value */
+}
+
+
+LUALIB_API void luaL_buffinit (lua_State *L, luaL_Buffer *B) {
+ B->L = L;
+ B->b = B->initb;
+ B->n = 0;
+ B->size = LUAL_BUFFERSIZE;
+}
+
+
+LUALIB_API char *luaL_buffinitsize (lua_State *L, luaL_Buffer *B, size_t sz) {
+ luaL_buffinit(L, B);
+ return luaL_prepbuffsize(B, sz);
+}
+
+/* }====================================================== */
+
+
+/*
+** {======================================================
+** Reference system
+** =======================================================
+*/
+
+/* index of free-list header */
+#define freelist 0
+
+
+LUALIB_API int luaL_ref (lua_State *L, int t) {
+ int ref;
+ if (lua_isnil(L, -1)) {
+ lua_pop(L, 1); /* remove from stack */
+ return LUA_REFNIL; /* `nil' has a unique fixed reference */
+ }
+ t = lua_absindex(L, t);
+ lua_rawgeti(L, t, freelist); /* get first free element */
+ ref = (int)lua_tointeger(L, -1); /* ref = t[freelist] */
+ lua_pop(L, 1); /* remove it from stack */
+ if (ref != 0) { /* any free element? */
+ lua_rawgeti(L, t, ref); /* remove it from list */
+ lua_rawseti(L, t, freelist); /* (t[freelist] = t[ref]) */
+ }
+ else /* no free elements */
+ ref = (int)lua_rawlen(L, t) + 1; /* get a new reference */
+ lua_rawseti(L, t, ref);
+ return ref;
+}
+
+
+LUALIB_API void luaL_unref (lua_State *L, int t, int ref) {
+ if (ref >= 0) {
+ t = lua_absindex(L, t);
+ lua_rawgeti(L, t, freelist);
+ lua_rawseti(L, t, ref); /* t[ref] = t[freelist] */
+ lua_pushinteger(L, ref);
+ lua_rawseti(L, t, freelist); /* t[freelist] = ref */
+ }
+}
+
+/* }====================================================== */
+
+
+/*
+** {======================================================
+** Load functions
+** =======================================================
+*/
+
+typedef struct LoadF {
+ int n; /* number of pre-read characters */
+ FILE *f; /* file being read */
+ char buff[LUAL_BUFFERSIZE]; /* area for reading file */
+} LoadF;
+
+
+static const char *getF (lua_State *L, void *ud, size_t *size) {
+ LoadF *lf = (LoadF *)ud;
+ (void)L; /* not used */
+ if (lf->n > 0) { /* are there pre-read characters to be read? */
+ *size = lf->n; /* return them (chars already in buffer) */
+ lf->n = 0; /* no more pre-read characters */
+ }
+ else { /* read a block from file */
+ /* 'fread' can return > 0 *and* set the EOF flag. If next call to
+ 'getF' called 'fread', it might still wait for user input.
+ The next check avoids this problem. */
+ if (feof(lf->f)) return NULL;
+ *size = fread(lf->buff, 1, sizeof(lf->buff), lf->f); /* read block */
+ }
+ return lf->buff;
+}
+
+
+static int errfile (lua_State *L, const char *what, int fnameindex) {
+ const char *serr = strerror(errno);
+ const char *filename = lua_tostring(L, fnameindex) + 1;
+ lua_pushfstring(L, "cannot %s %s: %s", what, filename, serr);
+ lua_remove(L, fnameindex);
+ return LUA_ERRFILE;
+}
+
+
+static int skipBOM (LoadF *lf) {
+ const char *p = "\xEF\xBB\xBF"; /* Utf8 BOM mark */
+ int c;
+ lf->n = 0;
+ do {
+ c = getc(lf->f);
+ if (c == EOF || c != *(const unsigned char *)p++) return c;
+ lf->buff[lf->n++] = c; /* to be read by the parser */
+ } while (*p != '\0');
+ lf->n = 0; /* prefix matched; discard it */
+ return getc(lf->f); /* return next character */
+}
+
+
+/*
+** reads the first character of file 'f' and skips an optional BOM mark
+** in its beginning plus its first line if it starts with '#'. Returns
+** true if it skipped the first line. In any case, '*cp' has the
+** first "valid" character of the file (after the optional BOM and
+** a first-line comment).
+*/
+static int skipcomment (LoadF *lf, int *cp) {
+ int c = *cp = skipBOM(lf);
+ if (c == '#') { /* first line is a comment (Unix exec. file)? */
+ do { /* skip first line */
+ c = getc(lf->f);
+ } while (c != EOF && c != '\n') ;
+ *cp = getc(lf->f); /* skip end-of-line, if present */
+ return 1; /* there was a comment */
+ }
+ else return 0; /* no comment */
+}
+
+
+LUALIB_API int luaL_loadfilex (lua_State *L, const char *filename,
+ const char *mode) {
+ LoadF lf;
+ int status, readstatus;
+ int c;
+ int fnameindex = lua_gettop(L) + 1; /* index of filename on the stack */
+ if (filename == NULL) {
+ lua_pushliteral(L, "=stdin");
+ lf.f = stdin;
+ }
+ else {
+ lua_pushfstring(L, "@%s", filename);
+ lf.f = fopen(filename, "r");
+ if (lf.f == NULL) return errfile(L, "open", fnameindex);
+ }
+ if (skipcomment(&lf, &c)) /* read initial portion */
+ lf.buff[lf.n++] = '\n'; /* add line to correct line numbers */
+ if (c == LUA_SIGNATURE[0] && filename) { /* binary file? */
+ lf.f = freopen(filename, "rb", lf.f); /* reopen in binary mode */
+ if (lf.f == NULL) return errfile(L, "reopen", fnameindex);
+ skipcomment(&lf, &c); /* re-read initial portion */
+ }
+ if (c != EOF)
+ lf.buff[lf.n++] = c; /* 'c' is the first character of the stream */
+ status = lua_load(L, getF, &lf, lua_tostring(L, -1), mode);
+ readstatus = ferror(lf.f);
+ if (filename) fclose(lf.f); /* close file (even in case of errors) */
+ if (readstatus) {
+ lua_settop(L, fnameindex); /* ignore results from `lua_load' */
+ return errfile(L, "read", fnameindex);
+ }
+ lua_remove(L, fnameindex);
+ return status;
+}
+
+
+typedef struct LoadS {
+ const char *s;
+ size_t size;
+} LoadS;
+
+
+static const char *getS (lua_State *L, void *ud, size_t *size) {
+ LoadS *ls = (LoadS *)ud;
+ (void)L; /* not used */
+ if (ls->size == 0) return NULL;
+ *size = ls->size;
+ ls->size = 0;
+ return ls->s;
+}
+
+
+LUALIB_API int luaL_loadbufferx (lua_State *L, const char *buff, size_t size,
+ const char *name, const char *mode) {
+ LoadS ls;
+ ls.s = buff;
+ ls.size = size;
+ return lua_load(L, getS, &ls, name, mode);
+}
+
+
+LUALIB_API int luaL_loadstring (lua_State *L, const char *s) {
+ return luaL_loadbuffer(L, s, strlen(s), s);
+}
+
+/* }====================================================== */
+
+
+
+LUALIB_API int luaL_getmetafield (lua_State *L, int obj, const char *event) {
+ if (!lua_getmetatable(L, obj)) /* no metatable? */
+ return 0;
+ lua_pushstring(L, event);
+ lua_rawget(L, -2);
+ if (lua_isnil(L, -1)) {
+ lua_pop(L, 2); /* remove metatable and metafield */
+ return 0;
+ }
+ else {
+ lua_remove(L, -2); /* remove only metatable */
+ return 1;
+ }
+}
+
+
+LUALIB_API int luaL_callmeta (lua_State *L, int obj, const char *event) {
+ obj = lua_absindex(L, obj);
+ if (!luaL_getmetafield(L, obj, event)) /* no metafield? */
+ return 0;
+ lua_pushvalue(L, obj);
+ lua_call(L, 1, 1);
+ return 1;
+}
+
+
+LUALIB_API int luaL_len (lua_State *L, int idx) {
+ int l;
+ int isnum;
+ lua_len(L, idx);
+ l = (int)lua_tointegerx(L, -1, &isnum);
+ if (!isnum)
+ luaL_error(L, "object length is not a number");
+ lua_pop(L, 1); /* remove object */
+ return l;
+}
+
+
+LUALIB_API const char *luaL_tolstring (lua_State *L, int idx, size_t *len) {
+ if (!luaL_callmeta(L, idx, "__tostring")) { /* no metafield? */
+ switch (lua_type(L, idx)) {
+ case LUA_TNUMBER:
+ case LUA_TSTRING:
+ lua_pushvalue(L, idx);
+ break;
+ case LUA_TBOOLEAN:
+ lua_pushstring(L, (lua_toboolean(L, idx) ? "true" : "false"));
+ break;
+ case LUA_TNIL:
+ lua_pushliteral(L, "nil");
+ break;
+ default:
+ lua_pushfstring(L, "%s: %p", luaL_typename(L, idx),
+ lua_topointer(L, idx));
+ break;
+ }
+ }
+ return lua_tolstring(L, -1, len);
+}
+
+
+/*
+** {======================================================
+** Compatibility with 5.1 module functions
+** =======================================================
+*/
+#if defined(LUA_COMPAT_MODULE)
+
+static const char *luaL_findtable (lua_State *L, int idx,
+ const char *fname, int szhint) {
+ const char *e;
+ if (idx) lua_pushvalue(L, idx);
+ do {
+ e = strchr(fname, '.');
+ if (e == NULL) e = fname + strlen(fname);
+ lua_pushlstring(L, fname, e - fname);
+ lua_rawget(L, -2);
+ if (lua_isnil(L, -1)) { /* no such field? */
+ lua_pop(L, 1); /* remove this nil */
+ lua_createtable(L, 0, (*e == '.' ? 1 : szhint)); /* new table for field */
+ lua_pushlstring(L, fname, e - fname);
+ lua_pushvalue(L, -2);
+ lua_settable(L, -4); /* set new table into field */
+ }
+ else if (!lua_istable(L, -1)) { /* field has a non-table value? */
+ lua_pop(L, 2); /* remove table and value */
+ return fname; /* return problematic part of the name */
+ }
+ lua_remove(L, -2); /* remove previous table */
+ fname = e + 1;
+ } while (*e == '.');
+ return NULL;
+}
+
+
+/*
+** Count number of elements in a luaL_Reg list.
+*/
+static int libsize (const luaL_Reg *l) {
+ int size = 0;
+ for (; l && l->name; l++) size++;
+ return size;
+}
+
+
+/*
+** Find or create a module table with a given name. The function
+** first looks at the _LOADED table and, if that fails, try a
+** global variable with that name. In any case, leaves on the stack
+** the module table.
+*/
+LUALIB_API void luaL_pushmodule (lua_State *L, const char *modname,
+ int sizehint) {
+ luaL_findtable(L, LUA_REGISTRYINDEX, "_LOADED", 1); /* get _LOADED table */
+ lua_getfield(L, -1, modname); /* get _LOADED[modname] */
+ if (!lua_istable(L, -1)) { /* not found? */
+ lua_pop(L, 1); /* remove previous result */
+ /* try global variable (and create one if it does not exist) */
+ lua_pushglobaltable(L);
+ if (luaL_findtable(L, 0, modname, sizehint) != NULL)
+ luaL_error(L, "name conflict for module " LUA_QS, modname);
+ lua_pushvalue(L, -1);
+ lua_setfield(L, -3, modname); /* _LOADED[modname] = new table */
+ }
+ lua_remove(L, -2); /* remove _LOADED table */
+}
+
+
+LUALIB_API void luaL_openlib (lua_State *L, const char *libname,
+ const luaL_Reg *l, int nup) {
+ luaL_checkversion(L);
+ if (libname) {
+ luaL_pushmodule(L, libname, libsize(l)); /* get/create library table */
+ lua_insert(L, -(nup + 1)); /* move library table to below upvalues */
+ }
+ if (l)
+ luaL_setfuncs(L, l, nup);
+ else
+ lua_pop(L, nup); /* remove upvalues */
+}
+
+#endif
+/* }====================================================== */
+
+/*
+** set functions from list 'l' into table at top - 'nup'; each
+** function gets the 'nup' elements at the top as upvalues.
+** Returns with only the table at the stack.
+*/
+LUALIB_API void luaL_setfuncs (lua_State *L, const luaL_Reg *l, int nup) {
+ luaL_checkversion(L);
+ luaL_checkstack(L, nup, "too many upvalues");
+ for (; l->name != NULL; l++) { /* fill the table with given functions */
+ int i;
+ for (i = 0; i < nup; i++) /* copy upvalues to the top */
+ lua_pushvalue(L, -nup);
+ lua_pushcclosure(L, l->func, nup); /* closure with those upvalues */
+ lua_setfield(L, -(nup + 2), l->name);
+ }
+ lua_pop(L, nup); /* remove upvalues */
+}
+
+
+/*
+** ensure that stack[idx][fname] has a table and push that table
+** into the stack
+*/
+LUALIB_API int luaL_getsubtable (lua_State *L, int idx, const char *fname) {
+ lua_getfield(L, idx, fname);
+ if (lua_istable(L, -1)) return 1; /* table already there */
+ else {
+ lua_pop(L, 1); /* remove previous result */
+ idx = lua_absindex(L, idx);
+ lua_newtable(L);
+ lua_pushvalue(L, -1); /* copy to be left at top */
+ lua_setfield(L, idx, fname); /* assign new table to field */
+ return 0; /* false, because did not find table there */
+ }
+}
+
+
+/*
+** stripped-down 'require'. Calls 'openf' to open a module,
+** registers the result in 'package.loaded' table and, if 'glb'
+** is true, also registers the result in the global table.
+** Leaves resulting module on the top.
+*/
+LUALIB_API void luaL_requiref (lua_State *L, const char *modname,
+ lua_CFunction openf, int glb) {
+ lua_pushcfunction(L, openf);
+ lua_pushstring(L, modname); /* argument to open function */
+ lua_call(L, 1, 1); /* open module */
+ luaL_getsubtable(L, LUA_REGISTRYINDEX, "_LOADED");
+ lua_pushvalue(L, -2); /* make copy of module (call result) */
+ lua_setfield(L, -2, modname); /* _LOADED[modname] = module */
+ lua_pop(L, 1); /* remove _LOADED table */
+ if (glb) {
+ lua_pushvalue(L, -1); /* copy of 'mod' */
+ lua_setglobal(L, modname); /* _G[modname] = module */
+ }
+}
+
+
+LUALIB_API const char *luaL_gsub (lua_State *L, const char *s, const char *p,
+ const char *r) {
+ const char *wild;
+ size_t l = strlen(p);
+ luaL_Buffer b;
+ luaL_buffinit(L, &b);
+ while ((wild = strstr(s, p)) != NULL) {
+ luaL_addlstring(&b, s, wild - s); /* push prefix */
+ luaL_addstring(&b, r); /* push replacement in place of pattern */
+ s = wild + l; /* continue after `p' */
+ }
+ luaL_addstring(&b, s); /* push last suffix */
+ luaL_pushresult(&b);
+ return lua_tostring(L, -1);
+}
+
+
+static void *l_alloc (void *ud, void *ptr, size_t osize, size_t nsize) {
+ (void)ud; (void)osize; /* not used */
+ if (nsize == 0) {
+ free(ptr);
+ return NULL;
+ }
+ else
+ return realloc(ptr, nsize);
+}
+
+
+static int panic (lua_State *L) {
+ luai_writestringerror("PANIC: unprotected error in call to Lua API (%s)\n",
+ lua_tostring(L, -1));
+ return 0; /* return to Lua to abort */
+}
+
+
+LUALIB_API lua_State *luaL_newstate (void) {
+ lua_State *L = lua_newstate(l_alloc, NULL);
+ if (L) lua_atpanic(L, &panic);
+ return L;
+}
+
+
+LUALIB_API void luaL_checkversion_ (lua_State *L, lua_Number ver) {
+ const lua_Number *v = lua_version(L);
+ if (v != lua_version(NULL))
+ luaL_error(L, "multiple Lua VMs detected");
+ else if (*v != ver)
+ luaL_error(L, "version mismatch: app. needs %f, Lua core provides %f",
+ ver, *v);
+ /* check conversions number -> integer types */
+ lua_pushnumber(L, -(lua_Number)0x1234);
+ if (lua_tointeger(L, -1) != -0x1234 ||
+ lua_tounsigned(L, -1) != (lua_Unsigned)-0x1234)
+ luaL_error(L, "bad conversion number->int;"
+ " must recompile Lua with proper settings");
+ lua_pop(L, 1);
+}
+
diff --git a/extern/lua/src/lauxlib.h b/extern/lua/src/lauxlib.h
new file mode 100644
index 0000000..0fb023b
--- /dev/null
+++ b/extern/lua/src/lauxlib.h
@@ -0,0 +1,212 @@
+/*
+** $Id: lauxlib.h,v 1.120.1.1 2013/04/12 18:48:47 roberto Exp $
+** Auxiliary functions for building Lua libraries
+** See Copyright Notice in lua.h
+*/
+
+
+#ifndef lauxlib_h
+#define lauxlib_h
+
+
+#include
+#include
+
+#include "lua.h"
+
+
+
+/* extra error code for `luaL_load' */
+#define LUA_ERRFILE (LUA_ERRERR+1)
+
+
+typedef struct luaL_Reg {
+ const char *name;
+ lua_CFunction func;
+} luaL_Reg;
+
+
+LUALIB_API void (luaL_checkversion_) (lua_State *L, lua_Number ver);
+#define luaL_checkversion(L) luaL_checkversion_(L, LUA_VERSION_NUM)
+
+LUALIB_API int (luaL_getmetafield) (lua_State *L, int obj, const char *e);
+LUALIB_API int (luaL_callmeta) (lua_State *L, int obj, const char *e);
+LUALIB_API const char *(luaL_tolstring) (lua_State *L, int idx, size_t *len);
+LUALIB_API int (luaL_argerror) (lua_State *L, int numarg, const char *extramsg);
+LUALIB_API const char *(luaL_checklstring) (lua_State *L, int numArg,
+ size_t *l);
+LUALIB_API const char *(luaL_optlstring) (lua_State *L, int numArg,
+ const char *def, size_t *l);
+LUALIB_API lua_Number (luaL_checknumber) (lua_State *L, int numArg);
+LUALIB_API lua_Number (luaL_optnumber) (lua_State *L, int nArg, lua_Number def);
+
+LUALIB_API lua_Integer (luaL_checkinteger) (lua_State *L, int numArg);
+LUALIB_API lua_Integer (luaL_optinteger) (lua_State *L, int nArg,
+ lua_Integer def);
+LUALIB_API lua_Unsigned (luaL_checkunsigned) (lua_State *L, int numArg);
+LUALIB_API lua_Unsigned (luaL_optunsigned) (lua_State *L, int numArg,
+ lua_Unsigned def);
+
+LUALIB_API void (luaL_checkstack) (lua_State *L, int sz, const char *msg);
+LUALIB_API void (luaL_checktype) (lua_State *L, int narg, int t);
+LUALIB_API void (luaL_checkany) (lua_State *L, int narg);
+
+LUALIB_API int (luaL_newmetatable) (lua_State *L, const char *tname);
+LUALIB_API void (luaL_setmetatable) (lua_State *L, const char *tname);
+LUALIB_API void *(luaL_testudata) (lua_State *L, int ud, const char *tname);
+LUALIB_API void *(luaL_checkudata) (lua_State *L, int ud, const char *tname);
+
+LUALIB_API void (luaL_where) (lua_State *L, int lvl);
+LUALIB_API int (luaL_error) (lua_State *L, const char *fmt, ...);
+
+LUALIB_API int (luaL_checkoption) (lua_State *L, int narg, const char *def,
+ const char *const lst[]);
+
+LUALIB_API int (luaL_fileresult) (lua_State *L, int stat, const char *fname);
+LUALIB_API int (luaL_execresult) (lua_State *L, int stat);
+
+/* pre-defined references */
+#define LUA_NOREF (-2)
+#define LUA_REFNIL (-1)
+
+LUALIB_API int (luaL_ref) (lua_State *L, int t);
+LUALIB_API void (luaL_unref) (lua_State *L, int t, int ref);
+
+LUALIB_API int (luaL_loadfilex) (lua_State *L, const char *filename,
+ const char *mode);
+
+#define luaL_loadfile(L,f) luaL_loadfilex(L,f,NULL)
+
+LUALIB_API int (luaL_loadbufferx) (lua_State *L, const char *buff, size_t sz,
+ const char *name, const char *mode);
+LUALIB_API int (luaL_loadstring) (lua_State *L, const char *s);
+
+LUALIB_API lua_State *(luaL_newstate) (void);
+
+LUALIB_API int (luaL_len) (lua_State *L, int idx);
+
+LUALIB_API const char *(luaL_gsub) (lua_State *L, const char *s, const char *p,
+ const char *r);
+
+LUALIB_API void (luaL_setfuncs) (lua_State *L, const luaL_Reg *l, int nup);
+
+LUALIB_API int (luaL_getsubtable) (lua_State *L, int idx, const char *fname);
+
+LUALIB_API void (luaL_traceback) (lua_State *L, lua_State *L1,
+ const char *msg, int level);
+
+LUALIB_API void (luaL_requiref) (lua_State *L, const char *modname,
+ lua_CFunction openf, int glb);
+
+/*
+** ===============================================================
+** some useful macros
+** ===============================================================
+*/
+
+
+#define luaL_newlibtable(L,l) \
+ lua_createtable(L, 0, sizeof(l)/sizeof((l)[0]) - 1)
+
+#define luaL_newlib(L,l) (luaL_newlibtable(L,l), luaL_setfuncs(L,l,0))
+
+#define luaL_argcheck(L, cond,numarg,extramsg) \
+ ((void)((cond) || luaL_argerror(L, (numarg), (extramsg))))
+#define luaL_checkstring(L,n) (luaL_checklstring(L, (n), NULL))
+#define luaL_optstring(L,n,d) (luaL_optlstring(L, (n), (d), NULL))
+#define luaL_checkint(L,n) ((int)luaL_checkinteger(L, (n)))
+#define luaL_optint(L,n,d) ((int)luaL_optinteger(L, (n), (d)))
+#define luaL_checklong(L,n) ((long)luaL_checkinteger(L, (n)))
+#define luaL_optlong(L,n,d) ((long)luaL_optinteger(L, (n), (d)))
+
+#define luaL_typename(L,i) lua_typename(L, lua_type(L,(i)))
+
+#define luaL_dofile(L, fn) \
+ (luaL_loadfile(L, fn) || lua_pcall(L, 0, LUA_MULTRET, 0))
+
+#define luaL_dostring(L, s) \
+ (luaL_loadstring(L, s) || lua_pcall(L, 0, LUA_MULTRET, 0))
+
+#define luaL_getmetatable(L,n) (lua_getfield(L, LUA_REGISTRYINDEX, (n)))
+
+#define luaL_opt(L,f,n,d) (lua_isnoneornil(L,(n)) ? (d) : f(L,(n)))
+
+#define luaL_loadbuffer(L,s,sz,n) luaL_loadbufferx(L,s,sz,n,NULL)
+
+
+/*
+** {======================================================
+** Generic Buffer manipulation
+** =======================================================
+*/
+
+typedef struct luaL_Buffer {
+ char *b; /* buffer address */
+ size_t size; /* buffer size */
+ size_t n; /* number of characters in buffer */
+ lua_State *L;
+ char initb[LUAL_BUFFERSIZE]; /* initial buffer */
+} luaL_Buffer;
+
+
+#define luaL_addchar(B,c) \
+ ((void)((B)->n < (B)->size || luaL_prepbuffsize((B), 1)), \
+ ((B)->b[(B)->n++] = (c)))
+
+#define luaL_addsize(B,s) ((B)->n += (s))
+
+LUALIB_API void (luaL_buffinit) (lua_State *L, luaL_Buffer *B);
+LUALIB_API char *(luaL_prepbuffsize) (luaL_Buffer *B, size_t sz);
+LUALIB_API void (luaL_addlstring) (luaL_Buffer *B, const char *s, size_t l);
+LUALIB_API void (luaL_addstring) (luaL_Buffer *B, const char *s);
+LUALIB_API void (luaL_addvalue) (luaL_Buffer *B);
+LUALIB_API void (luaL_pushresult) (luaL_Buffer *B);
+LUALIB_API void (luaL_pushresultsize) (luaL_Buffer *B, size_t sz);
+LUALIB_API char *(luaL_buffinitsize) (lua_State *L, luaL_Buffer *B, size_t sz);
+
+#define luaL_prepbuffer(B) luaL_prepbuffsize(B, LUAL_BUFFERSIZE)
+
+/* }====================================================== */
+
+
+
+/*
+** {======================================================
+** File handles for IO library
+** =======================================================
+*/
+
+/*
+** A file handle is a userdata with metatable 'LUA_FILEHANDLE' and
+** initial structure 'luaL_Stream' (it may contain other fields
+** after that initial structure).
+*/
+
+#define LUA_FILEHANDLE "FILE*"
+
+
+typedef struct luaL_Stream {
+ FILE *f; /* stream (NULL for incompletely created streams) */
+ lua_CFunction closef; /* to close stream (NULL for closed streams) */
+} luaL_Stream;
+
+/* }====================================================== */
+
+
+
+/* compatibility with old module system */
+#if defined(LUA_COMPAT_MODULE)
+
+LUALIB_API void (luaL_pushmodule) (lua_State *L, const char *modname,
+ int sizehint);
+LUALIB_API void (luaL_openlib) (lua_State *L, const char *libname,
+ const luaL_Reg *l, int nup);
+
+#define luaL_register(L,n,l) (luaL_openlib(L,(n),(l),0))
+
+#endif
+
+
+#endif
+
+
diff --git a/extern/lua/src/lauxlib.o b/extern/lua/src/lauxlib.o
new file mode 100644
index 0000000..3cbe347
Binary files /dev/null and b/extern/lua/src/lauxlib.o differ
diff --git a/extern/lua/src/lbaselib.c b/extern/lua/src/lbaselib.c
new file mode 100644
index 0000000..5255b3c
--- /dev/null
+++ b/extern/lua/src/lbaselib.c
@@ -0,0 +1,458 @@
+/*
+** $Id: lbaselib.c,v 1.276.1.1 2013/04/12 18:48:47 roberto Exp $
+** Basic library
+** See Copyright Notice in lua.h
+*/
+
+
+
+#include
+#include
+#include
+#include
+
+#define lbaselib_c
+#define LUA_LIB
+
+#include "lua.h"
+
+#include "lauxlib.h"
+#include "lualib.h"
+
+
+static int luaB_print (lua_State *L) {
+ int n = lua_gettop(L); /* number of arguments */
+ int i;
+ lua_getglobal(L, "tostring");
+ for (i=1; i<=n; i++) {
+ const char *s;
+ size_t l;
+ lua_pushvalue(L, -1); /* function to be called */
+ lua_pushvalue(L, i); /* value to print */
+ lua_call(L, 1, 1);
+ s = lua_tolstring(L, -1, &l); /* get result */
+ if (s == NULL)
+ return luaL_error(L,
+ LUA_QL("tostring") " must return a string to " LUA_QL("print"));
+ if (i>1) luai_writestring("\t", 1);
+ luai_writestring(s, l);
+ lua_pop(L, 1); /* pop result */
+ }
+ luai_writeline();
+ return 0;
+}
+
+
+#define SPACECHARS " \f\n\r\t\v"
+
+static int luaB_tonumber (lua_State *L) {
+ if (lua_isnoneornil(L, 2)) { /* standard conversion */
+ int isnum;
+ lua_Number n = lua_tonumberx(L, 1, &isnum);
+ if (isnum) {
+ lua_pushnumber(L, n);
+ return 1;
+ } /* else not a number; must be something */
+ luaL_checkany(L, 1);
+ }
+ else {
+ size_t l;
+ const char *s = luaL_checklstring(L, 1, &l);
+ const char *e = s + l; /* end point for 's' */
+ int base = luaL_checkint(L, 2);
+ int neg = 0;
+ luaL_argcheck(L, 2 <= base && base <= 36, 2, "base out of range");
+ s += strspn(s, SPACECHARS); /* skip initial spaces */
+ if (*s == '-') { s++; neg = 1; } /* handle signal */
+ else if (*s == '+') s++;
+ if (isalnum((unsigned char)*s)) {
+ lua_Number n = 0;
+ do {
+ int digit = (isdigit((unsigned char)*s)) ? *s - '0'
+ : toupper((unsigned char)*s) - 'A' + 10;
+ if (digit >= base) break; /* invalid numeral; force a fail */
+ n = n * (lua_Number)base + (lua_Number)digit;
+ s++;
+ } while (isalnum((unsigned char)*s));
+ s += strspn(s, SPACECHARS); /* skip trailing spaces */
+ if (s == e) { /* no invalid trailing characters? */
+ lua_pushnumber(L, (neg) ? -n : n);
+ return 1;
+ } /* else not a number */
+ } /* else not a number */
+ }
+ lua_pushnil(L); /* not a number */
+ return 1;
+}
+
+
+static int luaB_error (lua_State *L) {
+ int level = luaL_optint(L, 2, 1);
+ lua_settop(L, 1);
+ if (lua_isstring(L, 1) && level > 0) { /* add extra information? */
+ luaL_where(L, level);
+ lua_pushvalue(L, 1);
+ lua_concat(L, 2);
+ }
+ return lua_error(L);
+}
+
+
+static int luaB_getmetatable (lua_State *L) {
+ luaL_checkany(L, 1);
+ if (!lua_getmetatable(L, 1)) {
+ lua_pushnil(L);
+ return 1; /* no metatable */
+ }
+ luaL_getmetafield(L, 1, "__metatable");
+ return 1; /* returns either __metatable field (if present) or metatable */
+}
+
+
+static int luaB_setmetatable (lua_State *L) {
+ int t = lua_type(L, 2);
+ luaL_checktype(L, 1, LUA_TTABLE);
+ luaL_argcheck(L, t == LUA_TNIL || t == LUA_TTABLE, 2,
+ "nil or table expected");
+ if (luaL_getmetafield(L, 1, "__metatable"))
+ return luaL_error(L, "cannot change a protected metatable");
+ lua_settop(L, 2);
+ lua_setmetatable(L, 1);
+ return 1;
+}
+
+
+static int luaB_rawequal (lua_State *L) {
+ luaL_checkany(L, 1);
+ luaL_checkany(L, 2);
+ lua_pushboolean(L, lua_rawequal(L, 1, 2));
+ return 1;
+}
+
+
+static int luaB_rawlen (lua_State *L) {
+ int t = lua_type(L, 1);
+ luaL_argcheck(L, t == LUA_TTABLE || t == LUA_TSTRING, 1,
+ "table or string expected");
+ lua_pushinteger(L, lua_rawlen(L, 1));
+ return 1;
+}
+
+
+static int luaB_rawget (lua_State *L) {
+ luaL_checktype(L, 1, LUA_TTABLE);
+ luaL_checkany(L, 2);
+ lua_settop(L, 2);
+ lua_rawget(L, 1);
+ return 1;
+}
+
+static int luaB_rawset (lua_State *L) {
+ luaL_checktype(L, 1, LUA_TTABLE);
+ luaL_checkany(L, 2);
+ luaL_checkany(L, 3);
+ lua_settop(L, 3);
+ lua_rawset(L, 1);
+ return 1;
+}
+
+
+static int luaB_collectgarbage (lua_State *L) {
+ static const char *const opts[] = {"stop", "restart", "collect",
+ "count", "step", "setpause", "setstepmul",
+ "setmajorinc", "isrunning", "generational", "incremental", NULL};
+ static const int optsnum[] = {LUA_GCSTOP, LUA_GCRESTART, LUA_GCCOLLECT,
+ LUA_GCCOUNT, LUA_GCSTEP, LUA_GCSETPAUSE, LUA_GCSETSTEPMUL,
+ LUA_GCSETMAJORINC, LUA_GCISRUNNING, LUA_GCGEN, LUA_GCINC};
+ int o = optsnum[luaL_checkoption(L, 1, "collect", opts)];
+ int ex = luaL_optint(L, 2, 0);
+ int res = lua_gc(L, o, ex);
+ switch (o) {
+ case LUA_GCCOUNT: {
+ int b = lua_gc(L, LUA_GCCOUNTB, 0);
+ lua_pushnumber(L, res + ((lua_Number)b/1024));
+ lua_pushinteger(L, b);
+ return 2;
+ }
+ case LUA_GCSTEP: case LUA_GCISRUNNING: {
+ lua_pushboolean(L, res);
+ return 1;
+ }
+ default: {
+ lua_pushinteger(L, res);
+ return 1;
+ }
+ }
+}
+
+
+static int luaB_type (lua_State *L) {
+ luaL_checkany(L, 1);
+ lua_pushstring(L, luaL_typename(L, 1));
+ return 1;
+}
+
+
+static int pairsmeta (lua_State *L, const char *method, int iszero,
+ lua_CFunction iter) {
+ if (!luaL_getmetafield(L, 1, method)) { /* no metamethod? */
+ luaL_checktype(L, 1, LUA_TTABLE); /* argument must be a table */
+ lua_pushcfunction(L, iter); /* will return generator, */
+ lua_pushvalue(L, 1); /* state, */
+ if (iszero) lua_pushinteger(L, 0); /* and initial value */
+ else lua_pushnil(L);
+ }
+ else {
+ lua_pushvalue(L, 1); /* argument 'self' to metamethod */
+ lua_call(L, 1, 3); /* get 3 values from metamethod */
+ }
+ return 3;
+}
+
+
+static int luaB_next (lua_State *L) {
+ luaL_checktype(L, 1, LUA_TTABLE);
+ lua_settop(L, 2); /* create a 2nd argument if there isn't one */
+ if (lua_next(L, 1))
+ return 2;
+ else {
+ lua_pushnil(L);
+ return 1;
+ }
+}
+
+
+static int luaB_pairs (lua_State *L) {
+ return pairsmeta(L, "__pairs", 0, luaB_next);
+}
+
+
+static int ipairsaux (lua_State *L) {
+ int i = luaL_checkint(L, 2);
+ luaL_checktype(L, 1, LUA_TTABLE);
+ i++; /* next value */
+ lua_pushinteger(L, i);
+ lua_rawgeti(L, 1, i);
+ return (lua_isnil(L, -1)) ? 1 : 2;
+}
+
+
+static int luaB_ipairs (lua_State *L) {
+ return pairsmeta(L, "__ipairs", 1, ipairsaux);
+}
+
+
+static int load_aux (lua_State *L, int status, int envidx) {
+ if (status == LUA_OK) {
+ if (envidx != 0) { /* 'env' parameter? */
+ lua_pushvalue(L, envidx); /* environment for loaded function */
+ if (!lua_setupvalue(L, -2, 1)) /* set it as 1st upvalue */
+ lua_pop(L, 1); /* remove 'env' if not used by previous call */
+ }
+ return 1;
+ }
+ else { /* error (message is on top of the stack) */
+ lua_pushnil(L);
+ lua_insert(L, -2); /* put before error message */
+ return 2; /* return nil plus error message */
+ }
+}
+
+
+static int luaB_loadfile (lua_State *L) {
+ const char *fname = luaL_optstring(L, 1, NULL);
+ const char *mode = luaL_optstring(L, 2, NULL);
+ int env = (!lua_isnone(L, 3) ? 3 : 0); /* 'env' index or 0 if no 'env' */
+ int status = luaL_loadfilex(L, fname, mode);
+ return load_aux(L, status, env);
+}
+
+
+/*
+** {======================================================
+** Generic Read function
+** =======================================================
+*/
+
+
+/*
+** reserved slot, above all arguments, to hold a copy of the returned
+** string to avoid it being collected while parsed. 'load' has four
+** optional arguments (chunk, source name, mode, and environment).
+*/
+#define RESERVEDSLOT 5
+
+
+/*
+** Reader for generic `load' function: `lua_load' uses the
+** stack for internal stuff, so the reader cannot change the
+** stack top. Instead, it keeps its resulting string in a
+** reserved slot inside the stack.
+*/
+static const char *generic_reader (lua_State *L, void *ud, size_t *size) {
+ (void)(ud); /* not used */
+ luaL_checkstack(L, 2, "too many nested functions");
+ lua_pushvalue(L, 1); /* get function */
+ lua_call(L, 0, 1); /* call it */
+ if (lua_isnil(L, -1)) {
+ lua_pop(L, 1); /* pop result */
+ *size = 0;
+ return NULL;
+ }
+ else if (!lua_isstring(L, -1))
+ luaL_error(L, "reader function must return a string");
+ lua_replace(L, RESERVEDSLOT); /* save string in reserved slot */
+ return lua_tolstring(L, RESERVEDSLOT, size);
+}
+
+
+static int luaB_load (lua_State *L) {
+ int status;
+ size_t l;
+ const char *s = lua_tolstring(L, 1, &l);
+ const char *mode = luaL_optstring(L, 3, "bt");
+ int env = (!lua_isnone(L, 4) ? 4 : 0); /* 'env' index or 0 if no 'env' */
+ if (s != NULL) { /* loading a string? */
+ const char *chunkname = luaL_optstring(L, 2, s);
+ status = luaL_loadbufferx(L, s, l, chunkname, mode);
+ }
+ else { /* loading from a reader function */
+ const char *chunkname = luaL_optstring(L, 2, "=(load)");
+ luaL_checktype(L, 1, LUA_TFUNCTION);
+ lua_settop(L, RESERVEDSLOT); /* create reserved slot */
+ status = lua_load(L, generic_reader, NULL, chunkname, mode);
+ }
+ return load_aux(L, status, env);
+}
+
+/* }====================================================== */
+
+
+static int dofilecont (lua_State *L) {
+ return lua_gettop(L) - 1;
+}
+
+
+static int luaB_dofile (lua_State *L) {
+ const char *fname = luaL_optstring(L, 1, NULL);
+ lua_settop(L, 1);
+ if (luaL_loadfile(L, fname) != LUA_OK)
+ return lua_error(L);
+ lua_callk(L, 0, LUA_MULTRET, 0, dofilecont);
+ return dofilecont(L);
+}
+
+
+static int luaB_assert (lua_State *L) {
+ if (!lua_toboolean(L, 1))
+ return luaL_error(L, "%s", luaL_optstring(L, 2, "assertion failed!"));
+ return lua_gettop(L);
+}
+
+
+static int luaB_select (lua_State *L) {
+ int n = lua_gettop(L);
+ if (lua_type(L, 1) == LUA_TSTRING && *lua_tostring(L, 1) == '#') {
+ lua_pushinteger(L, n-1);
+ return 1;
+ }
+ else {
+ int i = luaL_checkint(L, 1);
+ if (i < 0) i = n + i;
+ else if (i > n) i = n;
+ luaL_argcheck(L, 1 <= i, 1, "index out of range");
+ return n - i;
+ }
+}
+
+
+static int finishpcall (lua_State *L, int status) {
+ if (!lua_checkstack(L, 1)) { /* no space for extra boolean? */
+ lua_settop(L, 0); /* create space for return values */
+ lua_pushboolean(L, 0);
+ lua_pushstring(L, "stack overflow");
+ return 2; /* return false, msg */
+ }
+ lua_pushboolean(L, status); /* first result (status) */
+ lua_replace(L, 1); /* put first result in first slot */
+ return lua_gettop(L);
+}
+
+
+static int pcallcont (lua_State *L) {
+ int status = lua_getctx(L, NULL);
+ return finishpcall(L, (status == LUA_YIELD));
+}
+
+
+static int luaB_pcall (lua_State *L) {
+ int status;
+ luaL_checkany(L, 1);
+ lua_pushnil(L);
+ lua_insert(L, 1); /* create space for status result */
+ status = lua_pcallk(L, lua_gettop(L) - 2, LUA_MULTRET, 0, 0, pcallcont);
+ return finishpcall(L, (status == LUA_OK));
+}
+
+
+static int luaB_xpcall (lua_State *L) {
+ int status;
+ int n = lua_gettop(L);
+ luaL_argcheck(L, n >= 2, 2, "value expected");
+ lua_pushvalue(L, 1); /* exchange function... */
+ lua_copy(L, 2, 1); /* ...and error handler */
+ lua_replace(L, 2);
+ status = lua_pcallk(L, n - 2, LUA_MULTRET, 1, 0, pcallcont);
+ return finishpcall(L, (status == LUA_OK));
+}
+
+
+static int luaB_tostring (lua_State *L) {
+ luaL_checkany(L, 1);
+ luaL_tolstring(L, 1, NULL);
+ return 1;
+}
+
+
+static const luaL_Reg base_funcs[] = {
+ {"assert", luaB_assert},
+ {"collectgarbage", luaB_collectgarbage},
+ {"dofile", luaB_dofile},
+ {"error", luaB_error},
+ {"getmetatable", luaB_getmetatable},
+ {"ipairs", luaB_ipairs},
+ {"loadfile", luaB_loadfile},
+ {"load", luaB_load},
+#if defined(LUA_COMPAT_LOADSTRING)
+ {"loadstring", luaB_load},
+#endif
+ {"next", luaB_next},
+ {"pairs", luaB_pairs},
+ {"pcall", luaB_pcall},
+ {"print", luaB_print},
+ {"rawequal", luaB_rawequal},
+ {"rawlen", luaB_rawlen},
+ {"rawget", luaB_rawget},
+ {"rawset", luaB_rawset},
+ {"select", luaB_select},
+ {"setmetatable", luaB_setmetatable},
+ {"tonumber", luaB_tonumber},
+ {"tostring", luaB_tostring},
+ {"type", luaB_type},
+ {"xpcall", luaB_xpcall},
+ {NULL, NULL}
+};
+
+
+LUAMOD_API int luaopen_base (lua_State *L) {
+ /* set global _G */
+ lua_pushglobaltable(L);
+ lua_pushglobaltable(L);
+ lua_setfield(L, -2, "_G");
+ /* open lib into global table */
+ luaL_setfuncs(L, base_funcs, 0);
+ lua_pushliteral(L, LUA_VERSION);
+ lua_setfield(L, -2, "_VERSION"); /* set global _VERSION */
+ return 1;
+}
+
diff --git a/extern/lua/src/lbaselib.o b/extern/lua/src/lbaselib.o
new file mode 100644
index 0000000..1ae86a9
Binary files /dev/null and b/extern/lua/src/lbaselib.o differ
diff --git a/extern/lua/src/lbitlib.c b/extern/lua/src/lbitlib.c
new file mode 100644
index 0000000..31c7b66
--- /dev/null
+++ b/extern/lua/src/lbitlib.c
@@ -0,0 +1,212 @@
+/*
+** $Id: lbitlib.c,v 1.18.1.2 2013/07/09 18:01:41 roberto Exp $
+** Standard library for bitwise operations
+** See Copyright Notice in lua.h
+*/
+
+#define lbitlib_c
+#define LUA_LIB
+
+#include "lua.h"
+
+#include "lauxlib.h"
+#include "lualib.h"
+
+
+/* number of bits to consider in a number */
+#if !defined(LUA_NBITS)
+#define LUA_NBITS 32
+#endif
+
+
+#define ALLONES (~(((~(lua_Unsigned)0) << (LUA_NBITS - 1)) << 1))
+
+/* macro to trim extra bits */
+#define trim(x) ((x) & ALLONES)
+
+
+/* builds a number with 'n' ones (1 <= n <= LUA_NBITS) */
+#define mask(n) (~((ALLONES << 1) << ((n) - 1)))
+
+
+typedef lua_Unsigned b_uint;
+
+
+
+static b_uint andaux (lua_State *L) {
+ int i, n = lua_gettop(L);
+ b_uint r = ~(b_uint)0;
+ for (i = 1; i <= n; i++)
+ r &= luaL_checkunsigned(L, i);
+ return trim(r);
+}
+
+
+static int b_and (lua_State *L) {
+ b_uint r = andaux(L);
+ lua_pushunsigned(L, r);
+ return 1;
+}
+
+
+static int b_test (lua_State *L) {
+ b_uint r = andaux(L);
+ lua_pushboolean(L, r != 0);
+ return 1;
+}
+
+
+static int b_or (lua_State *L) {
+ int i, n = lua_gettop(L);
+ b_uint r = 0;
+ for (i = 1; i <= n; i++)
+ r |= luaL_checkunsigned(L, i);
+ lua_pushunsigned(L, trim(r));
+ return 1;
+}
+
+
+static int b_xor (lua_State *L) {
+ int i, n = lua_gettop(L);
+ b_uint r = 0;
+ for (i = 1; i <= n; i++)
+ r ^= luaL_checkunsigned(L, i);
+ lua_pushunsigned(L, trim(r));
+ return 1;
+}
+
+
+static int b_not (lua_State *L) {
+ b_uint r = ~luaL_checkunsigned(L, 1);
+ lua_pushunsigned(L, trim(r));
+ return 1;
+}
+
+
+static int b_shift (lua_State *L, b_uint r, int i) {
+ if (i < 0) { /* shift right? */
+ i = -i;
+ r = trim(r);
+ if (i >= LUA_NBITS) r = 0;
+ else r >>= i;
+ }
+ else { /* shift left */
+ if (i >= LUA_NBITS) r = 0;
+ else r <<= i;
+ r = trim(r);
+ }
+ lua_pushunsigned(L, r);
+ return 1;
+}
+
+
+static int b_lshift (lua_State *L) {
+ return b_shift(L, luaL_checkunsigned(L, 1), luaL_checkint(L, 2));
+}
+
+
+static int b_rshift (lua_State *L) {
+ return b_shift(L, luaL_checkunsigned(L, 1), -luaL_checkint(L, 2));
+}
+
+
+static int b_arshift (lua_State *L) {
+ b_uint r = luaL_checkunsigned(L, 1);
+ int i = luaL_checkint(L, 2);
+ if (i < 0 || !(r & ((b_uint)1 << (LUA_NBITS - 1))))
+ return b_shift(L, r, -i);
+ else { /* arithmetic shift for 'negative' number */
+ if (i >= LUA_NBITS) r = ALLONES;
+ else
+ r = trim((r >> i) | ~(~(b_uint)0 >> i)); /* add signal bit */
+ lua_pushunsigned(L, r);
+ return 1;
+ }
+}
+
+
+static int b_rot (lua_State *L, int i) {
+ b_uint r = luaL_checkunsigned(L, 1);
+ i &= (LUA_NBITS - 1); /* i = i % NBITS */
+ r = trim(r);
+ if (i != 0) /* avoid undefined shift of LUA_NBITS when i == 0 */
+ r = (r << i) | (r >> (LUA_NBITS - i));
+ lua_pushunsigned(L, trim(r));
+ return 1;
+}
+
+
+static int b_lrot (lua_State *L) {
+ return b_rot(L, luaL_checkint(L, 2));
+}
+
+
+static int b_rrot (lua_State *L) {
+ return b_rot(L, -luaL_checkint(L, 2));
+}
+
+
+/*
+** get field and width arguments for field-manipulation functions,
+** checking whether they are valid.
+** ('luaL_error' called without 'return' to avoid later warnings about
+** 'width' being used uninitialized.)
+*/
+static int fieldargs (lua_State *L, int farg, int *width) {
+ int f = luaL_checkint(L, farg);
+ int w = luaL_optint(L, farg + 1, 1);
+ luaL_argcheck(L, 0 <= f, farg, "field cannot be negative");
+ luaL_argcheck(L, 0 < w, farg + 1, "width must be positive");
+ if (f + w > LUA_NBITS)
+ luaL_error(L, "trying to access non-existent bits");
+ *width = w;
+ return f;
+}
+
+
+static int b_extract (lua_State *L) {
+ int w;
+ b_uint r = luaL_checkunsigned(L, 1);
+ int f = fieldargs(L, 2, &w);
+ r = (r >> f) & mask(w);
+ lua_pushunsigned(L, r);
+ return 1;
+}
+
+
+static int b_replace (lua_State *L) {
+ int w;
+ b_uint r = luaL_checkunsigned(L, 1);
+ b_uint v = luaL_checkunsigned(L, 2);
+ int f = fieldargs(L, 3, &w);
+ int m = mask(w);
+ v &= m; /* erase bits outside given width */
+ r = (r & ~(m << f)) | (v << f);
+ lua_pushunsigned(L, r);
+ return 1;
+}
+
+
+static const luaL_Reg bitlib[] = {
+ {"arshift", b_arshift},
+ {"band", b_and},
+ {"bnot", b_not},
+ {"bor", b_or},
+ {"bxor", b_xor},
+ {"btest", b_test},
+ {"extract", b_extract},
+ {"lrotate", b_lrot},
+ {"lshift", b_lshift},
+ {"replace", b_replace},
+ {"rrotate", b_rrot},
+ {"rshift", b_rshift},
+ {NULL, NULL}
+};
+
+
+
+LUAMOD_API int luaopen_bit32 (lua_State *L) {
+ luaL_newlib(L, bitlib);
+ return 1;
+}
+
diff --git a/extern/lua/src/lbitlib.o b/extern/lua/src/lbitlib.o
new file mode 100644
index 0000000..a5ed39f
Binary files /dev/null and b/extern/lua/src/lbitlib.o differ
diff --git a/extern/lua/src/lcode.c b/extern/lua/src/lcode.c
new file mode 100644
index 0000000..820b95c
--- /dev/null
+++ b/extern/lua/src/lcode.c
@@ -0,0 +1,881 @@
+/*
+** $Id: lcode.c,v 2.62.1.1 2013/04/12 18:48:47 roberto Exp $
+** Code generator for Lua
+** See Copyright Notice in lua.h
+*/
+
+
+#include
+
+#define lcode_c
+#define LUA_CORE
+
+#include "lua.h"
+
+#include "lcode.h"
+#include "ldebug.h"
+#include "ldo.h"
+#include "lgc.h"
+#include "llex.h"
+#include "lmem.h"
+#include "lobject.h"
+#include "lopcodes.h"
+#include "lparser.h"
+#include "lstring.h"
+#include "ltable.h"
+#include "lvm.h"
+
+
+#define hasjumps(e) ((e)->t != (e)->f)
+
+
+static int isnumeral(expdesc *e) {
+ return (e->k == VKNUM && e->t == NO_JUMP && e->f == NO_JUMP);
+}
+
+
+void luaK_nil (FuncState *fs, int from, int n) {
+ Instruction *previous;
+ int l = from + n - 1; /* last register to set nil */
+ if (fs->pc > fs->lasttarget) { /* no jumps to current position? */
+ previous = &fs->f->code[fs->pc-1];
+ if (GET_OPCODE(*previous) == OP_LOADNIL) {
+ int pfrom = GETARG_A(*previous);
+ int pl = pfrom + GETARG_B(*previous);
+ if ((pfrom <= from && from <= pl + 1) ||
+ (from <= pfrom && pfrom <= l + 1)) { /* can connect both? */
+ if (pfrom < from) from = pfrom; /* from = min(from, pfrom) */
+ if (pl > l) l = pl; /* l = max(l, pl) */
+ SETARG_A(*previous, from);
+ SETARG_B(*previous, l - from);
+ return;
+ }
+ } /* else go through */
+ }
+ luaK_codeABC(fs, OP_LOADNIL, from, n - 1, 0); /* else no optimization */
+}
+
+
+int luaK_jump (FuncState *fs) {
+ int jpc = fs->jpc; /* save list of jumps to here */
+ int j;
+ fs->jpc = NO_JUMP;
+ j = luaK_codeAsBx(fs, OP_JMP, 0, NO_JUMP);
+ luaK_concat(fs, &j, jpc); /* keep them on hold */
+ return j;
+}
+
+
+void luaK_ret (FuncState *fs, int first, int nret) {
+ luaK_codeABC(fs, OP_RETURN, first, nret+1, 0);
+}
+
+
+static int condjump (FuncState *fs, OpCode op, int A, int B, int C) {
+ luaK_codeABC(fs, op, A, B, C);
+ return luaK_jump(fs);
+}
+
+
+static void fixjump (FuncState *fs, int pc, int dest) {
+ Instruction *jmp = &fs->f->code[pc];
+ int offset = dest-(pc+1);
+ lua_assert(dest != NO_JUMP);
+ if (abs(offset) > MAXARG_sBx)
+ luaX_syntaxerror(fs->ls, "control structure too long");
+ SETARG_sBx(*jmp, offset);
+}
+
+
+/*
+** returns current `pc' and marks it as a jump target (to avoid wrong
+** optimizations with consecutive instructions not in the same basic block).
+*/
+int luaK_getlabel (FuncState *fs) {
+ fs->lasttarget = fs->pc;
+ return fs->pc;
+}
+
+
+static int getjump (FuncState *fs, int pc) {
+ int offset = GETARG_sBx(fs->f->code[pc]);
+ if (offset == NO_JUMP) /* point to itself represents end of list */
+ return NO_JUMP; /* end of list */
+ else
+ return (pc+1)+offset; /* turn offset into absolute position */
+}
+
+
+static Instruction *getjumpcontrol (FuncState *fs, int pc) {
+ Instruction *pi = &fs->f->code[pc];
+ if (pc >= 1 && testTMode(GET_OPCODE(*(pi-1))))
+ return pi-1;
+ else
+ return pi;
+}
+
+
+/*
+** check whether list has any jump that do not produce a value
+** (or produce an inverted value)
+*/
+static int need_value (FuncState *fs, int list) {
+ for (; list != NO_JUMP; list = getjump(fs, list)) {
+ Instruction i = *getjumpcontrol(fs, list);
+ if (GET_OPCODE(i) != OP_TESTSET) return 1;
+ }
+ return 0; /* not found */
+}
+
+
+static int patchtestreg (FuncState *fs, int node, int reg) {
+ Instruction *i = getjumpcontrol(fs, node);
+ if (GET_OPCODE(*i) != OP_TESTSET)
+ return 0; /* cannot patch other instructions */
+ if (reg != NO_REG && reg != GETARG_B(*i))
+ SETARG_A(*i, reg);
+ else /* no register to put value or register already has the value */
+ *i = CREATE_ABC(OP_TEST, GETARG_B(*i), 0, GETARG_C(*i));
+
+ return 1;
+}
+
+
+static void removevalues (FuncState *fs, int list) {
+ for (; list != NO_JUMP; list = getjump(fs, list))
+ patchtestreg(fs, list, NO_REG);
+}
+
+
+static void patchlistaux (FuncState *fs, int list, int vtarget, int reg,
+ int dtarget) {
+ while (list != NO_JUMP) {
+ int next = getjump(fs, list);
+ if (patchtestreg(fs, list, reg))
+ fixjump(fs, list, vtarget);
+ else
+ fixjump(fs, list, dtarget); /* jump to default target */
+ list = next;
+ }
+}
+
+
+static void dischargejpc (FuncState *fs) {
+ patchlistaux(fs, fs->jpc, fs->pc, NO_REG, fs->pc);
+ fs->jpc = NO_JUMP;
+}
+
+
+void luaK_patchlist (FuncState *fs, int list, int target) {
+ if (target == fs->pc)
+ luaK_patchtohere(fs, list);
+ else {
+ lua_assert(target < fs->pc);
+ patchlistaux(fs, list, target, NO_REG, target);
+ }
+}
+
+
+LUAI_FUNC void luaK_patchclose (FuncState *fs, int list, int level) {
+ level++; /* argument is +1 to reserve 0 as non-op */
+ while (list != NO_JUMP) {
+ int next = getjump(fs, list);
+ lua_assert(GET_OPCODE(fs->f->code[list]) == OP_JMP &&
+ (GETARG_A(fs->f->code[list]) == 0 ||
+ GETARG_A(fs->f->code[list]) >= level));
+ SETARG_A(fs->f->code[list], level);
+ list = next;
+ }
+}
+
+
+void luaK_patchtohere (FuncState *fs, int list) {
+ luaK_getlabel(fs);
+ luaK_concat(fs, &fs->jpc, list);
+}
+
+
+void luaK_concat (FuncState *fs, int *l1, int l2) {
+ if (l2 == NO_JUMP) return;
+ else if (*l1 == NO_JUMP)
+ *l1 = l2;
+ else {
+ int list = *l1;
+ int next;
+ while ((next = getjump(fs, list)) != NO_JUMP) /* find last element */
+ list = next;
+ fixjump(fs, list, l2);
+ }
+}
+
+
+static int luaK_code (FuncState *fs, Instruction i) {
+ Proto *f = fs->f;
+ dischargejpc(fs); /* `pc' will change */
+ /* put new instruction in code array */
+ luaM_growvector(fs->ls->L, f->code, fs->pc, f->sizecode, Instruction,
+ MAX_INT, "opcodes");
+ f->code[fs->pc] = i;
+ /* save corresponding line information */
+ luaM_growvector(fs->ls->L, f->lineinfo, fs->pc, f->sizelineinfo, int,
+ MAX_INT, "opcodes");
+ f->lineinfo[fs->pc] = fs->ls->lastline;
+ return fs->pc++;
+}
+
+
+int luaK_codeABC (FuncState *fs, OpCode o, int a, int b, int c) {
+ lua_assert(getOpMode(o) == iABC);
+ lua_assert(getBMode(o) != OpArgN || b == 0);
+ lua_assert(getCMode(o) != OpArgN || c == 0);
+ lua_assert(a <= MAXARG_A && b <= MAXARG_B && c <= MAXARG_C);
+ return luaK_code(fs, CREATE_ABC(o, a, b, c));
+}
+
+
+int luaK_codeABx (FuncState *fs, OpCode o, int a, unsigned int bc) {
+ lua_assert(getOpMode(o) == iABx || getOpMode(o) == iAsBx);
+ lua_assert(getCMode(o) == OpArgN);
+ lua_assert(a <= MAXARG_A && bc <= MAXARG_Bx);
+ return luaK_code(fs, CREATE_ABx(o, a, bc));
+}
+
+
+static int codeextraarg (FuncState *fs, int a) {
+ lua_assert(a <= MAXARG_Ax);
+ return luaK_code(fs, CREATE_Ax(OP_EXTRAARG, a));
+}
+
+
+int luaK_codek (FuncState *fs, int reg, int k) {
+ if (k <= MAXARG_Bx)
+ return luaK_codeABx(fs, OP_LOADK, reg, k);
+ else {
+ int p = luaK_codeABx(fs, OP_LOADKX, reg, 0);
+ codeextraarg(fs, k);
+ return p;
+ }
+}
+
+
+void luaK_checkstack (FuncState *fs, int n) {
+ int newstack = fs->freereg + n;
+ if (newstack > fs->f->maxstacksize) {
+ if (newstack >= MAXSTACK)
+ luaX_syntaxerror(fs->ls, "function or expression too complex");
+ fs->f->maxstacksize = cast_byte(newstack);
+ }
+}
+
+
+void luaK_reserveregs (FuncState *fs, int n) {
+ luaK_checkstack(fs, n);
+ fs->freereg += n;
+}
+
+
+static void freereg (FuncState *fs, int reg) {
+ if (!ISK(reg) && reg >= fs->nactvar) {
+ fs->freereg--;
+ lua_assert(reg == fs->freereg);
+ }
+}
+
+
+static void freeexp (FuncState *fs, expdesc *e) {
+ if (e->k == VNONRELOC)
+ freereg(fs, e->u.info);
+}
+
+
+static int addk (FuncState *fs, TValue *key, TValue *v) {
+ lua_State *L = fs->ls->L;
+ TValue *idx = luaH_set(L, fs->h, key);
+ Proto *f = fs->f;
+ int k, oldsize;
+ if (ttisnumber(idx)) {
+ lua_Number n = nvalue(idx);
+ lua_number2int(k, n);
+ if (luaV_rawequalobj(&f->k[k], v))
+ return k;
+ /* else may be a collision (e.g., between 0.0 and "\0\0\0\0\0\0\0\0");
+ go through and create a new entry for this value */
+ }
+ /* constant not found; create a new entry */
+ oldsize = f->sizek;
+ k = fs->nk;
+ /* numerical value does not need GC barrier;
+ table has no metatable, so it does not need to invalidate cache */
+ setnvalue(idx, cast_num(k));
+ luaM_growvector(L, f->k, k, f->sizek, TValue, MAXARG_Ax, "constants");
+ while (oldsize < f->sizek) setnilvalue(&f->k[oldsize++]);
+ setobj(L, &f->k[k], v);
+ fs->nk++;
+ luaC_barrier(L, f, v);
+ return k;
+}
+
+
+int luaK_stringK (FuncState *fs, TString *s) {
+ TValue o;
+ setsvalue(fs->ls->L, &o, s);
+ return addk(fs, &o, &o);
+}
+
+
+int luaK_numberK (FuncState *fs, lua_Number r) {
+ int n;
+ lua_State *L = fs->ls->L;
+ TValue o;
+ setnvalue(&o, r);
+ if (r == 0 || luai_numisnan(NULL, r)) { /* handle -0 and NaN */
+ /* use raw representation as key to avoid numeric problems */
+ setsvalue(L, L->top++, luaS_newlstr(L, (char *)&r, sizeof(r)));
+ n = addk(fs, L->top - 1, &o);
+ L->top--;
+ }
+ else
+ n = addk(fs, &o, &o); /* regular case */
+ return n;
+}
+
+
+static int boolK (FuncState *fs, int b) {
+ TValue o;
+ setbvalue(&o, b);
+ return addk(fs, &o, &o);
+}
+
+
+static int nilK (FuncState *fs) {
+ TValue k, v;
+ setnilvalue(&v);
+ /* cannot use nil as key; instead use table itself to represent nil */
+ sethvalue(fs->ls->L, &k, fs->h);
+ return addk(fs, &k, &v);
+}
+
+
+void luaK_setreturns (FuncState *fs, expdesc *e, int nresults) {
+ if (e->k == VCALL) { /* expression is an open function call? */
+ SETARG_C(getcode(fs, e), nresults+1);
+ }
+ else if (e->k == VVARARG) {
+ SETARG_B(getcode(fs, e), nresults+1);
+ SETARG_A(getcode(fs, e), fs->freereg);
+ luaK_reserveregs(fs, 1);
+ }
+}
+
+
+void luaK_setoneret (FuncState *fs, expdesc *e) {
+ if (e->k == VCALL) { /* expression is an open function call? */
+ e->k = VNONRELOC;
+ e->u.info = GETARG_A(getcode(fs, e));
+ }
+ else if (e->k == VVARARG) {
+ SETARG_B(getcode(fs, e), 2);
+ e->k = VRELOCABLE; /* can relocate its simple result */
+ }
+}
+
+
+void luaK_dischargevars (FuncState *fs, expdesc *e) {
+ switch (e->k) {
+ case VLOCAL: {
+ e->k = VNONRELOC;
+ break;
+ }
+ case VUPVAL: {
+ e->u.info = luaK_codeABC(fs, OP_GETUPVAL, 0, e->u.info, 0);
+ e->k = VRELOCABLE;
+ break;
+ }
+ case VINDEXED: {
+ OpCode op = OP_GETTABUP; /* assume 't' is in an upvalue */
+ freereg(fs, e->u.ind.idx);
+ if (e->u.ind.vt == VLOCAL) { /* 't' is in a register? */
+ freereg(fs, e->u.ind.t);
+ op = OP_GETTABLE;
+ }
+ e->u.info = luaK_codeABC(fs, op, 0, e->u.ind.t, e->u.ind.idx);
+ e->k = VRELOCABLE;
+ break;
+ }
+ case VVARARG:
+ case VCALL: {
+ luaK_setoneret(fs, e);
+ break;
+ }
+ default: break; /* there is one value available (somewhere) */
+ }
+}
+
+
+static int code_label (FuncState *fs, int A, int b, int jump) {
+ luaK_getlabel(fs); /* those instructions may be jump targets */
+ return luaK_codeABC(fs, OP_LOADBOOL, A, b, jump);
+}
+
+
+static void discharge2reg (FuncState *fs, expdesc *e, int reg) {
+ luaK_dischargevars(fs, e);
+ switch (e->k) {
+ case VNIL: {
+ luaK_nil(fs, reg, 1);
+ break;
+ }
+ case VFALSE: case VTRUE: {
+ luaK_codeABC(fs, OP_LOADBOOL, reg, e->k == VTRUE, 0);
+ break;
+ }
+ case VK: {
+ luaK_codek(fs, reg, e->u.info);
+ break;
+ }
+ case VKNUM: {
+ luaK_codek(fs, reg, luaK_numberK(fs, e->u.nval));
+ break;
+ }
+ case VRELOCABLE: {
+ Instruction *pc = &getcode(fs, e);
+ SETARG_A(*pc, reg);
+ break;
+ }
+ case VNONRELOC: {
+ if (reg != e->u.info)
+ luaK_codeABC(fs, OP_MOVE, reg, e->u.info, 0);
+ break;
+ }
+ default: {
+ lua_assert(e->k == VVOID || e->k == VJMP);
+ return; /* nothing to do... */
+ }
+ }
+ e->u.info = reg;
+ e->k = VNONRELOC;
+}
+
+
+static void discharge2anyreg (FuncState *fs, expdesc *e) {
+ if (e->k != VNONRELOC) {
+ luaK_reserveregs(fs, 1);
+ discharge2reg(fs, e, fs->freereg-1);
+ }
+}
+
+
+static void exp2reg (FuncState *fs, expdesc *e, int reg) {
+ discharge2reg(fs, e, reg);
+ if (e->k == VJMP)
+ luaK_concat(fs, &e->t, e->u.info); /* put this jump in `t' list */
+ if (hasjumps(e)) {
+ int final; /* position after whole expression */
+ int p_f = NO_JUMP; /* position of an eventual LOAD false */
+ int p_t = NO_JUMP; /* position of an eventual LOAD true */
+ if (need_value(fs, e->t) || need_value(fs, e->f)) {
+ int fj = (e->k == VJMP) ? NO_JUMP : luaK_jump(fs);
+ p_f = code_label(fs, reg, 0, 1);
+ p_t = code_label(fs, reg, 1, 0);
+ luaK_patchtohere(fs, fj);
+ }
+ final = luaK_getlabel(fs);
+ patchlistaux(fs, e->f, final, reg, p_f);
+ patchlistaux(fs, e->t, final, reg, p_t);
+ }
+ e->f = e->t = NO_JUMP;
+ e->u.info = reg;
+ e->k = VNONRELOC;
+}
+
+
+void luaK_exp2nextreg (FuncState *fs, expdesc *e) {
+ luaK_dischargevars(fs, e);
+ freeexp(fs, e);
+ luaK_reserveregs(fs, 1);
+ exp2reg(fs, e, fs->freereg - 1);
+}
+
+
+int luaK_exp2anyreg (FuncState *fs, expdesc *e) {
+ luaK_dischargevars(fs, e);
+ if (e->k == VNONRELOC) {
+ if (!hasjumps(e)) return e->u.info; /* exp is already in a register */
+ if (e->u.info >= fs->nactvar) { /* reg. is not a local? */
+ exp2reg(fs, e, e->u.info); /* put value on it */
+ return e->u.info;
+ }
+ }
+ luaK_exp2nextreg(fs, e); /* default */
+ return e->u.info;
+}
+
+
+void luaK_exp2anyregup (FuncState *fs, expdesc *e) {
+ if (e->k != VUPVAL || hasjumps(e))
+ luaK_exp2anyreg(fs, e);
+}
+
+
+void luaK_exp2val (FuncState *fs, expdesc *e) {
+ if (hasjumps(e))
+ luaK_exp2anyreg(fs, e);
+ else
+ luaK_dischargevars(fs, e);
+}
+
+
+int luaK_exp2RK (FuncState *fs, expdesc *e) {
+ luaK_exp2val(fs, e);
+ switch (e->k) {
+ case VTRUE:
+ case VFALSE:
+ case VNIL: {
+ if (fs->nk <= MAXINDEXRK) { /* constant fits in RK operand? */
+ e->u.info = (e->k == VNIL) ? nilK(fs) : boolK(fs, (e->k == VTRUE));
+ e->k = VK;
+ return RKASK(e->u.info);
+ }
+ else break;
+ }
+ case VKNUM: {
+ e->u.info = luaK_numberK(fs, e->u.nval);
+ e->k = VK;
+ /* go through */
+ }
+ case VK: {
+ if (e->u.info <= MAXINDEXRK) /* constant fits in argC? */
+ return RKASK(e->u.info);
+ else break;
+ }
+ default: break;
+ }
+ /* not a constant in the right range: put it in a register */
+ return luaK_exp2anyreg(fs, e);
+}
+
+
+void luaK_storevar (FuncState *fs, expdesc *var, expdesc *ex) {
+ switch (var->k) {
+ case VLOCAL: {
+ freeexp(fs, ex);
+ exp2reg(fs, ex, var->u.info);
+ return;
+ }
+ case VUPVAL: {
+ int e = luaK_exp2anyreg(fs, ex);
+ luaK_codeABC(fs, OP_SETUPVAL, e, var->u.info, 0);
+ break;
+ }
+ case VINDEXED: {
+ OpCode op = (var->u.ind.vt == VLOCAL) ? OP_SETTABLE : OP_SETTABUP;
+ int e = luaK_exp2RK(fs, ex);
+ luaK_codeABC(fs, op, var->u.ind.t, var->u.ind.idx, e);
+ break;
+ }
+ default: {
+ lua_assert(0); /* invalid var kind to store */
+ break;
+ }
+ }
+ freeexp(fs, ex);
+}
+
+
+void luaK_self (FuncState *fs, expdesc *e, expdesc *key) {
+ int ereg;
+ luaK_exp2anyreg(fs, e);
+ ereg = e->u.info; /* register where 'e' was placed */
+ freeexp(fs, e);
+ e->u.info = fs->freereg; /* base register for op_self */
+ e->k = VNONRELOC;
+ luaK_reserveregs(fs, 2); /* function and 'self' produced by op_self */
+ luaK_codeABC(fs, OP_SELF, e->u.info, ereg, luaK_exp2RK(fs, key));
+ freeexp(fs, key);
+}
+
+
+static void invertjump (FuncState *fs, expdesc *e) {
+ Instruction *pc = getjumpcontrol(fs, e->u.info);
+ lua_assert(testTMode(GET_OPCODE(*pc)) && GET_OPCODE(*pc) != OP_TESTSET &&
+ GET_OPCODE(*pc) != OP_TEST);
+ SETARG_A(*pc, !(GETARG_A(*pc)));
+}
+
+
+static int jumponcond (FuncState *fs, expdesc *e, int cond) {
+ if (e->k == VRELOCABLE) {
+ Instruction ie = getcode(fs, e);
+ if (GET_OPCODE(ie) == OP_NOT) {
+ fs->pc--; /* remove previous OP_NOT */
+ return condjump(fs, OP_TEST, GETARG_B(ie), 0, !cond);
+ }
+ /* else go through */
+ }
+ discharge2anyreg(fs, e);
+ freeexp(fs, e);
+ return condjump(fs, OP_TESTSET, NO_REG, e->u.info, cond);
+}
+
+
+void luaK_goiftrue (FuncState *fs, expdesc *e) {
+ int pc; /* pc of last jump */
+ luaK_dischargevars(fs, e);
+ switch (e->k) {
+ case VJMP: {
+ invertjump(fs, e);
+ pc = e->u.info;
+ break;
+ }
+ case VK: case VKNUM: case VTRUE: {
+ pc = NO_JUMP; /* always true; do nothing */
+ break;
+ }
+ default: {
+ pc = jumponcond(fs, e, 0);
+ break;
+ }
+ }
+ luaK_concat(fs, &e->f, pc); /* insert last jump in `f' list */
+ luaK_patchtohere(fs, e->t);
+ e->t = NO_JUMP;
+}
+
+
+void luaK_goiffalse (FuncState *fs, expdesc *e) {
+ int pc; /* pc of last jump */
+ luaK_dischargevars(fs, e);
+ switch (e->k) {
+ case VJMP: {
+ pc = e->u.info;
+ break;
+ }
+ case VNIL: case VFALSE: {
+ pc = NO_JUMP; /* always false; do nothing */
+ break;
+ }
+ default: {
+ pc = jumponcond(fs, e, 1);
+ break;
+ }
+ }
+ luaK_concat(fs, &e->t, pc); /* insert last jump in `t' list */
+ luaK_patchtohere(fs, e->f);
+ e->f = NO_JUMP;
+}
+
+
+static void codenot (FuncState *fs, expdesc *e) {
+ luaK_dischargevars(fs, e);
+ switch (e->k) {
+ case VNIL: case VFALSE: {
+ e->k = VTRUE;
+ break;
+ }
+ case VK: case VKNUM: case VTRUE: {
+ e->k = VFALSE;
+ break;
+ }
+ case VJMP: {
+ invertjump(fs, e);
+ break;
+ }
+ case VRELOCABLE:
+ case VNONRELOC: {
+ discharge2anyreg(fs, e);
+ freeexp(fs, e);
+ e->u.info = luaK_codeABC(fs, OP_NOT, 0, e->u.info, 0);
+ e->k = VRELOCABLE;
+ break;
+ }
+ default: {
+ lua_assert(0); /* cannot happen */
+ break;
+ }
+ }
+ /* interchange true and false lists */
+ { int temp = e->f; e->f = e->t; e->t = temp; }
+ removevalues(fs, e->f);
+ removevalues(fs, e->t);
+}
+
+
+void luaK_indexed (FuncState *fs, expdesc *t, expdesc *k) {
+ lua_assert(!hasjumps(t));
+ t->u.ind.t = t->u.info;
+ t->u.ind.idx = luaK_exp2RK(fs, k);
+ t->u.ind.vt = (t->k == VUPVAL) ? VUPVAL
+ : check_exp(vkisinreg(t->k), VLOCAL);
+ t->k = VINDEXED;
+}
+
+
+static int constfolding (OpCode op, expdesc *e1, expdesc *e2) {
+ lua_Number r;
+ if (!isnumeral(e1) || !isnumeral(e2)) return 0;
+ if ((op == OP_DIV || op == OP_MOD) && e2->u.nval == 0)
+ return 0; /* do not attempt to divide by 0 */
+ r = luaO_arith(op - OP_ADD + LUA_OPADD, e1->u.nval, e2->u.nval);
+ e1->u.nval = r;
+ return 1;
+}
+
+
+static void codearith (FuncState *fs, OpCode op,
+ expdesc *e1, expdesc *e2, int line) {
+ if (constfolding(op, e1, e2))
+ return;
+ else {
+ int o2 = (op != OP_UNM && op != OP_LEN) ? luaK_exp2RK(fs, e2) : 0;
+ int o1 = luaK_exp2RK(fs, e1);
+ if (o1 > o2) {
+ freeexp(fs, e1);
+ freeexp(fs, e2);
+ }
+ else {
+ freeexp(fs, e2);
+ freeexp(fs, e1);
+ }
+ e1->u.info = luaK_codeABC(fs, op, 0, o1, o2);
+ e1->k = VRELOCABLE;
+ luaK_fixline(fs, line);
+ }
+}
+
+
+static void codecomp (FuncState *fs, OpCode op, int cond, expdesc *e1,
+ expdesc *e2) {
+ int o1 = luaK_exp2RK(fs, e1);
+ int o2 = luaK_exp2RK(fs, e2);
+ freeexp(fs, e2);
+ freeexp(fs, e1);
+ if (cond == 0 && op != OP_EQ) {
+ int temp; /* exchange args to replace by `<' or `<=' */
+ temp = o1; o1 = o2; o2 = temp; /* o1 <==> o2 */
+ cond = 1;
+ }
+ e1->u.info = condjump(fs, op, cond, o1, o2);
+ e1->k = VJMP;
+}
+
+
+void luaK_prefix (FuncState *fs, UnOpr op, expdesc *e, int line) {
+ expdesc e2;
+ e2.t = e2.f = NO_JUMP; e2.k = VKNUM; e2.u.nval = 0;
+ switch (op) {
+ case OPR_MINUS: {
+ if (isnumeral(e)) /* minus constant? */
+ e->u.nval = luai_numunm(NULL, e->u.nval); /* fold it */
+ else {
+ luaK_exp2anyreg(fs, e);
+ codearith(fs, OP_UNM, e, &e2, line);
+ }
+ break;
+ }
+ case OPR_NOT: codenot(fs, e); break;
+ case OPR_LEN: {
+ luaK_exp2anyreg(fs, e); /* cannot operate on constants */
+ codearith(fs, OP_LEN, e, &e2, line);
+ break;
+ }
+ default: lua_assert(0);
+ }
+}
+
+
+void luaK_infix (FuncState *fs, BinOpr op, expdesc *v) {
+ switch (op) {
+ case OPR_AND: {
+ luaK_goiftrue(fs, v);
+ break;
+ }
+ case OPR_OR: {
+ luaK_goiffalse(fs, v);
+ break;
+ }
+ case OPR_CONCAT: {
+ luaK_exp2nextreg(fs, v); /* operand must be on the `stack' */
+ break;
+ }
+ case OPR_ADD: case OPR_SUB: case OPR_MUL: case OPR_DIV:
+ case OPR_MOD: case OPR_POW: {
+ if (!isnumeral(v)) luaK_exp2RK(fs, v);
+ break;
+ }
+ default: {
+ luaK_exp2RK(fs, v);
+ break;
+ }
+ }
+}
+
+
+void luaK_posfix (FuncState *fs, BinOpr op,
+ expdesc *e1, expdesc *e2, int line) {
+ switch (op) {
+ case OPR_AND: {
+ lua_assert(e1->t == NO_JUMP); /* list must be closed */
+ luaK_dischargevars(fs, e2);
+ luaK_concat(fs, &e2->f, e1->f);
+ *e1 = *e2;
+ break;
+ }
+ case OPR_OR: {
+ lua_assert(e1->f == NO_JUMP); /* list must be closed */
+ luaK_dischargevars(fs, e2);
+ luaK_concat(fs, &e2->t, e1->t);
+ *e1 = *e2;
+ break;
+ }
+ case OPR_CONCAT: {
+ luaK_exp2val(fs, e2);
+ if (e2->k == VRELOCABLE && GET_OPCODE(getcode(fs, e2)) == OP_CONCAT) {
+ lua_assert(e1->u.info == GETARG_B(getcode(fs, e2))-1);
+ freeexp(fs, e1);
+ SETARG_B(getcode(fs, e2), e1->u.info);
+ e1->k = VRELOCABLE; e1->u.info = e2->u.info;
+ }
+ else {
+ luaK_exp2nextreg(fs, e2); /* operand must be on the 'stack' */
+ codearith(fs, OP_CONCAT, e1, e2, line);
+ }
+ break;
+ }
+ case OPR_ADD: case OPR_SUB: case OPR_MUL: case OPR_DIV:
+ case OPR_MOD: case OPR_POW: {
+ codearith(fs, cast(OpCode, op - OPR_ADD + OP_ADD), e1, e2, line);
+ break;
+ }
+ case OPR_EQ: case OPR_LT: case OPR_LE: {
+ codecomp(fs, cast(OpCode, op - OPR_EQ + OP_EQ), 1, e1, e2);
+ break;
+ }
+ case OPR_NE: case OPR_GT: case OPR_GE: {
+ codecomp(fs, cast(OpCode, op - OPR_NE + OP_EQ), 0, e1, e2);
+ break;
+ }
+ default: lua_assert(0);
+ }
+}
+
+
+void luaK_fixline (FuncState *fs, int line) {
+ fs->f->lineinfo[fs->pc - 1] = line;
+}
+
+
+void luaK_setlist (FuncState *fs, int base, int nelems, int tostore) {
+ int c = (nelems - 1)/LFIELDS_PER_FLUSH + 1;
+ int b = (tostore == LUA_MULTRET) ? 0 : tostore;
+ lua_assert(tostore != 0);
+ if (c <= MAXARG_C)
+ luaK_codeABC(fs, OP_SETLIST, base, b, c);
+ else if (c <= MAXARG_Ax) {
+ luaK_codeABC(fs, OP_SETLIST, base, b, 0);
+ codeextraarg(fs, c);
+ }
+ else
+ luaX_syntaxerror(fs->ls, "constructor too long");
+ fs->freereg = base + 1; /* free registers with list values */
+}
+
diff --git a/extern/lua/src/lcode.h b/extern/lua/src/lcode.h
new file mode 100644
index 0000000..6a1424c
--- /dev/null
+++ b/extern/lua/src/lcode.h
@@ -0,0 +1,83 @@
+/*
+** $Id: lcode.h,v 1.58.1.1 2013/04/12 18:48:47 roberto Exp $
+** Code generator for Lua
+** See Copyright Notice in lua.h
+*/
+
+#ifndef lcode_h
+#define lcode_h
+
+#include "llex.h"
+#include "lobject.h"
+#include "lopcodes.h"
+#include "lparser.h"
+
+
+/*
+** Marks the end of a patch list. It is an invalid value both as an absolute
+** address, and as a list link (would link an element to itself).
+*/
+#define NO_JUMP (-1)
+
+
+/*
+** grep "ORDER OPR" if you change these enums (ORDER OP)
+*/
+typedef enum BinOpr {
+ OPR_ADD, OPR_SUB, OPR_MUL, OPR_DIV, OPR_MOD, OPR_POW,
+ OPR_CONCAT,
+ OPR_EQ, OPR_LT, OPR_LE,
+ OPR_NE, OPR_GT, OPR_GE,
+ OPR_AND, OPR_OR,
+ OPR_NOBINOPR
+} BinOpr;
+
+
+typedef enum UnOpr { OPR_MINUS, OPR_NOT, OPR_LEN, OPR_NOUNOPR } UnOpr;
+
+
+#define getcode(fs,e) ((fs)->f->code[(e)->u.info])
+
+#define luaK_codeAsBx(fs,o,A,sBx) luaK_codeABx(fs,o,A,(sBx)+MAXARG_sBx)
+
+#define luaK_setmultret(fs,e) luaK_setreturns(fs, e, LUA_MULTRET)
+
+#define luaK_jumpto(fs,t) luaK_patchlist(fs, luaK_jump(fs), t)
+
+LUAI_FUNC int luaK_codeABx (FuncState *fs, OpCode o, int A, unsigned int Bx);
+LUAI_FUNC int luaK_codeABC (FuncState *fs, OpCode o, int A, int B, int C);
+LUAI_FUNC int luaK_codek (FuncState *fs, int reg, int k);
+LUAI_FUNC void luaK_fixline (FuncState *fs, int line);
+LUAI_FUNC void luaK_nil (FuncState *fs, int from, int n);
+LUAI_FUNC void luaK_reserveregs (FuncState *fs, int n);
+LUAI_FUNC void luaK_checkstack (FuncState *fs, int n);
+LUAI_FUNC int luaK_stringK (FuncState *fs, TString *s);
+LUAI_FUNC int luaK_numberK (FuncState *fs, lua_Number r);
+LUAI_FUNC void luaK_dischargevars (FuncState *fs, expdesc *e);
+LUAI_FUNC int luaK_exp2anyreg (FuncState *fs, expdesc *e);
+LUAI_FUNC void luaK_exp2anyregup (FuncState *fs, expdesc *e);
+LUAI_FUNC void luaK_exp2nextreg (FuncState *fs, expdesc *e);
+LUAI_FUNC void luaK_exp2val (FuncState *fs, expdesc *e);
+LUAI_FUNC int luaK_exp2RK (FuncState *fs, expdesc *e);
+LUAI_FUNC void luaK_self (FuncState *fs, expdesc *e, expdesc *key);
+LUAI_FUNC void luaK_indexed (FuncState *fs, expdesc *t, expdesc *k);
+LUAI_FUNC void luaK_goiftrue (FuncState *fs, expdesc *e);
+LUAI_FUNC void luaK_goiffalse (FuncState *fs, expdesc *e);
+LUAI_FUNC void luaK_storevar (FuncState *fs, expdesc *var, expdesc *e);
+LUAI_FUNC void luaK_setreturns (FuncState *fs, expdesc *e, int nresults);
+LUAI_FUNC void luaK_setoneret (FuncState *fs, expdesc *e);
+LUAI_FUNC int luaK_jump (FuncState *fs);
+LUAI_FUNC void luaK_ret (FuncState *fs, int first, int nret);
+LUAI_FUNC void luaK_patchlist (FuncState *fs, int list, int target);
+LUAI_FUNC void luaK_patchtohere (FuncState *fs, int list);
+LUAI_FUNC void luaK_patchclose (FuncState *fs, int list, int level);
+LUAI_FUNC void luaK_concat (FuncState *fs, int *l1, int l2);
+LUAI_FUNC int luaK_getlabel (FuncState *fs);
+LUAI_FUNC void luaK_prefix (FuncState *fs, UnOpr op, expdesc *v, int line);
+LUAI_FUNC void luaK_infix (FuncState *fs, BinOpr op, expdesc *v);
+LUAI_FUNC void luaK_posfix (FuncState *fs, BinOpr op, expdesc *v1,
+ expdesc *v2, int line);
+LUAI_FUNC void luaK_setlist (FuncState *fs, int base, int nelems, int tostore);
+
+
+#endif
diff --git a/extern/lua/src/lcode.o b/extern/lua/src/lcode.o
new file mode 100644
index 0000000..c3b53b3
Binary files /dev/null and b/extern/lua/src/lcode.o differ
diff --git a/extern/lua/src/lcorolib.c b/extern/lua/src/lcorolib.c
new file mode 100644
index 0000000..ce4f6ad
--- /dev/null
+++ b/extern/lua/src/lcorolib.c
@@ -0,0 +1,155 @@
+/*
+** $Id: lcorolib.c,v 1.5.1.1 2013/04/12 18:48:47 roberto Exp $
+** Coroutine Library
+** See Copyright Notice in lua.h
+*/
+
+
+#include
+
+
+#define lcorolib_c
+#define LUA_LIB
+
+#include "lua.h"
+
+#include "lauxlib.h"
+#include "lualib.h"
+
+
+static int auxresume (lua_State *L, lua_State *co, int narg) {
+ int status;
+ if (!lua_checkstack(co, narg)) {
+ lua_pushliteral(L, "too many arguments to resume");
+ return -1; /* error flag */
+ }
+ if (lua_status(co) == LUA_OK && lua_gettop(co) == 0) {
+ lua_pushliteral(L, "cannot resume dead coroutine");
+ return -1; /* error flag */
+ }
+ lua_xmove(L, co, narg);
+ status = lua_resume(co, L, narg);
+ if (status == LUA_OK || status == LUA_YIELD) {
+ int nres = lua_gettop(co);
+ if (!lua_checkstack(L, nres + 1)) {
+ lua_pop(co, nres); /* remove results anyway */
+ lua_pushliteral(L, "too many results to resume");
+ return -1; /* error flag */
+ }
+ lua_xmove(co, L, nres); /* move yielded values */
+ return nres;
+ }
+ else {
+ lua_xmove(co, L, 1); /* move error message */
+ return -1; /* error flag */
+ }
+}
+
+
+static int luaB_coresume (lua_State *L) {
+ lua_State *co = lua_tothread(L, 1);
+ int r;
+ luaL_argcheck(L, co, 1, "coroutine expected");
+ r = auxresume(L, co, lua_gettop(L) - 1);
+ if (r < 0) {
+ lua_pushboolean(L, 0);
+ lua_insert(L, -2);
+ return 2; /* return false + error message */
+ }
+ else {
+ lua_pushboolean(L, 1);
+ lua_insert(L, -(r + 1));
+ return r + 1; /* return true + `resume' returns */
+ }
+}
+
+
+static int luaB_auxwrap (lua_State *L) {
+ lua_State *co = lua_tothread(L, lua_upvalueindex(1));
+ int r = auxresume(L, co, lua_gettop(L));
+ if (r < 0) {
+ if (lua_isstring(L, -1)) { /* error object is a string? */
+ luaL_where(L, 1); /* add extra info */
+ lua_insert(L, -2);
+ lua_concat(L, 2);
+ }
+ return lua_error(L); /* propagate error */
+ }
+ return r;
+}
+
+
+static int luaB_cocreate (lua_State *L) {
+ lua_State *NL;
+ luaL_checktype(L, 1, LUA_TFUNCTION);
+ NL = lua_newthread(L);
+ lua_pushvalue(L, 1); /* move function to top */
+ lua_xmove(L, NL, 1); /* move function from L to NL */
+ return 1;
+}
+
+
+static int luaB_cowrap (lua_State *L) {
+ luaB_cocreate(L);
+ lua_pushcclosure(L, luaB_auxwrap, 1);
+ return 1;
+}
+
+
+static int luaB_yield (lua_State *L) {
+ return lua_yield(L, lua_gettop(L));
+}
+
+
+static int luaB_costatus (lua_State *L) {
+ lua_State *co = lua_tothread(L, 1);
+ luaL_argcheck(L, co, 1, "coroutine expected");
+ if (L == co) lua_pushliteral(L, "running");
+ else {
+ switch (lua_status(co)) {
+ case LUA_YIELD:
+ lua_pushliteral(L, "suspended");
+ break;
+ case LUA_OK: {
+ lua_Debug ar;
+ if (lua_getstack(co, 0, &ar) > 0) /* does it have frames? */
+ lua_pushliteral(L, "normal"); /* it is running */
+ else if (lua_gettop(co) == 0)
+ lua_pushliteral(L, "dead");
+ else
+ lua_pushliteral(L, "suspended"); /* initial state */
+ break;
+ }
+ default: /* some error occurred */
+ lua_pushliteral(L, "dead");
+ break;
+ }
+ }
+ return 1;
+}
+
+
+static int luaB_corunning (lua_State *L) {
+ int ismain = lua_pushthread(L);
+ lua_pushboolean(L, ismain);
+ return 2;
+}
+
+
+static const luaL_Reg co_funcs[] = {
+ {"create", luaB_cocreate},
+ {"resume", luaB_coresume},
+ {"running", luaB_corunning},
+ {"status", luaB_costatus},
+ {"wrap", luaB_cowrap},
+ {"yield", luaB_yield},
+ {NULL, NULL}
+};
+
+
+
+LUAMOD_API int luaopen_coroutine (lua_State *L) {
+ luaL_newlib(L, co_funcs);
+ return 1;
+}
+
diff --git a/extern/lua/src/lcorolib.o b/extern/lua/src/lcorolib.o
new file mode 100644
index 0000000..1bf5153
Binary files /dev/null and b/extern/lua/src/lcorolib.o differ
diff --git a/extern/lua/src/lctype.c b/extern/lua/src/lctype.c
new file mode 100644
index 0000000..93f8cad
--- /dev/null
+++ b/extern/lua/src/lctype.c
@@ -0,0 +1,52 @@
+/*
+** $Id: lctype.c,v 1.11.1.1 2013/04/12 18:48:47 roberto Exp $
+** 'ctype' functions for Lua
+** See Copyright Notice in lua.h
+*/
+
+#define lctype_c
+#define LUA_CORE
+
+#include "lctype.h"
+
+#if !LUA_USE_CTYPE /* { */
+
+#include
+
+LUAI_DDEF const lu_byte luai_ctype_[UCHAR_MAX + 2] = {
+ 0x00, /* EOZ */
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 0. */
+ 0x00, 0x08, 0x08, 0x08, 0x08, 0x08, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 1. */
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x0c, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, /* 2. */
+ 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04,
+ 0x16, 0x16, 0x16, 0x16, 0x16, 0x16, 0x16, 0x16, /* 3. */
+ 0x16, 0x16, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04,
+ 0x04, 0x15, 0x15, 0x15, 0x15, 0x15, 0x15, 0x05, /* 4. */
+ 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05,
+ 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, /* 5. */
+ 0x05, 0x05, 0x05, 0x04, 0x04, 0x04, 0x04, 0x05,
+ 0x04, 0x15, 0x15, 0x15, 0x15, 0x15, 0x15, 0x05, /* 6. */
+ 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05,
+ 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, /* 7. */
+ 0x05, 0x05, 0x05, 0x04, 0x04, 0x04, 0x04, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 8. */
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 9. */
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* a. */
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* b. */
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* c. */
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* d. */
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* e. */
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* f. */
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+};
+
+#endif /* } */
diff --git a/extern/lua/src/lctype.h b/extern/lua/src/lctype.h
new file mode 100644
index 0000000..b09b21a
--- /dev/null
+++ b/extern/lua/src/lctype.h
@@ -0,0 +1,95 @@
+/*
+** $Id: lctype.h,v 1.12.1.1 2013/04/12 18:48:47 roberto Exp $
+** 'ctype' functions for Lua
+** See Copyright Notice in lua.h
+*/
+
+#ifndef lctype_h
+#define lctype_h
+
+#include "lua.h"
+
+
+/*
+** WARNING: the functions defined here do not necessarily correspond
+** to the similar functions in the standard C ctype.h. They are
+** optimized for the specific needs of Lua
+*/
+
+#if !defined(LUA_USE_CTYPE)
+
+#if 'A' == 65 && '0' == 48
+/* ASCII case: can use its own tables; faster and fixed */
+#define LUA_USE_CTYPE 0
+#else
+/* must use standard C ctype */
+#define LUA_USE_CTYPE 1
+#endif
+
+#endif
+
+
+#if !LUA_USE_CTYPE /* { */
+
+#include
+
+#include "llimits.h"
+
+
+#define ALPHABIT 0
+#define DIGITBIT 1
+#define PRINTBIT 2
+#define SPACEBIT 3
+#define XDIGITBIT 4
+
+
+#define MASK(B) (1 << (B))
+
+
+/*
+** add 1 to char to allow index -1 (EOZ)
+*/
+#define testprop(c,p) (luai_ctype_[(c)+1] & (p))
+
+/*
+** 'lalpha' (Lua alphabetic) and 'lalnum' (Lua alphanumeric) both include '_'
+*/
+#define lislalpha(c) testprop(c, MASK(ALPHABIT))
+#define lislalnum(c) testprop(c, (MASK(ALPHABIT) | MASK(DIGITBIT)))
+#define lisdigit(c) testprop(c, MASK(DIGITBIT))
+#define lisspace(c) testprop(c, MASK(SPACEBIT))
+#define lisprint(c) testprop(c, MASK(PRINTBIT))
+#define lisxdigit(c) testprop(c, MASK(XDIGITBIT))
+
+/*
+** this 'ltolower' only works for alphabetic characters
+*/
+#define ltolower(c) ((c) | ('A' ^ 'a'))
+
+
+/* two more entries for 0 and -1 (EOZ) */
+LUAI_DDEC const lu_byte luai_ctype_[UCHAR_MAX + 2];
+
+
+#else /* }{ */
+
+/*
+** use standard C ctypes
+*/
+
+#include
+
+
+#define lislalpha(c) (isalpha(c) || (c) == '_')
+#define lislalnum(c) (isalnum(c) || (c) == '_')
+#define lisdigit(c) (isdigit(c))
+#define lisspace(c) (isspace(c))
+#define lisprint(c) (isprint(c))
+#define lisxdigit(c) (isxdigit(c))
+
+#define ltolower(c) (tolower(c))
+
+#endif /* } */
+
+#endif
+
diff --git a/extern/lua/src/lctype.o b/extern/lua/src/lctype.o
new file mode 100644
index 0000000..283e4a2
Binary files /dev/null and b/extern/lua/src/lctype.o differ
diff --git a/extern/lua/src/ldblib.c b/extern/lua/src/ldblib.c
new file mode 100644
index 0000000..84fe3c7
--- /dev/null
+++ b/extern/lua/src/ldblib.c
@@ -0,0 +1,398 @@
+/*
+** $Id: ldblib.c,v 1.132.1.1 2013/04/12 18:48:47 roberto Exp $
+** Interface from Lua to its debug API
+** See Copyright Notice in lua.h
+*/
+
+
+#include
+#include
+#include
+
+#define ldblib_c
+#define LUA_LIB
+
+#include "lua.h"
+
+#include "lauxlib.h"
+#include "lualib.h"
+
+
+#define HOOKKEY "_HKEY"
+
+
+
+static int db_getregistry (lua_State *L) {
+ lua_pushvalue(L, LUA_REGISTRYINDEX);
+ return 1;
+}
+
+
+static int db_getmetatable (lua_State *L) {
+ luaL_checkany(L, 1);
+ if (!lua_getmetatable(L, 1)) {
+ lua_pushnil(L); /* no metatable */
+ }
+ return 1;
+}
+
+
+static int db_setmetatable (lua_State *L) {
+ int t = lua_type(L, 2);
+ luaL_argcheck(L, t == LUA_TNIL || t == LUA_TTABLE, 2,
+ "nil or table expected");
+ lua_settop(L, 2);
+ lua_setmetatable(L, 1);
+ return 1; /* return 1st argument */
+}
+
+
+static int db_getuservalue (lua_State *L) {
+ if (lua_type(L, 1) != LUA_TUSERDATA)
+ lua_pushnil(L);
+ else
+ lua_getuservalue(L, 1);
+ return 1;
+}
+
+
+static int db_setuservalue (lua_State *L) {
+ if (lua_type(L, 1) == LUA_TLIGHTUSERDATA)
+ luaL_argerror(L, 1, "full userdata expected, got light userdata");
+ luaL_checktype(L, 1, LUA_TUSERDATA);
+ if (!lua_isnoneornil(L, 2))
+ luaL_checktype(L, 2, LUA_TTABLE);
+ lua_settop(L, 2);
+ lua_setuservalue(L, 1);
+ return 1;
+}
+
+
+static void settabss (lua_State *L, const char *i, const char *v) {
+ lua_pushstring(L, v);
+ lua_setfield(L, -2, i);
+}
+
+
+static void settabsi (lua_State *L, const char *i, int v) {
+ lua_pushinteger(L, v);
+ lua_setfield(L, -2, i);
+}
+
+
+static void settabsb (lua_State *L, const char *i, int v) {
+ lua_pushboolean(L, v);
+ lua_setfield(L, -2, i);
+}
+
+
+static lua_State *getthread (lua_State *L, int *arg) {
+ if (lua_isthread(L, 1)) {
+ *arg = 1;
+ return lua_tothread(L, 1);
+ }
+ else {
+ *arg = 0;
+ return L;
+ }
+}
+
+
+static void treatstackoption (lua_State *L, lua_State *L1, const char *fname) {
+ if (L == L1) {
+ lua_pushvalue(L, -2);
+ lua_remove(L, -3);
+ }
+ else
+ lua_xmove(L1, L, 1);
+ lua_setfield(L, -2, fname);
+}
+
+
+static int db_getinfo (lua_State *L) {
+ lua_Debug ar;
+ int arg;
+ lua_State *L1 = getthread(L, &arg);
+ const char *options = luaL_optstring(L, arg+2, "flnStu");
+ if (lua_isnumber(L, arg+1)) {
+ if (!lua_getstack(L1, (int)lua_tointeger(L, arg+1), &ar)) {
+ lua_pushnil(L); /* level out of range */
+ return 1;
+ }
+ }
+ else if (lua_isfunction(L, arg+1)) {
+ lua_pushfstring(L, ">%s", options);
+ options = lua_tostring(L, -1);
+ lua_pushvalue(L, arg+1);
+ lua_xmove(L, L1, 1);
+ }
+ else
+ return luaL_argerror(L, arg+1, "function or level expected");
+ if (!lua_getinfo(L1, options, &ar))
+ return luaL_argerror(L, arg+2, "invalid option");
+ lua_createtable(L, 0, 2);
+ if (strchr(options, 'S')) {
+ settabss(L, "source", ar.source);
+ settabss(L, "short_src", ar.short_src);
+ settabsi(L, "linedefined", ar.linedefined);
+ settabsi(L, "lastlinedefined", ar.lastlinedefined);
+ settabss(L, "what", ar.what);
+ }
+ if (strchr(options, 'l'))
+ settabsi(L, "currentline", ar.currentline);
+ if (strchr(options, 'u')) {
+ settabsi(L, "nups", ar.nups);
+ settabsi(L, "nparams", ar.nparams);
+ settabsb(L, "isvararg", ar.isvararg);
+ }
+ if (strchr(options, 'n')) {
+ settabss(L, "name", ar.name);
+ settabss(L, "namewhat", ar.namewhat);
+ }
+ if (strchr(options, 't'))
+ settabsb(L, "istailcall", ar.istailcall);
+ if (strchr(options, 'L'))
+ treatstackoption(L, L1, "activelines");
+ if (strchr(options, 'f'))
+ treatstackoption(L, L1, "func");
+ return 1; /* return table */
+}
+
+
+static int db_getlocal (lua_State *L) {
+ int arg;
+ lua_State *L1 = getthread(L, &arg);
+ lua_Debug ar;
+ const char *name;
+ int nvar = luaL_checkint(L, arg+2); /* local-variable index */
+ if (lua_isfunction(L, arg + 1)) { /* function argument? */
+ lua_pushvalue(L, arg + 1); /* push function */
+ lua_pushstring(L, lua_getlocal(L, NULL, nvar)); /* push local name */
+ return 1;
+ }
+ else { /* stack-level argument */
+ if (!lua_getstack(L1, luaL_checkint(L, arg+1), &ar)) /* out of range? */
+ return luaL_argerror(L, arg+1, "level out of range");
+ name = lua_getlocal(L1, &ar, nvar);
+ if (name) {
+ lua_xmove(L1, L, 1); /* push local value */
+ lua_pushstring(L, name); /* push name */
+ lua_pushvalue(L, -2); /* re-order */
+ return 2;
+ }
+ else {
+ lua_pushnil(L); /* no name (nor value) */
+ return 1;
+ }
+ }
+}
+
+
+static int db_setlocal (lua_State *L) {
+ int arg;
+ lua_State *L1 = getthread(L, &arg);
+ lua_Debug ar;
+ if (!lua_getstack(L1, luaL_checkint(L, arg+1), &ar)) /* out of range? */
+ return luaL_argerror(L, arg+1, "level out of range");
+ luaL_checkany(L, arg+3);
+ lua_settop(L, arg+3);
+ lua_xmove(L, L1, 1);
+ lua_pushstring(L, lua_setlocal(L1, &ar, luaL_checkint(L, arg+2)));
+ return 1;
+}
+
+
+static int auxupvalue (lua_State *L, int get) {
+ const char *name;
+ int n = luaL_checkint(L, 2);
+ luaL_checktype(L, 1, LUA_TFUNCTION);
+ name = get ? lua_getupvalue(L, 1, n) : lua_setupvalue(L, 1, n);
+ if (name == NULL) return 0;
+ lua_pushstring(L, name);
+ lua_insert(L, -(get+1));
+ return get + 1;
+}
+
+
+static int db_getupvalue (lua_State *L) {
+ return auxupvalue(L, 1);
+}
+
+
+static int db_setupvalue (lua_State *L) {
+ luaL_checkany(L, 3);
+ return auxupvalue(L, 0);
+}
+
+
+static int checkupval (lua_State *L, int argf, int argnup) {
+ lua_Debug ar;
+ int nup = luaL_checkint(L, argnup);
+ luaL_checktype(L, argf, LUA_TFUNCTION);
+ lua_pushvalue(L, argf);
+ lua_getinfo(L, ">u", &ar);
+ luaL_argcheck(L, 1 <= nup && nup <= ar.nups, argnup, "invalid upvalue index");
+ return nup;
+}
+
+
+static int db_upvalueid (lua_State *L) {
+ int n = checkupval(L, 1, 2);
+ lua_pushlightuserdata(L, lua_upvalueid(L, 1, n));
+ return 1;
+}
+
+
+static int db_upvaluejoin (lua_State *L) {
+ int n1 = checkupval(L, 1, 2);
+ int n2 = checkupval(L, 3, 4);
+ luaL_argcheck(L, !lua_iscfunction(L, 1), 1, "Lua function expected");
+ luaL_argcheck(L, !lua_iscfunction(L, 3), 3, "Lua function expected");
+ lua_upvaluejoin(L, 1, n1, 3, n2);
+ return 0;
+}
+
+
+#define gethooktable(L) luaL_getsubtable(L, LUA_REGISTRYINDEX, HOOKKEY)
+
+
+static void hookf (lua_State *L, lua_Debug *ar) {
+ static const char *const hooknames[] =
+ {"call", "return", "line", "count", "tail call"};
+ gethooktable(L);
+ lua_pushthread(L);
+ lua_rawget(L, -2);
+ if (lua_isfunction(L, -1)) {
+ lua_pushstring(L, hooknames[(int)ar->event]);
+ if (ar->currentline >= 0)
+ lua_pushinteger(L, ar->currentline);
+ else lua_pushnil(L);
+ lua_assert(lua_getinfo(L, "lS", ar));
+ lua_call(L, 2, 0);
+ }
+}
+
+
+static int makemask (const char *smask, int count) {
+ int mask = 0;
+ if (strchr(smask, 'c')) mask |= LUA_MASKCALL;
+ if (strchr(smask, 'r')) mask |= LUA_MASKRET;
+ if (strchr(smask, 'l')) mask |= LUA_MASKLINE;
+ if (count > 0) mask |= LUA_MASKCOUNT;
+ return mask;
+}
+
+
+static char *unmakemask (int mask, char *smask) {
+ int i = 0;
+ if (mask & LUA_MASKCALL) smask[i++] = 'c';
+ if (mask & LUA_MASKRET) smask[i++] = 'r';
+ if (mask & LUA_MASKLINE) smask[i++] = 'l';
+ smask[i] = '\0';
+ return smask;
+}
+
+
+static int db_sethook (lua_State *L) {
+ int arg, mask, count;
+ lua_Hook func;
+ lua_State *L1 = getthread(L, &arg);
+ if (lua_isnoneornil(L, arg+1)) {
+ lua_settop(L, arg+1);
+ func = NULL; mask = 0; count = 0; /* turn off hooks */
+ }
+ else {
+ const char *smask = luaL_checkstring(L, arg+2);
+ luaL_checktype(L, arg+1, LUA_TFUNCTION);
+ count = luaL_optint(L, arg+3, 0);
+ func = hookf; mask = makemask(smask, count);
+ }
+ if (gethooktable(L) == 0) { /* creating hook table? */
+ lua_pushstring(L, "k");
+ lua_setfield(L, -2, "__mode"); /** hooktable.__mode = "k" */
+ lua_pushvalue(L, -1);
+ lua_setmetatable(L, -2); /* setmetatable(hooktable) = hooktable */
+ }
+ lua_pushthread(L1); lua_xmove(L1, L, 1);
+ lua_pushvalue(L, arg+1);
+ lua_rawset(L, -3); /* set new hook */
+ lua_sethook(L1, func, mask, count); /* set hooks */
+ return 0;
+}
+
+
+static int db_gethook (lua_State *L) {
+ int arg;
+ lua_State *L1 = getthread(L, &arg);
+ char buff[5];
+ int mask = lua_gethookmask(L1);
+ lua_Hook hook = lua_gethook(L1);
+ if (hook != NULL && hook != hookf) /* external hook? */
+ lua_pushliteral(L, "external hook");
+ else {
+ gethooktable(L);
+ lua_pushthread(L1); lua_xmove(L1, L, 1);
+ lua_rawget(L, -2); /* get hook */
+ lua_remove(L, -2); /* remove hook table */
+ }
+ lua_pushstring(L, unmakemask(mask, buff));
+ lua_pushinteger(L, lua_gethookcount(L1));
+ return 3;
+}
+
+
+static int db_debug (lua_State *L) {
+ for (;;) {
+ char buffer[250];
+ luai_writestringerror("%s", "lua_debug> ");
+ if (fgets(buffer, sizeof(buffer), stdin) == 0 ||
+ strcmp(buffer, "cont\n") == 0)
+ return 0;
+ if (luaL_loadbuffer(L, buffer, strlen(buffer), "=(debug command)") ||
+ lua_pcall(L, 0, 0, 0))
+ luai_writestringerror("%s\n", lua_tostring(L, -1));
+ lua_settop(L, 0); /* remove eventual returns */
+ }
+}
+
+
+static int db_traceback (lua_State *L) {
+ int arg;
+ lua_State *L1 = getthread(L, &arg);
+ const char *msg = lua_tostring(L, arg + 1);
+ if (msg == NULL && !lua_isnoneornil(L, arg + 1)) /* non-string 'msg'? */
+ lua_pushvalue(L, arg + 1); /* return it untouched */
+ else {
+ int level = luaL_optint(L, arg + 2, (L == L1) ? 1 : 0);
+ luaL_traceback(L, L1, msg, level);
+ }
+ return 1;
+}
+
+
+static const luaL_Reg dblib[] = {
+ {"debug", db_debug},
+ {"getuservalue", db_getuservalue},
+ {"gethook", db_gethook},
+ {"getinfo", db_getinfo},
+ {"getlocal", db_getlocal},
+ {"getregistry", db_getregistry},
+ {"getmetatable", db_getmetatable},
+ {"getupvalue", db_getupvalue},
+ {"upvaluejoin", db_upvaluejoin},
+ {"upvalueid", db_upvalueid},
+ {"setuservalue", db_setuservalue},
+ {"sethook", db_sethook},
+ {"setlocal", db_setlocal},
+ {"setmetatable", db_setmetatable},
+ {"setupvalue", db_setupvalue},
+ {"traceback", db_traceback},
+ {NULL, NULL}
+};
+
+
+LUAMOD_API int luaopen_debug (lua_State *L) {
+ luaL_newlib(L, dblib);
+ return 1;
+}
+
diff --git a/extern/lua/src/ldblib.o b/extern/lua/src/ldblib.o
new file mode 100644
index 0000000..e293486
Binary files /dev/null and b/extern/lua/src/ldblib.o differ
diff --git a/extern/lua/src/ldebug.c b/extern/lua/src/ldebug.c
new file mode 100644
index 0000000..20d663e
--- /dev/null
+++ b/extern/lua/src/ldebug.c
@@ -0,0 +1,593 @@
+/*
+** $Id: ldebug.c,v 2.90.1.3 2013/05/16 16:04:15 roberto Exp $
+** Debug Interface
+** See Copyright Notice in lua.h
+*/
+
+
+#include
+#include
+#include
+
+
+#define ldebug_c
+#define LUA_CORE
+
+#include "lua.h"
+
+#include "lapi.h"
+#include "lcode.h"
+#include "ldebug.h"
+#include "ldo.h"
+#include "lfunc.h"
+#include "lobject.h"
+#include "lopcodes.h"
+#include "lstate.h"
+#include "lstring.h"
+#include "ltable.h"
+#include "ltm.h"
+#include "lvm.h"
+
+
+
+#define noLuaClosure(f) ((f) == NULL || (f)->c.tt == LUA_TCCL)
+
+
+static const char *getfuncname (lua_State *L, CallInfo *ci, const char **name);
+
+
+static int currentpc (CallInfo *ci) {
+ lua_assert(isLua(ci));
+ return pcRel(ci->u.l.savedpc, ci_func(ci)->p);
+}
+
+
+static int currentline (CallInfo *ci) {
+ return getfuncline(ci_func(ci)->p, currentpc(ci));
+}
+
+
+/*
+** this function can be called asynchronous (e.g. during a signal)
+*/
+LUA_API int lua_sethook (lua_State *L, lua_Hook func, int mask, int count) {
+ if (func == NULL || mask == 0) { /* turn off hooks? */
+ mask = 0;
+ func = NULL;
+ }
+ if (isLua(L->ci))
+ L->oldpc = L->ci->u.l.savedpc;
+ L->hook = func;
+ L->basehookcount = count;
+ resethookcount(L);
+ L->hookmask = cast_byte(mask);
+ return 1;
+}
+
+
+LUA_API lua_Hook lua_gethook (lua_State *L) {
+ return L->hook;
+}
+
+
+LUA_API int lua_gethookmask (lua_State *L) {
+ return L->hookmask;
+}
+
+
+LUA_API int lua_gethookcount (lua_State *L) {
+ return L->basehookcount;
+}
+
+
+LUA_API int lua_getstack (lua_State *L, int level, lua_Debug *ar) {
+ int status;
+ CallInfo *ci;
+ if (level < 0) return 0; /* invalid (negative) level */
+ lua_lock(L);
+ for (ci = L->ci; level > 0 && ci != &L->base_ci; ci = ci->previous)
+ level--;
+ if (level == 0 && ci != &L->base_ci) { /* level found? */
+ status = 1;
+ ar->i_ci = ci;
+ }
+ else status = 0; /* no such level */
+ lua_unlock(L);
+ return status;
+}
+
+
+static const char *upvalname (Proto *p, int uv) {
+ TString *s = check_exp(uv < p->sizeupvalues, p->upvalues[uv].name);
+ if (s == NULL) return "?";
+ else return getstr(s);
+}
+
+
+static const char *findvararg (CallInfo *ci, int n, StkId *pos) {
+ int nparams = clLvalue(ci->func)->p->numparams;
+ if (n >= ci->u.l.base - ci->func - nparams)
+ return NULL; /* no such vararg */
+ else {
+ *pos = ci->func + nparams + n;
+ return "(*vararg)"; /* generic name for any vararg */
+ }
+}
+
+
+static const char *findlocal (lua_State *L, CallInfo *ci, int n,
+ StkId *pos) {
+ const char *name = NULL;
+ StkId base;
+ if (isLua(ci)) {
+ if (n < 0) /* access to vararg values? */
+ return findvararg(ci, -n, pos);
+ else {
+ base = ci->u.l.base;
+ name = luaF_getlocalname(ci_func(ci)->p, n, currentpc(ci));
+ }
+ }
+ else
+ base = ci->func + 1;
+ if (name == NULL) { /* no 'standard' name? */
+ StkId limit = (ci == L->ci) ? L->top : ci->next->func;
+ if (limit - base >= n && n > 0) /* is 'n' inside 'ci' stack? */
+ name = "(*temporary)"; /* generic name for any valid slot */
+ else
+ return NULL; /* no name */
+ }
+ *pos = base + (n - 1);
+ return name;
+}
+
+
+LUA_API const char *lua_getlocal (lua_State *L, const lua_Debug *ar, int n) {
+ const char *name;
+ lua_lock(L);
+ if (ar == NULL) { /* information about non-active function? */
+ if (!isLfunction(L->top - 1)) /* not a Lua function? */
+ name = NULL;
+ else /* consider live variables at function start (parameters) */
+ name = luaF_getlocalname(clLvalue(L->top - 1)->p, n, 0);
+ }
+ else { /* active function; get information through 'ar' */
+ StkId pos = 0; /* to avoid warnings */
+ name = findlocal(L, ar->i_ci, n, &pos);
+ if (name) {
+ setobj2s(L, L->top, pos);
+ api_incr_top(L);
+ }
+ }
+ lua_unlock(L);
+ return name;
+}
+
+
+LUA_API const char *lua_setlocal (lua_State *L, const lua_Debug *ar, int n) {
+ StkId pos = 0; /* to avoid warnings */
+ const char *name = findlocal(L, ar->i_ci, n, &pos);
+ lua_lock(L);
+ if (name)
+ setobjs2s(L, pos, L->top - 1);
+ L->top--; /* pop value */
+ lua_unlock(L);
+ return name;
+}
+
+
+static void funcinfo (lua_Debug *ar, Closure *cl) {
+ if (noLuaClosure(cl)) {
+ ar->source = "=[C]";
+ ar->linedefined = -1;
+ ar->lastlinedefined = -1;
+ ar->what = "C";
+ }
+ else {
+ Proto *p = cl->l.p;
+ ar->source = p->source ? getstr(p->source) : "=?";
+ ar->linedefined = p->linedefined;
+ ar->lastlinedefined = p->lastlinedefined;
+ ar->what = (ar->linedefined == 0) ? "main" : "Lua";
+ }
+ luaO_chunkid(ar->short_src, ar->source, LUA_IDSIZE);
+}
+
+
+static void collectvalidlines (lua_State *L, Closure *f) {
+ if (noLuaClosure(f)) {
+ setnilvalue(L->top);
+ api_incr_top(L);
+ }
+ else {
+ int i;
+ TValue v;
+ int *lineinfo = f->l.p->lineinfo;
+ Table *t = luaH_new(L); /* new table to store active lines */
+ sethvalue(L, L->top, t); /* push it on stack */
+ api_incr_top(L);
+ setbvalue(&v, 1); /* boolean 'true' to be the value of all indices */
+ for (i = 0; i < f->l.p->sizelineinfo; i++) /* for all lines with code */
+ luaH_setint(L, t, lineinfo[i], &v); /* table[line] = true */
+ }
+}
+
+
+static int auxgetinfo (lua_State *L, const char *what, lua_Debug *ar,
+ Closure *f, CallInfo *ci) {
+ int status = 1;
+ for (; *what; what++) {
+ switch (*what) {
+ case 'S': {
+ funcinfo(ar, f);
+ break;
+ }
+ case 'l': {
+ ar->currentline = (ci && isLua(ci)) ? currentline(ci) : -1;
+ break;
+ }
+ case 'u': {
+ ar->nups = (f == NULL) ? 0 : f->c.nupvalues;
+ if (noLuaClosure(f)) {
+ ar->isvararg = 1;
+ ar->nparams = 0;
+ }
+ else {
+ ar->isvararg = f->l.p->is_vararg;
+ ar->nparams = f->l.p->numparams;
+ }
+ break;
+ }
+ case 't': {
+ ar->istailcall = (ci) ? ci->callstatus & CIST_TAIL : 0;
+ break;
+ }
+ case 'n': {
+ /* calling function is a known Lua function? */
+ if (ci && !(ci->callstatus & CIST_TAIL) && isLua(ci->previous))
+ ar->namewhat = getfuncname(L, ci->previous, &ar->name);
+ else
+ ar->namewhat = NULL;
+ if (ar->namewhat == NULL) {
+ ar->namewhat = ""; /* not found */
+ ar->name = NULL;
+ }
+ break;
+ }
+ case 'L':
+ case 'f': /* handled by lua_getinfo */
+ break;
+ default: status = 0; /* invalid option */
+ }
+ }
+ return status;
+}
+
+
+LUA_API int lua_getinfo (lua_State *L, const char *what, lua_Debug *ar) {
+ int status;
+ Closure *cl;
+ CallInfo *ci;
+ StkId func;
+ lua_lock(L);
+ if (*what == '>') {
+ ci = NULL;
+ func = L->top - 1;
+ api_check(L, ttisfunction(func), "function expected");
+ what++; /* skip the '>' */
+ L->top--; /* pop function */
+ }
+ else {
+ ci = ar->i_ci;
+ func = ci->func;
+ lua_assert(ttisfunction(ci->func));
+ }
+ cl = ttisclosure(func) ? clvalue(func) : NULL;
+ status = auxgetinfo(L, what, ar, cl, ci);
+ if (strchr(what, 'f')) {
+ setobjs2s(L, L->top, func);
+ api_incr_top(L);
+ }
+ if (strchr(what, 'L'))
+ collectvalidlines(L, cl);
+ lua_unlock(L);
+ return status;
+}
+
+
+/*
+** {======================================================
+** Symbolic Execution
+** =======================================================
+*/
+
+static const char *getobjname (Proto *p, int lastpc, int reg,
+ const char **name);
+
+
+/*
+** find a "name" for the RK value 'c'
+*/
+static void kname (Proto *p, int pc, int c, const char **name) {
+ if (ISK(c)) { /* is 'c' a constant? */
+ TValue *kvalue = &p->k[INDEXK(c)];
+ if (ttisstring(kvalue)) { /* literal constant? */
+ *name = svalue(kvalue); /* it is its own name */
+ return;
+ }
+ /* else no reasonable name found */
+ }
+ else { /* 'c' is a register */
+ const char *what = getobjname(p, pc, c, name); /* search for 'c' */
+ if (what && *what == 'c') { /* found a constant name? */
+ return; /* 'name' already filled */
+ }
+ /* else no reasonable name found */
+ }
+ *name = "?"; /* no reasonable name found */
+}
+
+
+static int filterpc (int pc, int jmptarget) {
+ if (pc < jmptarget) /* is code conditional (inside a jump)? */
+ return -1; /* cannot know who sets that register */
+ else return pc; /* current position sets that register */
+}
+
+
+/*
+** try to find last instruction before 'lastpc' that modified register 'reg'
+*/
+static int findsetreg (Proto *p, int lastpc, int reg) {
+ int pc;
+ int setreg = -1; /* keep last instruction that changed 'reg' */
+ int jmptarget = 0; /* any code before this address is conditional */
+ for (pc = 0; pc < lastpc; pc++) {
+ Instruction i = p->code[pc];
+ OpCode op = GET_OPCODE(i);
+ int a = GETARG_A(i);
+ switch (op) {
+ case OP_LOADNIL: {
+ int b = GETARG_B(i);
+ if (a <= reg && reg <= a + b) /* set registers from 'a' to 'a+b' */
+ setreg = filterpc(pc, jmptarget);
+ break;
+ }
+ case OP_TFORCALL: {
+ if (reg >= a + 2) /* affect all regs above its base */
+ setreg = filterpc(pc, jmptarget);
+ break;
+ }
+ case OP_CALL:
+ case OP_TAILCALL: {
+ if (reg >= a) /* affect all registers above base */
+ setreg = filterpc(pc, jmptarget);
+ break;
+ }
+ case OP_JMP: {
+ int b = GETARG_sBx(i);
+ int dest = pc + 1 + b;
+ /* jump is forward and do not skip `lastpc'? */
+ if (pc < dest && dest <= lastpc) {
+ if (dest > jmptarget)
+ jmptarget = dest; /* update 'jmptarget' */
+ }
+ break;
+ }
+ case OP_TEST: {
+ if (reg == a) /* jumped code can change 'a' */
+ setreg = filterpc(pc, jmptarget);
+ break;
+ }
+ default:
+ if (testAMode(op) && reg == a) /* any instruction that set A */
+ setreg = filterpc(pc, jmptarget);
+ break;
+ }
+ }
+ return setreg;
+}
+
+
+static const char *getobjname (Proto *p, int lastpc, int reg,
+ const char **name) {
+ int pc;
+ *name = luaF_getlocalname(p, reg + 1, lastpc);
+ if (*name) /* is a local? */
+ return "local";
+ /* else try symbolic execution */
+ pc = findsetreg(p, lastpc, reg);
+ if (pc != -1) { /* could find instruction? */
+ Instruction i = p->code[pc];
+ OpCode op = GET_OPCODE(i);
+ switch (op) {
+ case OP_MOVE: {
+ int b = GETARG_B(i); /* move from 'b' to 'a' */
+ if (b < GETARG_A(i))
+ return getobjname(p, pc, b, name); /* get name for 'b' */
+ break;
+ }
+ case OP_GETTABUP:
+ case OP_GETTABLE: {
+ int k = GETARG_C(i); /* key index */
+ int t = GETARG_B(i); /* table index */
+ const char *vn = (op == OP_GETTABLE) /* name of indexed variable */
+ ? luaF_getlocalname(p, t + 1, pc)
+ : upvalname(p, t);
+ kname(p, pc, k, name);
+ return (vn && strcmp(vn, LUA_ENV) == 0) ? "global" : "field";
+ }
+ case OP_GETUPVAL: {
+ *name = upvalname(p, GETARG_B(i));
+ return "upvalue";
+ }
+ case OP_LOADK:
+ case OP_LOADKX: {
+ int b = (op == OP_LOADK) ? GETARG_Bx(i)
+ : GETARG_Ax(p->code[pc + 1]);
+ if (ttisstring(&p->k[b])) {
+ *name = svalue(&p->k[b]);
+ return "constant";
+ }
+ break;
+ }
+ case OP_SELF: {
+ int k = GETARG_C(i); /* key index */
+ kname(p, pc, k, name);
+ return "method";
+ }
+ default: break; /* go through to return NULL */
+ }
+ }
+ return NULL; /* could not find reasonable name */
+}
+
+
+static const char *getfuncname (lua_State *L, CallInfo *ci, const char **name) {
+ TMS tm;
+ Proto *p = ci_func(ci)->p; /* calling function */
+ int pc = currentpc(ci); /* calling instruction index */
+ Instruction i = p->code[pc]; /* calling instruction */
+ switch (GET_OPCODE(i)) {
+ case OP_CALL:
+ case OP_TAILCALL: /* get function name */
+ return getobjname(p, pc, GETARG_A(i), name);
+ case OP_TFORCALL: { /* for iterator */
+ *name = "for iterator";
+ return "for iterator";
+ }
+ /* all other instructions can call only through metamethods */
+ case OP_SELF:
+ case OP_GETTABUP:
+ case OP_GETTABLE: tm = TM_INDEX; break;
+ case OP_SETTABUP:
+ case OP_SETTABLE: tm = TM_NEWINDEX; break;
+ case OP_EQ: tm = TM_EQ; break;
+ case OP_ADD: tm = TM_ADD; break;
+ case OP_SUB: tm = TM_SUB; break;
+ case OP_MUL: tm = TM_MUL; break;
+ case OP_DIV: tm = TM_DIV; break;
+ case OP_MOD: tm = TM_MOD; break;
+ case OP_POW: tm = TM_POW; break;
+ case OP_UNM: tm = TM_UNM; break;
+ case OP_LEN: tm = TM_LEN; break;
+ case OP_LT: tm = TM_LT; break;
+ case OP_LE: tm = TM_LE; break;
+ case OP_CONCAT: tm = TM_CONCAT; break;
+ default:
+ return NULL; /* else no useful name can be found */
+ }
+ *name = getstr(G(L)->tmname[tm]);
+ return "metamethod";
+}
+
+/* }====================================================== */
+
+
+
+/*
+** only ANSI way to check whether a pointer points to an array
+** (used only for error messages, so efficiency is not a big concern)
+*/
+static int isinstack (CallInfo *ci, const TValue *o) {
+ StkId p;
+ for (p = ci->u.l.base; p < ci->top; p++)
+ if (o == p) return 1;
+ return 0;
+}
+
+
+static const char *getupvalname (CallInfo *ci, const TValue *o,
+ const char **name) {
+ LClosure *c = ci_func(ci);
+ int i;
+ for (i = 0; i < c->nupvalues; i++) {
+ if (c->upvals[i]->v == o) {
+ *name = upvalname(c->p, i);
+ return "upvalue";
+ }
+ }
+ return NULL;
+}
+
+
+l_noret luaG_typeerror (lua_State *L, const TValue *o, const char *op) {
+ CallInfo *ci = L->ci;
+ const char *name = NULL;
+ const char *t = objtypename(o);
+ const char *kind = NULL;
+ if (isLua(ci)) {
+ kind = getupvalname(ci, o, &name); /* check whether 'o' is an upvalue */
+ if (!kind && isinstack(ci, o)) /* no? try a register */
+ kind = getobjname(ci_func(ci)->p, currentpc(ci),
+ cast_int(o - ci->u.l.base), &name);
+ }
+ if (kind)
+ luaG_runerror(L, "attempt to %s %s " LUA_QS " (a %s value)",
+ op, kind, name, t);
+ else
+ luaG_runerror(L, "attempt to %s a %s value", op, t);
+}
+
+
+l_noret luaG_concaterror (lua_State *L, StkId p1, StkId p2) {
+ if (ttisstring(p1) || ttisnumber(p1)) p1 = p2;
+ lua_assert(!ttisstring(p1) && !ttisnumber(p1));
+ luaG_typeerror(L, p1, "concatenate");
+}
+
+
+l_noret luaG_aritherror (lua_State *L, const TValue *p1, const TValue *p2) {
+ TValue temp;
+ if (luaV_tonumber(p1, &temp) == NULL)
+ p2 = p1; /* first operand is wrong */
+ luaG_typeerror(L, p2, "perform arithmetic on");
+}
+
+
+l_noret luaG_ordererror (lua_State *L, const TValue *p1, const TValue *p2) {
+ const char *t1 = objtypename(p1);
+ const char *t2 = objtypename(p2);
+ if (t1 == t2)
+ luaG_runerror(L, "attempt to compare two %s values", t1);
+ else
+ luaG_runerror(L, "attempt to compare %s with %s", t1, t2);
+}
+
+
+static void addinfo (lua_State *L, const char *msg) {
+ CallInfo *ci = L->ci;
+ if (isLua(ci)) { /* is Lua code? */
+ char buff[LUA_IDSIZE]; /* add file:line information */
+ int line = currentline(ci);
+ TString *src = ci_func(ci)->p->source;
+ if (src)
+ luaO_chunkid(buff, getstr(src), LUA_IDSIZE);
+ else { /* no source available; use "?" instead */
+ buff[0] = '?'; buff[1] = '\0';
+ }
+ luaO_pushfstring(L, "%s:%d: %s", buff, line, msg);
+ }
+}
+
+
+l_noret luaG_errormsg (lua_State *L) {
+ if (L->errfunc != 0) { /* is there an error handling function? */
+ StkId errfunc = restorestack(L, L->errfunc);
+ if (!ttisfunction(errfunc)) luaD_throw(L, LUA_ERRERR);
+ setobjs2s(L, L->top, L->top - 1); /* move argument */
+ setobjs2s(L, L->top - 1, errfunc); /* push function */
+ L->top++;
+ luaD_call(L, L->top - 2, 1, 0); /* call it */
+ }
+ luaD_throw(L, LUA_ERRRUN);
+}
+
+
+l_noret luaG_runerror (lua_State *L, const char *fmt, ...) {
+ va_list argp;
+ va_start(argp, fmt);
+ addinfo(L, luaO_pushvfstring(L, fmt, argp));
+ va_end(argp);
+ luaG_errormsg(L);
+}
+
diff --git a/extern/lua/src/ldebug.h b/extern/lua/src/ldebug.h
new file mode 100644
index 0000000..6445c76
--- /dev/null
+++ b/extern/lua/src/ldebug.h
@@ -0,0 +1,34 @@
+/*
+** $Id: ldebug.h,v 2.7.1.1 2013/04/12 18:48:47 roberto Exp $
+** Auxiliary functions from Debug Interface module
+** See Copyright Notice in lua.h
+*/
+
+#ifndef ldebug_h
+#define ldebug_h
+
+
+#include "lstate.h"
+
+
+#define pcRel(pc, p) (cast(int, (pc) - (p)->code) - 1)
+
+#define getfuncline(f,pc) (((f)->lineinfo) ? (f)->lineinfo[pc] : 0)
+
+#define resethookcount(L) (L->hookcount = L->basehookcount)
+
+/* Active Lua function (given call info) */
+#define ci_func(ci) (clLvalue((ci)->func))
+
+
+LUAI_FUNC l_noret luaG_typeerror (lua_State *L, const TValue *o,
+ const char *opname);
+LUAI_FUNC l_noret luaG_concaterror (lua_State *L, StkId p1, StkId p2);
+LUAI_FUNC l_noret luaG_aritherror (lua_State *L, const TValue *p1,
+ const TValue *p2);
+LUAI_FUNC l_noret luaG_ordererror (lua_State *L, const TValue *p1,
+ const TValue *p2);
+LUAI_FUNC l_noret luaG_runerror (lua_State *L, const char *fmt, ...);
+LUAI_FUNC l_noret luaG_errormsg (lua_State *L);
+
+#endif
diff --git a/extern/lua/src/ldebug.o b/extern/lua/src/ldebug.o
new file mode 100644
index 0000000..b38a606
Binary files /dev/null and b/extern/lua/src/ldebug.o differ
diff --git a/extern/lua/src/ldo.c b/extern/lua/src/ldo.c
new file mode 100644
index 0000000..e9dd5fa
--- /dev/null
+++ b/extern/lua/src/ldo.c
@@ -0,0 +1,681 @@
+/*
+** $Id: ldo.c,v 2.108.1.3 2013/11/08 18:22:50 roberto Exp $
+** Stack and Call structure of Lua
+** See Copyright Notice in lua.h
+*/
+
+
+#include
+#include
+#include
+
+#define ldo_c
+#define LUA_CORE
+
+#include "lua.h"
+
+#include "lapi.h"
+#include "ldebug.h"
+#include "ldo.h"
+#include "lfunc.h"
+#include "lgc.h"
+#include "lmem.h"
+#include "lobject.h"
+#include "lopcodes.h"
+#include "lparser.h"
+#include "lstate.h"
+#include "lstring.h"
+#include "ltable.h"
+#include "ltm.h"
+#include "lundump.h"
+#include "lvm.h"
+#include "lzio.h"
+
+
+
+
+/*
+** {======================================================
+** Error-recovery functions
+** =======================================================
+*/
+
+/*
+** LUAI_THROW/LUAI_TRY define how Lua does exception handling. By
+** default, Lua handles errors with exceptions when compiling as
+** C++ code, with _longjmp/_setjmp when asked to use them, and with
+** longjmp/setjmp otherwise.
+*/
+#if !defined(LUAI_THROW)
+
+#if defined(__cplusplus) && !defined(LUA_USE_LONGJMP)
+/* C++ exceptions */
+#define LUAI_THROW(L,c) throw(c)
+#define LUAI_TRY(L,c,a) \
+ try { a } catch(...) { if ((c)->status == 0) (c)->status = -1; }
+#define luai_jmpbuf int /* dummy variable */
+
+#elif defined(LUA_USE_ULONGJMP)
+/* in Unix, try _longjmp/_setjmp (more efficient) */
+#define LUAI_THROW(L,c) _longjmp((c)->b, 1)
+#define LUAI_TRY(L,c,a) if (_setjmp((c)->b) == 0) { a }
+#define luai_jmpbuf jmp_buf
+
+#else
+/* default handling with long jumps */
+#define LUAI_THROW(L,c) longjmp((c)->b, 1)
+#define LUAI_TRY(L,c,a) if (setjmp((c)->b) == 0) { a }
+#define luai_jmpbuf jmp_buf
+
+#endif
+
+#endif
+
+
+
+/* chain list of long jump buffers */
+struct lua_longjmp {
+ struct lua_longjmp *previous;
+ luai_jmpbuf b;
+ volatile int status; /* error code */
+};
+
+
+static void seterrorobj (lua_State *L, int errcode, StkId oldtop) {
+ switch (errcode) {
+ case LUA_ERRMEM: { /* memory error? */
+ setsvalue2s(L, oldtop, G(L)->memerrmsg); /* reuse preregistered msg. */
+ break;
+ }
+ case LUA_ERRERR: {
+ setsvalue2s(L, oldtop, luaS_newliteral(L, "error in error handling"));
+ break;
+ }
+ default: {
+ setobjs2s(L, oldtop, L->top - 1); /* error message on current top */
+ break;
+ }
+ }
+ L->top = oldtop + 1;
+}
+
+
+l_noret luaD_throw (lua_State *L, int errcode) {
+ if (L->errorJmp) { /* thread has an error handler? */
+ L->errorJmp->status = errcode; /* set status */
+ LUAI_THROW(L, L->errorJmp); /* jump to it */
+ }
+ else { /* thread has no error handler */
+ L->status = cast_byte(errcode); /* mark it as dead */
+ if (G(L)->mainthread->errorJmp) { /* main thread has a handler? */
+ setobjs2s(L, G(L)->mainthread->top++, L->top - 1); /* copy error obj. */
+ luaD_throw(G(L)->mainthread, errcode); /* re-throw in main thread */
+ }
+ else { /* no handler at all; abort */
+ if (G(L)->panic) { /* panic function? */
+ lua_unlock(L);
+ G(L)->panic(L); /* call it (last chance to jump out) */
+ }
+ abort();
+ }
+ }
+}
+
+
+int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud) {
+ unsigned short oldnCcalls = L->nCcalls;
+ struct lua_longjmp lj;
+ lj.status = LUA_OK;
+ lj.previous = L->errorJmp; /* chain new error handler */
+ L->errorJmp = &lj;
+ LUAI_TRY(L, &lj,
+ (*f)(L, ud);
+ );
+ L->errorJmp = lj.previous; /* restore old error handler */
+ L->nCcalls = oldnCcalls;
+ return lj.status;
+}
+
+/* }====================================================== */
+
+
+static void correctstack (lua_State *L, TValue *oldstack) {
+ CallInfo *ci;
+ GCObject *up;
+ L->top = (L->top - oldstack) + L->stack;
+ for (up = L->openupval; up != NULL; up = up->gch.next)
+ gco2uv(up)->v = (gco2uv(up)->v - oldstack) + L->stack;
+ for (ci = L->ci; ci != NULL; ci = ci->previous) {
+ ci->top = (ci->top - oldstack) + L->stack;
+ ci->func = (ci->func - oldstack) + L->stack;
+ if (isLua(ci))
+ ci->u.l.base = (ci->u.l.base - oldstack) + L->stack;
+ }
+}
+
+
+/* some space for error handling */
+#define ERRORSTACKSIZE (LUAI_MAXSTACK + 200)
+
+
+void luaD_reallocstack (lua_State *L, int newsize) {
+ TValue *oldstack = L->stack;
+ int lim = L->stacksize;
+ lua_assert(newsize <= LUAI_MAXSTACK || newsize == ERRORSTACKSIZE);
+ lua_assert(L->stack_last - L->stack == L->stacksize - EXTRA_STACK);
+ luaM_reallocvector(L, L->stack, L->stacksize, newsize, TValue);
+ for (; lim < newsize; lim++)
+ setnilvalue(L->stack + lim); /* erase new segment */
+ L->stacksize = newsize;
+ L->stack_last = L->stack + newsize - EXTRA_STACK;
+ correctstack(L, oldstack);
+}
+
+
+void luaD_growstack (lua_State *L, int n) {
+ int size = L->stacksize;
+ if (size > LUAI_MAXSTACK) /* error after extra size? */
+ luaD_throw(L, LUA_ERRERR);
+ else {
+ int needed = cast_int(L->top - L->stack) + n + EXTRA_STACK;
+ int newsize = 2 * size;
+ if (newsize > LUAI_MAXSTACK) newsize = LUAI_MAXSTACK;
+ if (newsize < needed) newsize = needed;
+ if (newsize > LUAI_MAXSTACK) { /* stack overflow? */
+ luaD_reallocstack(L, ERRORSTACKSIZE);
+ luaG_runerror(L, "stack overflow");
+ }
+ else
+ luaD_reallocstack(L, newsize);
+ }
+}
+
+
+static int stackinuse (lua_State *L) {
+ CallInfo *ci;
+ StkId lim = L->top;
+ for (ci = L->ci; ci != NULL; ci = ci->previous) {
+ lua_assert(ci->top <= L->stack_last);
+ if (lim < ci->top) lim = ci->top;
+ }
+ return cast_int(lim - L->stack) + 1; /* part of stack in use */
+}
+
+
+void luaD_shrinkstack (lua_State *L) {
+ int inuse = stackinuse(L);
+ int goodsize = inuse + (inuse / 8) + 2*EXTRA_STACK;
+ if (goodsize > LUAI_MAXSTACK) goodsize = LUAI_MAXSTACK;
+ if (inuse > LUAI_MAXSTACK || /* handling stack overflow? */
+ goodsize >= L->stacksize) /* would grow instead of shrink? */
+ condmovestack(L); /* don't change stack (change only for debugging) */
+ else
+ luaD_reallocstack(L, goodsize); /* shrink it */
+}
+
+
+void luaD_hook (lua_State *L, int event, int line) {
+ lua_Hook hook = L->hook;
+ if (hook && L->allowhook) {
+ CallInfo *ci = L->ci;
+ ptrdiff_t top = savestack(L, L->top);
+ ptrdiff_t ci_top = savestack(L, ci->top);
+ lua_Debug ar;
+ ar.event = event;
+ ar.currentline = line;
+ ar.i_ci = ci;
+ luaD_checkstack(L, LUA_MINSTACK); /* ensure minimum stack size */
+ ci->top = L->top + LUA_MINSTACK;
+ lua_assert(ci->top <= L->stack_last);
+ L->allowhook = 0; /* cannot call hooks inside a hook */
+ ci->callstatus |= CIST_HOOKED;
+ lua_unlock(L);
+ (*hook)(L, &ar);
+ lua_lock(L);
+ lua_assert(!L->allowhook);
+ L->allowhook = 1;
+ ci->top = restorestack(L, ci_top);
+ L->top = restorestack(L, top);
+ ci->callstatus &= ~CIST_HOOKED;
+ }
+}
+
+
+static void callhook (lua_State *L, CallInfo *ci) {
+ int hook = LUA_HOOKCALL;
+ ci->u.l.savedpc++; /* hooks assume 'pc' is already incremented */
+ if (isLua(ci->previous) &&
+ GET_OPCODE(*(ci->previous->u.l.savedpc - 1)) == OP_TAILCALL) {
+ ci->callstatus |= CIST_TAIL;
+ hook = LUA_HOOKTAILCALL;
+ }
+ luaD_hook(L, hook, -1);
+ ci->u.l.savedpc--; /* correct 'pc' */
+}
+
+
+static StkId adjust_varargs (lua_State *L, Proto *p, int actual) {
+ int i;
+ int nfixargs = p->numparams;
+ StkId base, fixed;
+ lua_assert(actual >= nfixargs);
+ /* move fixed parameters to final position */
+ luaD_checkstack(L, p->maxstacksize); /* check again for new 'base' */
+ fixed = L->top - actual; /* first fixed argument */
+ base = L->top; /* final position of first argument */
+ for (i=0; itop++, fixed + i);
+ setnilvalue(fixed + i);
+ }
+ return base;
+}
+
+
+static StkId tryfuncTM (lua_State *L, StkId func) {
+ const TValue *tm = luaT_gettmbyobj(L, func, TM_CALL);
+ StkId p;
+ ptrdiff_t funcr = savestack(L, func);
+ if (!ttisfunction(tm))
+ luaG_typeerror(L, func, "call");
+ /* Open a hole inside the stack at `func' */
+ for (p = L->top; p > func; p--) setobjs2s(L, p, p-1);
+ incr_top(L);
+ func = restorestack(L, funcr); /* previous call may change stack */
+ setobj2s(L, func, tm); /* tag method is the new function to be called */
+ return func;
+}
+
+
+
+#define next_ci(L) (L->ci = (L->ci->next ? L->ci->next : luaE_extendCI(L)))
+
+
+/*
+** returns true if function has been executed (C function)
+*/
+int luaD_precall (lua_State *L, StkId func, int nresults) {
+ lua_CFunction f;
+ CallInfo *ci;
+ int n; /* number of arguments (Lua) or returns (C) */
+ ptrdiff_t funcr = savestack(L, func);
+ switch (ttype(func)) {
+ case LUA_TLCF: /* light C function */
+ f = fvalue(func);
+ goto Cfunc;
+ case LUA_TCCL: { /* C closure */
+ f = clCvalue(func)->f;
+ Cfunc:
+ luaD_checkstack(L, LUA_MINSTACK); /* ensure minimum stack size */
+ ci = next_ci(L); /* now 'enter' new function */
+ ci->nresults = nresults;
+ ci->func = restorestack(L, funcr);
+ ci->top = L->top + LUA_MINSTACK;
+ lua_assert(ci->top <= L->stack_last);
+ ci->callstatus = 0;
+ luaC_checkGC(L); /* stack grow uses memory */
+ if (L->hookmask & LUA_MASKCALL)
+ luaD_hook(L, LUA_HOOKCALL, -1);
+ lua_unlock(L);
+ n = (*f)(L); /* do the actual call */
+ lua_lock(L);
+ api_checknelems(L, n);
+ luaD_poscall(L, L->top - n);
+ return 1;
+ }
+ case LUA_TLCL: { /* Lua function: prepare its call */
+ StkId base;
+ Proto *p = clLvalue(func)->p;
+ n = cast_int(L->top - func) - 1; /* number of real arguments */
+ luaD_checkstack(L, p->maxstacksize);
+ for (; n < p->numparams; n++)
+ setnilvalue(L->top++); /* complete missing arguments */
+ if (!p->is_vararg) {
+ func = restorestack(L, funcr);
+ base = func + 1;
+ }
+ else {
+ base = adjust_varargs(L, p, n);
+ func = restorestack(L, funcr); /* previous call can change stack */
+ }
+ ci = next_ci(L); /* now 'enter' new function */
+ ci->nresults = nresults;
+ ci->func = func;
+ ci->u.l.base = base;
+ ci->top = base + p->maxstacksize;
+ lua_assert(ci->top <= L->stack_last);
+ ci->u.l.savedpc = p->code; /* starting point */
+ ci->callstatus = CIST_LUA;
+ L->top = ci->top;
+ luaC_checkGC(L); /* stack grow uses memory */
+ if (L->hookmask & LUA_MASKCALL)
+ callhook(L, ci);
+ return 0;
+ }
+ default: { /* not a function */
+ func = tryfuncTM(L, func); /* retry with 'function' tag method */
+ return luaD_precall(L, func, nresults); /* now it must be a function */
+ }
+ }
+}
+
+
+int luaD_poscall (lua_State *L, StkId firstResult) {
+ StkId res;
+ int wanted, i;
+ CallInfo *ci = L->ci;
+ if (L->hookmask & (LUA_MASKRET | LUA_MASKLINE)) {
+ if (L->hookmask & LUA_MASKRET) {
+ ptrdiff_t fr = savestack(L, firstResult); /* hook may change stack */
+ luaD_hook(L, LUA_HOOKRET, -1);
+ firstResult = restorestack(L, fr);
+ }
+ L->oldpc = ci->previous->u.l.savedpc; /* 'oldpc' for caller function */
+ }
+ res = ci->func; /* res == final position of 1st result */
+ wanted = ci->nresults;
+ L->ci = ci = ci->previous; /* back to caller */
+ /* move results to correct place */
+ for (i = wanted; i != 0 && firstResult < L->top; i--)
+ setobjs2s(L, res++, firstResult++);
+ while (i-- > 0)
+ setnilvalue(res++);
+ L->top = res;
+ return (wanted - LUA_MULTRET); /* 0 iff wanted == LUA_MULTRET */
+}
+
+
+/*
+** Call a function (C or Lua). The function to be called is at *func.
+** The arguments are on the stack, right after the function.
+** When returns, all the results are on the stack, starting at the original
+** function position.
+*/
+void luaD_call (lua_State *L, StkId func, int nResults, int allowyield) {
+ if (++L->nCcalls >= LUAI_MAXCCALLS) {
+ if (L->nCcalls == LUAI_MAXCCALLS)
+ luaG_runerror(L, "C stack overflow");
+ else if (L->nCcalls >= (LUAI_MAXCCALLS + (LUAI_MAXCCALLS>>3)))
+ luaD_throw(L, LUA_ERRERR); /* error while handing stack error */
+ }
+ if (!allowyield) L->nny++;
+ if (!luaD_precall(L, func, nResults)) /* is a Lua function? */
+ luaV_execute(L); /* call it */
+ if (!allowyield) L->nny--;
+ L->nCcalls--;
+}
+
+
+static void finishCcall (lua_State *L) {
+ CallInfo *ci = L->ci;
+ int n;
+ lua_assert(ci->u.c.k != NULL); /* must have a continuation */
+ lua_assert(L->nny == 0);
+ if (ci->callstatus & CIST_YPCALL) { /* was inside a pcall? */
+ ci->callstatus &= ~CIST_YPCALL; /* finish 'lua_pcall' */
+ L->errfunc = ci->u.c.old_errfunc;
+ }
+ /* finish 'lua_callk'/'lua_pcall' */
+ adjustresults(L, ci->nresults);
+ /* call continuation function */
+ if (!(ci->callstatus & CIST_STAT)) /* no call status? */
+ ci->u.c.status = LUA_YIELD; /* 'default' status */
+ lua_assert(ci->u.c.status != LUA_OK);
+ ci->callstatus = (ci->callstatus & ~(CIST_YPCALL | CIST_STAT)) | CIST_YIELDED;
+ lua_unlock(L);
+ n = (*ci->u.c.k)(L);
+ lua_lock(L);
+ api_checknelems(L, n);
+ /* finish 'luaD_precall' */
+ luaD_poscall(L, L->top - n);
+}
+
+
+static void unroll (lua_State *L, void *ud) {
+ UNUSED(ud);
+ for (;;) {
+ if (L->ci == &L->base_ci) /* stack is empty? */
+ return; /* coroutine finished normally */
+ if (!isLua(L->ci)) /* C function? */
+ finishCcall(L);
+ else { /* Lua function */
+ luaV_finishOp(L); /* finish interrupted instruction */
+ luaV_execute(L); /* execute down to higher C 'boundary' */
+ }
+ }
+}
+
+
+/*
+** check whether thread has a suspended protected call
+*/
+static CallInfo *findpcall (lua_State *L) {
+ CallInfo *ci;
+ for (ci = L->ci; ci != NULL; ci = ci->previous) { /* search for a pcall */
+ if (ci->callstatus & CIST_YPCALL)
+ return ci;
+ }
+ return NULL; /* no pending pcall */
+}
+
+
+static int recover (lua_State *L, int status) {
+ StkId oldtop;
+ CallInfo *ci = findpcall(L);
+ if (ci == NULL) return 0; /* no recovery point */
+ /* "finish" luaD_pcall */
+ oldtop = restorestack(L, ci->extra);
+ luaF_close(L, oldtop);
+ seterrorobj(L, status, oldtop);
+ L->ci = ci;
+ L->allowhook = ci->u.c.old_allowhook;
+ L->nny = 0; /* should be zero to be yieldable */
+ luaD_shrinkstack(L);
+ L->errfunc = ci->u.c.old_errfunc;
+ ci->callstatus |= CIST_STAT; /* call has error status */
+ ci->u.c.status = status; /* (here it is) */
+ return 1; /* continue running the coroutine */
+}
+
+
+/*
+** signal an error in the call to 'resume', not in the execution of the
+** coroutine itself. (Such errors should not be handled by any coroutine
+** error handler and should not kill the coroutine.)
+*/
+static l_noret resume_error (lua_State *L, const char *msg, StkId firstArg) {
+ L->top = firstArg; /* remove args from the stack */
+ setsvalue2s(L, L->top, luaS_new(L, msg)); /* push error message */
+ api_incr_top(L);
+ luaD_throw(L, -1); /* jump back to 'lua_resume' */
+}
+
+
+/*
+** do the work for 'lua_resume' in protected mode
+*/
+static void resume (lua_State *L, void *ud) {
+ int nCcalls = L->nCcalls;
+ StkId firstArg = cast(StkId, ud);
+ CallInfo *ci = L->ci;
+ if (nCcalls >= LUAI_MAXCCALLS)
+ resume_error(L, "C stack overflow", firstArg);
+ if (L->status == LUA_OK) { /* may be starting a coroutine */
+ if (ci != &L->base_ci) /* not in base level? */
+ resume_error(L, "cannot resume non-suspended coroutine", firstArg);
+ /* coroutine is in base level; start running it */
+ if (!luaD_precall(L, firstArg - 1, LUA_MULTRET)) /* Lua function? */
+ luaV_execute(L); /* call it */
+ }
+ else if (L->status != LUA_YIELD)
+ resume_error(L, "cannot resume dead coroutine", firstArg);
+ else { /* resuming from previous yield */
+ L->status = LUA_OK;
+ ci->func = restorestack(L, ci->extra);
+ if (isLua(ci)) /* yielded inside a hook? */
+ luaV_execute(L); /* just continue running Lua code */
+ else { /* 'common' yield */
+ if (ci->u.c.k != NULL) { /* does it have a continuation? */
+ int n;
+ ci->u.c.status = LUA_YIELD; /* 'default' status */
+ ci->callstatus |= CIST_YIELDED;
+ lua_unlock(L);
+ n = (*ci->u.c.k)(L); /* call continuation */
+ lua_lock(L);
+ api_checknelems(L, n);
+ firstArg = L->top - n; /* yield results come from continuation */
+ }
+ luaD_poscall(L, firstArg); /* finish 'luaD_precall' */
+ }
+ unroll(L, NULL);
+ }
+ lua_assert(nCcalls == L->nCcalls);
+}
+
+
+LUA_API int lua_resume (lua_State *L, lua_State *from, int nargs) {
+ int status;
+ int oldnny = L->nny; /* save 'nny' */
+ lua_lock(L);
+ luai_userstateresume(L, nargs);
+ L->nCcalls = (from) ? from->nCcalls + 1 : 1;
+ L->nny = 0; /* allow yields */
+ api_checknelems(L, (L->status == LUA_OK) ? nargs + 1 : nargs);
+ status = luaD_rawrunprotected(L, resume, L->top - nargs);
+ if (status == -1) /* error calling 'lua_resume'? */
+ status = LUA_ERRRUN;
+ else { /* yield or regular error */
+ while (status != LUA_OK && status != LUA_YIELD) { /* error? */
+ if (recover(L, status)) /* recover point? */
+ status = luaD_rawrunprotected(L, unroll, NULL); /* run continuation */
+ else { /* unrecoverable error */
+ L->status = cast_byte(status); /* mark thread as `dead' */
+ seterrorobj(L, status, L->top);
+ L->ci->top = L->top;
+ break;
+ }
+ }
+ lua_assert(status == L->status);
+ }
+ L->nny = oldnny; /* restore 'nny' */
+ L->nCcalls--;
+ lua_assert(L->nCcalls == ((from) ? from->nCcalls : 0));
+ lua_unlock(L);
+ return status;
+}
+
+
+LUA_API int lua_yieldk (lua_State *L, int nresults, int ctx, lua_CFunction k) {
+ CallInfo *ci = L->ci;
+ luai_userstateyield(L, nresults);
+ lua_lock(L);
+ api_checknelems(L, nresults);
+ if (L->nny > 0) {
+ if (L != G(L)->mainthread)
+ luaG_runerror(L, "attempt to yield across a C-call boundary");
+ else
+ luaG_runerror(L, "attempt to yield from outside a coroutine");
+ }
+ L->status = LUA_YIELD;
+ ci->extra = savestack(L, ci->func); /* save current 'func' */
+ if (isLua(ci)) { /* inside a hook? */
+ api_check(L, k == NULL, "hooks cannot continue after yielding");
+ }
+ else {
+ if ((ci->u.c.k = k) != NULL) /* is there a continuation? */
+ ci->u.c.ctx = ctx; /* save context */
+ ci->func = L->top - nresults - 1; /* protect stack below results */
+ luaD_throw(L, LUA_YIELD);
+ }
+ lua_assert(ci->callstatus & CIST_HOOKED); /* must be inside a hook */
+ lua_unlock(L);
+ return 0; /* return to 'luaD_hook' */
+}
+
+
+int luaD_pcall (lua_State *L, Pfunc func, void *u,
+ ptrdiff_t old_top, ptrdiff_t ef) {
+ int status;
+ CallInfo *old_ci = L->ci;
+ lu_byte old_allowhooks = L->allowhook;
+ unsigned short old_nny = L->nny;
+ ptrdiff_t old_errfunc = L->errfunc;
+ L->errfunc = ef;
+ status = luaD_rawrunprotected(L, func, u);
+ if (status != LUA_OK) { /* an error occurred? */
+ StkId oldtop = restorestack(L, old_top);
+ luaF_close(L, oldtop); /* close possible pending closures */
+ seterrorobj(L, status, oldtop);
+ L->ci = old_ci;
+ L->allowhook = old_allowhooks;
+ L->nny = old_nny;
+ luaD_shrinkstack(L);
+ }
+ L->errfunc = old_errfunc;
+ return status;
+}
+
+
+
+/*
+** Execute a protected parser.
+*/
+struct SParser { /* data to `f_parser' */
+ ZIO *z;
+ Mbuffer buff; /* dynamic structure used by the scanner */
+ Dyndata dyd; /* dynamic structures used by the parser */
+ const char *mode;
+ const char *name;
+};
+
+
+static void checkmode (lua_State *L, const char *mode, const char *x) {
+ if (mode && strchr(mode, x[0]) == NULL) {
+ luaO_pushfstring(L,
+ "attempt to load a %s chunk (mode is " LUA_QS ")", x, mode);
+ luaD_throw(L, LUA_ERRSYNTAX);
+ }
+}
+
+
+static void f_parser (lua_State *L, void *ud) {
+ int i;
+ Closure *cl;
+ struct SParser *p = cast(struct SParser *, ud);
+ int c = zgetc(p->z); /* read first character */
+ if (c == LUA_SIGNATURE[0]) {
+ checkmode(L, p->mode, "binary");
+ cl = luaU_undump(L, p->z, &p->buff, p->name);
+ }
+ else {
+ checkmode(L, p->mode, "text");
+ cl = luaY_parser(L, p->z, &p->buff, &p->dyd, p->name, c);
+ }
+ lua_assert(cl->l.nupvalues == cl->l.p->sizeupvalues);
+ for (i = 0; i < cl->l.nupvalues; i++) { /* initialize upvalues */
+ UpVal *up = luaF_newupval(L);
+ cl->l.upvals[i] = up;
+ luaC_objbarrier(L, cl, up);
+ }
+}
+
+
+int luaD_protectedparser (lua_State *L, ZIO *z, const char *name,
+ const char *mode) {
+ struct SParser p;
+ int status;
+ L->nny++; /* cannot yield during parsing */
+ p.z = z; p.name = name; p.mode = mode;
+ p.dyd.actvar.arr = NULL; p.dyd.actvar.size = 0;
+ p.dyd.gt.arr = NULL; p.dyd.gt.size = 0;
+ p.dyd.label.arr = NULL; p.dyd.label.size = 0;
+ luaZ_initbuffer(L, &p.buff);
+ status = luaD_pcall(L, f_parser, &p, savestack(L, L->top), L->errfunc);
+ luaZ_freebuffer(L, &p.buff);
+ luaM_freearray(L, p.dyd.actvar.arr, p.dyd.actvar.size);
+ luaM_freearray(L, p.dyd.gt.arr, p.dyd.gt.size);
+ luaM_freearray(L, p.dyd.label.arr, p.dyd.label.size);
+ L->nny--;
+ return status;
+}
+
+
diff --git a/extern/lua/src/ldo.h b/extern/lua/src/ldo.h
new file mode 100644
index 0000000..d3d3082
--- /dev/null
+++ b/extern/lua/src/ldo.h
@@ -0,0 +1,46 @@
+/*
+** $Id: ldo.h,v 2.20.1.1 2013/04/12 18:48:47 roberto Exp $
+** Stack and Call structure of Lua
+** See Copyright Notice in lua.h
+*/
+
+#ifndef ldo_h
+#define ldo_h
+
+
+#include "lobject.h"
+#include "lstate.h"
+#include "lzio.h"
+
+
+#define luaD_checkstack(L,n) if (L->stack_last - L->top <= (n)) \
+ luaD_growstack(L, n); else condmovestack(L);
+
+
+#define incr_top(L) {L->top++; luaD_checkstack(L,0);}
+
+#define savestack(L,p) ((char *)(p) - (char *)L->stack)
+#define restorestack(L,n) ((TValue *)((char *)L->stack + (n)))
+
+
+/* type of protected functions, to be ran by `runprotected' */
+typedef void (*Pfunc) (lua_State *L, void *ud);
+
+LUAI_FUNC int luaD_protectedparser (lua_State *L, ZIO *z, const char *name,
+ const char *mode);
+LUAI_FUNC void luaD_hook (lua_State *L, int event, int line);
+LUAI_FUNC int luaD_precall (lua_State *L, StkId func, int nresults);
+LUAI_FUNC void luaD_call (lua_State *L, StkId func, int nResults,
+ int allowyield);
+LUAI_FUNC int luaD_pcall (lua_State *L, Pfunc func, void *u,
+ ptrdiff_t oldtop, ptrdiff_t ef);
+LUAI_FUNC int luaD_poscall (lua_State *L, StkId firstResult);
+LUAI_FUNC void luaD_reallocstack (lua_State *L, int newsize);
+LUAI_FUNC void luaD_growstack (lua_State *L, int n);
+LUAI_FUNC void luaD_shrinkstack (lua_State *L);
+
+LUAI_FUNC l_noret luaD_throw (lua_State *L, int errcode);
+LUAI_FUNC int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud);
+
+#endif
+
diff --git a/extern/lua/src/ldo.o b/extern/lua/src/ldo.o
new file mode 100644
index 0000000..e56160a
Binary files /dev/null and b/extern/lua/src/ldo.o differ
diff --git a/extern/lua/src/ldump.c b/extern/lua/src/ldump.c
new file mode 100644
index 0000000..61fa2cd
--- /dev/null
+++ b/extern/lua/src/ldump.c
@@ -0,0 +1,173 @@
+/*
+** $Id: ldump.c,v 2.17.1.1 2013/04/12 18:48:47 roberto Exp $
+** save precompiled Lua chunks
+** See Copyright Notice in lua.h
+*/
+
+#include
+
+#define ldump_c
+#define LUA_CORE
+
+#include "lua.h"
+
+#include "lobject.h"
+#include "lstate.h"
+#include "lundump.h"
+
+typedef struct {
+ lua_State* L;
+ lua_Writer writer;
+ void* data;
+ int strip;
+ int status;
+} DumpState;
+
+#define DumpMem(b,n,size,D) DumpBlock(b,(n)*(size),D)
+#define DumpVar(x,D) DumpMem(&x,1,sizeof(x),D)
+
+static void DumpBlock(const void* b, size_t size, DumpState* D)
+{
+ if (D->status==0)
+ {
+ lua_unlock(D->L);
+ D->status=(*D->writer)(D->L,b,size,D->data);
+ lua_lock(D->L);
+ }
+}
+
+static void DumpChar(int y, DumpState* D)
+{
+ char x=(char)y;
+ DumpVar(x,D);
+}
+
+static void DumpInt(int x, DumpState* D)
+{
+ DumpVar(x,D);
+}
+
+static void DumpNumber(lua_Number x, DumpState* D)
+{
+ DumpVar(x,D);
+}
+
+static void DumpVector(const void* b, int n, size_t size, DumpState* D)
+{
+ DumpInt(n,D);
+ DumpMem(b,n,size,D);
+}
+
+static void DumpString(const TString* s, DumpState* D)
+{
+ if (s==NULL)
+ {
+ size_t size=0;
+ DumpVar(size,D);
+ }
+ else
+ {
+ size_t size=s->tsv.len+1; /* include trailing '\0' */
+ DumpVar(size,D);
+ DumpBlock(getstr(s),size*sizeof(char),D);
+ }
+}
+
+#define DumpCode(f,D) DumpVector(f->code,f->sizecode,sizeof(Instruction),D)
+
+static void DumpFunction(const Proto* f, DumpState* D);
+
+static void DumpConstants(const Proto* f, DumpState* D)
+{
+ int i,n=f->sizek;
+ DumpInt(n,D);
+ for (i=0; ik[i];
+ DumpChar(ttypenv(o),D);
+ switch (ttypenv(o))
+ {
+ case LUA_TNIL:
+ break;
+ case LUA_TBOOLEAN:
+ DumpChar(bvalue(o),D);
+ break;
+ case LUA_TNUMBER:
+ DumpNumber(nvalue(o),D);
+ break;
+ case LUA_TSTRING:
+ DumpString(rawtsvalue(o),D);
+ break;
+ default: lua_assert(0);
+ }
+ }
+ n=f->sizep;
+ DumpInt(n,D);
+ for (i=0; ip[i],D);
+}
+
+static void DumpUpvalues(const Proto* f, DumpState* D)
+{
+ int i,n=f->sizeupvalues;
+ DumpInt(n,D);
+ for (i=0; iupvalues[i].instack,D);
+ DumpChar(f->upvalues[i].idx,D);
+ }
+}
+
+static void DumpDebug(const Proto* f, DumpState* D)
+{
+ int i,n;
+ DumpString((D->strip) ? NULL : f->source,D);
+ n= (D->strip) ? 0 : f->sizelineinfo;
+ DumpVector(f->lineinfo,n,sizeof(int),D);
+ n= (D->strip) ? 0 : f->sizelocvars;
+ DumpInt(n,D);
+ for (i=0; ilocvars[i].varname,D);
+ DumpInt(f->locvars[i].startpc,D);
+ DumpInt(f->locvars[i].endpc,D);
+ }
+ n= (D->strip) ? 0 : f->sizeupvalues;
+ DumpInt(n,D);
+ for (i=0; iupvalues[i].name,D);
+}
+
+static void DumpFunction(const Proto* f, DumpState* D)
+{
+ DumpInt(f->linedefined,D);
+ DumpInt(f->lastlinedefined,D);
+ DumpChar(f->numparams,D);
+ DumpChar(f->is_vararg,D);
+ DumpChar(f->maxstacksize,D);
+ DumpCode(f,D);
+ DumpConstants(f,D);
+ DumpUpvalues(f,D);
+ DumpDebug(f,D);
+}
+
+static void DumpHeader(DumpState* D)
+{
+ lu_byte h[LUAC_HEADERSIZE];
+ luaU_header(h);
+ DumpBlock(h,LUAC_HEADERSIZE,D);
+}
+
+/*
+** dump Lua function as precompiled chunk
+*/
+int luaU_dump (lua_State* L, const Proto* f, lua_Writer w, void* data, int strip)
+{
+ DumpState D;
+ D.L=L;
+ D.writer=w;
+ D.data=data;
+ D.strip=strip;
+ D.status=0;
+ DumpHeader(&D);
+ DumpFunction(f,&D);
+ return D.status;
+}
diff --git a/extern/lua/src/ldump.o b/extern/lua/src/ldump.o
new file mode 100644
index 0000000..670466a
Binary files /dev/null and b/extern/lua/src/ldump.o differ
diff --git a/extern/lua/src/lfunc.c b/extern/lua/src/lfunc.c
new file mode 100644
index 0000000..e90e152
--- /dev/null
+++ b/extern/lua/src/lfunc.c
@@ -0,0 +1,161 @@
+/*
+** $Id: lfunc.c,v 2.30.1.1 2013/04/12 18:48:47 roberto Exp $
+** Auxiliary functions to manipulate prototypes and closures
+** See Copyright Notice in lua.h
+*/
+
+
+#include
+
+#define lfunc_c
+#define LUA_CORE
+
+#include "lua.h"
+
+#include "lfunc.h"
+#include "lgc.h"
+#include "lmem.h"
+#include "lobject.h"
+#include "lstate.h"
+
+
+
+Closure *luaF_newCclosure (lua_State *L, int n) {
+ Closure *c = &luaC_newobj(L, LUA_TCCL, sizeCclosure(n), NULL, 0)->cl;
+ c->c.nupvalues = cast_byte(n);
+ return c;
+}
+
+
+Closure *luaF_newLclosure (lua_State *L, int n) {
+ Closure *c = &luaC_newobj(L, LUA_TLCL, sizeLclosure(n), NULL, 0)->cl;
+ c->l.p = NULL;
+ c->l.nupvalues = cast_byte(n);
+ while (n--) c->l.upvals[n] = NULL;
+ return c;
+}
+
+
+UpVal *luaF_newupval (lua_State *L) {
+ UpVal *uv = &luaC_newobj(L, LUA_TUPVAL, sizeof(UpVal), NULL, 0)->uv;
+ uv->v = &uv->u.value;
+ setnilvalue(uv->v);
+ return uv;
+}
+
+
+UpVal *luaF_findupval (lua_State *L, StkId level) {
+ global_State *g = G(L);
+ GCObject **pp = &L->openupval;
+ UpVal *p;
+ UpVal *uv;
+ while (*pp != NULL && (p = gco2uv(*pp))->v >= level) {
+ GCObject *o = obj2gco(p);
+ lua_assert(p->v != &p->u.value);
+ lua_assert(!isold(o) || isold(obj2gco(L)));
+ if (p->v == level) { /* found a corresponding upvalue? */
+ if (isdead(g, o)) /* is it dead? */
+ changewhite(o); /* resurrect it */
+ return p;
+ }
+ pp = &p->next;
+ }
+ /* not found: create a new one */
+ uv = &luaC_newobj(L, LUA_TUPVAL, sizeof(UpVal), pp, 0)->uv;
+ uv->v = level; /* current value lives in the stack */
+ uv->u.l.prev = &g->uvhead; /* double link it in `uvhead' list */
+ uv->u.l.next = g->uvhead.u.l.next;
+ uv->u.l.next->u.l.prev = uv;
+ g->uvhead.u.l.next = uv;
+ lua_assert(uv->u.l.next->u.l.prev == uv && uv->u.l.prev->u.l.next == uv);
+ return uv;
+}
+
+
+static void unlinkupval (UpVal *uv) {
+ lua_assert(uv->u.l.next->u.l.prev == uv && uv->u.l.prev->u.l.next == uv);
+ uv->u.l.next->u.l.prev = uv->u.l.prev; /* remove from `uvhead' list */
+ uv->u.l.prev->u.l.next = uv->u.l.next;
+}
+
+
+void luaF_freeupval (lua_State *L, UpVal *uv) {
+ if (uv->v != &uv->u.value) /* is it open? */
+ unlinkupval(uv); /* remove from open list */
+ luaM_free(L, uv); /* free upvalue */
+}
+
+
+void luaF_close (lua_State *L, StkId level) {
+ UpVal *uv;
+ global_State *g = G(L);
+ while (L->openupval != NULL && (uv = gco2uv(L->openupval))->v >= level) {
+ GCObject *o = obj2gco(uv);
+ lua_assert(!isblack(o) && uv->v != &uv->u.value);
+ L->openupval = uv->next; /* remove from `open' list */
+ if (isdead(g, o))
+ luaF_freeupval(L, uv); /* free upvalue */
+ else {
+ unlinkupval(uv); /* remove upvalue from 'uvhead' list */
+ setobj(L, &uv->u.value, uv->v); /* move value to upvalue slot */
+ uv->v = &uv->u.value; /* now current value lives here */
+ gch(o)->next = g->allgc; /* link upvalue into 'allgc' list */
+ g->allgc = o;
+ luaC_checkupvalcolor(g, uv);
+ }
+ }
+}
+
+
+Proto *luaF_newproto (lua_State *L) {
+ Proto *f = &luaC_newobj(L, LUA_TPROTO, sizeof(Proto), NULL, 0)->p;
+ f->k = NULL;
+ f->sizek = 0;
+ f->p = NULL;
+ f->sizep = 0;
+ f->code = NULL;
+ f->cache = NULL;
+ f->sizecode = 0;
+ f->lineinfo = NULL;
+ f->sizelineinfo = 0;
+ f->upvalues = NULL;
+ f->sizeupvalues = 0;
+ f->numparams = 0;
+ f->is_vararg = 0;
+ f->maxstacksize = 0;
+ f->locvars = NULL;
+ f->sizelocvars = 0;
+ f->linedefined = 0;
+ f->lastlinedefined = 0;
+ f->source = NULL;
+ return f;
+}
+
+
+void luaF_freeproto (lua_State *L, Proto *f) {
+ luaM_freearray(L, f->code, f->sizecode);
+ luaM_freearray(L, f->p, f->sizep);
+ luaM_freearray(L, f->k, f->sizek);
+ luaM_freearray(L, f->lineinfo, f->sizelineinfo);
+ luaM_freearray(L, f->locvars, f->sizelocvars);
+ luaM_freearray(L, f->upvalues, f->sizeupvalues);
+ luaM_free(L, f);
+}
+
+
+/*
+** Look for n-th local variable at line `line' in function `func'.
+** Returns NULL if not found.
+*/
+const char *luaF_getlocalname (const Proto *f, int local_number, int pc) {
+ int i;
+ for (i = 0; isizelocvars && f->locvars[i].startpc <= pc; i++) {
+ if (pc < f->locvars[i].endpc) { /* is variable active? */
+ local_number--;
+ if (local_number == 0)
+ return getstr(f->locvars[i].varname);
+ }
+ }
+ return NULL; /* not found */
+}
+
diff --git a/extern/lua/src/lfunc.h b/extern/lua/src/lfunc.h
new file mode 100644
index 0000000..ca0d3a3
--- /dev/null
+++ b/extern/lua/src/lfunc.h
@@ -0,0 +1,33 @@
+/*
+** $Id: lfunc.h,v 2.8.1.1 2013/04/12 18:48:47 roberto Exp $
+** Auxiliary functions to manipulate prototypes and closures
+** See Copyright Notice in lua.h
+*/
+
+#ifndef lfunc_h
+#define lfunc_h
+
+
+#include "lobject.h"
+
+
+#define sizeCclosure(n) (cast(int, sizeof(CClosure)) + \
+ cast(int, sizeof(TValue)*((n)-1)))
+
+#define sizeLclosure(n) (cast(int, sizeof(LClosure)) + \
+ cast(int, sizeof(TValue *)*((n)-1)))
+
+
+LUAI_FUNC Proto *luaF_newproto (lua_State *L);
+LUAI_FUNC Closure *luaF_newCclosure (lua_State *L, int nelems);
+LUAI_FUNC Closure *luaF_newLclosure (lua_State *L, int nelems);
+LUAI_FUNC UpVal *luaF_newupval (lua_State *L);
+LUAI_FUNC UpVal *luaF_findupval (lua_State *L, StkId level);
+LUAI_FUNC void luaF_close (lua_State *L, StkId level);
+LUAI_FUNC void luaF_freeproto (lua_State *L, Proto *f);
+LUAI_FUNC void luaF_freeupval (lua_State *L, UpVal *uv);
+LUAI_FUNC const char *luaF_getlocalname (const Proto *func, int local_number,
+ int pc);
+
+
+#endif
diff --git a/extern/lua/src/lfunc.o b/extern/lua/src/lfunc.o
new file mode 100644
index 0000000..efc077e
Binary files /dev/null and b/extern/lua/src/lfunc.o differ
diff --git a/extern/lua/src/lgc.c b/extern/lua/src/lgc.c
new file mode 100644
index 0000000..52460dc
--- /dev/null
+++ b/extern/lua/src/lgc.c
@@ -0,0 +1,1220 @@
+/*
+** $Id: lgc.c,v 2.140.1.2 2013/04/26 18:22:05 roberto Exp $
+** Garbage Collector
+** See Copyright Notice in lua.h
+*/
+
+#include
+
+#define lgc_c
+#define LUA_CORE
+
+#include "lua.h"
+
+#include "ldebug.h"
+#include "ldo.h"
+#include "lfunc.h"
+#include "lgc.h"
+#include "lmem.h"
+#include "lobject.h"
+#include "lstate.h"
+#include "lstring.h"
+#include "ltable.h"
+#include "ltm.h"
+
+
+
+/*
+** cost of sweeping one element (the size of a small object divided
+** by some adjust for the sweep speed)
+*/
+#define GCSWEEPCOST ((sizeof(TString) + 4) / 4)
+
+/* maximum number of elements to sweep in each single step */
+#define GCSWEEPMAX (cast_int((GCSTEPSIZE / GCSWEEPCOST) / 4))
+
+/* maximum number of finalizers to call in each GC step */
+#define GCFINALIZENUM 4
+
+
+/*
+** macro to adjust 'stepmul': 'stepmul' is actually used like
+** 'stepmul / STEPMULADJ' (value chosen by tests)
+*/
+#define STEPMULADJ 200
+
+
+/*
+** macro to adjust 'pause': 'pause' is actually used like
+** 'pause / PAUSEADJ' (value chosen by tests)
+*/
+#define PAUSEADJ 100
+
+
+/*
+** 'makewhite' erases all color bits plus the old bit and then
+** sets only the current white bit
+*/
+#define maskcolors (~(bit2mask(BLACKBIT, OLDBIT) | WHITEBITS))
+#define makewhite(g,x) \
+ (gch(x)->marked = cast_byte((gch(x)->marked & maskcolors) | luaC_white(g)))
+
+#define white2gray(x) resetbits(gch(x)->marked, WHITEBITS)
+#define black2gray(x) resetbit(gch(x)->marked, BLACKBIT)
+
+
+#define isfinalized(x) testbit(gch(x)->marked, FINALIZEDBIT)
+
+#define checkdeadkey(n) lua_assert(!ttisdeadkey(gkey(n)) || ttisnil(gval(n)))
+
+
+#define checkconsistency(obj) \
+ lua_longassert(!iscollectable(obj) || righttt(obj))
+
+
+#define markvalue(g,o) { checkconsistency(o); \
+ if (valiswhite(o)) reallymarkobject(g,gcvalue(o)); }
+
+#define markobject(g,t) { if ((t) && iswhite(obj2gco(t))) \
+ reallymarkobject(g, obj2gco(t)); }
+
+static void reallymarkobject (global_State *g, GCObject *o);
+
+
+/*
+** {======================================================
+** Generic functions
+** =======================================================
+*/
+
+
+/*
+** one after last element in a hash array
+*/
+#define gnodelast(h) gnode(h, cast(size_t, sizenode(h)))
+
+
+/*
+** link table 'h' into list pointed by 'p'
+*/
+#define linktable(h,p) ((h)->gclist = *(p), *(p) = obj2gco(h))
+
+
+/*
+** if key is not marked, mark its entry as dead (therefore removing it
+** from the table)
+*/
+static void removeentry (Node *n) {
+ lua_assert(ttisnil(gval(n)));
+ if (valiswhite(gkey(n)))
+ setdeadvalue(gkey(n)); /* unused and unmarked key; remove it */
+}
+
+
+/*
+** tells whether a key or value can be cleared from a weak
+** table. Non-collectable objects are never removed from weak
+** tables. Strings behave as `values', so are never removed too. for
+** other objects: if really collected, cannot keep them; for objects
+** being finalized, keep them in keys, but not in values
+*/
+static int iscleared (global_State *g, const TValue *o) {
+ if (!iscollectable(o)) return 0;
+ else if (ttisstring(o)) {
+ markobject(g, rawtsvalue(o)); /* strings are `values', so are never weak */
+ return 0;
+ }
+ else return iswhite(gcvalue(o));
+}
+
+
+/*
+** barrier that moves collector forward, that is, mark the white object
+** being pointed by a black object.
+*/
+void luaC_barrier_ (lua_State *L, GCObject *o, GCObject *v) {
+ global_State *g = G(L);
+ lua_assert(isblack(o) && iswhite(v) && !isdead(g, v) && !isdead(g, o));
+ lua_assert(g->gcstate != GCSpause);
+ lua_assert(gch(o)->tt != LUA_TTABLE);
+ if (keepinvariantout(g)) /* must keep invariant? */
+ reallymarkobject(g, v); /* restore invariant */
+ else { /* sweep phase */
+ lua_assert(issweepphase(g));
+ makewhite(g, o); /* mark main obj. as white to avoid other barriers */
+ }
+}
+
+
+/*
+** barrier that moves collector backward, that is, mark the black object
+** pointing to a white object as gray again. (Current implementation
+** only works for tables; access to 'gclist' is not uniform across
+** different types.)
+*/
+void luaC_barrierback_ (lua_State *L, GCObject *o) {
+ global_State *g = G(L);
+ lua_assert(isblack(o) && !isdead(g, o) && gch(o)->tt == LUA_TTABLE);
+ black2gray(o); /* make object gray (again) */
+ gco2t(o)->gclist = g->grayagain;
+ g->grayagain = o;
+}
+
+
+/*
+** barrier for prototypes. When creating first closure (cache is
+** NULL), use a forward barrier; this may be the only closure of the
+** prototype (if it is a "regular" function, with a single instance)
+** and the prototype may be big, so it is better to avoid traversing
+** it again. Otherwise, use a backward barrier, to avoid marking all
+** possible instances.
+*/
+LUAI_FUNC void luaC_barrierproto_ (lua_State *L, Proto *p, Closure *c) {
+ global_State *g = G(L);
+ lua_assert(isblack(obj2gco(p)));
+ if (p->cache == NULL) { /* first time? */
+ luaC_objbarrier(L, p, c);
+ }
+ else { /* use a backward barrier */
+ black2gray(obj2gco(p)); /* make prototype gray (again) */
+ p->gclist = g->grayagain;
+ g->grayagain = obj2gco(p);
+ }
+}
+
+
+/*
+** check color (and invariants) for an upvalue that was closed,
+** i.e., moved into the 'allgc' list
+*/
+void luaC_checkupvalcolor (global_State *g, UpVal *uv) {
+ GCObject *o = obj2gco(uv);
+ lua_assert(!isblack(o)); /* open upvalues are never black */
+ if (isgray(o)) {
+ if (keepinvariant(g)) {
+ resetoldbit(o); /* see MOVE OLD rule */
+ gray2black(o); /* it is being visited now */
+ markvalue(g, uv->v);
+ }
+ else {
+ lua_assert(issweepphase(g));
+ makewhite(g, o);
+ }
+ }
+}
+
+
+/*
+** create a new collectable object (with given type and size) and link
+** it to '*list'. 'offset' tells how many bytes to allocate before the
+** object itself (used only by states).
+*/
+GCObject *luaC_newobj (lua_State *L, int tt, size_t sz, GCObject **list,
+ int offset) {
+ global_State *g = G(L);
+ char *raw = cast(char *, luaM_newobject(L, novariant(tt), sz));
+ GCObject *o = obj2gco(raw + offset);
+ if (list == NULL)
+ list = &g->allgc; /* standard list for collectable objects */
+ gch(o)->marked = luaC_white(g);
+ gch(o)->tt = tt;
+ gch(o)->next = *list;
+ *list = o;
+ return o;
+}
+
+/* }====================================================== */
+
+
+
+/*
+** {======================================================
+** Mark functions
+** =======================================================
+*/
+
+
+/*
+** mark an object. Userdata, strings, and closed upvalues are visited
+** and turned black here. Other objects are marked gray and added
+** to appropriate list to be visited (and turned black) later. (Open
+** upvalues are already linked in 'headuv' list.)
+*/
+static void reallymarkobject (global_State *g, GCObject *o) {
+ lu_mem size;
+ white2gray(o);
+ switch (gch(o)->tt) {
+ case LUA_TSHRSTR:
+ case LUA_TLNGSTR: {
+ size = sizestring(gco2ts(o));
+ break; /* nothing else to mark; make it black */
+ }
+ case LUA_TUSERDATA: {
+ Table *mt = gco2u(o)->metatable;
+ markobject(g, mt);
+ markobject(g, gco2u(o)->env);
+ size = sizeudata(gco2u(o));
+ break;
+ }
+ case LUA_TUPVAL: {
+ UpVal *uv = gco2uv(o);
+ markvalue(g, uv->v);
+ if (uv->v != &uv->u.value) /* open? */
+ return; /* open upvalues remain gray */
+ size = sizeof(UpVal);
+ break;
+ }
+ case LUA_TLCL: {
+ gco2lcl(o)->gclist = g->gray;
+ g->gray = o;
+ return;
+ }
+ case LUA_TCCL: {
+ gco2ccl(o)->gclist = g->gray;
+ g->gray = o;
+ return;
+ }
+ case LUA_TTABLE: {
+ linktable(gco2t(o), &g->gray);
+ return;
+ }
+ case LUA_TTHREAD: {
+ gco2th(o)->gclist = g->gray;
+ g->gray = o;
+ return;
+ }
+ case LUA_TPROTO: {
+ gco2p(o)->gclist = g->gray;
+ g->gray = o;
+ return;
+ }
+ default: lua_assert(0); return;
+ }
+ gray2black(o);
+ g->GCmemtrav += size;
+}
+
+
+/*
+** mark metamethods for basic types
+*/
+static void markmt (global_State *g) {
+ int i;
+ for (i=0; i < LUA_NUMTAGS; i++)
+ markobject(g, g->mt[i]);
+}
+
+
+/*
+** mark all objects in list of being-finalized
+*/
+static void markbeingfnz (global_State *g) {
+ GCObject *o;
+ for (o = g->tobefnz; o != NULL; o = gch(o)->next) {
+ makewhite(g, o);
+ reallymarkobject(g, o);
+ }
+}
+
+
+/*
+** mark all values stored in marked open upvalues. (See comment in
+** 'lstate.h'.)
+*/
+static void remarkupvals (global_State *g) {
+ UpVal *uv;
+ for (uv = g->uvhead.u.l.next; uv != &g->uvhead; uv = uv->u.l.next) {
+ if (isgray(obj2gco(uv)))
+ markvalue(g, uv->v);
+ }
+}
+
+
+/*
+** mark root set and reset all gray lists, to start a new
+** incremental (or full) collection
+*/
+static void restartcollection (global_State *g) {
+ g->gray = g->grayagain = NULL;
+ g->weak = g->allweak = g->ephemeron = NULL;
+ markobject(g, g->mainthread);
+ markvalue(g, &g->l_registry);
+ markmt(g);
+ markbeingfnz(g); /* mark any finalizing object left from previous cycle */
+}
+
+/* }====================================================== */
+
+
+/*
+** {======================================================
+** Traverse functions
+** =======================================================
+*/
+
+static void traverseweakvalue (global_State *g, Table *h) {
+ Node *n, *limit = gnodelast(h);
+ /* if there is array part, assume it may have white values (do not
+ traverse it just to check) */
+ int hasclears = (h->sizearray > 0);
+ for (n = gnode(h, 0); n < limit; n++) {
+ checkdeadkey(n);
+ if (ttisnil(gval(n))) /* entry is empty? */
+ removeentry(n); /* remove it */
+ else {
+ lua_assert(!ttisnil(gkey(n)));
+ markvalue(g, gkey(n)); /* mark key */
+ if (!hasclears && iscleared(g, gval(n))) /* is there a white value? */
+ hasclears = 1; /* table will have to be cleared */
+ }
+ }
+ if (hasclears)
+ linktable(h, &g->weak); /* has to be cleared later */
+ else /* no white values */
+ linktable(h, &g->grayagain); /* no need to clean */
+}
+
+
+static int traverseephemeron (global_State *g, Table *h) {
+ int marked = 0; /* true if an object is marked in this traversal */
+ int hasclears = 0; /* true if table has white keys */
+ int prop = 0; /* true if table has entry "white-key -> white-value" */
+ Node *n, *limit = gnodelast(h);
+ int i;
+ /* traverse array part (numeric keys are 'strong') */
+ for (i = 0; i < h->sizearray; i++) {
+ if (valiswhite(&h->array[i])) {
+ marked = 1;
+ reallymarkobject(g, gcvalue(&h->array[i]));
+ }
+ }
+ /* traverse hash part */
+ for (n = gnode(h, 0); n < limit; n++) {
+ checkdeadkey(n);
+ if (ttisnil(gval(n))) /* entry is empty? */
+ removeentry(n); /* remove it */
+ else if (iscleared(g, gkey(n))) { /* key is not marked (yet)? */
+ hasclears = 1; /* table must be cleared */
+ if (valiswhite(gval(n))) /* value not marked yet? */
+ prop = 1; /* must propagate again */
+ }
+ else if (valiswhite(gval(n))) { /* value not marked yet? */
+ marked = 1;
+ reallymarkobject(g, gcvalue(gval(n))); /* mark it now */
+ }
+ }
+ if (prop)
+ linktable(h, &g->ephemeron); /* have to propagate again */
+ else if (hasclears) /* does table have white keys? */
+ linktable(h, &g->allweak); /* may have to clean white keys */
+ else /* no white keys */
+ linktable(h, &g->grayagain); /* no need to clean */
+ return marked;
+}
+
+
+static void traversestrongtable (global_State *g, Table *h) {
+ Node *n, *limit = gnodelast(h);
+ int i;
+ for (i = 0; i < h->sizearray; i++) /* traverse array part */
+ markvalue(g, &h->array[i]);
+ for (n = gnode(h, 0); n < limit; n++) { /* traverse hash part */
+ checkdeadkey(n);
+ if (ttisnil(gval(n))) /* entry is empty? */
+ removeentry(n); /* remove it */
+ else {
+ lua_assert(!ttisnil(gkey(n)));
+ markvalue(g, gkey(n)); /* mark key */
+ markvalue(g, gval(n)); /* mark value */
+ }
+ }
+}
+
+
+static lu_mem traversetable (global_State *g, Table *h) {
+ const char *weakkey, *weakvalue;
+ const TValue *mode = gfasttm(g, h->metatable, TM_MODE);
+ markobject(g, h->metatable);
+ if (mode && ttisstring(mode) && /* is there a weak mode? */
+ ((weakkey = strchr(svalue(mode), 'k')),
+ (weakvalue = strchr(svalue(mode), 'v')),
+ (weakkey || weakvalue))) { /* is really weak? */
+ black2gray(obj2gco(h)); /* keep table gray */
+ if (!weakkey) /* strong keys? */
+ traverseweakvalue(g, h);
+ else if (!weakvalue) /* strong values? */
+ traverseephemeron(g, h);
+ else /* all weak */
+ linktable(h, &g->allweak); /* nothing to traverse now */
+ }
+ else /* not weak */
+ traversestrongtable(g, h);
+ return sizeof(Table) + sizeof(TValue) * h->sizearray +
+ sizeof(Node) * cast(size_t, sizenode(h));
+}
+
+
+static int traverseproto (global_State *g, Proto *f) {
+ int i;
+ if (f->cache && iswhite(obj2gco(f->cache)))
+ f->cache = NULL; /* allow cache to be collected */
+ markobject(g, f->source);
+ for (i = 0; i < f->sizek; i++) /* mark literals */
+ markvalue(g, &f->k[i]);
+ for (i = 0; i < f->sizeupvalues; i++) /* mark upvalue names */
+ markobject(g, f->upvalues[i].name);
+ for (i = 0; i < f->sizep; i++) /* mark nested protos */
+ markobject(g, f->p[i]);
+ for (i = 0; i < f->sizelocvars; i++) /* mark local-variable names */
+ markobject(g, f->locvars[i].varname);
+ return sizeof(Proto) + sizeof(Instruction) * f->sizecode +
+ sizeof(Proto *) * f->sizep +
+ sizeof(TValue) * f->sizek +
+ sizeof(int) * f->sizelineinfo +
+ sizeof(LocVar) * f->sizelocvars +
+ sizeof(Upvaldesc) * f->sizeupvalues;
+}
+
+
+static lu_mem traverseCclosure (global_State *g, CClosure *cl) {
+ int i;
+ for (i = 0; i < cl->nupvalues; i++) /* mark its upvalues */
+ markvalue(g, &cl->upvalue[i]);
+ return sizeCclosure(cl->nupvalues);
+}
+
+static lu_mem traverseLclosure (global_State *g, LClosure *cl) {
+ int i;
+ markobject(g, cl->p); /* mark its prototype */
+ for (i = 0; i < cl->nupvalues; i++) /* mark its upvalues */
+ markobject(g, cl->upvals[i]);
+ return sizeLclosure(cl->nupvalues);
+}
+
+
+static lu_mem traversestack (global_State *g, lua_State *th) {
+ int n = 0;
+ StkId o = th->stack;
+ if (o == NULL)
+ return 1; /* stack not completely built yet */
+ for (; o < th->top; o++) /* mark live elements in the stack */
+ markvalue(g, o);
+ if (g->gcstate == GCSatomic) { /* final traversal? */
+ StkId lim = th->stack + th->stacksize; /* real end of stack */
+ for (; o < lim; o++) /* clear not-marked stack slice */
+ setnilvalue(o);
+ }
+ else { /* count call infos to compute size */
+ CallInfo *ci;
+ for (ci = &th->base_ci; ci != th->ci; ci = ci->next)
+ n++;
+ }
+ return sizeof(lua_State) + sizeof(TValue) * th->stacksize +
+ sizeof(CallInfo) * n;
+}
+
+
+/*
+** traverse one gray object, turning it to black (except for threads,
+** which are always gray).
+*/
+static void propagatemark (global_State *g) {
+ lu_mem size;
+ GCObject *o = g->gray;
+ lua_assert(isgray(o));
+ gray2black(o);
+ switch (gch(o)->tt) {
+ case LUA_TTABLE: {
+ Table *h = gco2t(o);
+ g->gray = h->gclist; /* remove from 'gray' list */
+ size = traversetable(g, h);
+ break;
+ }
+ case LUA_TLCL: {
+ LClosure *cl = gco2lcl(o);
+ g->gray = cl->gclist; /* remove from 'gray' list */
+ size = traverseLclosure(g, cl);
+ break;
+ }
+ case LUA_TCCL: {
+ CClosure *cl = gco2ccl(o);
+ g->gray = cl->gclist; /* remove from 'gray' list */
+ size = traverseCclosure(g, cl);
+ break;
+ }
+ case LUA_TTHREAD: {
+ lua_State *th = gco2th(o);
+ g->gray = th->gclist; /* remove from 'gray' list */
+ th->gclist = g->grayagain;
+ g->grayagain = o; /* insert into 'grayagain' list */
+ black2gray(o);
+ size = traversestack(g, th);
+ break;
+ }
+ case LUA_TPROTO: {
+ Proto *p = gco2p(o);
+ g->gray = p->gclist; /* remove from 'gray' list */
+ size = traverseproto(g, p);
+ break;
+ }
+ default: lua_assert(0); return;
+ }
+ g->GCmemtrav += size;
+}
+
+
+static void propagateall (global_State *g) {
+ while (g->gray) propagatemark(g);
+}
+
+
+static void propagatelist (global_State *g, GCObject *l) {
+ lua_assert(g->gray == NULL); /* no grays left */
+ g->gray = l;
+ propagateall(g); /* traverse all elements from 'l' */
+}
+
+/*
+** retraverse all gray lists. Because tables may be reinserted in other
+** lists when traversed, traverse the original lists to avoid traversing
+** twice the same table (which is not wrong, but inefficient)
+*/
+static void retraversegrays (global_State *g) {
+ GCObject *weak = g->weak; /* save original lists */
+ GCObject *grayagain = g->grayagain;
+ GCObject *ephemeron = g->ephemeron;
+ g->weak = g->grayagain = g->ephemeron = NULL;
+ propagateall(g); /* traverse main gray list */
+ propagatelist(g, grayagain);
+ propagatelist(g, weak);
+ propagatelist(g, ephemeron);
+}
+
+
+static void convergeephemerons (global_State *g) {
+ int changed;
+ do {
+ GCObject *w;
+ GCObject *next = g->ephemeron; /* get ephemeron list */
+ g->ephemeron = NULL; /* tables will return to this list when traversed */
+ changed = 0;
+ while ((w = next) != NULL) {
+ next = gco2t(w)->gclist;
+ if (traverseephemeron(g, gco2t(w))) { /* traverse marked some value? */
+ propagateall(g); /* propagate changes */
+ changed = 1; /* will have to revisit all ephemeron tables */
+ }
+ }
+ } while (changed);
+}
+
+/* }====================================================== */
+
+
+/*
+** {======================================================
+** Sweep Functions
+** =======================================================
+*/
+
+
+/*
+** clear entries with unmarked keys from all weaktables in list 'l' up
+** to element 'f'
+*/
+static void clearkeys (global_State *g, GCObject *l, GCObject *f) {
+ for (; l != f; l = gco2t(l)->gclist) {
+ Table *h = gco2t(l);
+ Node *n, *limit = gnodelast(h);
+ for (n = gnode(h, 0); n < limit; n++) {
+ if (!ttisnil(gval(n)) && (iscleared(g, gkey(n)))) {
+ setnilvalue(gval(n)); /* remove value ... */
+ removeentry(n); /* and remove entry from table */
+ }
+ }
+ }
+}
+
+
+/*
+** clear entries with unmarked values from all weaktables in list 'l' up
+** to element 'f'
+*/
+static void clearvalues (global_State *g, GCObject *l, GCObject *f) {
+ for (; l != f; l = gco2t(l)->gclist) {
+ Table *h = gco2t(l);
+ Node *n, *limit = gnodelast(h);
+ int i;
+ for (i = 0; i < h->sizearray; i++) {
+ TValue *o = &h->array[i];
+ if (iscleared(g, o)) /* value was collected? */
+ setnilvalue(o); /* remove value */
+ }
+ for (n = gnode(h, 0); n < limit; n++) {
+ if (!ttisnil(gval(n)) && iscleared(g, gval(n))) {
+ setnilvalue(gval(n)); /* remove value ... */
+ removeentry(n); /* and remove entry from table */
+ }
+ }
+ }
+}
+
+
+static void freeobj (lua_State *L, GCObject *o) {
+ switch (gch(o)->tt) {
+ case LUA_TPROTO: luaF_freeproto(L, gco2p(o)); break;
+ case LUA_TLCL: {
+ luaM_freemem(L, o, sizeLclosure(gco2lcl(o)->nupvalues));
+ break;
+ }
+ case LUA_TCCL: {
+ luaM_freemem(L, o, sizeCclosure(gco2ccl(o)->nupvalues));
+ break;
+ }
+ case LUA_TUPVAL: luaF_freeupval(L, gco2uv(o)); break;
+ case LUA_TTABLE: luaH_free(L, gco2t(o)); break;
+ case LUA_TTHREAD: luaE_freethread(L, gco2th(o)); break;
+ case LUA_TUSERDATA: luaM_freemem(L, o, sizeudata(gco2u(o))); break;
+ case LUA_TSHRSTR:
+ G(L)->strt.nuse--;
+ /* go through */
+ case LUA_TLNGSTR: {
+ luaM_freemem(L, o, sizestring(gco2ts(o)));
+ break;
+ }
+ default: lua_assert(0);
+ }
+}
+
+
+#define sweepwholelist(L,p) sweeplist(L,p,MAX_LUMEM)
+static GCObject **sweeplist (lua_State *L, GCObject **p, lu_mem count);
+
+
+/*
+** sweep the (open) upvalues of a thread and resize its stack and
+** list of call-info structures.
+*/
+static void sweepthread (lua_State *L, lua_State *L1) {
+ if (L1->stack == NULL) return; /* stack not completely built yet */
+ sweepwholelist(L, &L1->openupval); /* sweep open upvalues */
+ luaE_freeCI(L1); /* free extra CallInfo slots */
+ /* should not change the stack during an emergency gc cycle */
+ if (G(L)->gckind != KGC_EMERGENCY)
+ luaD_shrinkstack(L1);
+}
+
+
+/*
+** sweep at most 'count' elements from a list of GCObjects erasing dead
+** objects, where a dead (not alive) object is one marked with the "old"
+** (non current) white and not fixed.
+** In non-generational mode, change all non-dead objects back to white,
+** preparing for next collection cycle.
+** In generational mode, keep black objects black, and also mark them as
+** old; stop when hitting an old object, as all objects after that
+** one will be old too.
+** When object is a thread, sweep its list of open upvalues too.
+*/
+static GCObject **sweeplist (lua_State *L, GCObject **p, lu_mem count) {
+ global_State *g = G(L);
+ int ow = otherwhite(g);
+ int toclear, toset; /* bits to clear and to set in all live objects */
+ int tostop; /* stop sweep when this is true */
+ if (isgenerational(g)) { /* generational mode? */
+ toclear = ~0; /* clear nothing */
+ toset = bitmask(OLDBIT); /* set the old bit of all surviving objects */
+ tostop = bitmask(OLDBIT); /* do not sweep old generation */
+ }
+ else { /* normal mode */
+ toclear = maskcolors; /* clear all color bits + old bit */
+ toset = luaC_white(g); /* make object white */
+ tostop = 0; /* do not stop */
+ }
+ while (*p != NULL && count-- > 0) {
+ GCObject *curr = *p;
+ int marked = gch(curr)->marked;
+ if (isdeadm(ow, marked)) { /* is 'curr' dead? */
+ *p = gch(curr)->next; /* remove 'curr' from list */
+ freeobj(L, curr); /* erase 'curr' */
+ }
+ else {
+ if (testbits(marked, tostop))
+ return NULL; /* stop sweeping this list */
+ if (gch(curr)->tt == LUA_TTHREAD)
+ sweepthread(L, gco2th(curr)); /* sweep thread's upvalues */
+ /* update marks */
+ gch(curr)->marked = cast_byte((marked & toclear) | toset);
+ p = &gch(curr)->next; /* go to next element */
+ }
+ }
+ return (*p == NULL) ? NULL : p;
+}
+
+
+/*
+** sweep a list until a live object (or end of list)
+*/
+static GCObject **sweeptolive (lua_State *L, GCObject **p, int *n) {
+ GCObject ** old = p;
+ int i = 0;
+ do {
+ i++;
+ p = sweeplist(L, p, 1);
+ } while (p == old);
+ if (n) *n += i;
+ return p;
+}
+
+/* }====================================================== */
+
+
+/*
+** {======================================================
+** Finalization
+** =======================================================
+*/
+
+static void checkSizes (lua_State *L) {
+ global_State *g = G(L);
+ if (g->gckind != KGC_EMERGENCY) { /* do not change sizes in emergency */
+ int hs = g->strt.size / 2; /* half the size of the string table */
+ if (g->strt.nuse < cast(lu_int32, hs)) /* using less than that half? */
+ luaS_resize(L, hs); /* halve its size */
+ luaZ_freebuffer(L, &g->buff); /* free concatenation buffer */
+ }
+}
+
+
+static GCObject *udata2finalize (global_State *g) {
+ GCObject *o = g->tobefnz; /* get first element */
+ lua_assert(isfinalized(o));
+ g->tobefnz = gch(o)->next; /* remove it from 'tobefnz' list */
+ gch(o)->next = g->allgc; /* return it to 'allgc' list */
+ g->allgc = o;
+ resetbit(gch(o)->marked, SEPARATED); /* mark that it is not in 'tobefnz' */
+ lua_assert(!isold(o)); /* see MOVE OLD rule */
+ if (!keepinvariantout(g)) /* not keeping invariant? */
+ makewhite(g, o); /* "sweep" object */
+ return o;
+}
+
+
+static void dothecall (lua_State *L, void *ud) {
+ UNUSED(ud);
+ luaD_call(L, L->top - 2, 0, 0);
+}
+
+
+static void GCTM (lua_State *L, int propagateerrors) {
+ global_State *g = G(L);
+ const TValue *tm;
+ TValue v;
+ setgcovalue(L, &v, udata2finalize(g));
+ tm = luaT_gettmbyobj(L, &v, TM_GC);
+ if (tm != NULL && ttisfunction(tm)) { /* is there a finalizer? */
+ int status;
+ lu_byte oldah = L->allowhook;
+ int running = g->gcrunning;
+ L->allowhook = 0; /* stop debug hooks during GC metamethod */
+ g->gcrunning = 0; /* avoid GC steps */
+ setobj2s(L, L->top, tm); /* push finalizer... */
+ setobj2s(L, L->top + 1, &v); /* ... and its argument */
+ L->top += 2; /* and (next line) call the finalizer */
+ status = luaD_pcall(L, dothecall, NULL, savestack(L, L->top - 2), 0);
+ L->allowhook = oldah; /* restore hooks */
+ g->gcrunning = running; /* restore state */
+ if (status != LUA_OK && propagateerrors) { /* error while running __gc? */
+ if (status == LUA_ERRRUN) { /* is there an error object? */
+ const char *msg = (ttisstring(L->top - 1))
+ ? svalue(L->top - 1)
+ : "no message";
+ luaO_pushfstring(L, "error in __gc metamethod (%s)", msg);
+ status = LUA_ERRGCMM; /* error in __gc metamethod */
+ }
+ luaD_throw(L, status); /* re-throw error */
+ }
+ }
+}
+
+
+/*
+** move all unreachable objects (or 'all' objects) that need
+** finalization from list 'finobj' to list 'tobefnz' (to be finalized)
+*/
+static void separatetobefnz (lua_State *L, int all) {
+ global_State *g = G(L);
+ GCObject **p = &g->finobj;
+ GCObject *curr;
+ GCObject **lastnext = &g->tobefnz;
+ /* find last 'next' field in 'tobefnz' list (to add elements in its end) */
+ while (*lastnext != NULL)
+ lastnext = &gch(*lastnext)->next;
+ while ((curr = *p) != NULL) { /* traverse all finalizable objects */
+ lua_assert(!isfinalized(curr));
+ lua_assert(testbit(gch(curr)->marked, SEPARATED));
+ if (!(iswhite(curr) || all)) /* not being collected? */
+ p = &gch(curr)->next; /* don't bother with it */
+ else {
+ l_setbit(gch(curr)->marked, FINALIZEDBIT); /* won't be finalized again */
+ *p = gch(curr)->next; /* remove 'curr' from 'finobj' list */
+ gch(curr)->next = *lastnext; /* link at the end of 'tobefnz' list */
+ *lastnext = curr;
+ lastnext = &gch(curr)->next;
+ }
+ }
+}
+
+
+/*
+** if object 'o' has a finalizer, remove it from 'allgc' list (must
+** search the list to find it) and link it in 'finobj' list.
+*/
+void luaC_checkfinalizer (lua_State *L, GCObject *o, Table *mt) {
+ global_State *g = G(L);
+ if (testbit(gch(o)->marked, SEPARATED) || /* obj. is already separated... */
+ isfinalized(o) || /* ... or is finalized... */
+ gfasttm(g, mt, TM_GC) == NULL) /* or has no finalizer? */
+ return; /* nothing to be done */
+ else { /* move 'o' to 'finobj' list */
+ GCObject **p;
+ GCheader *ho = gch(o);
+ if (g->sweepgc == &ho->next) { /* avoid removing current sweep object */
+ lua_assert(issweepphase(g));
+ g->sweepgc = sweeptolive(L, g->sweepgc, NULL);
+ }
+ /* search for pointer pointing to 'o' */
+ for (p = &g->allgc; *p != o; p = &gch(*p)->next) { /* empty */ }
+ *p = ho->next; /* remove 'o' from root list */
+ ho->next = g->finobj; /* link it in list 'finobj' */
+ g->finobj = o;
+ l_setbit(ho->marked, SEPARATED); /* mark it as such */
+ if (!keepinvariantout(g)) /* not keeping invariant? */
+ makewhite(g, o); /* "sweep" object */
+ else
+ resetoldbit(o); /* see MOVE OLD rule */
+ }
+}
+
+/* }====================================================== */
+
+
+/*
+** {======================================================
+** GC control
+** =======================================================
+*/
+
+
+/*
+** set a reasonable "time" to wait before starting a new GC cycle;
+** cycle will start when memory use hits threshold
+*/
+static void setpause (global_State *g, l_mem estimate) {
+ l_mem debt, threshold;
+ estimate = estimate / PAUSEADJ; /* adjust 'estimate' */
+ threshold = (g->gcpause < MAX_LMEM / estimate) /* overflow? */
+ ? estimate * g->gcpause /* no overflow */
+ : MAX_LMEM; /* overflow; truncate to maximum */
+ debt = -cast(l_mem, threshold - gettotalbytes(g));
+ luaE_setdebt(g, debt);
+}
+
+
+#define sweepphases \
+ (bitmask(GCSsweepstring) | bitmask(GCSsweepudata) | bitmask(GCSsweep))
+
+
+/*
+** enter first sweep phase (strings) and prepare pointers for other
+** sweep phases. The calls to 'sweeptolive' make pointers point to an
+** object inside the list (instead of to the header), so that the real
+** sweep do not need to skip objects created between "now" and the start
+** of the real sweep.
+** Returns how many objects it swept.
+*/
+static int entersweep (lua_State *L) {
+ global_State *g = G(L);
+ int n = 0;
+ g->gcstate = GCSsweepstring;
+ lua_assert(g->sweepgc == NULL && g->sweepfin == NULL);
+ /* prepare to sweep strings, finalizable objects, and regular objects */
+ g->sweepstrgc = 0;
+ g->sweepfin = sweeptolive(L, &g->finobj, &n);
+ g->sweepgc = sweeptolive(L, &g->allgc, &n);
+ return n;
+}
+
+
+/*
+** change GC mode
+*/
+void luaC_changemode (lua_State *L, int mode) {
+ global_State *g = G(L);
+ if (mode == g->gckind) return; /* nothing to change */
+ if (mode == KGC_GEN) { /* change to generational mode */
+ /* make sure gray lists are consistent */
+ luaC_runtilstate(L, bitmask(GCSpropagate));
+ g->GCestimate = gettotalbytes(g);
+ g->gckind = KGC_GEN;
+ }
+ else { /* change to incremental mode */
+ /* sweep all objects to turn them back to white
+ (as white has not changed, nothing extra will be collected) */
+ g->gckind = KGC_NORMAL;
+ entersweep(L);
+ luaC_runtilstate(L, ~sweepphases);
+ }
+}
+
+
+/*
+** call all pending finalizers
+*/
+static void callallpendingfinalizers (lua_State *L, int propagateerrors) {
+ global_State *g = G(L);
+ while (g->tobefnz) {
+ resetoldbit(g->tobefnz);
+ GCTM(L, propagateerrors);
+ }
+}
+
+
+void luaC_freeallobjects (lua_State *L) {
+ global_State *g = G(L);
+ int i;
+ separatetobefnz(L, 1); /* separate all objects with finalizers */
+ lua_assert(g->finobj == NULL);
+ callallpendingfinalizers(L, 0);
+ g->currentwhite = WHITEBITS; /* this "white" makes all objects look dead */
+ g->gckind = KGC_NORMAL;
+ sweepwholelist(L, &g->finobj); /* finalizers can create objs. in 'finobj' */
+ sweepwholelist(L, &g->allgc);
+ for (i = 0; i < g->strt.size; i++) /* free all string lists */
+ sweepwholelist(L, &g->strt.hash[i]);
+ lua_assert(g->strt.nuse == 0);
+}
+
+
+static l_mem atomic (lua_State *L) {
+ global_State *g = G(L);
+ l_mem work = -cast(l_mem, g->GCmemtrav); /* start counting work */
+ GCObject *origweak, *origall;
+ lua_assert(!iswhite(obj2gco(g->mainthread)));
+ markobject(g, L); /* mark running thread */
+ /* registry and global metatables may be changed by API */
+ markvalue(g, &g->l_registry);
+ markmt(g); /* mark basic metatables */
+ /* remark occasional upvalues of (maybe) dead threads */
+ remarkupvals(g);
+ propagateall(g); /* propagate changes */
+ work += g->GCmemtrav; /* stop counting (do not (re)count grays) */
+ /* traverse objects caught by write barrier and by 'remarkupvals' */
+ retraversegrays(g);
+ work -= g->GCmemtrav; /* restart counting */
+ convergeephemerons(g);
+ /* at this point, all strongly accessible objects are marked. */
+ /* clear values from weak tables, before checking finalizers */
+ clearvalues(g, g->weak, NULL);
+ clearvalues(g, g->allweak, NULL);
+ origweak = g->weak; origall = g->allweak;
+ work += g->GCmemtrav; /* stop counting (objects being finalized) */
+ separatetobefnz(L, 0); /* separate objects to be finalized */
+ markbeingfnz(g); /* mark objects that will be finalized */
+ propagateall(g); /* remark, to propagate `preserveness' */
+ work -= g->GCmemtrav; /* restart counting */
+ convergeephemerons(g);
+ /* at this point, all resurrected objects are marked. */
+ /* remove dead objects from weak tables */
+ clearkeys(g, g->ephemeron, NULL); /* clear keys from all ephemeron tables */
+ clearkeys(g, g->allweak, NULL); /* clear keys from all allweak tables */
+ /* clear values from resurrected weak tables */
+ clearvalues(g, g->weak, origweak);
+ clearvalues(g, g->allweak, origall);
+ g->currentwhite = cast_byte(otherwhite(g)); /* flip current white */
+ work += g->GCmemtrav; /* complete counting */
+ return work; /* estimate of memory marked by 'atomic' */
+}
+
+
+static lu_mem singlestep (lua_State *L) {
+ global_State *g = G(L);
+ switch (g->gcstate) {
+ case GCSpause: {
+ /* start to count memory traversed */
+ g->GCmemtrav = g->strt.size * sizeof(GCObject*);
+ lua_assert(!isgenerational(g));
+ restartcollection(g);
+ g->gcstate = GCSpropagate;
+ return g->GCmemtrav;
+ }
+ case GCSpropagate: {
+ if (g->gray) {
+ lu_mem oldtrav = g->GCmemtrav;
+ propagatemark(g);
+ return g->GCmemtrav - oldtrav; /* memory traversed in this step */
+ }
+ else { /* no more `gray' objects */
+ lu_mem work;
+ int sw;
+ g->gcstate = GCSatomic; /* finish mark phase */
+ g->GCestimate = g->GCmemtrav; /* save what was counted */;
+ work = atomic(L); /* add what was traversed by 'atomic' */
+ g->GCestimate += work; /* estimate of total memory traversed */
+ sw = entersweep(L);
+ return work + sw * GCSWEEPCOST;
+ }
+ }
+ case GCSsweepstring: {
+ int i;
+ for (i = 0; i < GCSWEEPMAX && g->sweepstrgc + i < g->strt.size; i++)
+ sweepwholelist(L, &g->strt.hash[g->sweepstrgc + i]);
+ g->sweepstrgc += i;
+ if (g->sweepstrgc >= g->strt.size) /* no more strings to sweep? */
+ g->gcstate = GCSsweepudata;
+ return i * GCSWEEPCOST;
+ }
+ case GCSsweepudata: {
+ if (g->sweepfin) {
+ g->sweepfin = sweeplist(L, g->sweepfin, GCSWEEPMAX);
+ return GCSWEEPMAX*GCSWEEPCOST;
+ }
+ else {
+ g->gcstate = GCSsweep;
+ return 0;
+ }
+ }
+ case GCSsweep: {
+ if (g->sweepgc) {
+ g->sweepgc = sweeplist(L, g->sweepgc, GCSWEEPMAX);
+ return GCSWEEPMAX*GCSWEEPCOST;
+ }
+ else {
+ /* sweep main thread */
+ GCObject *mt = obj2gco(g->mainthread);
+ sweeplist(L, &mt, 1);
+ checkSizes(L);
+ g->gcstate = GCSpause; /* finish collection */
+ return GCSWEEPCOST;
+ }
+ }
+ default: lua_assert(0); return 0;
+ }
+}
+
+
+/*
+** advances the garbage collector until it reaches a state allowed
+** by 'statemask'
+*/
+void luaC_runtilstate (lua_State *L, int statesmask) {
+ global_State *g = G(L);
+ while (!testbit(statesmask, g->gcstate))
+ singlestep(L);
+}
+
+
+static void generationalcollection (lua_State *L) {
+ global_State *g = G(L);
+ lua_assert(g->gcstate == GCSpropagate);
+ if (g->GCestimate == 0) { /* signal for another major collection? */
+ luaC_fullgc(L, 0); /* perform a full regular collection */
+ g->GCestimate = gettotalbytes(g); /* update control */
+ }
+ else {
+ lu_mem estimate = g->GCestimate;
+ luaC_runtilstate(L, bitmask(GCSpause)); /* run complete (minor) cycle */
+ g->gcstate = GCSpropagate; /* skip restart */
+ if (gettotalbytes(g) > (estimate / 100) * g->gcmajorinc)
+ g->GCestimate = 0; /* signal for a major collection */
+ else
+ g->GCestimate = estimate; /* keep estimate from last major coll. */
+
+ }
+ setpause(g, gettotalbytes(g));
+ lua_assert(g->gcstate == GCSpropagate);
+}
+
+
+static void incstep (lua_State *L) {
+ global_State *g = G(L);
+ l_mem debt = g->GCdebt;
+ int stepmul = g->gcstepmul;
+ if (stepmul < 40) stepmul = 40; /* avoid ridiculous low values (and 0) */
+ /* convert debt from Kb to 'work units' (avoid zero debt and overflows) */
+ debt = (debt / STEPMULADJ) + 1;
+ debt = (debt < MAX_LMEM / stepmul) ? debt * stepmul : MAX_LMEM;
+ do { /* always perform at least one single step */
+ lu_mem work = singlestep(L); /* do some work */
+ debt -= work;
+ } while (debt > -GCSTEPSIZE && g->gcstate != GCSpause);
+ if (g->gcstate == GCSpause)
+ setpause(g, g->GCestimate); /* pause until next cycle */
+ else {
+ debt = (debt / stepmul) * STEPMULADJ; /* convert 'work units' to Kb */
+ luaE_setdebt(g, debt);
+ }
+}
+
+
+/*
+** performs a basic GC step
+*/
+void luaC_forcestep (lua_State *L) {
+ global_State *g = G(L);
+ int i;
+ if (isgenerational(g)) generationalcollection(L);
+ else incstep(L);
+ /* run a few finalizers (or all of them at the end of a collect cycle) */
+ for (i = 0; g->tobefnz && (i < GCFINALIZENUM || g->gcstate == GCSpause); i++)
+ GCTM(L, 1); /* call one finalizer */
+}
+
+
+/*
+** performs a basic GC step only if collector is running
+*/
+void luaC_step (lua_State *L) {
+ global_State *g = G(L);
+ if (g->gcrunning) luaC_forcestep(L);
+ else luaE_setdebt(g, -GCSTEPSIZE); /* avoid being called too often */
+}
+
+
+
+/*
+** performs a full GC cycle; if "isemergency", does not call
+** finalizers (which could change stack positions)
+*/
+void luaC_fullgc (lua_State *L, int isemergency) {
+ global_State *g = G(L);
+ int origkind = g->gckind;
+ lua_assert(origkind != KGC_EMERGENCY);
+ if (isemergency) /* do not run finalizers during emergency GC */
+ g->gckind = KGC_EMERGENCY;
+ else {
+ g->gckind = KGC_NORMAL;
+ callallpendingfinalizers(L, 1);
+ }
+ if (keepinvariant(g)) { /* may there be some black objects? */
+ /* must sweep all objects to turn them back to white
+ (as white has not changed, nothing will be collected) */
+ entersweep(L);
+ }
+ /* finish any pending sweep phase to start a new cycle */
+ luaC_runtilstate(L, bitmask(GCSpause));
+ luaC_runtilstate(L, ~bitmask(GCSpause)); /* start new collection */
+ luaC_runtilstate(L, bitmask(GCSpause)); /* run entire collection */
+ if (origkind == KGC_GEN) { /* generational mode? */
+ /* generational mode must be kept in propagate phase */
+ luaC_runtilstate(L, bitmask(GCSpropagate));
+ }
+ g->gckind = origkind;
+ setpause(g, gettotalbytes(g));
+ if (!isemergency) /* do not run finalizers during emergency GC */
+ callallpendingfinalizers(L, 1);
+}
+
+/* }====================================================== */
+
+
diff --git a/extern/lua/src/lgc.h b/extern/lua/src/lgc.h
new file mode 100644
index 0000000..84bb1cd
--- /dev/null
+++ b/extern/lua/src/lgc.h
@@ -0,0 +1,157 @@
+/*
+** $Id: lgc.h,v 2.58.1.1 2013/04/12 18:48:47 roberto Exp $
+** Garbage Collector
+** See Copyright Notice in lua.h
+*/
+
+#ifndef lgc_h
+#define lgc_h
+
+
+#include "lobject.h"
+#include "lstate.h"
+
+/*
+** Collectable objects may have one of three colors: white, which
+** means the object is not marked; gray, which means the
+** object is marked, but its references may be not marked; and
+** black, which means that the object and all its references are marked.
+** The main invariant of the garbage collector, while marking objects,
+** is that a black object can never point to a white one. Moreover,
+** any gray object must be in a "gray list" (gray, grayagain, weak,
+** allweak, ephemeron) so that it can be visited again before finishing
+** the collection cycle. These lists have no meaning when the invariant
+** is not being enforced (e.g., sweep phase).
+*/
+
+
+
+/* how much to allocate before next GC step */
+#if !defined(GCSTEPSIZE)
+/* ~100 small strings */
+#define GCSTEPSIZE (cast_int(100 * sizeof(TString)))
+#endif
+
+
+/*
+** Possible states of the Garbage Collector
+*/
+#define GCSpropagate 0
+#define GCSatomic 1
+#define GCSsweepstring 2
+#define GCSsweepudata 3
+#define GCSsweep 4
+#define GCSpause 5
+
+
+#define issweepphase(g) \
+ (GCSsweepstring <= (g)->gcstate && (g)->gcstate <= GCSsweep)
+
+#define isgenerational(g) ((g)->gckind == KGC_GEN)
+
+/*
+** macros to tell when main invariant (white objects cannot point to black
+** ones) must be kept. During a non-generational collection, the sweep
+** phase may break the invariant, as objects turned white may point to
+** still-black objects. The invariant is restored when sweep ends and
+** all objects are white again. During a generational collection, the
+** invariant must be kept all times.
+*/
+
+#define keepinvariant(g) (isgenerational(g) || g->gcstate <= GCSatomic)
+
+
+/*
+** Outside the collector, the state in generational mode is kept in
+** 'propagate', so 'keepinvariant' is always true.
+*/
+#define keepinvariantout(g) \
+ check_exp(g->gcstate == GCSpropagate || !isgenerational(g), \
+ g->gcstate <= GCSatomic)
+
+
+/*
+** some useful bit tricks
+*/
+#define resetbits(x,m) ((x) &= cast(lu_byte, ~(m)))
+#define setbits(x,m) ((x) |= (m))
+#define testbits(x,m) ((x) & (m))
+#define bitmask(b) (1<<(b))
+#define bit2mask(b1,b2) (bitmask(b1) | bitmask(b2))
+#define l_setbit(x,b) setbits(x, bitmask(b))
+#define resetbit(x,b) resetbits(x, bitmask(b))
+#define testbit(x,b) testbits(x, bitmask(b))
+
+
+/* Layout for bit use in `marked' field: */
+#define WHITE0BIT 0 /* object is white (type 0) */
+#define WHITE1BIT 1 /* object is white (type 1) */
+#define BLACKBIT 2 /* object is black */
+#define FINALIZEDBIT 3 /* object has been separated for finalization */
+#define SEPARATED 4 /* object is in 'finobj' list or in 'tobefnz' */
+#define FIXEDBIT 5 /* object is fixed (should not be collected) */
+#define OLDBIT 6 /* object is old (only in generational mode) */
+/* bit 7 is currently used by tests (luaL_checkmemory) */
+
+#define WHITEBITS bit2mask(WHITE0BIT, WHITE1BIT)
+
+
+#define iswhite(x) testbits((x)->gch.marked, WHITEBITS)
+#define isblack(x) testbit((x)->gch.marked, BLACKBIT)
+#define isgray(x) /* neither white nor black */ \
+ (!testbits((x)->gch.marked, WHITEBITS | bitmask(BLACKBIT)))
+
+#define isold(x) testbit((x)->gch.marked, OLDBIT)
+
+/* MOVE OLD rule: whenever an object is moved to the beginning of
+ a GC list, its old bit must be cleared */
+#define resetoldbit(o) resetbit((o)->gch.marked, OLDBIT)
+
+#define otherwhite(g) (g->currentwhite ^ WHITEBITS)
+#define isdeadm(ow,m) (!(((m) ^ WHITEBITS) & (ow)))
+#define isdead(g,v) isdeadm(otherwhite(g), (v)->gch.marked)
+
+#define changewhite(x) ((x)->gch.marked ^= WHITEBITS)
+#define gray2black(x) l_setbit((x)->gch.marked, BLACKBIT)
+
+#define valiswhite(x) (iscollectable(x) && iswhite(gcvalue(x)))
+
+#define luaC_white(g) cast(lu_byte, (g)->currentwhite & WHITEBITS)
+
+
+#define luaC_condGC(L,c) \
+ {if (G(L)->GCdebt > 0) {c;}; condchangemem(L);}
+#define luaC_checkGC(L) luaC_condGC(L, luaC_step(L);)
+
+
+#define luaC_barrier(L,p,v) { if (valiswhite(v) && isblack(obj2gco(p))) \
+ luaC_barrier_(L,obj2gco(p),gcvalue(v)); }
+
+#define luaC_barrierback(L,p,v) { if (valiswhite(v) && isblack(obj2gco(p))) \
+ luaC_barrierback_(L,p); }
+
+#define luaC_objbarrier(L,p,o) \
+ { if (iswhite(obj2gco(o)) && isblack(obj2gco(p))) \
+ luaC_barrier_(L,obj2gco(p),obj2gco(o)); }
+
+#define luaC_objbarrierback(L,p,o) \
+ { if (iswhite(obj2gco(o)) && isblack(obj2gco(p))) luaC_barrierback_(L,p); }
+
+#define luaC_barrierproto(L,p,c) \
+ { if (isblack(obj2gco(p))) luaC_barrierproto_(L,p,c); }
+
+LUAI_FUNC void luaC_freeallobjects (lua_State *L);
+LUAI_FUNC void luaC_step (lua_State *L);
+LUAI_FUNC void luaC_forcestep (lua_State *L);
+LUAI_FUNC void luaC_runtilstate (lua_State *L, int statesmask);
+LUAI_FUNC void luaC_fullgc (lua_State *L, int isemergency);
+LUAI_FUNC GCObject *luaC_newobj (lua_State *L, int tt, size_t sz,
+ GCObject **list, int offset);
+LUAI_FUNC void luaC_barrier_ (lua_State *L, GCObject *o, GCObject *v);
+LUAI_FUNC void luaC_barrierback_ (lua_State *L, GCObject *o);
+LUAI_FUNC void luaC_barrierproto_ (lua_State *L, Proto *p, Closure *c);
+LUAI_FUNC void luaC_checkfinalizer (lua_State *L, GCObject *o, Table *mt);
+LUAI_FUNC void luaC_checkupvalcolor (global_State *g, UpVal *uv);
+LUAI_FUNC void luaC_changemode (lua_State *L, int mode);
+
+#endif
diff --git a/extern/lua/src/lgc.o b/extern/lua/src/lgc.o
new file mode 100644
index 0000000..52d8f7d
Binary files /dev/null and b/extern/lua/src/lgc.o differ
diff --git a/extern/lua/src/liblua.a b/extern/lua/src/liblua.a
new file mode 100644
index 0000000..41c657b
Binary files /dev/null and b/extern/lua/src/liblua.a differ
diff --git a/extern/lua/src/linit.c b/extern/lua/src/linit.c
new file mode 100644
index 0000000..c1a3830
--- /dev/null
+++ b/extern/lua/src/linit.c
@@ -0,0 +1,67 @@
+/*
+** $Id: linit.c,v 1.32.1.1 2013/04/12 18:48:47 roberto Exp $
+** Initialization of libraries for lua.c and other clients
+** See Copyright Notice in lua.h
+*/
+
+
+/*
+** If you embed Lua in your program and need to open the standard
+** libraries, call luaL_openlibs in your program. If you need a
+** different set of libraries, copy this file to your project and edit
+** it to suit your needs.
+*/
+
+
+#define linit_c
+#define LUA_LIB
+
+#include "lua.h"
+
+#include "lualib.h"
+#include "lauxlib.h"
+
+
+/*
+** these libs are loaded by lua.c and are readily available to any Lua
+** program
+*/
+static const luaL_Reg loadedlibs[] = {
+ {"_G", luaopen_base},
+ {LUA_LOADLIBNAME, luaopen_package},
+ {LUA_COLIBNAME, luaopen_coroutine},
+ {LUA_TABLIBNAME, luaopen_table},
+ {LUA_IOLIBNAME, luaopen_io},
+ {LUA_OSLIBNAME, luaopen_os},
+ {LUA_STRLIBNAME, luaopen_string},
+ {LUA_BITLIBNAME, luaopen_bit32},
+ {LUA_MATHLIBNAME, luaopen_math},
+ {LUA_DBLIBNAME, luaopen_debug},
+ {NULL, NULL}
+};
+
+
+/*
+** these libs are preloaded and must be required before used
+*/
+static const luaL_Reg preloadedlibs[] = {
+ {NULL, NULL}
+};
+
+
+LUALIB_API void luaL_openlibs (lua_State *L) {
+ const luaL_Reg *lib;
+ /* call open functions from 'loadedlibs' and set results to global table */
+ for (lib = loadedlibs; lib->func; lib++) {
+ luaL_requiref(L, lib->name, lib->func, 1);
+ lua_pop(L, 1); /* remove lib */
+ }
+ /* add open functions from 'preloadedlibs' into 'package.preload' table */
+ luaL_getsubtable(L, LUA_REGISTRYINDEX, "_PRELOAD");
+ for (lib = preloadedlibs; lib->func; lib++) {
+ lua_pushcfunction(L, lib->func);
+ lua_setfield(L, -2, lib->name);
+ }
+ lua_pop(L, 1); /* remove _PRELOAD table */
+}
+
diff --git a/extern/lua/src/linit.o b/extern/lua/src/linit.o
new file mode 100644
index 0000000..9fbf1f4
Binary files /dev/null and b/extern/lua/src/linit.o differ
diff --git a/extern/lua/src/liolib.c b/extern/lua/src/liolib.c
new file mode 100644
index 0000000..2a4ec4a
--- /dev/null
+++ b/extern/lua/src/liolib.c
@@ -0,0 +1,666 @@
+/*
+** $Id: liolib.c,v 2.112.1.1 2013/04/12 18:48:47 roberto Exp $
+** Standard I/O (and system) library
+** See Copyright Notice in lua.h
+*/
+
+
+/*
+** This definition must come before the inclusion of 'stdio.h'; it
+** should not affect non-POSIX systems
+*/
+#if !defined(_FILE_OFFSET_BITS)
+#define _LARGEFILE_SOURCE 1
+#define _FILE_OFFSET_BITS 64
+#endif
+
+
+#include
+#include
+#include
+#include
+
+#define liolib_c
+#define LUA_LIB
+
+#include "lua.h"
+
+#include "lauxlib.h"
+#include "lualib.h"
+
+
+#if !defined(lua_checkmode)
+
+/*
+** Check whether 'mode' matches '[rwa]%+?b?'.
+** Change this macro to accept other modes for 'fopen' besides
+** the standard ones.
+*/
+#define lua_checkmode(mode) \
+ (*mode != '\0' && strchr("rwa", *(mode++)) != NULL && \
+ (*mode != '+' || ++mode) && /* skip if char is '+' */ \
+ (*mode != 'b' || ++mode) && /* skip if char is 'b' */ \
+ (*mode == '\0'))
+
+#endif
+
+/*
+** {======================================================
+** lua_popen spawns a new process connected to the current
+** one through the file streams.
+** =======================================================
+*/
+
+#if !defined(lua_popen) /* { */
+
+#if defined(LUA_USE_POPEN) /* { */
+
+#define lua_popen(L,c,m) ((void)L, fflush(NULL), popen(c,m))
+#define lua_pclose(L,file) ((void)L, pclose(file))
+
+#elif defined(LUA_WIN) /* }{ */
+
+#define lua_popen(L,c,m) ((void)L, _popen(c,m))
+#define lua_pclose(L,file) ((void)L, _pclose(file))
+
+
+#else /* }{ */
+
+#define lua_popen(L,c,m) ((void)((void)c, m), \
+ luaL_error(L, LUA_QL("popen") " not supported"), (FILE*)0)
+#define lua_pclose(L,file) ((void)((void)L, file), -1)
+
+
+#endif /* } */
+
+#endif /* } */
+
+/* }====================================================== */
+
+
+/*
+** {======================================================
+** lua_fseek: configuration for longer offsets
+** =======================================================
+*/
+
+#if !defined(lua_fseek) && !defined(LUA_ANSI) /* { */
+
+#if defined(LUA_USE_POSIX) /* { */
+
+#define l_fseek(f,o,w) fseeko(f,o,w)
+#define l_ftell(f) ftello(f)
+#define l_seeknum off_t
+
+#elif defined(LUA_WIN) && !defined(_CRTIMP_TYPEINFO) \
+ && defined(_MSC_VER) && (_MSC_VER >= 1400) /* }{ */
+/* Windows (but not DDK) and Visual C++ 2005 or higher */
+
+#define l_fseek(f,o,w) _fseeki64(f,o,w)
+#define l_ftell(f) _ftelli64(f)
+#define l_seeknum __int64
+
+#endif /* } */
+
+#endif /* } */
+
+
+#if !defined(l_fseek) /* default definitions */
+#define l_fseek(f,o,w) fseek(f,o,w)
+#define l_ftell(f) ftell(f)
+#define l_seeknum long
+#endif
+
+/* }====================================================== */
+
+
+#define IO_PREFIX "_IO_"
+#define IO_INPUT (IO_PREFIX "input")
+#define IO_OUTPUT (IO_PREFIX "output")
+
+
+typedef luaL_Stream LStream;
+
+
+#define tolstream(L) ((LStream *)luaL_checkudata(L, 1, LUA_FILEHANDLE))
+
+#define isclosed(p) ((p)->closef == NULL)
+
+
+static int io_type (lua_State *L) {
+ LStream *p;
+ luaL_checkany(L, 1);
+ p = (LStream *)luaL_testudata(L, 1, LUA_FILEHANDLE);
+ if (p == NULL)
+ lua_pushnil(L); /* not a file */
+ else if (isclosed(p))
+ lua_pushliteral(L, "closed file");
+ else
+ lua_pushliteral(L, "file");
+ return 1;
+}
+
+
+static int f_tostring (lua_State *L) {
+ LStream *p = tolstream(L);
+ if (isclosed(p))
+ lua_pushliteral(L, "file (closed)");
+ else
+ lua_pushfstring(L, "file (%p)", p->f);
+ return 1;
+}
+
+
+static FILE *tofile (lua_State *L) {
+ LStream *p = tolstream(L);
+ if (isclosed(p))
+ luaL_error(L, "attempt to use a closed file");
+ lua_assert(p->f);
+ return p->f;
+}
+
+
+/*
+** When creating file handles, always creates a `closed' file handle
+** before opening the actual file; so, if there is a memory error, the
+** file is not left opened.
+*/
+static LStream *newprefile (lua_State *L) {
+ LStream *p = (LStream *)lua_newuserdata(L, sizeof(LStream));
+ p->closef = NULL; /* mark file handle as 'closed' */
+ luaL_setmetatable(L, LUA_FILEHANDLE);
+ return p;
+}
+
+
+static int aux_close (lua_State *L) {
+ LStream *p = tolstream(L);
+ lua_CFunction cf = p->closef;
+ p->closef = NULL; /* mark stream as closed */
+ return (*cf)(L); /* close it */
+}
+
+
+static int io_close (lua_State *L) {
+ if (lua_isnone(L, 1)) /* no argument? */
+ lua_getfield(L, LUA_REGISTRYINDEX, IO_OUTPUT); /* use standard output */
+ tofile(L); /* make sure argument is an open stream */
+ return aux_close(L);
+}
+
+
+static int f_gc (lua_State *L) {
+ LStream *p = tolstream(L);
+ if (!isclosed(p) && p->f != NULL)
+ aux_close(L); /* ignore closed and incompletely open files */
+ return 0;
+}
+
+
+/*
+** function to close regular files
+*/
+static int io_fclose (lua_State *L) {
+ LStream *p = tolstream(L);
+ int res = fclose(p->f);
+ return luaL_fileresult(L, (res == 0), NULL);
+}
+
+
+static LStream *newfile (lua_State *L) {
+ LStream *p = newprefile(L);
+ p->f = NULL;
+ p->closef = &io_fclose;
+ return p;
+}
+
+
+static void opencheck (lua_State *L, const char *fname, const char *mode) {
+ LStream *p = newfile(L);
+ p->f = fopen(fname, mode);
+ if (p->f == NULL)
+ luaL_error(L, "cannot open file " LUA_QS " (%s)", fname, strerror(errno));
+}
+
+
+static int io_open (lua_State *L) {
+ const char *filename = luaL_checkstring(L, 1);
+ const char *mode = luaL_optstring(L, 2, "r");
+ LStream *p = newfile(L);
+ const char *md = mode; /* to traverse/check mode */
+ luaL_argcheck(L, lua_checkmode(md), 2, "invalid mode");
+ p->f = fopen(filename, mode);
+ return (p->f == NULL) ? luaL_fileresult(L, 0, filename) : 1;
+}
+
+
+/*
+** function to close 'popen' files
+*/
+static int io_pclose (lua_State *L) {
+ LStream *p = tolstream(L);
+ return luaL_execresult(L, lua_pclose(L, p->f));
+}
+
+
+static int io_popen (lua_State *L) {
+ const char *filename = luaL_checkstring(L, 1);
+ const char *mode = luaL_optstring(L, 2, "r");
+ LStream *p = newprefile(L);
+ p->f = lua_popen(L, filename, mode);
+ p->closef = &io_pclose;
+ return (p->f == NULL) ? luaL_fileresult(L, 0, filename) : 1;
+}
+
+
+static int io_tmpfile (lua_State *L) {
+ LStream *p = newfile(L);
+ p->f = tmpfile();
+ return (p->f == NULL) ? luaL_fileresult(L, 0, NULL) : 1;
+}
+
+
+static FILE *getiofile (lua_State *L, const char *findex) {
+ LStream *p;
+ lua_getfield(L, LUA_REGISTRYINDEX, findex);
+ p = (LStream *)lua_touserdata(L, -1);
+ if (isclosed(p))
+ luaL_error(L, "standard %s file is closed", findex + strlen(IO_PREFIX));
+ return p->f;
+}
+
+
+static int g_iofile (lua_State *L, const char *f, const char *mode) {
+ if (!lua_isnoneornil(L, 1)) {
+ const char *filename = lua_tostring(L, 1);
+ if (filename)
+ opencheck(L, filename, mode);
+ else {
+ tofile(L); /* check that it's a valid file handle */
+ lua_pushvalue(L, 1);
+ }
+ lua_setfield(L, LUA_REGISTRYINDEX, f);
+ }
+ /* return current value */
+ lua_getfield(L, LUA_REGISTRYINDEX, f);
+ return 1;
+}
+
+
+static int io_input (lua_State *L) {
+ return g_iofile(L, IO_INPUT, "r");
+}
+
+
+static int io_output (lua_State *L) {
+ return g_iofile(L, IO_OUTPUT, "w");
+}
+
+
+static int io_readline (lua_State *L);
+
+
+static void aux_lines (lua_State *L, int toclose) {
+ int i;
+ int n = lua_gettop(L) - 1; /* number of arguments to read */
+ /* ensure that arguments will fit here and into 'io_readline' stack */
+ luaL_argcheck(L, n <= LUA_MINSTACK - 3, LUA_MINSTACK - 3, "too many options");
+ lua_pushvalue(L, 1); /* file handle */
+ lua_pushinteger(L, n); /* number of arguments to read */
+ lua_pushboolean(L, toclose); /* close/not close file when finished */
+ for (i = 1; i <= n; i++) lua_pushvalue(L, i + 1); /* copy arguments */
+ lua_pushcclosure(L, io_readline, 3 + n);
+}
+
+
+static int f_lines (lua_State *L) {
+ tofile(L); /* check that it's a valid file handle */
+ aux_lines(L, 0);
+ return 1;
+}
+
+
+static int io_lines (lua_State *L) {
+ int toclose;
+ if (lua_isnone(L, 1)) lua_pushnil(L); /* at least one argument */
+ if (lua_isnil(L, 1)) { /* no file name? */
+ lua_getfield(L, LUA_REGISTRYINDEX, IO_INPUT); /* get default input */
+ lua_replace(L, 1); /* put it at index 1 */
+ tofile(L); /* check that it's a valid file handle */
+ toclose = 0; /* do not close it after iteration */
+ }
+ else { /* open a new file */
+ const char *filename = luaL_checkstring(L, 1);
+ opencheck(L, filename, "r");
+ lua_replace(L, 1); /* put file at index 1 */
+ toclose = 1; /* close it after iteration */
+ }
+ aux_lines(L, toclose);
+ return 1;
+}
+
+
+/*
+** {======================================================
+** READ
+** =======================================================
+*/
+
+
+static int read_number (lua_State *L, FILE *f) {
+ lua_Number d;
+ if (fscanf(f, LUA_NUMBER_SCAN, &d) == 1) {
+ lua_pushnumber(L, d);
+ return 1;
+ }
+ else {
+ lua_pushnil(L); /* "result" to be removed */
+ return 0; /* read fails */
+ }
+}
+
+
+static int test_eof (lua_State *L, FILE *f) {
+ int c = getc(f);
+ ungetc(c, f);
+ lua_pushlstring(L, NULL, 0);
+ return (c != EOF);
+}
+
+
+static int read_line (lua_State *L, FILE *f, int chop) {
+ luaL_Buffer b;
+ luaL_buffinit(L, &b);
+ for (;;) {
+ size_t l;
+ char *p = luaL_prepbuffer(&b);
+ if (fgets(p, LUAL_BUFFERSIZE, f) == NULL) { /* eof? */
+ luaL_pushresult(&b); /* close buffer */
+ return (lua_rawlen(L, -1) > 0); /* check whether read something */
+ }
+ l = strlen(p);
+ if (l == 0 || p[l-1] != '\n')
+ luaL_addsize(&b, l);
+ else {
+ luaL_addsize(&b, l - chop); /* chop 'eol' if needed */
+ luaL_pushresult(&b); /* close buffer */
+ return 1; /* read at least an `eol' */
+ }
+ }
+}
+
+
+#define MAX_SIZE_T (~(size_t)0)
+
+static void read_all (lua_State *L, FILE *f) {
+ size_t rlen = LUAL_BUFFERSIZE; /* how much to read in each cycle */
+ luaL_Buffer b;
+ luaL_buffinit(L, &b);
+ for (;;) {
+ char *p = luaL_prepbuffsize(&b, rlen);
+ size_t nr = fread(p, sizeof(char), rlen, f);
+ luaL_addsize(&b, nr);
+ if (nr < rlen) break; /* eof? */
+ else if (rlen <= (MAX_SIZE_T / 4)) /* avoid buffers too large */
+ rlen *= 2; /* double buffer size at each iteration */
+ }
+ luaL_pushresult(&b); /* close buffer */
+}
+
+
+static int read_chars (lua_State *L, FILE *f, size_t n) {
+ size_t nr; /* number of chars actually read */
+ char *p;
+ luaL_Buffer b;
+ luaL_buffinit(L, &b);
+ p = luaL_prepbuffsize(&b, n); /* prepare buffer to read whole block */
+ nr = fread(p, sizeof(char), n, f); /* try to read 'n' chars */
+ luaL_addsize(&b, nr);
+ luaL_pushresult(&b); /* close buffer */
+ return (nr > 0); /* true iff read something */
+}
+
+
+static int g_read (lua_State *L, FILE *f, int first) {
+ int nargs = lua_gettop(L) - 1;
+ int success;
+ int n;
+ clearerr(f);
+ if (nargs == 0) { /* no arguments? */
+ success = read_line(L, f, 1);
+ n = first+1; /* to return 1 result */
+ }
+ else { /* ensure stack space for all results and for auxlib's buffer */
+ luaL_checkstack(L, nargs+LUA_MINSTACK, "too many arguments");
+ success = 1;
+ for (n = first; nargs-- && success; n++) {
+ if (lua_type(L, n) == LUA_TNUMBER) {
+ size_t l = (size_t)lua_tointeger(L, n);
+ success = (l == 0) ? test_eof(L, f) : read_chars(L, f, l);
+ }
+ else {
+ const char *p = lua_tostring(L, n);
+ luaL_argcheck(L, p && p[0] == '*', n, "invalid option");
+ switch (p[1]) {
+ case 'n': /* number */
+ success = read_number(L, f);
+ break;
+ case 'l': /* line */
+ success = read_line(L, f, 1);
+ break;
+ case 'L': /* line with end-of-line */
+ success = read_line(L, f, 0);
+ break;
+ case 'a': /* file */
+ read_all(L, f); /* read entire file */
+ success = 1; /* always success */
+ break;
+ default:
+ return luaL_argerror(L, n, "invalid format");
+ }
+ }
+ }
+ }
+ if (ferror(f))
+ return luaL_fileresult(L, 0, NULL);
+ if (!success) {
+ lua_pop(L, 1); /* remove last result */
+ lua_pushnil(L); /* push nil instead */
+ }
+ return n - first;
+}
+
+
+static int io_read (lua_State *L) {
+ return g_read(L, getiofile(L, IO_INPUT), 1);
+}
+
+
+static int f_read (lua_State *L) {
+ return g_read(L, tofile(L), 2);
+}
+
+
+static int io_readline (lua_State *L) {
+ LStream *p = (LStream *)lua_touserdata(L, lua_upvalueindex(1));
+ int i;
+ int n = (int)lua_tointeger(L, lua_upvalueindex(2));
+ if (isclosed(p)) /* file is already closed? */
+ return luaL_error(L, "file is already closed");
+ lua_settop(L , 1);
+ for (i = 1; i <= n; i++) /* push arguments to 'g_read' */
+ lua_pushvalue(L, lua_upvalueindex(3 + i));
+ n = g_read(L, p->f, 2); /* 'n' is number of results */
+ lua_assert(n > 0); /* should return at least a nil */
+ if (!lua_isnil(L, -n)) /* read at least one value? */
+ return n; /* return them */
+ else { /* first result is nil: EOF or error */
+ if (n > 1) { /* is there error information? */
+ /* 2nd result is error message */
+ return luaL_error(L, "%s", lua_tostring(L, -n + 1));
+ }
+ if (lua_toboolean(L, lua_upvalueindex(3))) { /* generator created file? */
+ lua_settop(L, 0);
+ lua_pushvalue(L, lua_upvalueindex(1));
+ aux_close(L); /* close it */
+ }
+ return 0;
+ }
+}
+
+/* }====================================================== */
+
+
+static int g_write (lua_State *L, FILE *f, int arg) {
+ int nargs = lua_gettop(L) - arg;
+ int status = 1;
+ for (; nargs--; arg++) {
+ if (lua_type(L, arg) == LUA_TNUMBER) {
+ /* optimization: could be done exactly as for strings */
+ status = status &&
+ fprintf(f, LUA_NUMBER_FMT, lua_tonumber(L, arg)) > 0;
+ }
+ else {
+ size_t l;
+ const char *s = luaL_checklstring(L, arg, &l);
+ status = status && (fwrite(s, sizeof(char), l, f) == l);
+ }
+ }
+ if (status) return 1; /* file handle already on stack top */
+ else return luaL_fileresult(L, status, NULL);
+}
+
+
+static int io_write (lua_State *L) {
+ return g_write(L, getiofile(L, IO_OUTPUT), 1);
+}
+
+
+static int f_write (lua_State *L) {
+ FILE *f = tofile(L);
+ lua_pushvalue(L, 1); /* push file at the stack top (to be returned) */
+ return g_write(L, f, 2);
+}
+
+
+static int f_seek (lua_State *L) {
+ static const int mode[] = {SEEK_SET, SEEK_CUR, SEEK_END};
+ static const char *const modenames[] = {"set", "cur", "end", NULL};
+ FILE *f = tofile(L);
+ int op = luaL_checkoption(L, 2, "cur", modenames);
+ lua_Number p3 = luaL_optnumber(L, 3, 0);
+ l_seeknum offset = (l_seeknum)p3;
+ luaL_argcheck(L, (lua_Number)offset == p3, 3,
+ "not an integer in proper range");
+ op = l_fseek(f, offset, mode[op]);
+ if (op)
+ return luaL_fileresult(L, 0, NULL); /* error */
+ else {
+ lua_pushnumber(L, (lua_Number)l_ftell(f));
+ return 1;
+ }
+}
+
+
+static int f_setvbuf (lua_State *L) {
+ static const int mode[] = {_IONBF, _IOFBF, _IOLBF};
+ static const char *const modenames[] = {"no", "full", "line", NULL};
+ FILE *f = tofile(L);
+ int op = luaL_checkoption(L, 2, NULL, modenames);
+ lua_Integer sz = luaL_optinteger(L, 3, LUAL_BUFFERSIZE);
+ int res = setvbuf(f, NULL, mode[op], sz);
+ return luaL_fileresult(L, res == 0, NULL);
+}
+
+
+
+static int io_flush (lua_State *L) {
+ return luaL_fileresult(L, fflush(getiofile(L, IO_OUTPUT)) == 0, NULL);
+}
+
+
+static int f_flush (lua_State *L) {
+ return luaL_fileresult(L, fflush(tofile(L)) == 0, NULL);
+}
+
+
+/*
+** functions for 'io' library
+*/
+static const luaL_Reg iolib[] = {
+ {"close", io_close},
+ {"flush", io_flush},
+ {"input", io_input},
+ {"lines", io_lines},
+ {"open", io_open},
+ {"output", io_output},
+ {"popen", io_popen},
+ {"read", io_read},
+ {"tmpfile", io_tmpfile},
+ {"type", io_type},
+ {"write", io_write},
+ {NULL, NULL}
+};
+
+
+/*
+** methods for file handles
+*/
+static const luaL_Reg flib[] = {
+ {"close", io_close},
+ {"flush", f_flush},
+ {"lines", f_lines},
+ {"read", f_read},
+ {"seek", f_seek},
+ {"setvbuf", f_setvbuf},
+ {"write", f_write},
+ {"__gc", f_gc},
+ {"__tostring", f_tostring},
+ {NULL, NULL}
+};
+
+
+static void createmeta (lua_State *L) {
+ luaL_newmetatable(L, LUA_FILEHANDLE); /* create metatable for file handles */
+ lua_pushvalue(L, -1); /* push metatable */
+ lua_setfield(L, -2, "__index"); /* metatable.__index = metatable */
+ luaL_setfuncs(L, flib, 0); /* add file methods to new metatable */
+ lua_pop(L, 1); /* pop new metatable */
+}
+
+
+/*
+** function to (not) close the standard files stdin, stdout, and stderr
+*/
+static int io_noclose (lua_State *L) {
+ LStream *p = tolstream(L);
+ p->closef = &io_noclose; /* keep file opened */
+ lua_pushnil(L);
+ lua_pushliteral(L, "cannot close standard file");
+ return 2;
+}
+
+
+static void createstdfile (lua_State *L, FILE *f, const char *k,
+ const char *fname) {
+ LStream *p = newprefile(L);
+ p->f = f;
+ p->closef = &io_noclose;
+ if (k != NULL) {
+ lua_pushvalue(L, -1);
+ lua_setfield(L, LUA_REGISTRYINDEX, k); /* add file to registry */
+ }
+ lua_setfield(L, -2, fname); /* add file to module */
+}
+
+
+LUAMOD_API int luaopen_io (lua_State *L) {
+ luaL_newlib(L, iolib); /* new module */
+ createmeta(L);
+ /* create (and set) default files */
+ createstdfile(L, stdin, IO_INPUT, "stdin");
+ createstdfile(L, stdout, IO_OUTPUT, "stdout");
+ createstdfile(L, stderr, NULL, "stderr");
+ return 1;
+}
+
diff --git a/extern/lua/src/liolib.o b/extern/lua/src/liolib.o
new file mode 100644
index 0000000..75117b9
Binary files /dev/null and b/extern/lua/src/liolib.o differ
diff --git a/extern/lua/src/llex.c b/extern/lua/src/llex.c
new file mode 100644
index 0000000..c4b820e
--- /dev/null
+++ b/extern/lua/src/llex.c
@@ -0,0 +1,530 @@
+/*
+** $Id: llex.c,v 2.63.1.2 2013/08/30 15:49:41 roberto Exp $
+** Lexical Analyzer
+** See Copyright Notice in lua.h
+*/
+
+
+#include
+#include
+
+#define llex_c
+#define LUA_CORE
+
+#include "lua.h"
+
+#include "lctype.h"
+#include "ldo.h"
+#include "llex.h"
+#include "lobject.h"
+#include "lparser.h"
+#include "lstate.h"
+#include "lstring.h"
+#include "ltable.h"
+#include "lzio.h"
+
+
+
+#define next(ls) (ls->current = zgetc(ls->z))
+
+
+
+#define currIsNewline(ls) (ls->current == '\n' || ls->current == '\r')
+
+
+/* ORDER RESERVED */
+static const char *const luaX_tokens [] = {
+ "and", "break", "do", "else", "elseif",
+ "end", "false", "for", "function", "goto", "if",
+ "in", "local", "nil", "not", "or", "repeat",
+ "return", "then", "true", "until", "while",
+ "..", "...", "==", ">=", "<=", "~=", "::", "",
+ "", "", ""
+};
+
+
+#define save_and_next(ls) (save(ls, ls->current), next(ls))
+
+
+static l_noret lexerror (LexState *ls, const char *msg, int token);
+
+
+static void save (LexState *ls, int c) {
+ Mbuffer *b = ls->buff;
+ if (luaZ_bufflen(b) + 1 > luaZ_sizebuffer(b)) {
+ size_t newsize;
+ if (luaZ_sizebuffer(b) >= MAX_SIZET/2)
+ lexerror(ls, "lexical element too long", 0);
+ newsize = luaZ_sizebuffer(b) * 2;
+ luaZ_resizebuffer(ls->L, b, newsize);
+ }
+ b->buffer[luaZ_bufflen(b)++] = cast(char, c);
+}
+
+
+void luaX_init (lua_State *L) {
+ int i;
+ for (i=0; itsv.extra = cast_byte(i+1); /* reserved word */
+ }
+}
+
+
+const char *luaX_token2str (LexState *ls, int token) {
+ if (token < FIRST_RESERVED) { /* single-byte symbols? */
+ lua_assert(token == cast(unsigned char, token));
+ return (lisprint(token)) ? luaO_pushfstring(ls->L, LUA_QL("%c"), token) :
+ luaO_pushfstring(ls->L, "char(%d)", token);
+ }
+ else {
+ const char *s = luaX_tokens[token - FIRST_RESERVED];
+ if (token < TK_EOS) /* fixed format (symbols and reserved words)? */
+ return luaO_pushfstring(ls->L, LUA_QS, s);
+ else /* names, strings, and numerals */
+ return s;
+ }
+}
+
+
+static const char *txtToken (LexState *ls, int token) {
+ switch (token) {
+ case TK_NAME:
+ case TK_STRING:
+ case TK_NUMBER:
+ save(ls, '\0');
+ return luaO_pushfstring(ls->L, LUA_QS, luaZ_buffer(ls->buff));
+ default:
+ return luaX_token2str(ls, token);
+ }
+}
+
+
+static l_noret lexerror (LexState *ls, const char *msg, int token) {
+ char buff[LUA_IDSIZE];
+ luaO_chunkid(buff, getstr(ls->source), LUA_IDSIZE);
+ msg = luaO_pushfstring(ls->L, "%s:%d: %s", buff, ls->linenumber, msg);
+ if (token)
+ luaO_pushfstring(ls->L, "%s near %s", msg, txtToken(ls, token));
+ luaD_throw(ls->L, LUA_ERRSYNTAX);
+}
+
+
+l_noret luaX_syntaxerror (LexState *ls, const char *msg) {
+ lexerror(ls, msg, ls->t.token);
+}
+
+
+/*
+** creates a new string and anchors it in function's table so that
+** it will not be collected until the end of the function's compilation
+** (by that time it should be anchored in function's prototype)
+*/
+TString *luaX_newstring (LexState *ls, const char *str, size_t l) {
+ lua_State *L = ls->L;
+ TValue *o; /* entry for `str' */
+ TString *ts = luaS_newlstr(L, str, l); /* create new string */
+ setsvalue2s(L, L->top++, ts); /* temporarily anchor it in stack */
+ o = luaH_set(L, ls->fs->h, L->top - 1);
+ if (ttisnil(o)) { /* not in use yet? (see 'addK') */
+ /* boolean value does not need GC barrier;
+ table has no metatable, so it does not need to invalidate cache */
+ setbvalue(o, 1); /* t[string] = true */
+ luaC_checkGC(L);
+ }
+ else { /* string already present */
+ ts = rawtsvalue(keyfromval(o)); /* re-use value previously stored */
+ }
+ L->top--; /* remove string from stack */
+ return ts;
+}
+
+
+/*
+** increment line number and skips newline sequence (any of
+** \n, \r, \n\r, or \r\n)
+*/
+static void inclinenumber (LexState *ls) {
+ int old = ls->current;
+ lua_assert(currIsNewline(ls));
+ next(ls); /* skip `\n' or `\r' */
+ if (currIsNewline(ls) && ls->current != old)
+ next(ls); /* skip `\n\r' or `\r\n' */
+ if (++ls->linenumber >= MAX_INT)
+ luaX_syntaxerror(ls, "chunk has too many lines");
+}
+
+
+void luaX_setinput (lua_State *L, LexState *ls, ZIO *z, TString *source,
+ int firstchar) {
+ ls->decpoint = '.';
+ ls->L = L;
+ ls->current = firstchar;
+ ls->lookahead.token = TK_EOS; /* no look-ahead token */
+ ls->z = z;
+ ls->fs = NULL;
+ ls->linenumber = 1;
+ ls->lastline = 1;
+ ls->source = source;
+ ls->envn = luaS_new(L, LUA_ENV); /* create env name */
+ luaS_fix(ls->envn); /* never collect this name */
+ luaZ_resizebuffer(ls->L, ls->buff, LUA_MINBUFFER); /* initialize buffer */
+}
+
+
+
+/*
+** =======================================================
+** LEXICAL ANALYZER
+** =======================================================
+*/
+
+
+
+static int check_next (LexState *ls, const char *set) {
+ if (ls->current == '\0' || !strchr(set, ls->current))
+ return 0;
+ save_and_next(ls);
+ return 1;
+}
+
+
+/*
+** change all characters 'from' in buffer to 'to'
+*/
+static void buffreplace (LexState *ls, char from, char to) {
+ size_t n = luaZ_bufflen(ls->buff);
+ char *p = luaZ_buffer(ls->buff);
+ while (n--)
+ if (p[n] == from) p[n] = to;
+}
+
+
+#if !defined(getlocaledecpoint)
+#define getlocaledecpoint() (localeconv()->decimal_point[0])
+#endif
+
+
+#define buff2d(b,e) luaO_str2d(luaZ_buffer(b), luaZ_bufflen(b) - 1, e)
+
+/*
+** in case of format error, try to change decimal point separator to
+** the one defined in the current locale and check again
+*/
+static void trydecpoint (LexState *ls, SemInfo *seminfo) {
+ char old = ls->decpoint;
+ ls->decpoint = getlocaledecpoint();
+ buffreplace(ls, old, ls->decpoint); /* try new decimal separator */
+ if (!buff2d(ls->buff, &seminfo->r)) {
+ /* format error with correct decimal point: no more options */
+ buffreplace(ls, ls->decpoint, '.'); /* undo change (for error message) */
+ lexerror(ls, "malformed number", TK_NUMBER);
+ }
+}
+
+
+/* LUA_NUMBER */
+/*
+** this function is quite liberal in what it accepts, as 'luaO_str2d'
+** will reject ill-formed numerals.
+*/
+static void read_numeral (LexState *ls, SemInfo *seminfo) {
+ const char *expo = "Ee";
+ int first = ls->current;
+ lua_assert(lisdigit(ls->current));
+ save_and_next(ls);
+ if (first == '0' && check_next(ls, "Xx")) /* hexadecimal? */
+ expo = "Pp";
+ for (;;) {
+ if (check_next(ls, expo)) /* exponent part? */
+ check_next(ls, "+-"); /* optional exponent sign */
+ if (lisxdigit(ls->current) || ls->current == '.')
+ save_and_next(ls);
+ else break;
+ }
+ save(ls, '\0');
+ buffreplace(ls, '.', ls->decpoint); /* follow locale for decimal point */
+ if (!buff2d(ls->buff, &seminfo->r)) /* format error? */
+ trydecpoint(ls, seminfo); /* try to update decimal point separator */
+}
+
+
+/*
+** skip a sequence '[=*[' or ']=*]' and return its number of '='s or
+** -1 if sequence is malformed
+*/
+static int skip_sep (LexState *ls) {
+ int count = 0;
+ int s = ls->current;
+ lua_assert(s == '[' || s == ']');
+ save_and_next(ls);
+ while (ls->current == '=') {
+ save_and_next(ls);
+ count++;
+ }
+ return (ls->current == s) ? count : (-count) - 1;
+}
+
+
+static void read_long_string (LexState *ls, SemInfo *seminfo, int sep) {
+ save_and_next(ls); /* skip 2nd `[' */
+ if (currIsNewline(ls)) /* string starts with a newline? */
+ inclinenumber(ls); /* skip it */
+ for (;;) {
+ switch (ls->current) {
+ case EOZ:
+ lexerror(ls, (seminfo) ? "unfinished long string" :
+ "unfinished long comment", TK_EOS);
+ break; /* to avoid warnings */
+ case ']': {
+ if (skip_sep(ls) == sep) {
+ save_and_next(ls); /* skip 2nd `]' */
+ goto endloop;
+ }
+ break;
+ }
+ case '\n': case '\r': {
+ save(ls, '\n');
+ inclinenumber(ls);
+ if (!seminfo) luaZ_resetbuffer(ls->buff); /* avoid wasting space */
+ break;
+ }
+ default: {
+ if (seminfo) save_and_next(ls);
+ else next(ls);
+ }
+ }
+ } endloop:
+ if (seminfo)
+ seminfo->ts = luaX_newstring(ls, luaZ_buffer(ls->buff) + (2 + sep),
+ luaZ_bufflen(ls->buff) - 2*(2 + sep));
+}
+
+
+static void escerror (LexState *ls, int *c, int n, const char *msg) {
+ int i;
+ luaZ_resetbuffer(ls->buff); /* prepare error message */
+ save(ls, '\\');
+ for (i = 0; i < n && c[i] != EOZ; i++)
+ save(ls, c[i]);
+ lexerror(ls, msg, TK_STRING);
+}
+
+
+static int readhexaesc (LexState *ls) {
+ int c[3], i; /* keep input for error message */
+ int r = 0; /* result accumulator */
+ c[0] = 'x'; /* for error message */
+ for (i = 1; i < 3; i++) { /* read two hexadecimal digits */
+ c[i] = next(ls);
+ if (!lisxdigit(c[i]))
+ escerror(ls, c, i + 1, "hexadecimal digit expected");
+ r = (r << 4) + luaO_hexavalue(c[i]);
+ }
+ return r;
+}
+
+
+static int readdecesc (LexState *ls) {
+ int c[3], i;
+ int r = 0; /* result accumulator */
+ for (i = 0; i < 3 && lisdigit(ls->current); i++) { /* read up to 3 digits */
+ c[i] = ls->current;
+ r = 10*r + c[i] - '0';
+ next(ls);
+ }
+ if (r > UCHAR_MAX)
+ escerror(ls, c, i, "decimal escape too large");
+ return r;
+}
+
+
+static void read_string (LexState *ls, int del, SemInfo *seminfo) {
+ save_and_next(ls); /* keep delimiter (for error messages) */
+ while (ls->current != del) {
+ switch (ls->current) {
+ case EOZ:
+ lexerror(ls, "unfinished string", TK_EOS);
+ break; /* to avoid warnings */
+ case '\n':
+ case '\r':
+ lexerror(ls, "unfinished string", TK_STRING);
+ break; /* to avoid warnings */
+ case '\\': { /* escape sequences */
+ int c; /* final character to be saved */
+ next(ls); /* do not save the `\' */
+ switch (ls->current) {
+ case 'a': c = '\a'; goto read_save;
+ case 'b': c = '\b'; goto read_save;
+ case 'f': c = '\f'; goto read_save;
+ case 'n': c = '\n'; goto read_save;
+ case 'r': c = '\r'; goto read_save;
+ case 't': c = '\t'; goto read_save;
+ case 'v': c = '\v'; goto read_save;
+ case 'x': c = readhexaesc(ls); goto read_save;
+ case '\n': case '\r':
+ inclinenumber(ls); c = '\n'; goto only_save;
+ case '\\': case '\"': case '\'':
+ c = ls->current; goto read_save;
+ case EOZ: goto no_save; /* will raise an error next loop */
+ case 'z': { /* zap following span of spaces */
+ next(ls); /* skip the 'z' */
+ while (lisspace(ls->current)) {
+ if (currIsNewline(ls)) inclinenumber(ls);
+ else next(ls);
+ }
+ goto no_save;
+ }
+ default: {
+ if (!lisdigit(ls->current))
+ escerror(ls, &ls->current, 1, "invalid escape sequence");
+ /* digital escape \ddd */
+ c = readdecesc(ls);
+ goto only_save;
+ }
+ }
+ read_save: next(ls); /* read next character */
+ only_save: save(ls, c); /* save 'c' */
+ no_save: break;
+ }
+ default:
+ save_and_next(ls);
+ }
+ }
+ save_and_next(ls); /* skip delimiter */
+ seminfo->ts = luaX_newstring(ls, luaZ_buffer(ls->buff) + 1,
+ luaZ_bufflen(ls->buff) - 2);
+}
+
+
+static int llex (LexState *ls, SemInfo *seminfo) {
+ luaZ_resetbuffer(ls->buff);
+ for (;;) {
+ switch (ls->current) {
+ case '\n': case '\r': { /* line breaks */
+ inclinenumber(ls);
+ break;
+ }
+ case ' ': case '\f': case '\t': case '\v': { /* spaces */
+ next(ls);
+ break;
+ }
+ case '-': { /* '-' or '--' (comment) */
+ next(ls);
+ if (ls->current != '-') return '-';
+ /* else is a comment */
+ next(ls);
+ if (ls->current == '[') { /* long comment? */
+ int sep = skip_sep(ls);
+ luaZ_resetbuffer(ls->buff); /* `skip_sep' may dirty the buffer */
+ if (sep >= 0) {
+ read_long_string(ls, NULL, sep); /* skip long comment */
+ luaZ_resetbuffer(ls->buff); /* previous call may dirty the buff. */
+ break;
+ }
+ }
+ /* else short comment */
+ while (!currIsNewline(ls) && ls->current != EOZ)
+ next(ls); /* skip until end of line (or end of file) */
+ break;
+ }
+ case '[': { /* long string or simply '[' */
+ int sep = skip_sep(ls);
+ if (sep >= 0) {
+ read_long_string(ls, seminfo, sep);
+ return TK_STRING;
+ }
+ else if (sep == -1) return '[';
+ else lexerror(ls, "invalid long string delimiter", TK_STRING);
+ }
+ case '=': {
+ next(ls);
+ if (ls->current != '=') return '=';
+ else { next(ls); return TK_EQ; }
+ }
+ case '<': {
+ next(ls);
+ if (ls->current != '=') return '<';
+ else { next(ls); return TK_LE; }
+ }
+ case '>': {
+ next(ls);
+ if (ls->current != '=') return '>';
+ else { next(ls); return TK_GE; }
+ }
+ case '~': {
+ next(ls);
+ if (ls->current != '=') return '~';
+ else { next(ls); return TK_NE; }
+ }
+ case ':': {
+ next(ls);
+ if (ls->current != ':') return ':';
+ else { next(ls); return TK_DBCOLON; }
+ }
+ case '"': case '\'': { /* short literal strings */
+ read_string(ls, ls->current, seminfo);
+ return TK_STRING;
+ }
+ case '.': { /* '.', '..', '...', or number */
+ save_and_next(ls);
+ if (check_next(ls, ".")) {
+ if (check_next(ls, "."))
+ return TK_DOTS; /* '...' */
+ else return TK_CONCAT; /* '..' */
+ }
+ else if (!lisdigit(ls->current)) return '.';
+ /* else go through */
+ }
+ case '0': case '1': case '2': case '3': case '4':
+ case '5': case '6': case '7': case '8': case '9': {
+ read_numeral(ls, seminfo);
+ return TK_NUMBER;
+ }
+ case EOZ: {
+ return TK_EOS;
+ }
+ default: {
+ if (lislalpha(ls->current)) { /* identifier or reserved word? */
+ TString *ts;
+ do {
+ save_and_next(ls);
+ } while (lislalnum(ls->current));
+ ts = luaX_newstring(ls, luaZ_buffer(ls->buff),
+ luaZ_bufflen(ls->buff));
+ seminfo->ts = ts;
+ if (isreserved(ts)) /* reserved word? */
+ return ts->tsv.extra - 1 + FIRST_RESERVED;
+ else {
+ return TK_NAME;
+ }
+ }
+ else { /* single-char tokens (+ - / ...) */
+ int c = ls->current;
+ next(ls);
+ return c;
+ }
+ }
+ }
+ }
+}
+
+
+void luaX_next (LexState *ls) {
+ ls->lastline = ls->linenumber;
+ if (ls->lookahead.token != TK_EOS) { /* is there a look-ahead token? */
+ ls->t = ls->lookahead; /* use this one */
+ ls->lookahead.token = TK_EOS; /* and discharge it */
+ }
+ else
+ ls->t.token = llex(ls, &ls->t.seminfo); /* read next token */
+}
+
+
+int luaX_lookahead (LexState *ls) {
+ lua_assert(ls->lookahead.token == TK_EOS);
+ ls->lookahead.token = llex(ls, &ls->lookahead.seminfo);
+ return ls->lookahead.token;
+}
+
diff --git a/extern/lua/src/llex.h b/extern/lua/src/llex.h
new file mode 100644
index 0000000..a4acdd3
--- /dev/null
+++ b/extern/lua/src/llex.h
@@ -0,0 +1,78 @@
+/*
+** $Id: llex.h,v 1.72.1.1 2013/04/12 18:48:47 roberto Exp $
+** Lexical Analyzer
+** See Copyright Notice in lua.h
+*/
+
+#ifndef llex_h
+#define llex_h
+
+#include "lobject.h"
+#include "lzio.h"
+
+
+#define FIRST_RESERVED 257
+
+
+
+/*
+* WARNING: if you change the order of this enumeration,
+* grep "ORDER RESERVED"
+*/
+enum RESERVED {
+ /* terminal symbols denoted by reserved words */
+ TK_AND = FIRST_RESERVED, TK_BREAK,
+ TK_DO, TK_ELSE, TK_ELSEIF, TK_END, TK_FALSE, TK_FOR, TK_FUNCTION,
+ TK_GOTO, TK_IF, TK_IN, TK_LOCAL, TK_NIL, TK_NOT, TK_OR, TK_REPEAT,
+ TK_RETURN, TK_THEN, TK_TRUE, TK_UNTIL, TK_WHILE,
+ /* other terminal symbols */
+ TK_CONCAT, TK_DOTS, TK_EQ, TK_GE, TK_LE, TK_NE, TK_DBCOLON, TK_EOS,
+ TK_NUMBER, TK_NAME, TK_STRING
+};
+
+/* number of reserved words */
+#define NUM_RESERVED (cast(int, TK_WHILE-FIRST_RESERVED+1))
+
+
+typedef union {
+ lua_Number r;
+ TString *ts;
+} SemInfo; /* semantics information */
+
+
+typedef struct Token {
+ int token;
+ SemInfo seminfo;
+} Token;
+
+
+/* state of the lexer plus state of the parser when shared by all
+ functions */
+typedef struct LexState {
+ int current; /* current character (charint) */
+ int linenumber; /* input line counter */
+ int lastline; /* line of last token `consumed' */
+ Token t; /* current token */
+ Token lookahead; /* look ahead token */
+ struct FuncState *fs; /* current function (parser) */
+ struct lua_State *L;
+ ZIO *z; /* input stream */
+ Mbuffer *buff; /* buffer for tokens */
+ struct Dyndata *dyd; /* dynamic structures used by the parser */
+ TString *source; /* current source name */
+ TString *envn; /* environment variable name */
+ char decpoint; /* locale decimal point */
+} LexState;
+
+
+LUAI_FUNC void luaX_init (lua_State *L);
+LUAI_FUNC void luaX_setinput (lua_State *L, LexState *ls, ZIO *z,
+ TString *source, int firstchar);
+LUAI_FUNC TString *luaX_newstring (LexState *ls, const char *str, size_t l);
+LUAI_FUNC void luaX_next (LexState *ls);
+LUAI_FUNC int luaX_lookahead (LexState *ls);
+LUAI_FUNC l_noret luaX_syntaxerror (LexState *ls, const char *s);
+LUAI_FUNC const char *luaX_token2str (LexState *ls, int token);
+
+
+#endif
diff --git a/extern/lua/src/llex.o b/extern/lua/src/llex.o
new file mode 100644
index 0000000..36d2106
Binary files /dev/null and b/extern/lua/src/llex.o differ
diff --git a/extern/lua/src/llimits.h b/extern/lua/src/llimits.h
new file mode 100644
index 0000000..152dd05
--- /dev/null
+++ b/extern/lua/src/llimits.h
@@ -0,0 +1,309 @@
+/*
+** $Id: llimits.h,v 1.103.1.1 2013/04/12 18:48:47 roberto Exp $
+** Limits, basic types, and some other `installation-dependent' definitions
+** See Copyright Notice in lua.h
+*/
+
+#ifndef llimits_h
+#define llimits_h
+
+
+#include
+#include
+
+
+#include "lua.h"
+
+
+typedef unsigned LUA_INT32 lu_int32;
+
+typedef LUAI_UMEM lu_mem;
+
+typedef LUAI_MEM l_mem;
+
+
+
+/* chars used as small naturals (so that `char' is reserved for characters) */
+typedef unsigned char lu_byte;
+
+
+#define MAX_SIZET ((size_t)(~(size_t)0)-2)
+
+#define MAX_LUMEM ((lu_mem)(~(lu_mem)0)-2)
+
+#define MAX_LMEM ((l_mem) ((MAX_LUMEM >> 1) - 2))
+
+
+#define MAX_INT (INT_MAX-2) /* maximum value of an int (-2 for safety) */
+
+/*
+** conversion of pointer to integer
+** this is for hashing only; there is no problem if the integer
+** cannot hold the whole pointer value
+*/
+#define IntPoint(p) ((unsigned int)(lu_mem)(p))
+
+
+
+/* type to ensure maximum alignment */
+#if !defined(LUAI_USER_ALIGNMENT_T)
+#define LUAI_USER_ALIGNMENT_T union { double u; void *s; long l; }
+#endif
+
+typedef LUAI_USER_ALIGNMENT_T L_Umaxalign;
+
+
+/* result of a `usual argument conversion' over lua_Number */
+typedef LUAI_UACNUMBER l_uacNumber;
+
+
+/* internal assertions for in-house debugging */
+#if defined(lua_assert)
+#define check_exp(c,e) (lua_assert(c), (e))
+/* to avoid problems with conditions too long */
+#define lua_longassert(c) { if (!(c)) lua_assert(0); }
+#else
+#define lua_assert(c) ((void)0)
+#define check_exp(c,e) (e)
+#define lua_longassert(c) ((void)0)
+#endif
+
+/*
+** assertion for checking API calls
+*/
+#if !defined(luai_apicheck)
+
+#if defined(LUA_USE_APICHECK)
+#include
+#define luai_apicheck(L,e) assert(e)
+#else
+#define luai_apicheck(L,e) lua_assert(e)
+#endif
+
+#endif
+
+#define api_check(l,e,msg) luai_apicheck(l,(e) && msg)
+
+
+#if !defined(UNUSED)
+#define UNUSED(x) ((void)(x)) /* to avoid warnings */
+#endif
+
+
+#define cast(t, exp) ((t)(exp))
+
+#define cast_byte(i) cast(lu_byte, (i))
+#define cast_num(i) cast(lua_Number, (i))
+#define cast_int(i) cast(int, (i))
+#define cast_uchar(i) cast(unsigned char, (i))
+
+
+/*
+** non-return type
+*/
+#if defined(__GNUC__)
+#define l_noret void __attribute__((noreturn))
+#elif defined(_MSC_VER)
+#define l_noret void __declspec(noreturn)
+#else
+#define l_noret void
+#endif
+
+
+
+/*
+** maximum depth for nested C calls and syntactical nested non-terminals
+** in a program. (Value must fit in an unsigned short int.)
+*/
+#if !defined(LUAI_MAXCCALLS)
+#define LUAI_MAXCCALLS 200
+#endif
+
+/*
+** maximum number of upvalues in a closure (both C and Lua). (Value
+** must fit in an unsigned char.)
+*/
+#define MAXUPVAL UCHAR_MAX
+
+
+/*
+** type for virtual-machine instructions
+** must be an unsigned with (at least) 4 bytes (see details in lopcodes.h)
+*/
+typedef lu_int32 Instruction;
+
+
+
+/* maximum stack for a Lua function */
+#define MAXSTACK 250
+
+
+
+/* minimum size for the string table (must be power of 2) */
+#if !defined(MINSTRTABSIZE)
+#define MINSTRTABSIZE 32
+#endif
+
+
+/* minimum size for string buffer */
+#if !defined(LUA_MINBUFFER)
+#define LUA_MINBUFFER 32
+#endif
+
+
+#if !defined(lua_lock)
+#define lua_lock(L) ((void) 0)
+#define lua_unlock(L) ((void) 0)
+#endif
+
+#if !defined(luai_threadyield)
+#define luai_threadyield(L) {lua_unlock(L); lua_lock(L);}
+#endif
+
+
+/*
+** these macros allow user-specific actions on threads when you defined
+** LUAI_EXTRASPACE and need to do something extra when a thread is
+** created/deleted/resumed/yielded.
+*/
+#if !defined(luai_userstateopen)
+#define luai_userstateopen(L) ((void)L)
+#endif
+
+#if !defined(luai_userstateclose)
+#define luai_userstateclose(L) ((void)L)
+#endif
+
+#if !defined(luai_userstatethread)
+#define luai_userstatethread(L,L1) ((void)L)
+#endif
+
+#if !defined(luai_userstatefree)
+#define luai_userstatefree(L,L1) ((void)L)
+#endif
+
+#if !defined(luai_userstateresume)
+#define luai_userstateresume(L,n) ((void)L)
+#endif
+
+#if !defined(luai_userstateyield)
+#define luai_userstateyield(L,n) ((void)L)
+#endif
+
+/*
+** lua_number2int is a macro to convert lua_Number to int.
+** lua_number2integer is a macro to convert lua_Number to lua_Integer.
+** lua_number2unsigned is a macro to convert a lua_Number to a lua_Unsigned.
+** lua_unsigned2number is a macro to convert a lua_Unsigned to a lua_Number.
+** luai_hashnum is a macro to hash a lua_Number value into an integer.
+** The hash must be deterministic and give reasonable values for
+** both small and large values (outside the range of integers).
+*/
+
+#if defined(MS_ASMTRICK) || defined(LUA_MSASMTRICK) /* { */
+/* trick with Microsoft assembler for X86 */
+
+#define lua_number2int(i,n) __asm {__asm fld n __asm fistp i}
+#define lua_number2integer(i,n) lua_number2int(i, n)
+#define lua_number2unsigned(i,n) \
+ {__int64 l; __asm {__asm fld n __asm fistp l} i = (unsigned int)l;}
+
+
+#elif defined(LUA_IEEE754TRICK) /* }{ */
+/* the next trick should work on any machine using IEEE754 with
+ a 32-bit int type */
+
+union luai_Cast { double l_d; LUA_INT32 l_p[2]; };
+
+#if !defined(LUA_IEEEENDIAN) /* { */
+#define LUAI_EXTRAIEEE \
+ static const union luai_Cast ieeeendian = {-(33.0 + 6755399441055744.0)};
+#define LUA_IEEEENDIANLOC (ieeeendian.l_p[1] == 33)
+#else
+#define LUA_IEEEENDIANLOC LUA_IEEEENDIAN
+#define LUAI_EXTRAIEEE /* empty */
+#endif /* } */
+
+#define lua_number2int32(i,n,t) \
+ { LUAI_EXTRAIEEE \
+ volatile union luai_Cast u; u.l_d = (n) + 6755399441055744.0; \
+ (i) = (t)u.l_p[LUA_IEEEENDIANLOC]; }
+
+#define luai_hashnum(i,n) \
+ { volatile union luai_Cast u; u.l_d = (n) + 1.0; /* avoid -0 */ \
+ (i) = u.l_p[0]; (i) += u.l_p[1]; } /* add double bits for his hash */
+
+#define lua_number2int(i,n) lua_number2int32(i, n, int)
+#define lua_number2unsigned(i,n) lua_number2int32(i, n, lua_Unsigned)
+
+/* the trick can be expanded to lua_Integer when it is a 32-bit value */
+#if defined(LUA_IEEELL)
+#define lua_number2integer(i,n) lua_number2int32(i, n, lua_Integer)
+#endif
+
+#endif /* } */
+
+
+/* the following definitions always work, but may be slow */
+
+#if !defined(lua_number2int)
+#define lua_number2int(i,n) ((i)=(int)(n))
+#endif
+
+#if !defined(lua_number2integer)
+#define lua_number2integer(i,n) ((i)=(lua_Integer)(n))
+#endif
+
+#if !defined(lua_number2unsigned) /* { */
+/* the following definition assures proper modulo behavior */
+#if defined(LUA_NUMBER_DOUBLE) || defined(LUA_NUMBER_FLOAT)
+#include
+#define SUPUNSIGNED ((lua_Number)(~(lua_Unsigned)0) + 1)
+#define lua_number2unsigned(i,n) \
+ ((i)=(lua_Unsigned)((n) - floor((n)/SUPUNSIGNED)*SUPUNSIGNED))
+#else
+#define lua_number2unsigned(i,n) ((i)=(lua_Unsigned)(n))
+#endif
+#endif /* } */
+
+
+#if !defined(lua_unsigned2number)
+/* on several machines, coercion from unsigned to double is slow,
+ so it may be worth to avoid */
+#define lua_unsigned2number(u) \
+ (((u) <= (lua_Unsigned)INT_MAX) ? (lua_Number)(int)(u) : (lua_Number)(u))
+#endif
+
+
+
+#if defined(ltable_c) && !defined(luai_hashnum)
+
+#include
+#include
+
+#define luai_hashnum(i,n) { int e; \
+ n = l_mathop(frexp)(n, &e) * (lua_Number)(INT_MAX - DBL_MAX_EXP); \
+ lua_number2int(i, n); i += e; }
+
+#endif
+
+
+
+/*
+** macro to control inclusion of some hard tests on stack reallocation
+*/
+#if !defined(HARDSTACKTESTS)
+#define condmovestack(L) ((void)0)
+#else
+/* realloc stack keeping its size */
+#define condmovestack(L) luaD_reallocstack((L), (L)->stacksize)
+#endif
+
+#if !defined(HARDMEMTESTS)
+#define condchangemem(L) condmovestack(L)
+#else
+#define condchangemem(L) \
+ ((void)(!(G(L)->gcrunning) || (luaC_fullgc(L, 0), 1)))
+#endif
+
+#endif
diff --git a/extern/lua/src/lmathlib.c b/extern/lua/src/lmathlib.c
new file mode 100644
index 0000000..fe9fc54
--- /dev/null
+++ b/extern/lua/src/lmathlib.c
@@ -0,0 +1,279 @@
+/*
+** $Id: lmathlib.c,v 1.83.1.1 2013/04/12 18:48:47 roberto Exp $
+** Standard mathematical library
+** See Copyright Notice in lua.h
+*/
+
+
+#include
+#include
+
+#define lmathlib_c
+#define LUA_LIB
+
+#include "lua.h"
+
+#include "lauxlib.h"
+#include "lualib.h"
+
+
+#undef PI
+#define PI ((lua_Number)(3.1415926535897932384626433832795))
+#define RADIANS_PER_DEGREE ((lua_Number)(PI/180.0))
+
+
+
+static int math_abs (lua_State *L) {
+ lua_pushnumber(L, l_mathop(fabs)(luaL_checknumber(L, 1)));
+ return 1;
+}
+
+static int math_sin (lua_State *L) {
+ lua_pushnumber(L, l_mathop(sin)(luaL_checknumber(L, 1)));
+ return 1;
+}
+
+static int math_sinh (lua_State *L) {
+ lua_pushnumber(L, l_mathop(sinh)(luaL_checknumber(L, 1)));
+ return 1;
+}
+
+static int math_cos (lua_State *L) {
+ lua_pushnumber(L, l_mathop(cos)(luaL_checknumber(L, 1)));
+ return 1;
+}
+
+static int math_cosh (lua_State *L) {
+ lua_pushnumber(L, l_mathop(cosh)(luaL_checknumber(L, 1)));
+ return 1;
+}
+
+static int math_tan (lua_State *L) {
+ lua_pushnumber(L, l_mathop(tan)(luaL_checknumber(L, 1)));
+ return 1;
+}
+
+static int math_tanh (lua_State *L) {
+ lua_pushnumber(L, l_mathop(tanh)(luaL_checknumber(L, 1)));
+ return 1;
+}
+
+static int math_asin (lua_State *L) {
+ lua_pushnumber(L, l_mathop(asin)(luaL_checknumber(L, 1)));
+ return 1;
+}
+
+static int math_acos (lua_State *L) {
+ lua_pushnumber(L, l_mathop(acos)(luaL_checknumber(L, 1)));
+ return 1;
+}
+
+static int math_atan (lua_State *L) {
+ lua_pushnumber(L, l_mathop(atan)(luaL_checknumber(L, 1)));
+ return 1;
+}
+
+static int math_atan2 (lua_State *L) {
+ lua_pushnumber(L, l_mathop(atan2)(luaL_checknumber(L, 1),
+ luaL_checknumber(L, 2)));
+ return 1;
+}
+
+static int math_ceil (lua_State *L) {
+ lua_pushnumber(L, l_mathop(ceil)(luaL_checknumber(L, 1)));
+ return 1;
+}
+
+static int math_floor (lua_State *L) {
+ lua_pushnumber(L, l_mathop(floor)(luaL_checknumber(L, 1)));
+ return 1;
+}
+
+static int math_fmod (lua_State *L) {
+ lua_pushnumber(L, l_mathop(fmod)(luaL_checknumber(L, 1),
+ luaL_checknumber(L, 2)));
+ return 1;
+}
+
+static int math_modf (lua_State *L) {
+ lua_Number ip;
+ lua_Number fp = l_mathop(modf)(luaL_checknumber(L, 1), &ip);
+ lua_pushnumber(L, ip);
+ lua_pushnumber(L, fp);
+ return 2;
+}
+
+static int math_sqrt (lua_State *L) {
+ lua_pushnumber(L, l_mathop(sqrt)(luaL_checknumber(L, 1)));
+ return 1;
+}
+
+static int math_pow (lua_State *L) {
+ lua_Number x = luaL_checknumber(L, 1);
+ lua_Number y = luaL_checknumber(L, 2);
+ lua_pushnumber(L, l_mathop(pow)(x, y));
+ return 1;
+}
+
+static int math_log (lua_State *L) {
+ lua_Number x = luaL_checknumber(L, 1);
+ lua_Number res;
+ if (lua_isnoneornil(L, 2))
+ res = l_mathop(log)(x);
+ else {
+ lua_Number base = luaL_checknumber(L, 2);
+ if (base == (lua_Number)10.0) res = l_mathop(log10)(x);
+ else res = l_mathop(log)(x)/l_mathop(log)(base);
+ }
+ lua_pushnumber(L, res);
+ return 1;
+}
+
+#if defined(LUA_COMPAT_LOG10)
+static int math_log10 (lua_State *L) {
+ lua_pushnumber(L, l_mathop(log10)(luaL_checknumber(L, 1)));
+ return 1;
+}
+#endif
+
+static int math_exp (lua_State *L) {
+ lua_pushnumber(L, l_mathop(exp)(luaL_checknumber(L, 1)));
+ return 1;
+}
+
+static int math_deg (lua_State *L) {
+ lua_pushnumber(L, luaL_checknumber(L, 1)/RADIANS_PER_DEGREE);
+ return 1;
+}
+
+static int math_rad (lua_State *L) {
+ lua_pushnumber(L, luaL_checknumber(L, 1)*RADIANS_PER_DEGREE);
+ return 1;
+}
+
+static int math_frexp (lua_State *L) {
+ int e;
+ lua_pushnumber(L, l_mathop(frexp)(luaL_checknumber(L, 1), &e));
+ lua_pushinteger(L, e);
+ return 2;
+}
+
+static int math_ldexp (lua_State *L) {
+ lua_Number x = luaL_checknumber(L, 1);
+ int ep = luaL_checkint(L, 2);
+ lua_pushnumber(L, l_mathop(ldexp)(x, ep));
+ return 1;
+}
+
+
+
+static int math_min (lua_State *L) {
+ int n = lua_gettop(L); /* number of arguments */
+ lua_Number dmin = luaL_checknumber(L, 1);
+ int i;
+ for (i=2; i<=n; i++) {
+ lua_Number d = luaL_checknumber(L, i);
+ if (d < dmin)
+ dmin = d;
+ }
+ lua_pushnumber(L, dmin);
+ return 1;
+}
+
+
+static int math_max (lua_State *L) {
+ int n = lua_gettop(L); /* number of arguments */
+ lua_Number dmax = luaL_checknumber(L, 1);
+ int i;
+ for (i=2; i<=n; i++) {
+ lua_Number d = luaL_checknumber(L, i);
+ if (d > dmax)
+ dmax = d;
+ }
+ lua_pushnumber(L, dmax);
+ return 1;
+}
+
+
+static int math_random (lua_State *L) {
+ /* the `%' avoids the (rare) case of r==1, and is needed also because on
+ some systems (SunOS!) `rand()' may return a value larger than RAND_MAX */
+ lua_Number r = (lua_Number)(rand()%RAND_MAX) / (lua_Number)RAND_MAX;
+ switch (lua_gettop(L)) { /* check number of arguments */
+ case 0: { /* no arguments */
+ lua_pushnumber(L, r); /* Number between 0 and 1 */
+ break;
+ }
+ case 1: { /* only upper limit */
+ lua_Number u = luaL_checknumber(L, 1);
+ luaL_argcheck(L, (lua_Number)1.0 <= u, 1, "interval is empty");
+ lua_pushnumber(L, l_mathop(floor)(r*u) + (lua_Number)(1.0)); /* [1, u] */
+ break;
+ }
+ case 2: { /* lower and upper limits */
+ lua_Number l = luaL_checknumber(L, 1);
+ lua_Number u = luaL_checknumber(L, 2);
+ luaL_argcheck(L, l <= u, 2, "interval is empty");
+ lua_pushnumber(L, l_mathop(floor)(r*(u-l+1)) + l); /* [l, u] */
+ break;
+ }
+ default: return luaL_error(L, "wrong number of arguments");
+ }
+ return 1;
+}
+
+
+static int math_randomseed (lua_State *L) {
+ srand(luaL_checkunsigned(L, 1));
+ (void)rand(); /* discard first value to avoid undesirable correlations */
+ return 0;
+}
+
+
+static const luaL_Reg mathlib[] = {
+ {"abs", math_abs},
+ {"acos", math_acos},
+ {"asin", math_asin},
+ {"atan2", math_atan2},
+ {"atan", math_atan},
+ {"ceil", math_ceil},
+ {"cosh", math_cosh},
+ {"cos", math_cos},
+ {"deg", math_deg},
+ {"exp", math_exp},
+ {"floor", math_floor},
+ {"fmod", math_fmod},
+ {"frexp", math_frexp},
+ {"ldexp", math_ldexp},
+#if defined(LUA_COMPAT_LOG10)
+ {"log10", math_log10},
+#endif
+ {"log", math_log},
+ {"max", math_max},
+ {"min", math_min},
+ {"modf", math_modf},
+ {"pow", math_pow},
+ {"rad", math_rad},
+ {"random", math_random},
+ {"randomseed", math_randomseed},
+ {"sinh", math_sinh},
+ {"sin", math_sin},
+ {"sqrt", math_sqrt},
+ {"tanh", math_tanh},
+ {"tan", math_tan},
+ {NULL, NULL}
+};
+
+
+/*
+** Open math library
+*/
+LUAMOD_API int luaopen_math (lua_State *L) {
+ luaL_newlib(L, mathlib);
+ lua_pushnumber(L, PI);
+ lua_setfield(L, -2, "pi");
+ lua_pushnumber(L, HUGE_VAL);
+ lua_setfield(L, -2, "huge");
+ return 1;
+}
+
diff --git a/extern/lua/src/lmathlib.o b/extern/lua/src/lmathlib.o
new file mode 100644
index 0000000..8cb7fcb
Binary files /dev/null and b/extern/lua/src/lmathlib.o differ
diff --git a/extern/lua/src/lmem.c b/extern/lua/src/lmem.c
new file mode 100644
index 0000000..ee343e3
--- /dev/null
+++ b/extern/lua/src/lmem.c
@@ -0,0 +1,99 @@
+/*
+** $Id: lmem.c,v 1.84.1.1 2013/04/12 18:48:47 roberto Exp $
+** Interface to Memory Manager
+** See Copyright Notice in lua.h
+*/
+
+
+#include
+
+#define lmem_c
+#define LUA_CORE
+
+#include "lua.h"
+
+#include "ldebug.h"
+#include "ldo.h"
+#include "lgc.h"
+#include "lmem.h"
+#include "lobject.h"
+#include "lstate.h"
+
+
+
+/*
+** About the realloc function:
+** void * frealloc (void *ud, void *ptr, size_t osize, size_t nsize);
+** (`osize' is the old size, `nsize' is the new size)
+**
+** * frealloc(ud, NULL, x, s) creates a new block of size `s' (no
+** matter 'x').
+**
+** * frealloc(ud, p, x, 0) frees the block `p'
+** (in this specific case, frealloc must return NULL);
+** particularly, frealloc(ud, NULL, 0, 0) does nothing
+** (which is equivalent to free(NULL) in ANSI C)
+**
+** frealloc returns NULL if it cannot create or reallocate the area
+** (any reallocation to an equal or smaller size cannot fail!)
+*/
+
+
+
+#define MINSIZEARRAY 4
+
+
+void *luaM_growaux_ (lua_State *L, void *block, int *size, size_t size_elems,
+ int limit, const char *what) {
+ void *newblock;
+ int newsize;
+ if (*size >= limit/2) { /* cannot double it? */
+ if (*size >= limit) /* cannot grow even a little? */
+ luaG_runerror(L, "too many %s (limit is %d)", what, limit);
+ newsize = limit; /* still have at least one free place */
+ }
+ else {
+ newsize = (*size)*2;
+ if (newsize < MINSIZEARRAY)
+ newsize = MINSIZEARRAY; /* minimum size */
+ }
+ newblock = luaM_reallocv(L, block, *size, newsize, size_elems);
+ *size = newsize; /* update only when everything else is OK */
+ return newblock;
+}
+
+
+l_noret luaM_toobig (lua_State *L) {
+ luaG_runerror(L, "memory allocation error: block too big");
+}
+
+
+
+/*
+** generic allocation routine.
+*/
+void *luaM_realloc_ (lua_State *L, void *block, size_t osize, size_t nsize) {
+ void *newblock;
+ global_State *g = G(L);
+ size_t realosize = (block) ? osize : 0;
+ lua_assert((realosize == 0) == (block == NULL));
+#if defined(HARDMEMTESTS)
+ if (nsize > realosize && g->gcrunning)
+ luaC_fullgc(L, 1); /* force a GC whenever possible */
+#endif
+ newblock = (*g->frealloc)(g->ud, block, osize, nsize);
+ if (newblock == NULL && nsize > 0) {
+ api_check(L, nsize > realosize,
+ "realloc cannot fail when shrinking a block");
+ if (g->gcrunning) {
+ luaC_fullgc(L, 1); /* try to free some memory... */
+ newblock = (*g->frealloc)(g->ud, block, osize, nsize); /* try again */
+ }
+ if (newblock == NULL)
+ luaD_throw(L, LUA_ERRMEM);
+ }
+ lua_assert((nsize == 0) == (newblock == NULL));
+ g->GCdebt = (g->GCdebt + nsize) - realosize;
+ return newblock;
+}
+
diff --git a/extern/lua/src/lmem.h b/extern/lua/src/lmem.h
new file mode 100644
index 0000000..bd4f4e0
--- /dev/null
+++ b/extern/lua/src/lmem.h
@@ -0,0 +1,57 @@
+/*
+** $Id: lmem.h,v 1.40.1.1 2013/04/12 18:48:47 roberto Exp $
+** Interface to Memory Manager
+** See Copyright Notice in lua.h
+*/
+
+#ifndef lmem_h
+#define lmem_h
+
+
+#include
+
+#include "llimits.h"
+#include "lua.h"
+
+
+/*
+** This macro avoids the runtime division MAX_SIZET/(e), as 'e' is
+** always constant.
+** The macro is somewhat complex to avoid warnings:
+** +1 avoids warnings of "comparison has constant result";
+** cast to 'void' avoids warnings of "value unused".
+*/
+#define luaM_reallocv(L,b,on,n,e) \
+ (cast(void, \
+ (cast(size_t, (n)+1) > MAX_SIZET/(e)) ? (luaM_toobig(L), 0) : 0), \
+ luaM_realloc_(L, (b), (on)*(e), (n)*(e)))
+
+#define luaM_freemem(L, b, s) luaM_realloc_(L, (b), (s), 0)
+#define luaM_free(L, b) luaM_realloc_(L, (b), sizeof(*(b)), 0)
+#define luaM_freearray(L, b, n) luaM_reallocv(L, (b), n, 0, sizeof((b)[0]))
+
+#define luaM_malloc(L,s) luaM_realloc_(L, NULL, 0, (s))
+#define luaM_new(L,t) cast(t *, luaM_malloc(L, sizeof(t)))
+#define luaM_newvector(L,n,t) \
+ cast(t *, luaM_reallocv(L, NULL, 0, n, sizeof(t)))
+
+#define luaM_newobject(L,tag,s) luaM_realloc_(L, NULL, tag, (s))
+
+#define luaM_growvector(L,v,nelems,size,t,limit,e) \
+ if ((nelems)+1 > (size)) \
+ ((v)=cast(t *, luaM_growaux_(L,v,&(size),sizeof(t),limit,e)))
+
+#define luaM_reallocvector(L, v,oldn,n,t) \
+ ((v)=cast(t *, luaM_reallocv(L, v, oldn, n, sizeof(t))))
+
+LUAI_FUNC l_noret luaM_toobig (lua_State *L);
+
+/* not to be called directly */
+LUAI_FUNC void *luaM_realloc_ (lua_State *L, void *block, size_t oldsize,
+ size_t size);
+LUAI_FUNC void *luaM_growaux_ (lua_State *L, void *block, int *size,
+ size_t size_elem, int limit,
+ const char *what);
+
+#endif
+
diff --git a/extern/lua/src/lmem.o b/extern/lua/src/lmem.o
new file mode 100644
index 0000000..cf8d280
Binary files /dev/null and b/extern/lua/src/lmem.o differ
diff --git a/extern/lua/src/loadlib.c b/extern/lua/src/loadlib.c
new file mode 100644
index 0000000..bedbea3
--- /dev/null
+++ b/extern/lua/src/loadlib.c
@@ -0,0 +1,725 @@
+/*
+** $Id: loadlib.c,v 1.111.1.1 2013/04/12 18:48:47 roberto Exp $
+** Dynamic library loader for Lua
+** See Copyright Notice in lua.h
+**
+** This module contains an implementation of loadlib for Unix systems
+** that have dlfcn, an implementation for Windows, and a stub for other
+** systems.
+*/
+
+
+/*
+** if needed, includes windows header before everything else
+*/
+#if defined(_WIN32)
+#include
+#endif
+
+
+#include
+#include
+
+
+#define loadlib_c
+#define LUA_LIB
+
+#include "lua.h"
+
+#include "lauxlib.h"
+#include "lualib.h"
+
+
+/*
+** LUA_PATH and LUA_CPATH are the names of the environment
+** variables that Lua check to set its paths.
+*/
+#if !defined(LUA_PATH)
+#define LUA_PATH "LUA_PATH"
+#endif
+
+#if !defined(LUA_CPATH)
+#define LUA_CPATH "LUA_CPATH"
+#endif
+
+#define LUA_PATHSUFFIX "_" LUA_VERSION_MAJOR "_" LUA_VERSION_MINOR
+
+#define LUA_PATHVERSION LUA_PATH LUA_PATHSUFFIX
+#define LUA_CPATHVERSION LUA_CPATH LUA_PATHSUFFIX
+
+/*
+** LUA_PATH_SEP is the character that separates templates in a path.
+** LUA_PATH_MARK is the string that marks the substitution points in a
+** template.
+** LUA_EXEC_DIR in a Windows path is replaced by the executable's
+** directory.
+** LUA_IGMARK is a mark to ignore all before it when building the
+** luaopen_ function name.
+*/
+#if !defined (LUA_PATH_SEP)
+#define LUA_PATH_SEP ";"
+#endif
+#if !defined (LUA_PATH_MARK)
+#define LUA_PATH_MARK "?"
+#endif
+#if !defined (LUA_EXEC_DIR)
+#define LUA_EXEC_DIR "!"
+#endif
+#if !defined (LUA_IGMARK)
+#define LUA_IGMARK "-"
+#endif
+
+
+/*
+** LUA_CSUBSEP is the character that replaces dots in submodule names
+** when searching for a C loader.
+** LUA_LSUBSEP is the character that replaces dots in submodule names
+** when searching for a Lua loader.
+*/
+#if !defined(LUA_CSUBSEP)
+#define LUA_CSUBSEP LUA_DIRSEP
+#endif
+
+#if !defined(LUA_LSUBSEP)
+#define LUA_LSUBSEP LUA_DIRSEP
+#endif
+
+
+/* prefix for open functions in C libraries */
+#define LUA_POF "luaopen_"
+
+/* separator for open functions in C libraries */
+#define LUA_OFSEP "_"
+
+
+/* table (in the registry) that keeps handles for all loaded C libraries */
+#define CLIBS "_CLIBS"
+
+#define LIB_FAIL "open"
+
+
+/* error codes for ll_loadfunc */
+#define ERRLIB 1
+#define ERRFUNC 2
+
+#define setprogdir(L) ((void)0)
+
+
+/*
+** system-dependent functions
+*/
+static void ll_unloadlib (void *lib);
+static void *ll_load (lua_State *L, const char *path, int seeglb);
+static lua_CFunction ll_sym (lua_State *L, void *lib, const char *sym);
+
+
+
+#if defined(LUA_USE_DLOPEN)
+/*
+** {========================================================================
+** This is an implementation of loadlib based on the dlfcn interface.
+** The dlfcn interface is available in Linux, SunOS, Solaris, IRIX, FreeBSD,
+** NetBSD, AIX 4.2, HPUX 11, and probably most other Unix flavors, at least
+** as an emulation layer on top of native functions.
+** =========================================================================
+*/
+
+#include
+
+static void ll_unloadlib (void *lib) {
+ dlclose(lib);
+}
+
+
+static void *ll_load (lua_State *L, const char *path, int seeglb) {
+ void *lib = dlopen(path, RTLD_NOW | (seeglb ? RTLD_GLOBAL : RTLD_LOCAL));
+ if (lib == NULL) lua_pushstring(L, dlerror());
+ return lib;
+}
+
+
+static lua_CFunction ll_sym (lua_State *L, void *lib, const char *sym) {
+ lua_CFunction f = (lua_CFunction)dlsym(lib, sym);
+ if (f == NULL) lua_pushstring(L, dlerror());
+ return f;
+}
+
+/* }====================================================== */
+
+
+
+#elif defined(LUA_DL_DLL)
+/*
+** {======================================================================
+** This is an implementation of loadlib for Windows using native functions.
+** =======================================================================
+*/
+
+#undef setprogdir
+
+/*
+** optional flags for LoadLibraryEx
+*/
+#if !defined(LUA_LLE_FLAGS)
+#define LUA_LLE_FLAGS 0
+#endif
+
+
+static void setprogdir (lua_State *L) {
+ char buff[MAX_PATH + 1];
+ char *lb;
+ DWORD nsize = sizeof(buff)/sizeof(char);
+ DWORD n = GetModuleFileNameA(NULL, buff, nsize);
+ if (n == 0 || n == nsize || (lb = strrchr(buff, '\\')) == NULL)
+ luaL_error(L, "unable to get ModuleFileName");
+ else {
+ *lb = '\0';
+ luaL_gsub(L, lua_tostring(L, -1), LUA_EXEC_DIR, buff);
+ lua_remove(L, -2); /* remove original string */
+ }
+}
+
+
+static void pusherror (lua_State *L) {
+ int error = GetLastError();
+ char buffer[128];
+ if (FormatMessageA(FORMAT_MESSAGE_IGNORE_INSERTS | FORMAT_MESSAGE_FROM_SYSTEM,
+ NULL, error, 0, buffer, sizeof(buffer)/sizeof(char), NULL))
+ lua_pushstring(L, buffer);
+ else
+ lua_pushfstring(L, "system error %d\n", error);
+}
+
+static void ll_unloadlib (void *lib) {
+ FreeLibrary((HMODULE)lib);
+}
+
+
+static void *ll_load (lua_State *L, const char *path, int seeglb) {
+ HMODULE lib = LoadLibraryExA(path, NULL, LUA_LLE_FLAGS);
+ (void)(seeglb); /* not used: symbols are 'global' by default */
+ if (lib == NULL) pusherror(L);
+ return lib;
+}
+
+
+static lua_CFunction ll_sym (lua_State *L, void *lib, const char *sym) {
+ lua_CFunction f = (lua_CFunction)GetProcAddress((HMODULE)lib, sym);
+ if (f == NULL) pusherror(L);
+ return f;
+}
+
+/* }====================================================== */
+
+
+#else
+/*
+** {======================================================
+** Fallback for other systems
+** =======================================================
+*/
+
+#undef LIB_FAIL
+#define LIB_FAIL "absent"
+
+
+#define DLMSG "dynamic libraries not enabled; check your Lua installation"
+
+
+static void ll_unloadlib (void *lib) {
+ (void)(lib); /* not used */
+}
+
+
+static void *ll_load (lua_State *L, const char *path, int seeglb) {
+ (void)(path); (void)(seeglb); /* not used */
+ lua_pushliteral(L, DLMSG);
+ return NULL;
+}
+
+
+static lua_CFunction ll_sym (lua_State *L, void *lib, const char *sym) {
+ (void)(lib); (void)(sym); /* not used */
+ lua_pushliteral(L, DLMSG);
+ return NULL;
+}
+
+/* }====================================================== */
+#endif
+
+
+static void *ll_checkclib (lua_State *L, const char *path) {
+ void *plib;
+ lua_getfield(L, LUA_REGISTRYINDEX, CLIBS);
+ lua_getfield(L, -1, path);
+ plib = lua_touserdata(L, -1); /* plib = CLIBS[path] */
+ lua_pop(L, 2); /* pop CLIBS table and 'plib' */
+ return plib;
+}
+
+
+static void ll_addtoclib (lua_State *L, const char *path, void *plib) {
+ lua_getfield(L, LUA_REGISTRYINDEX, CLIBS);
+ lua_pushlightuserdata(L, plib);
+ lua_pushvalue(L, -1);
+ lua_setfield(L, -3, path); /* CLIBS[path] = plib */
+ lua_rawseti(L, -2, luaL_len(L, -2) + 1); /* CLIBS[#CLIBS + 1] = plib */
+ lua_pop(L, 1); /* pop CLIBS table */
+}
+
+
+/*
+** __gc tag method for CLIBS table: calls 'll_unloadlib' for all lib
+** handles in list CLIBS
+*/
+static int gctm (lua_State *L) {
+ int n = luaL_len(L, 1);
+ for (; n >= 1; n--) { /* for each handle, in reverse order */
+ lua_rawgeti(L, 1, n); /* get handle CLIBS[n] */
+ ll_unloadlib(lua_touserdata(L, -1));
+ lua_pop(L, 1); /* pop handle */
+ }
+ return 0;
+}
+
+
+static int ll_loadfunc (lua_State *L, const char *path, const char *sym) {
+ void *reg = ll_checkclib(L, path); /* check loaded C libraries */
+ if (reg == NULL) { /* must load library? */
+ reg = ll_load(L, path, *sym == '*');
+ if (reg == NULL) return ERRLIB; /* unable to load library */
+ ll_addtoclib(L, path, reg);
+ }
+ if (*sym == '*') { /* loading only library (no function)? */
+ lua_pushboolean(L, 1); /* return 'true' */
+ return 0; /* no errors */
+ }
+ else {
+ lua_CFunction f = ll_sym(L, reg, sym);
+ if (f == NULL)
+ return ERRFUNC; /* unable to find function */
+ lua_pushcfunction(L, f); /* else create new function */
+ return 0; /* no errors */
+ }
+}
+
+
+static int ll_loadlib (lua_State *L) {
+ const char *path = luaL_checkstring(L, 1);
+ const char *init = luaL_checkstring(L, 2);
+ int stat = ll_loadfunc(L, path, init);
+ if (stat == 0) /* no errors? */
+ return 1; /* return the loaded function */
+ else { /* error; error message is on stack top */
+ lua_pushnil(L);
+ lua_insert(L, -2);
+ lua_pushstring(L, (stat == ERRLIB) ? LIB_FAIL : "init");
+ return 3; /* return nil, error message, and where */
+ }
+}
+
+
+
+/*
+** {======================================================
+** 'require' function
+** =======================================================
+*/
+
+
+static int readable (const char *filename) {
+ FILE *f = fopen(filename, "r"); /* try to open file */
+ if (f == NULL) return 0; /* open failed */
+ fclose(f);
+ return 1;
+}
+
+
+static const char *pushnexttemplate (lua_State *L, const char *path) {
+ const char *l;
+ while (*path == *LUA_PATH_SEP) path++; /* skip separators */
+ if (*path == '\0') return NULL; /* no more templates */
+ l = strchr(path, *LUA_PATH_SEP); /* find next separator */
+ if (l == NULL) l = path + strlen(path);
+ lua_pushlstring(L, path, l - path); /* template */
+ return l;
+}
+
+
+static const char *searchpath (lua_State *L, const char *name,
+ const char *path,
+ const char *sep,
+ const char *dirsep) {
+ luaL_Buffer msg; /* to build error message */
+ luaL_buffinit(L, &msg);
+ if (*sep != '\0') /* non-empty separator? */
+ name = luaL_gsub(L, name, sep, dirsep); /* replace it by 'dirsep' */
+ while ((path = pushnexttemplate(L, path)) != NULL) {
+ const char *filename = luaL_gsub(L, lua_tostring(L, -1),
+ LUA_PATH_MARK, name);
+ lua_remove(L, -2); /* remove path template */
+ if (readable(filename)) /* does file exist and is readable? */
+ return filename; /* return that file name */
+ lua_pushfstring(L, "\n\tno file " LUA_QS, filename);
+ lua_remove(L, -2); /* remove file name */
+ luaL_addvalue(&msg); /* concatenate error msg. entry */
+ }
+ luaL_pushresult(&msg); /* create error message */
+ return NULL; /* not found */
+}
+
+
+static int ll_searchpath (lua_State *L) {
+ const char *f = searchpath(L, luaL_checkstring(L, 1),
+ luaL_checkstring(L, 2),
+ luaL_optstring(L, 3, "."),
+ luaL_optstring(L, 4, LUA_DIRSEP));
+ if (f != NULL) return 1;
+ else { /* error message is on top of the stack */
+ lua_pushnil(L);
+ lua_insert(L, -2);
+ return 2; /* return nil + error message */
+ }
+}
+
+
+static const char *findfile (lua_State *L, const char *name,
+ const char *pname,
+ const char *dirsep) {
+ const char *path;
+ lua_getfield(L, lua_upvalueindex(1), pname);
+ path = lua_tostring(L, -1);
+ if (path == NULL)
+ luaL_error(L, LUA_QL("package.%s") " must be a string", pname);
+ return searchpath(L, name, path, ".", dirsep);
+}
+
+
+static int checkload (lua_State *L, int stat, const char *filename) {
+ if (stat) { /* module loaded successfully? */
+ lua_pushstring(L, filename); /* will be 2nd argument to module */
+ return 2; /* return open function and file name */
+ }
+ else
+ return luaL_error(L, "error loading module " LUA_QS
+ " from file " LUA_QS ":\n\t%s",
+ lua_tostring(L, 1), filename, lua_tostring(L, -1));
+}
+
+
+static int searcher_Lua (lua_State *L) {
+ const char *filename;
+ const char *name = luaL_checkstring(L, 1);
+ filename = findfile(L, name, "path", LUA_LSUBSEP);
+ if (filename == NULL) return 1; /* module not found in this path */
+ return checkload(L, (luaL_loadfile(L, filename) == LUA_OK), filename);
+}
+
+
+static int loadfunc (lua_State *L, const char *filename, const char *modname) {
+ const char *funcname;
+ const char *mark;
+ modname = luaL_gsub(L, modname, ".", LUA_OFSEP);
+ mark = strchr(modname, *LUA_IGMARK);
+ if (mark) {
+ int stat;
+ funcname = lua_pushlstring(L, modname, mark - modname);
+ funcname = lua_pushfstring(L, LUA_POF"%s", funcname);
+ stat = ll_loadfunc(L, filename, funcname);
+ if (stat != ERRFUNC) return stat;
+ modname = mark + 1; /* else go ahead and try old-style name */
+ }
+ funcname = lua_pushfstring(L, LUA_POF"%s", modname);
+ return ll_loadfunc(L, filename, funcname);
+}
+
+
+static int searcher_C (lua_State *L) {
+ const char *name = luaL_checkstring(L, 1);
+ const char *filename = findfile(L, name, "cpath", LUA_CSUBSEP);
+ if (filename == NULL) return 1; /* module not found in this path */
+ return checkload(L, (loadfunc(L, filename, name) == 0), filename);
+}
+
+
+static int searcher_Croot (lua_State *L) {
+ const char *filename;
+ const char *name = luaL_checkstring(L, 1);
+ const char *p = strchr(name, '.');
+ int stat;
+ if (p == NULL) return 0; /* is root */
+ lua_pushlstring(L, name, p - name);
+ filename = findfile(L, lua_tostring(L, -1), "cpath", LUA_CSUBSEP);
+ if (filename == NULL) return 1; /* root not found */
+ if ((stat = loadfunc(L, filename, name)) != 0) {
+ if (stat != ERRFUNC)
+ return checkload(L, 0, filename); /* real error */
+ else { /* open function not found */
+ lua_pushfstring(L, "\n\tno module " LUA_QS " in file " LUA_QS,
+ name, filename);
+ return 1;
+ }
+ }
+ lua_pushstring(L, filename); /* will be 2nd argument to module */
+ return 2;
+}
+
+
+static int searcher_preload (lua_State *L) {
+ const char *name = luaL_checkstring(L, 1);
+ lua_getfield(L, LUA_REGISTRYINDEX, "_PRELOAD");
+ lua_getfield(L, -1, name);
+ if (lua_isnil(L, -1)) /* not found? */
+ lua_pushfstring(L, "\n\tno field package.preload['%s']", name);
+ return 1;
+}
+
+
+static void findloader (lua_State *L, const char *name) {
+ int i;
+ luaL_Buffer msg; /* to build error message */
+ luaL_buffinit(L, &msg);
+ lua_getfield(L, lua_upvalueindex(1), "searchers"); /* will be at index 3 */
+ if (!lua_istable(L, 3))
+ luaL_error(L, LUA_QL("package.searchers") " must be a table");
+ /* iterate over available searchers to find a loader */
+ for (i = 1; ; i++) {
+ lua_rawgeti(L, 3, i); /* get a searcher */
+ if (lua_isnil(L, -1)) { /* no more searchers? */
+ lua_pop(L, 1); /* remove nil */
+ luaL_pushresult(&msg); /* create error message */
+ luaL_error(L, "module " LUA_QS " not found:%s",
+ name, lua_tostring(L, -1));
+ }
+ lua_pushstring(L, name);
+ lua_call(L, 1, 2); /* call it */
+ if (lua_isfunction(L, -2)) /* did it find a loader? */
+ return; /* module loader found */
+ else if (lua_isstring(L, -2)) { /* searcher returned error message? */
+ lua_pop(L, 1); /* remove extra return */
+ luaL_addvalue(&msg); /* concatenate error message */
+ }
+ else
+ lua_pop(L, 2); /* remove both returns */
+ }
+}
+
+
+static int ll_require (lua_State *L) {
+ const char *name = luaL_checkstring(L, 1);
+ lua_settop(L, 1); /* _LOADED table will be at index 2 */
+ lua_getfield(L, LUA_REGISTRYINDEX, "_LOADED");
+ lua_getfield(L, 2, name); /* _LOADED[name] */
+ if (lua_toboolean(L, -1)) /* is it there? */
+ return 1; /* package is already loaded */
+ /* else must load package */
+ lua_pop(L, 1); /* remove 'getfield' result */
+ findloader(L, name);
+ lua_pushstring(L, name); /* pass name as argument to module loader */
+ lua_insert(L, -2); /* name is 1st argument (before search data) */
+ lua_call(L, 2, 1); /* run loader to load module */
+ if (!lua_isnil(L, -1)) /* non-nil return? */
+ lua_setfield(L, 2, name); /* _LOADED[name] = returned value */
+ lua_getfield(L, 2, name);
+ if (lua_isnil(L, -1)) { /* module did not set a value? */
+ lua_pushboolean(L, 1); /* use true as result */
+ lua_pushvalue(L, -1); /* extra copy to be returned */
+ lua_setfield(L, 2, name); /* _LOADED[name] = true */
+ }
+ return 1;
+}
+
+/* }====================================================== */
+
+
+
+/*
+** {======================================================
+** 'module' function
+** =======================================================
+*/
+#if defined(LUA_COMPAT_MODULE)
+
+/*
+** changes the environment variable of calling function
+*/
+static void set_env (lua_State *L) {
+ lua_Debug ar;
+ if (lua_getstack(L, 1, &ar) == 0 ||
+ lua_getinfo(L, "f", &ar) == 0 || /* get calling function */
+ lua_iscfunction(L, -1))
+ luaL_error(L, LUA_QL("module") " not called from a Lua function");
+ lua_pushvalue(L, -2); /* copy new environment table to top */
+ lua_setupvalue(L, -2, 1);
+ lua_pop(L, 1); /* remove function */
+}
+
+
+static void dooptions (lua_State *L, int n) {
+ int i;
+ for (i = 2; i <= n; i++) {
+ if (lua_isfunction(L, i)) { /* avoid 'calling' extra info. */
+ lua_pushvalue(L, i); /* get option (a function) */
+ lua_pushvalue(L, -2); /* module */
+ lua_call(L, 1, 0);
+ }
+ }
+}
+
+
+static void modinit (lua_State *L, const char *modname) {
+ const char *dot;
+ lua_pushvalue(L, -1);
+ lua_setfield(L, -2, "_M"); /* module._M = module */
+ lua_pushstring(L, modname);
+ lua_setfield(L, -2, "_NAME");
+ dot = strrchr(modname, '.'); /* look for last dot in module name */
+ if (dot == NULL) dot = modname;
+ else dot++;
+ /* set _PACKAGE as package name (full module name minus last part) */
+ lua_pushlstring(L, modname, dot - modname);
+ lua_setfield(L, -2, "_PACKAGE");
+}
+
+
+static int ll_module (lua_State *L) {
+ const char *modname = luaL_checkstring(L, 1);
+ int lastarg = lua_gettop(L); /* last parameter */
+ luaL_pushmodule(L, modname, 1); /* get/create module table */
+ /* check whether table already has a _NAME field */
+ lua_getfield(L, -1, "_NAME");
+ if (!lua_isnil(L, -1)) /* is table an initialized module? */
+ lua_pop(L, 1);
+ else { /* no; initialize it */
+ lua_pop(L, 1);
+ modinit(L, modname);
+ }
+ lua_pushvalue(L, -1);
+ set_env(L);
+ dooptions(L, lastarg);
+ return 1;
+}
+
+
+static int ll_seeall (lua_State *L) {
+ luaL_checktype(L, 1, LUA_TTABLE);
+ if (!lua_getmetatable(L, 1)) {
+ lua_createtable(L, 0, 1); /* create new metatable */
+ lua_pushvalue(L, -1);
+ lua_setmetatable(L, 1);
+ }
+ lua_pushglobaltable(L);
+ lua_setfield(L, -2, "__index"); /* mt.__index = _G */
+ return 0;
+}
+
+#endif
+/* }====================================================== */
+
+
+
+/* auxiliary mark (for internal use) */
+#define AUXMARK "\1"
+
+
+/*
+** return registry.LUA_NOENV as a boolean
+*/
+static int noenv (lua_State *L) {
+ int b;
+ lua_getfield(L, LUA_REGISTRYINDEX, "LUA_NOENV");
+ b = lua_toboolean(L, -1);
+ lua_pop(L, 1); /* remove value */
+ return b;
+}
+
+
+static void setpath (lua_State *L, const char *fieldname, const char *envname1,
+ const char *envname2, const char *def) {
+ const char *path = getenv(envname1);
+ if (path == NULL) /* no environment variable? */
+ path = getenv(envname2); /* try alternative name */
+ if (path == NULL || noenv(L)) /* no environment variable? */
+ lua_pushstring(L, def); /* use default */
+ else {
+ /* replace ";;" by ";AUXMARK;" and then AUXMARK by default path */
+ path = luaL_gsub(L, path, LUA_PATH_SEP LUA_PATH_SEP,
+ LUA_PATH_SEP AUXMARK LUA_PATH_SEP);
+ luaL_gsub(L, path, AUXMARK, def);
+ lua_remove(L, -2);
+ }
+ setprogdir(L);
+ lua_setfield(L, -2, fieldname);
+}
+
+
+static const luaL_Reg pk_funcs[] = {
+ {"loadlib", ll_loadlib},
+ {"searchpath", ll_searchpath},
+#if defined(LUA_COMPAT_MODULE)
+ {"seeall", ll_seeall},
+#endif
+ {NULL, NULL}
+};
+
+
+static const luaL_Reg ll_funcs[] = {
+#if defined(LUA_COMPAT_MODULE)
+ {"module", ll_module},
+#endif
+ {"require", ll_require},
+ {NULL, NULL}
+};
+
+
+static void createsearcherstable (lua_State *L) {
+ static const lua_CFunction searchers[] =
+ {searcher_preload, searcher_Lua, searcher_C, searcher_Croot, NULL};
+ int i;
+ /* create 'searchers' table */
+ lua_createtable(L, sizeof(searchers)/sizeof(searchers[0]) - 1, 0);
+ /* fill it with pre-defined searchers */
+ for (i=0; searchers[i] != NULL; i++) {
+ lua_pushvalue(L, -2); /* set 'package' as upvalue for all searchers */
+ lua_pushcclosure(L, searchers[i], 1);
+ lua_rawseti(L, -2, i+1);
+ }
+}
+
+
+LUAMOD_API int luaopen_package (lua_State *L) {
+ /* create table CLIBS to keep track of loaded C libraries */
+ luaL_getsubtable(L, LUA_REGISTRYINDEX, CLIBS);
+ lua_createtable(L, 0, 1); /* metatable for CLIBS */
+ lua_pushcfunction(L, gctm);
+ lua_setfield(L, -2, "__gc"); /* set finalizer for CLIBS table */
+ lua_setmetatable(L, -2);
+ /* create `package' table */
+ luaL_newlib(L, pk_funcs);
+ createsearcherstable(L);
+#if defined(LUA_COMPAT_LOADERS)
+ lua_pushvalue(L, -1); /* make a copy of 'searchers' table */
+ lua_setfield(L, -3, "loaders"); /* put it in field `loaders' */
+#endif
+ lua_setfield(L, -2, "searchers"); /* put it in field 'searchers' */
+ /* set field 'path' */
+ setpath(L, "path", LUA_PATHVERSION, LUA_PATH, LUA_PATH_DEFAULT);
+ /* set field 'cpath' */
+ setpath(L, "cpath", LUA_CPATHVERSION, LUA_CPATH, LUA_CPATH_DEFAULT);
+ /* store config information */
+ lua_pushliteral(L, LUA_DIRSEP "\n" LUA_PATH_SEP "\n" LUA_PATH_MARK "\n"
+ LUA_EXEC_DIR "\n" LUA_IGMARK "\n");
+ lua_setfield(L, -2, "config");
+ /* set field `loaded' */
+ luaL_getsubtable(L, LUA_REGISTRYINDEX, "_LOADED");
+ lua_setfield(L, -2, "loaded");
+ /* set field `preload' */
+ luaL_getsubtable(L, LUA_REGISTRYINDEX, "_PRELOAD");
+ lua_setfield(L, -2, "preload");
+ lua_pushglobaltable(L);
+ lua_pushvalue(L, -2); /* set 'package' as upvalue for next lib */
+ luaL_setfuncs(L, ll_funcs, 1); /* open lib into global table */
+ lua_pop(L, 1); /* pop global table */
+ return 1; /* return 'package' table */
+}
+
diff --git a/extern/lua/src/loadlib.o b/extern/lua/src/loadlib.o
new file mode 100644
index 0000000..8e49a4a
Binary files /dev/null and b/extern/lua/src/loadlib.o differ
diff --git a/extern/lua/src/lobject.c b/extern/lua/src/lobject.c
new file mode 100644
index 0000000..882d994
--- /dev/null
+++ b/extern/lua/src/lobject.c
@@ -0,0 +1,287 @@
+/*
+** $Id: lobject.c,v 2.58.1.1 2013/04/12 18:48:47 roberto Exp $
+** Some generic functions over Lua objects
+** See Copyright Notice in lua.h
+*/
+
+#include
+#include
+#include
+#include
+
+#define lobject_c
+#define LUA_CORE
+
+#include "lua.h"
+
+#include "lctype.h"
+#include "ldebug.h"
+#include "ldo.h"
+#include "lmem.h"
+#include "lobject.h"
+#include "lstate.h"
+#include "lstring.h"
+#include "lvm.h"
+
+
+
+LUAI_DDEF const TValue luaO_nilobject_ = {NILCONSTANT};
+
+
+/*
+** converts an integer to a "floating point byte", represented as
+** (eeeeexxx), where the real value is (1xxx) * 2^(eeeee - 1) if
+** eeeee != 0 and (xxx) otherwise.
+*/
+int luaO_int2fb (unsigned int x) {
+ int e = 0; /* exponent */
+ if (x < 8) return x;
+ while (x >= 0x10) {
+ x = (x+1) >> 1;
+ e++;
+ }
+ return ((e+1) << 3) | (cast_int(x) - 8);
+}
+
+
+/* converts back */
+int luaO_fb2int (int x) {
+ int e = (x >> 3) & 0x1f;
+ if (e == 0) return x;
+ else return ((x & 7) + 8) << (e - 1);
+}
+
+
+int luaO_ceillog2 (unsigned int x) {
+ static const lu_byte log_2[256] = {
+ 0,1,2,2,3,3,3,3,4,4,4,4,4,4,4,4,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,
+ 6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,
+ 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
+ 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
+ 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
+ 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
+ 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
+ 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8
+ };
+ int l = 0;
+ x--;
+ while (x >= 256) { l += 8; x >>= 8; }
+ return l + log_2[x];
+}
+
+
+lua_Number luaO_arith (int op, lua_Number v1, lua_Number v2) {
+ switch (op) {
+ case LUA_OPADD: return luai_numadd(NULL, v1, v2);
+ case LUA_OPSUB: return luai_numsub(NULL, v1, v2);
+ case LUA_OPMUL: return luai_nummul(NULL, v1, v2);
+ case LUA_OPDIV: return luai_numdiv(NULL, v1, v2);
+ case LUA_OPMOD: return luai_nummod(NULL, v1, v2);
+ case LUA_OPPOW: return luai_numpow(NULL, v1, v2);
+ case LUA_OPUNM: return luai_numunm(NULL, v1);
+ default: lua_assert(0); return 0;
+ }
+}
+
+
+int luaO_hexavalue (int c) {
+ if (lisdigit(c)) return c - '0';
+ else return ltolower(c) - 'a' + 10;
+}
+
+
+#if !defined(lua_strx2number)
+
+#include
+
+
+static int isneg (const char **s) {
+ if (**s == '-') { (*s)++; return 1; }
+ else if (**s == '+') (*s)++;
+ return 0;
+}
+
+
+static lua_Number readhexa (const char **s, lua_Number r, int *count) {
+ for (; lisxdigit(cast_uchar(**s)); (*s)++) { /* read integer part */
+ r = (r * cast_num(16.0)) + cast_num(luaO_hexavalue(cast_uchar(**s)));
+ (*count)++;
+ }
+ return r;
+}
+
+
+/*
+** convert an hexadecimal numeric string to a number, following
+** C99 specification for 'strtod'
+*/
+static lua_Number lua_strx2number (const char *s, char **endptr) {
+ lua_Number r = 0.0;
+ int e = 0, i = 0;
+ int neg = 0; /* 1 if number is negative */
+ *endptr = cast(char *, s); /* nothing is valid yet */
+ while (lisspace(cast_uchar(*s))) s++; /* skip initial spaces */
+ neg = isneg(&s); /* check signal */
+ if (!(*s == '0' && (*(s + 1) == 'x' || *(s + 1) == 'X'))) /* check '0x' */
+ return 0.0; /* invalid format (no '0x') */
+ s += 2; /* skip '0x' */
+ r = readhexa(&s, r, &i); /* read integer part */
+ if (*s == '.') {
+ s++; /* skip dot */
+ r = readhexa(&s, r, &e); /* read fractional part */
+ }
+ if (i == 0 && e == 0)
+ return 0.0; /* invalid format (no digit) */
+ e *= -4; /* each fractional digit divides value by 2^-4 */
+ *endptr = cast(char *, s); /* valid up to here */
+ if (*s == 'p' || *s == 'P') { /* exponent part? */
+ int exp1 = 0;
+ int neg1;
+ s++; /* skip 'p' */
+ neg1 = isneg(&s); /* signal */
+ if (!lisdigit(cast_uchar(*s)))
+ goto ret; /* must have at least one digit */
+ while (lisdigit(cast_uchar(*s))) /* read exponent */
+ exp1 = exp1 * 10 + *(s++) - '0';
+ if (neg1) exp1 = -exp1;
+ e += exp1;
+ }
+ *endptr = cast(char *, s); /* valid up to here */
+ ret:
+ if (neg) r = -r;
+ return l_mathop(ldexp)(r, e);
+}
+
+#endif
+
+
+int luaO_str2d (const char *s, size_t len, lua_Number *result) {
+ char *endptr;
+ if (strpbrk(s, "nN")) /* reject 'inf' and 'nan' */
+ return 0;
+ else if (strpbrk(s, "xX")) /* hexa? */
+ *result = lua_strx2number(s, &endptr);
+ else
+ *result = lua_str2number(s, &endptr);
+ if (endptr == s) return 0; /* nothing recognized */
+ while (lisspace(cast_uchar(*endptr))) endptr++;
+ return (endptr == s + len); /* OK if no trailing characters */
+}
+
+
+
+static void pushstr (lua_State *L, const char *str, size_t l) {
+ setsvalue2s(L, L->top++, luaS_newlstr(L, str, l));
+}
+
+
+/* this function handles only `%d', `%c', %f, %p, and `%s' formats */
+const char *luaO_pushvfstring (lua_State *L, const char *fmt, va_list argp) {
+ int n = 0;
+ for (;;) {
+ const char *e = strchr(fmt, '%');
+ if (e == NULL) break;
+ luaD_checkstack(L, 2); /* fmt + item */
+ pushstr(L, fmt, e - fmt);
+ switch (*(e+1)) {
+ case 's': {
+ const char *s = va_arg(argp, char *);
+ if (s == NULL) s = "(null)";
+ pushstr(L, s, strlen(s));
+ break;
+ }
+ case 'c': {
+ char buff;
+ buff = cast(char, va_arg(argp, int));
+ pushstr(L, &buff, 1);
+ break;
+ }
+ case 'd': {
+ setnvalue(L->top++, cast_num(va_arg(argp, int)));
+ break;
+ }
+ case 'f': {
+ setnvalue(L->top++, cast_num(va_arg(argp, l_uacNumber)));
+ break;
+ }
+ case 'p': {
+ char buff[4*sizeof(void *) + 8]; /* should be enough space for a `%p' */
+ int l = sprintf(buff, "%p", va_arg(argp, void *));
+ pushstr(L, buff, l);
+ break;
+ }
+ case '%': {
+ pushstr(L, "%", 1);
+ break;
+ }
+ default: {
+ luaG_runerror(L,
+ "invalid option " LUA_QL("%%%c") " to " LUA_QL("lua_pushfstring"),
+ *(e + 1));
+ }
+ }
+ n += 2;
+ fmt = e+2;
+ }
+ luaD_checkstack(L, 1);
+ pushstr(L, fmt, strlen(fmt));
+ if (n > 0) luaV_concat(L, n + 1);
+ return svalue(L->top - 1);
+}
+
+
+const char *luaO_pushfstring (lua_State *L, const char *fmt, ...) {
+ const char *msg;
+ va_list argp;
+ va_start(argp, fmt);
+ msg = luaO_pushvfstring(L, fmt, argp);
+ va_end(argp);
+ return msg;
+}
+
+
+/* number of chars of a literal string without the ending \0 */
+#define LL(x) (sizeof(x)/sizeof(char) - 1)
+
+#define RETS "..."
+#define PRE "[string \""
+#define POS "\"]"
+
+#define addstr(a,b,l) ( memcpy(a,b,(l) * sizeof(char)), a += (l) )
+
+void luaO_chunkid (char *out, const char *source, size_t bufflen) {
+ size_t l = strlen(source);
+ if (*source == '=') { /* 'literal' source */
+ if (l <= bufflen) /* small enough? */
+ memcpy(out, source + 1, l * sizeof(char));
+ else { /* truncate it */
+ addstr(out, source + 1, bufflen - 1);
+ *out = '\0';
+ }
+ }
+ else if (*source == '@') { /* file name */
+ if (l <= bufflen) /* small enough? */
+ memcpy(out, source + 1, l * sizeof(char));
+ else { /* add '...' before rest of name */
+ addstr(out, RETS, LL(RETS));
+ bufflen -= LL(RETS);
+ memcpy(out, source + 1 + l - bufflen, bufflen * sizeof(char));
+ }
+ }
+ else { /* string; format as [string "source"] */
+ const char *nl = strchr(source, '\n'); /* find first new line (if any) */
+ addstr(out, PRE, LL(PRE)); /* add prefix */
+ bufflen -= LL(PRE RETS POS) + 1; /* save space for prefix+suffix+'\0' */
+ if (l < bufflen && nl == NULL) { /* small one-line source? */
+ addstr(out, source, l); /* keep it */
+ }
+ else {
+ if (nl != NULL) l = nl - source; /* stop at first newline */
+ if (l > bufflen) l = bufflen;
+ addstr(out, source, l);
+ addstr(out, RETS, LL(RETS));
+ }
+ memcpy(out, POS, (LL(POS) + 1) * sizeof(char));
+ }
+}
+
diff --git a/extern/lua/src/lobject.h b/extern/lua/src/lobject.h
new file mode 100644
index 0000000..3a630b9
--- /dev/null
+++ b/extern/lua/src/lobject.h
@@ -0,0 +1,607 @@
+/*
+** $Id: lobject.h,v 2.71.1.1 2013/04/12 18:48:47 roberto Exp $
+** Type definitions for Lua objects
+** See Copyright Notice in lua.h
+*/
+
+
+#ifndef lobject_h
+#define lobject_h
+
+
+#include
+
+
+#include "llimits.h"
+#include "lua.h"
+
+
+/*
+** Extra tags for non-values
+*/
+#define LUA_TPROTO LUA_NUMTAGS
+#define LUA_TUPVAL (LUA_NUMTAGS+1)
+#define LUA_TDEADKEY (LUA_NUMTAGS+2)
+
+/*
+** number of all possible tags (including LUA_TNONE but excluding DEADKEY)
+*/
+#define LUA_TOTALTAGS (LUA_TUPVAL+2)
+
+
+/*
+** tags for Tagged Values have the following use of bits:
+** bits 0-3: actual tag (a LUA_T* value)
+** bits 4-5: variant bits
+** bit 6: whether value is collectable
+*/
+
+#define VARBITS (3 << 4)
+
+
+/*
+** LUA_TFUNCTION variants:
+** 0 - Lua function
+** 1 - light C function
+** 2 - regular C function (closure)
+*/
+
+/* Variant tags for functions */
+#define LUA_TLCL (LUA_TFUNCTION | (0 << 4)) /* Lua closure */
+#define LUA_TLCF (LUA_TFUNCTION | (1 << 4)) /* light C function */
+#define LUA_TCCL (LUA_TFUNCTION | (2 << 4)) /* C closure */
+
+
+/* Variant tags for strings */
+#define LUA_TSHRSTR (LUA_TSTRING | (0 << 4)) /* short strings */
+#define LUA_TLNGSTR (LUA_TSTRING | (1 << 4)) /* long strings */
+
+
+/* Bit mark for collectable types */
+#define BIT_ISCOLLECTABLE (1 << 6)
+
+/* mark a tag as collectable */
+#define ctb(t) ((t) | BIT_ISCOLLECTABLE)
+
+
+/*
+** Union of all collectable objects
+*/
+typedef union GCObject GCObject;
+
+
+/*
+** Common Header for all collectable objects (in macro form, to be
+** included in other objects)
+*/
+#define CommonHeader GCObject *next; lu_byte tt; lu_byte marked
+
+
+/*
+** Common header in struct form
+*/
+typedef struct GCheader {
+ CommonHeader;
+} GCheader;
+
+
+
+/*
+** Union of all Lua values
+*/
+typedef union Value Value;
+
+
+#define numfield lua_Number n; /* numbers */
+
+
+
+/*
+** Tagged Values. This is the basic representation of values in Lua,
+** an actual value plus a tag with its type.
+*/
+
+#define TValuefields Value value_; int tt_
+
+typedef struct lua_TValue TValue;
+
+
+/* macro defining a nil value */
+#define NILCONSTANT {NULL}, LUA_TNIL
+
+
+#define val_(o) ((o)->value_)
+#define num_(o) (val_(o).n)
+
+
+/* raw type tag of a TValue */
+#define rttype(o) ((o)->tt_)
+
+/* tag with no variants (bits 0-3) */
+#define novariant(x) ((x) & 0x0F)
+
+/* type tag of a TValue (bits 0-3 for tags + variant bits 4-5) */
+#define ttype(o) (rttype(o) & 0x3F)
+
+/* type tag of a TValue with no variants (bits 0-3) */
+#define ttypenv(o) (novariant(rttype(o)))
+
+
+/* Macros to test type */
+#define checktag(o,t) (rttype(o) == (t))
+#define checktype(o,t) (ttypenv(o) == (t))
+#define ttisnumber(o) checktag((o), LUA_TNUMBER)
+#define ttisnil(o) checktag((o), LUA_TNIL)
+#define ttisboolean(o) checktag((o), LUA_TBOOLEAN)
+#define ttislightuserdata(o) checktag((o), LUA_TLIGHTUSERDATA)
+#define ttisstring(o) checktype((o), LUA_TSTRING)
+#define ttisshrstring(o) checktag((o), ctb(LUA_TSHRSTR))
+#define ttislngstring(o) checktag((o), ctb(LUA_TLNGSTR))
+#define ttistable(o) checktag((o), ctb(LUA_TTABLE))
+#define ttisfunction(o) checktype(o, LUA_TFUNCTION)
+#define ttisclosure(o) ((rttype(o) & 0x1F) == LUA_TFUNCTION)
+#define ttisCclosure(o) checktag((o), ctb(LUA_TCCL))
+#define ttisLclosure(o) checktag((o), ctb(LUA_TLCL))
+#define ttislcf(o) checktag((o), LUA_TLCF)
+#define ttisuserdata(o) checktag((o), ctb(LUA_TUSERDATA))
+#define ttisthread(o) checktag((o), ctb(LUA_TTHREAD))
+#define ttisdeadkey(o) checktag((o), LUA_TDEADKEY)
+
+#define ttisequal(o1,o2) (rttype(o1) == rttype(o2))
+
+/* Macros to access values */
+#define nvalue(o) check_exp(ttisnumber(o), num_(o))
+#define gcvalue(o) check_exp(iscollectable(o), val_(o).gc)
+#define pvalue(o) check_exp(ttislightuserdata(o), val_(o).p)
+#define rawtsvalue(o) check_exp(ttisstring(o), &val_(o).gc->ts)
+#define tsvalue(o) (&rawtsvalue(o)->tsv)
+#define rawuvalue(o) check_exp(ttisuserdata(o), &val_(o).gc->u)
+#define uvalue(o) (&rawuvalue(o)->uv)
+#define clvalue(o) check_exp(ttisclosure(o), &val_(o).gc->cl)
+#define clLvalue(o) check_exp(ttisLclosure(o), &val_(o).gc->cl.l)
+#define clCvalue(o) check_exp(ttisCclosure(o), &val_(o).gc->cl.c)
+#define fvalue(o) check_exp(ttislcf(o), val_(o).f)
+#define hvalue(o) check_exp(ttistable(o), &val_(o).gc->h)
+#define bvalue(o) check_exp(ttisboolean(o), val_(o).b)
+#define thvalue(o) check_exp(ttisthread(o), &val_(o).gc->th)
+/* a dead value may get the 'gc' field, but cannot access its contents */
+#define deadvalue(o) check_exp(ttisdeadkey(o), cast(void *, val_(o).gc))
+
+#define l_isfalse(o) (ttisnil(o) || (ttisboolean(o) && bvalue(o) == 0))
+
+
+#define iscollectable(o) (rttype(o) & BIT_ISCOLLECTABLE)
+
+
+/* Macros for internal tests */
+#define righttt(obj) (ttype(obj) == gcvalue(obj)->gch.tt)
+
+#define checkliveness(g,obj) \
+ lua_longassert(!iscollectable(obj) || \
+ (righttt(obj) && !isdead(g,gcvalue(obj))))
+
+
+/* Macros to set values */
+#define settt_(o,t) ((o)->tt_=(t))
+
+#define setnvalue(obj,x) \
+ { TValue *io=(obj); num_(io)=(x); settt_(io, LUA_TNUMBER); }
+
+#define setnilvalue(obj) settt_(obj, LUA_TNIL)
+
+#define setfvalue(obj,x) \
+ { TValue *io=(obj); val_(io).f=(x); settt_(io, LUA_TLCF); }
+
+#define setpvalue(obj,x) \
+ { TValue *io=(obj); val_(io).p=(x); settt_(io, LUA_TLIGHTUSERDATA); }
+
+#define setbvalue(obj,x) \
+ { TValue *io=(obj); val_(io).b=(x); settt_(io, LUA_TBOOLEAN); }
+
+#define setgcovalue(L,obj,x) \
+ { TValue *io=(obj); GCObject *i_g=(x); \
+ val_(io).gc=i_g; settt_(io, ctb(gch(i_g)->tt)); }
+
+#define setsvalue(L,obj,x) \
+ { TValue *io=(obj); \
+ TString *x_ = (x); \
+ val_(io).gc=cast(GCObject *, x_); settt_(io, ctb(x_->tsv.tt)); \
+ checkliveness(G(L),io); }
+
+#define setuvalue(L,obj,x) \
+ { TValue *io=(obj); \
+ val_(io).gc=cast(GCObject *, (x)); settt_(io, ctb(LUA_TUSERDATA)); \
+ checkliveness(G(L),io); }
+
+#define setthvalue(L,obj,x) \
+ { TValue *io=(obj); \
+ val_(io).gc=cast(GCObject *, (x)); settt_(io, ctb(LUA_TTHREAD)); \
+ checkliveness(G(L),io); }
+
+#define setclLvalue(L,obj,x) \
+ { TValue *io=(obj); \
+ val_(io).gc=cast(GCObject *, (x)); settt_(io, ctb(LUA_TLCL)); \
+ checkliveness(G(L),io); }
+
+#define setclCvalue(L,obj,x) \
+ { TValue *io=(obj); \
+ val_(io).gc=cast(GCObject *, (x)); settt_(io, ctb(LUA_TCCL)); \
+ checkliveness(G(L),io); }
+
+#define sethvalue(L,obj,x) \
+ { TValue *io=(obj); \
+ val_(io).gc=cast(GCObject *, (x)); settt_(io, ctb(LUA_TTABLE)); \
+ checkliveness(G(L),io); }
+
+#define setdeadvalue(obj) settt_(obj, LUA_TDEADKEY)
+
+
+
+#define setobj(L,obj1,obj2) \
+ { const TValue *io2=(obj2); TValue *io1=(obj1); \
+ io1->value_ = io2->value_; io1->tt_ = io2->tt_; \
+ checkliveness(G(L),io1); }
+
+
+/*
+** different types of assignments, according to destination
+*/
+
+/* from stack to (same) stack */
+#define setobjs2s setobj
+/* to stack (not from same stack) */
+#define setobj2s setobj
+#define setsvalue2s setsvalue
+#define sethvalue2s sethvalue
+#define setptvalue2s setptvalue
+/* from table to same table */
+#define setobjt2t setobj
+/* to table */
+#define setobj2t setobj
+/* to new object */
+#define setobj2n setobj
+#define setsvalue2n setsvalue
+
+
+/* check whether a number is valid (useful only for NaN trick) */
+#define luai_checknum(L,o,c) { /* empty */ }
+
+
+/*
+** {======================================================
+** NaN Trick
+** =======================================================
+*/
+#if defined(LUA_NANTRICK)
+
+/*
+** numbers are represented in the 'd_' field. All other values have the
+** value (NNMARK | tag) in 'tt__'. A number with such pattern would be
+** a "signaled NaN", which is never generated by regular operations by
+** the CPU (nor by 'strtod')
+*/
+
+/* allows for external implementation for part of the trick */
+#if !defined(NNMARK) /* { */
+
+
+#if !defined(LUA_IEEEENDIAN)
+#error option 'LUA_NANTRICK' needs 'LUA_IEEEENDIAN'
+#endif
+
+
+#define NNMARK 0x7FF7A500
+#define NNMASK 0x7FFFFF00
+
+#undef TValuefields
+#undef NILCONSTANT
+
+#if (LUA_IEEEENDIAN == 0) /* { */
+
+/* little endian */
+#define TValuefields \
+ union { struct { Value v__; int tt__; } i; double d__; } u
+#define NILCONSTANT {{{NULL}, tag2tt(LUA_TNIL)}}
+/* field-access macros */
+#define v_(o) ((o)->u.i.v__)
+#define d_(o) ((o)->u.d__)
+#define tt_(o) ((o)->u.i.tt__)
+
+#else /* }{ */
+
+/* big endian */
+#define TValuefields \
+ union { struct { int tt__; Value v__; } i; double d__; } u
+#define NILCONSTANT {{tag2tt(LUA_TNIL), {NULL}}}
+/* field-access macros */
+#define v_(o) ((o)->u.i.v__)
+#define d_(o) ((o)->u.d__)
+#define tt_(o) ((o)->u.i.tt__)
+
+#endif /* } */
+
+#endif /* } */
+
+
+/* correspondence with standard representation */
+#undef val_
+#define val_(o) v_(o)
+#undef num_
+#define num_(o) d_(o)
+
+
+#undef numfield
+#define numfield /* no such field; numbers are the entire struct */
+
+/* basic check to distinguish numbers from non-numbers */
+#undef ttisnumber
+#define ttisnumber(o) ((tt_(o) & NNMASK) != NNMARK)
+
+#define tag2tt(t) (NNMARK | (t))
+
+#undef rttype
+#define rttype(o) (ttisnumber(o) ? LUA_TNUMBER : tt_(o) & 0xff)
+
+#undef settt_
+#define settt_(o,t) (tt_(o) = tag2tt(t))
+
+#undef setnvalue
+#define setnvalue(obj,x) \
+ { TValue *io_=(obj); num_(io_)=(x); lua_assert(ttisnumber(io_)); }
+
+#undef setobj
+#define setobj(L,obj1,obj2) \
+ { const TValue *o2_=(obj2); TValue *o1_=(obj1); \
+ o1_->u = o2_->u; \
+ checkliveness(G(L),o1_); }
+
+
+/*
+** these redefinitions are not mandatory, but these forms are more efficient
+*/
+
+#undef checktag
+#undef checktype
+#define checktag(o,t) (tt_(o) == tag2tt(t))
+#define checktype(o,t) (ctb(tt_(o) | VARBITS) == ctb(tag2tt(t) | VARBITS))
+
+#undef ttisequal
+#define ttisequal(o1,o2) \
+ (ttisnumber(o1) ? ttisnumber(o2) : (tt_(o1) == tt_(o2)))
+
+
+#undef luai_checknum
+#define luai_checknum(L,o,c) { if (!ttisnumber(o)) c; }
+
+#endif
+/* }====================================================== */
+
+
+
+/*
+** {======================================================
+** types and prototypes
+** =======================================================
+*/
+
+
+union Value {
+ GCObject *gc; /* collectable objects */
+ void *p; /* light userdata */
+ int b; /* booleans */
+ lua_CFunction f; /* light C functions */
+ numfield /* numbers */
+};
+
+
+struct lua_TValue {
+ TValuefields;
+};
+
+
+typedef TValue *StkId; /* index to stack elements */
+
+
+
+
+/*
+** Header for string value; string bytes follow the end of this structure
+*/
+typedef union TString {
+ L_Umaxalign dummy; /* ensures maximum alignment for strings */
+ struct {
+ CommonHeader;
+ lu_byte extra; /* reserved words for short strings; "has hash" for longs */
+ unsigned int hash;
+ size_t len; /* number of characters in string */
+ } tsv;
+} TString;
+
+
+/* get the actual string (array of bytes) from a TString */
+#define getstr(ts) cast(const char *, (ts) + 1)
+
+/* get the actual string (array of bytes) from a Lua value */
+#define svalue(o) getstr(rawtsvalue(o))
+
+
+/*
+** Header for userdata; memory area follows the end of this structure
+*/
+typedef union Udata {
+ L_Umaxalign dummy; /* ensures maximum alignment for `local' udata */
+ struct {
+ CommonHeader;
+ struct Table *metatable;
+ struct Table *env;
+ size_t len; /* number of bytes */
+ } uv;
+} Udata;
+
+
+
+/*
+** Description of an upvalue for function prototypes
+*/
+typedef struct Upvaldesc {
+ TString *name; /* upvalue name (for debug information) */
+ lu_byte instack; /* whether it is in stack */
+ lu_byte idx; /* index of upvalue (in stack or in outer function's list) */
+} Upvaldesc;
+
+
+/*
+** Description of a local variable for function prototypes
+** (used for debug information)
+*/
+typedef struct LocVar {
+ TString *varname;
+ int startpc; /* first point where variable is active */
+ int endpc; /* first point where variable is dead */
+} LocVar;
+
+
+/*
+** Function Prototypes
+*/
+typedef struct Proto {
+ CommonHeader;
+ TValue *k; /* constants used by the function */
+ Instruction *code;
+ struct Proto **p; /* functions defined inside the function */
+ int *lineinfo; /* map from opcodes to source lines (debug information) */
+ LocVar *locvars; /* information about local variables (debug information) */
+ Upvaldesc *upvalues; /* upvalue information */
+ union Closure *cache; /* last created closure with this prototype */
+ TString *source; /* used for debug information */
+ int sizeupvalues; /* size of 'upvalues' */
+ int sizek; /* size of `k' */
+ int sizecode;
+ int sizelineinfo;
+ int sizep; /* size of `p' */
+ int sizelocvars;
+ int linedefined;
+ int lastlinedefined;
+ GCObject *gclist;
+ lu_byte numparams; /* number of fixed parameters */
+ lu_byte is_vararg;
+ lu_byte maxstacksize; /* maximum stack used by this function */
+} Proto;
+
+
+
+/*
+** Lua Upvalues
+*/
+typedef struct UpVal {
+ CommonHeader;
+ TValue *v; /* points to stack or to its own value */
+ union {
+ TValue value; /* the value (when closed) */
+ struct { /* double linked list (when open) */
+ struct UpVal *prev;
+ struct UpVal *next;
+ } l;
+ } u;
+} UpVal;
+
+
+/*
+** Closures
+*/
+
+#define ClosureHeader \
+ CommonHeader; lu_byte nupvalues; GCObject *gclist
+
+typedef struct CClosure {
+ ClosureHeader;
+ lua_CFunction f;
+ TValue upvalue[1]; /* list of upvalues */
+} CClosure;
+
+
+typedef struct LClosure {
+ ClosureHeader;
+ struct Proto *p;
+ UpVal *upvals[1]; /* list of upvalues */
+} LClosure;
+
+
+typedef union Closure {
+ CClosure c;
+ LClosure l;
+} Closure;
+
+
+#define isLfunction(o) ttisLclosure(o)
+
+#define getproto(o) (clLvalue(o)->p)
+
+
+/*
+** Tables
+*/
+
+typedef union TKey {
+ struct {
+ TValuefields;
+ struct Node *next; /* for chaining */
+ } nk;
+ TValue tvk;
+} TKey;
+
+
+typedef struct Node {
+ TValue i_val;
+ TKey i_key;
+} Node;
+
+
+typedef struct Table {
+ CommonHeader;
+ lu_byte flags; /* 1<