Merge branch 'master' of https://github.com/Faerbit/swp
This commit is contained in:
commit
6140c38813
@ -1,52 +1,52 @@
|
||||
# Blender v2.72 (sub 0) OBJ File: 'Gate.blend'
|
||||
# Blender v2.72 (sub 0) OBJ File: ''
|
||||
# www.blender.org
|
||||
o Wall_Cube.001
|
||||
v 0.537791 -3.045326 3.045326
|
||||
v 0.537791 -3.045326 -3.045326
|
||||
v -0.537791 -3.045326 -3.045326
|
||||
v -0.537791 -3.045326 3.045326
|
||||
v 0.537791 3.045326 3.045326
|
||||
o Wall_Cube.000
|
||||
v 0.537791 3.045326 -3.045326
|
||||
v -0.537791 3.045326 -3.045326
|
||||
v 0.537791 -3.045326 -3.045326
|
||||
v 0.537791 -3.045326 3.045326
|
||||
v -0.537791 3.045326 3.045326
|
||||
v -0.537791 -3.045326 3.045326
|
||||
v -0.537791 -3.045326 -3.045326
|
||||
v 0.537791 3.045326 3.045326
|
||||
v -0.537791 3.045326 -3.045326
|
||||
vt 1.000000 0.000000
|
||||
vt 1.000000 -1.000000
|
||||
vt 0.000000 -1.000000
|
||||
vt 1.000000 -1.000000
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||||
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|
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||||
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|
||||
vt 0.032299 0.996953
|
||||
vt 0.032522 -0.000041
|
||||
vt 0.032299 0.996953
|
||||
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|
||||
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|
||||
vt 0.952679 0.987810
|
||||
vt 0.952679 0.006970
|
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vt 0.000334 1.000166
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vt 0.993520 -0.007972
|
||||
vt 0.002561 -0.000052
|
||||
vt 0.995477 0.987810
|
||||
vn -1.000000 0.000000 0.000000
|
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vn 1.000000 0.000000 0.000000
|
||||
vn 0.000000 0.000000 1.000000
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vn -1.000000 0.000000 0.000000
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vn 0.000000 0.000000 -1.000000
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vn 0.000000 -0.000000 1.000000
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vn 0.000000 -1.000000 -0.000000
|
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vn 0.000000 1.000000 0.000000
|
||||
vn 0.000000 -1.000000 0.000000
|
||||
s off
|
||||
f 6/1/1 2/2/1 1/3/1
|
||||
f 8/4/2 4/5/2 3/3/2
|
||||
f 5/6/1 6/1/1 1/3/1
|
||||
f 7/6/2 8/4/2 3/3/2
|
||||
f 7/7/3 3/8/3 2/9/3
|
||||
f 5/10/4 1/11/4 4/12/4
|
||||
f 2/13/5 3/14/5 4/15/5
|
||||
f 7/16/6 6/17/6 5/18/6
|
||||
f 6/19/3 7/7/3 2/9/3
|
||||
f 8/20/4 5/10/4 4/12/4
|
||||
f 1/21/5 2/13/5 4/15/5
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||||
f 8/22/6 7/16/6 5/18/6
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||||
f 1/1/1 3/2/1 2/3/1
|
||||
f 4/4/2 6/2/2 5/5/2
|
||||
f 7/6/1 3/2/1 1/1/1
|
||||
f 8/6/2 6/2/2 4/4/2
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||||
f 8/7/3 2/8/3 6/9/3
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||||
f 7/10/4 5/11/4 3/12/4
|
||||
f 2/13/5 5/14/5 6/15/5
|
||||
f 8/16/6 7/17/6 1/18/6
|
||||
f 1/19/3 2/8/3 8/7/3
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||||
f 4/20/4 5/11/4 7/10/4
|
||||
f 3/21/5 5/14/5 2/13/5
|
||||
f 4/22/6 7/17/6 8/16/6
|
||||
|
@ -1,54 +1,54 @@
|
||||
# Blender v2.72 (sub 0) OBJ File: 'SimpleWall.blend'
|
||||
# Blender v2.72 (sub 0) OBJ File: ''
|
||||
# www.blender.org
|
||||
o Wall_Cube.001
|
||||
v 0.537791 -3.045326 3.045326
|
||||
v 0.537791 3.045326 -3.045326
|
||||
v 0.537791 -3.045326 -3.045326
|
||||
v 0.537791 -3.045326 3.045326
|
||||
v -0.537791 3.045326 -3.045326
|
||||
v -0.537791 -3.045326 -3.045326
|
||||
v -0.537791 3.045326 3.045326
|
||||
v -0.537791 -3.045326 3.045326
|
||||
v 0.537791 3.045326 3.045326
|
||||
v 0.537791 3.045326 -3.045326
|
||||
v -0.537791 3.045326 -3.045326
|
||||
v -0.537791 3.045326 3.045326
|
||||
vt 1.002363 0.998329
|
||||
vt 1.002363 -0.001671
|
||||
vt 0.005637 -0.001671
|
||||
vt 1.002363 -0.001671
|
||||
vt 0.394169 0.995358
|
||||
vt 0.394169 -0.004642
|
||||
vt 0.605831 -0.004642
|
||||
vt 0.394169 -0.004642
|
||||
vt -0.003002 0.995358
|
||||
vt -0.003002 -0.004642
|
||||
vt 0.996752 -0.004642
|
||||
vt -0.003002 -0.004642
|
||||
vt 0.605361 0.992386
|
||||
vt 0.605361 -0.007614
|
||||
vt 0.392389 -0.007614
|
||||
vt 0.605361 -0.007614
|
||||
vt 0.001396 0.906027
|
||||
vt 0.001923 0.094175
|
||||
vt 0.998604 0.093973
|
||||
vt 0.001923 0.094175
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||||
vt 1.000000 0.097080
|
||||
vt 1.000000 0.902920
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||||
vt 0.000000 0.902920
|
||||
vt 1.000000 0.902920
|
||||
vt 0.005637 0.998329
|
||||
vt 0.605831 0.995358
|
||||
vt 0.996752 0.995358
|
||||
vt 0.392389 0.992386
|
||||
vt 0.998077 0.905824
|
||||
vt 0.000000 0.097080
|
||||
vn -1.000000 0.000000 0.000000
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||||
vn 0.000000 0.000000 1.000000
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||||
vn 1.000000 0.000000 0.000000
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||||
vn 0.000000 0.000000 -1.000000
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||||
vn -1.000000 0.000000 0.000000
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||||
vn 0.000000 -0.000000 1.000000
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||||
vn 0.000000 -1.000000 -0.000000
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vn 0.000000 1.000000 0.000000
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vn 0.000000 -1.000000 0.000000
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||||
s off
|
||||
f 6/1/1 2/2/1 1/3/1
|
||||
f 7/4/2 3/5/2 2/6/2
|
||||
f 8/7/3 4/8/3 3/9/3
|
||||
f 5/10/4 1/11/4 4/12/4
|
||||
f 2/13/5 3/14/5 4/15/5
|
||||
f 7/16/6 6/17/6 5/18/6
|
||||
f 5/19/1 6/1/1 1/3/1
|
||||
f 6/20/2 7/4/2 2/6/2
|
||||
f 7/21/3 8/7/3 3/9/3
|
||||
f 8/22/4 5/10/4 4/12/4
|
||||
f 1/23/5 2/13/5 4/15/5
|
||||
f 8/24/6 7/16/6 5/18/6
|
||||
f 1/1/1 3/2/1 2/3/1
|
||||
f 4/4/2 2/5/2 5/6/2
|
||||
f 6/7/3 5/8/3 7/9/3
|
||||
f 8/10/4 7/11/4 3/12/4
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f 2/13/5 7/14/5 5/15/5
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||||
f 4/16/6 8/17/6 1/18/6
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||||
f 8/19/1 3/2/1 1/1/1
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||||
f 1/20/2 2/5/2 4/4/2
|
||||
f 4/21/3 5/8/3 6/7/3
|
||||
f 6/22/4 7/11/4 8/10/4
|
||||
f 3/23/5 7/14/5 2/13/5
|
||||
f 6/24/6 8/17/6 4/16/6
|
||||
|
@ -145,7 +145,7 @@
|
||||
<xRot>0.0</xRot>
|
||||
<yRot>0.0</yRot>
|
||||
<zRot>0.0</zRot>
|
||||
<scale>1.0</scale>
|
||||
<scale>1.044</scale>
|
||||
<mass>0.5</mass>
|
||||
</object>
|
||||
<object>
|
||||
@ -435,7 +435,7 @@
|
||||
<yRot>0.0</yRot>
|
||||
<zRot>0.0</zRot>
|
||||
<scale>1.5</scale>
|
||||
<mass>0.0</mass>
|
||||
<mass>100.0</mass>
|
||||
</object>
|
||||
</composition>
|
||||
|
||||
|
@ -706,6 +706,13 @@
|
||||
<idGreen>0</idGreen>
|
||||
<idBlue>112</idBlue>
|
||||
<typeID>120</typeID>
|
||||
<positionConstraint>
|
||||
<objectNum>0</objectNum>
|
||||
<xPosition>-6.5</xPosition>
|
||||
<yPosition>22.0</yPosition>
|
||||
<zPosition>51.5</zPosition>
|
||||
<strength>12.0</strength>
|
||||
</positionConstraint>
|
||||
<trigger>
|
||||
<name>-</name>
|
||||
<xPosition>0</xPosition>
|
||||
@ -735,6 +742,13 @@
|
||||
<idGreen>0</idGreen>
|
||||
<idBlue>111</idBlue>
|
||||
<typeID>120</typeID>
|
||||
<positionConstraint>
|
||||
<objectNum>0</objectNum>
|
||||
<xPosition>-6.5</xPosition>
|
||||
<yPosition>22.0</yPosition>
|
||||
<zPosition>29.5</zPosition>
|
||||
<strength>12.0</strength>
|
||||
</positionConstraint>
|
||||
<trigger>
|
||||
<name>-</name>
|
||||
<xPosition>0</xPosition>
|
||||
@ -2388,6 +2402,13 @@
|
||||
<idGreen>0</idGreen>
|
||||
<idBlue>45</idBlue>
|
||||
<typeID>120</typeID>
|
||||
<positionConstraint>
|
||||
<objectNum>0</objectNum>
|
||||
<xPosition>-53.5</xPosition>
|
||||
<yPosition>22.0</yPosition>
|
||||
<zPosition>51.5</zPosition>
|
||||
<strength>12.0</strength>
|
||||
</positionConstraint>
|
||||
<trigger>
|
||||
<name>-</name>
|
||||
<xPosition>0</xPosition>
|
||||
@ -2446,6 +2467,13 @@
|
||||
<idGreen>0</idGreen>
|
||||
<idBlue>43</idBlue>
|
||||
<typeID>120</typeID>
|
||||
<positionConstraint>
|
||||
<objectNum>0</objectNum>
|
||||
<xPosition>-53.5</xPosition>
|
||||
<yPosition>22.0</yPosition>
|
||||
<zPosition>29.5</zPosition>
|
||||
<strength>12.0</strength>
|
||||
</positionConstraint>
|
||||
<trigger>
|
||||
<name>-</name>
|
||||
<xPosition>0</xPosition>
|
||||
@ -3635,19 +3663,41 @@
|
||||
<idGreen>0</idGreen>
|
||||
<idBlue>1</idBlue>
|
||||
<typeID>120</typeID>
|
||||
<positionConstraint>
|
||||
<objectNum>0</objectNum>
|
||||
<xPosition>-161.5</xPosition>
|
||||
<yPosition>21.7</yPosition>
|
||||
<zPosition>67.5</zPosition>
|
||||
<strength>12.0</strength>
|
||||
</positionConstraint>
|
||||
<trigger>
|
||||
<name>-</name>
|
||||
<xPosition>0</xPosition>
|
||||
<yPosition>0</yPosition>
|
||||
<zPosition>0</zPosition>
|
||||
<name>openThirdDoor</name>
|
||||
<xPosition>-161.5</xPosition>
|
||||
<yPosition>21.7</yPosition>
|
||||
<zPosition>67.5</zPosition>
|
||||
<targetIdGreen>-</targetIdGreen>
|
||||
<targetIdBlue>-</targetIdBlue>
|
||||
<distance>1.0</distance>
|
||||
<distance>0.2</distance>
|
||||
<isBiggerThan>true</isBiggerThan>
|
||||
<objectNum>0</objectNum>
|
||||
<luaScript>openThirdDoor.lua</luaScript>
|
||||
<toChangeIdGreen>0</toChangeIdGreen>
|
||||
<toChangeIdBlue>178</toChangeIdBlue>
|
||||
<toChangeObjNum>0</toChangeObjNum>
|
||||
</trigger>
|
||||
<trigger>
|
||||
<name>openThirdDoorUndo</name>
|
||||
<xPosition>-161.5</xPosition>
|
||||
<yPosition>21.7</yPosition>
|
||||
<zPosition>67.5</zPosition>
|
||||
<targetIdGreen>-</targetIdGreen>
|
||||
<targetIdBlue>-</targetIdBlue>
|
||||
<distance>0.2</distance>
|
||||
<isBiggerThan>false</isBiggerThan>
|
||||
<objectNum>0</objectNum>
|
||||
<luaScript>-</luaScript>
|
||||
<luaScript>openThirdDoorUndo.lua</luaScript>
|
||||
<toChangeIdGreen>0</toChangeIdGreen>
|
||||
<toChangeIdBlue>0</toChangeIdBlue>
|
||||
<toChangeIdBlue>178</toChangeIdBlue>
|
||||
<toChangeObjNum>0</toChangeObjNum>
|
||||
</trigger>
|
||||
</composition>
|
||||
@ -6105,7 +6155,7 @@
|
||||
<xPosition>17.5</xPosition>
|
||||
<yPosition>22.0</yPosition>
|
||||
<zPosition>159.5</zPosition>
|
||||
<strength>7.0</strength>
|
||||
<strength>12.0</strength>
|
||||
</positionConstraint>
|
||||
<trigger>
|
||||
<name>openFirstDoor</name>
|
||||
@ -8536,6 +8586,13 @@
|
||||
<idGreen>1</idGreen>
|
||||
<idBlue>8</idBlue>
|
||||
<typeID>221</typeID>
|
||||
<positionConstraint>
|
||||
<objectNum>0</objectNum>
|
||||
<xPosition>-81.5</xPosition>
|
||||
<yPosition>25.0</yPosition>
|
||||
<zPosition>4.5</zPosition>
|
||||
<strength>100.0</strength>
|
||||
</positionConstraint>
|
||||
<trigger>
|
||||
<name>-</name>
|
||||
<xPosition>0</xPosition>
|
||||
@ -10479,6 +10536,13 @@
|
||||
<idGreen>0</idGreen>
|
||||
<idBlue>178</idBlue>
|
||||
<typeID>221</typeID>
|
||||
<positionConstraint>
|
||||
<objectNum>0</objectNum>
|
||||
<xPosition>-172.5</xPosition>
|
||||
<yPosition>25.0</yPosition>
|
||||
<zPosition>58.5</zPosition>
|
||||
<strength>100.0</strength>
|
||||
</positionConstraint>
|
||||
<trigger>
|
||||
<name>-</name>
|
||||
<xPosition>0</xPosition>
|
||||
|
@ -11,7 +11,7 @@ function trigger(objectToChange)
|
||||
|
||||
local strength = 100
|
||||
local xPos = 17.5
|
||||
local yPos = 35
|
||||
local yPos = 33
|
||||
local zPos = 81.5
|
||||
level:moveObject(objectToChange, strength, xPos, yPos, zPos)
|
||||
|
||||
|
23
data/levels/scripts/openThirdDoor.lua
Normal file
23
data/levels/scripts/openThirdDoor.lua
Normal file
@ -0,0 +1,23 @@
|
||||
local global = require( "global" )
|
||||
if(global.triggeredOpenThirdDoor == nil) then
|
||||
global.triggeredOpenThirdDoor = false
|
||||
end
|
||||
function trigger(objectToChange)
|
||||
if(global.triggeredOpenThirdDoor == false) then
|
||||
if(not level) then
|
||||
print("No level found in Lua!")
|
||||
return
|
||||
end
|
||||
|
||||
local strength = 100
|
||||
local xPos = -172.5
|
||||
local yPos = 33
|
||||
local zPos = 58.5
|
||||
level:moveObject(objectToChange, strength, xPos, yPos, zPos)
|
||||
|
||||
global.triggeredOpenThirdDoorUndo = false
|
||||
|
||||
global.triggeredOpenThirdDoor = true
|
||||
print("openThirdDoor")
|
||||
end
|
||||
end
|
23
data/levels/scripts/openThirdDoorUndo.lua
Normal file
23
data/levels/scripts/openThirdDoorUndo.lua
Normal file
@ -0,0 +1,23 @@
|
||||
local global = require( "global" )
|
||||
if(global.triggeredOpenThirdDoorUndo == nil) then
|
||||
global.triggeredOpenThirdDoorUndo = true
|
||||
end
|
||||
function trigger(objectToChange)
|
||||
if(global.triggeredOpenThirdDoorUndo == false) then
|
||||
if(not level) then
|
||||
print("No level found in Lua!")
|
||||
return
|
||||
end
|
||||
|
||||
local strength = 100
|
||||
local xPos = -172.5
|
||||
local yPos = 25
|
||||
local zPos = 58.5
|
||||
level:moveObject(objectToChange, strength, xPos, yPos, zPos)
|
||||
|
||||
global.triggeredOpenThirdDoor = false
|
||||
|
||||
global.triggeredOpenThirdDoorUndo = true
|
||||
print("openThirdDoorUndo")
|
||||
end
|
||||
end
|
6
level.cc
6
level.cc
@ -56,8 +56,8 @@ void Level::render(ACGL::OpenGL::SharedShaderProgram shader, bool lightingPass,
|
||||
}
|
||||
}
|
||||
|
||||
void Level::update(float runTime, glm::vec2 mouseDelta, bool wPressed, bool aPressed, bool sPressed, bool dPressed,bool kPressed, bool lPressed) {
|
||||
physics.takeUpdateStep(runTime);
|
||||
void Level::update(float runTimeSinceLastUpdate, float runTime, glm::vec2 mouseDelta, bool wPressed, bool aPressed, bool sPressed, bool dPressed,bool kPressed, bool lPressed) {
|
||||
physics.takeUpdateStep(runTimeSinceLastUpdate);
|
||||
|
||||
// Ignore first two mouse updates, because they are incorrect
|
||||
// DON'T try to move this functionallity elsewhere
|
||||
@ -103,10 +103,12 @@ void Level::update(float runTime, glm::vec2 mouseDelta, bool wPressed, bool aPre
|
||||
skydome->setPosition(glm::vec3(cameraCenter->getPosition().x,
|
||||
0.0f, cameraCenter->getPosition().z));
|
||||
|
||||
if (runTime > 2.0f) {
|
||||
for(unsigned int i = 0; i<triggers.size(); i++) {
|
||||
triggers.at(i).triggerUpdate();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
glm::vec3 Level::getAmbientLight() {
|
||||
return ambientLight;
|
||||
|
2
level.hh
2
level.hh
@ -24,7 +24,7 @@ class Level {
|
||||
Level();
|
||||
~Level();
|
||||
void load();
|
||||
void update(float runTime, glm::vec2 mouseDelta,bool wPressed, bool aPressed,bool sPressed, bool dPressed, bool kPressed, bool lPressed);
|
||||
void update(float runTimeSinceLastUpdate, float runTime, glm::vec2 mouseDelta,bool wPressed, bool aPressed,bool sPressed, bool dPressed, bool kPressed, bool lPressed);
|
||||
void render(ACGL::OpenGL::SharedShaderProgram shader, bool lightingPass,
|
||||
glm::mat4* viewProjectionMatrix, std::vector<glm::mat4>* shadowVPs=0);
|
||||
glm::vec3 getAmbientLight();
|
||||
|
4
main.cc
4
main.cc
@ -161,13 +161,13 @@ int main( int argc, char *argv[] )
|
||||
double xpos, ypos;
|
||||
glfwGetCursorPos(window, &xpos, &ypos);
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||||
glfwSetCursorPos(window, app.getGraphics()->getWindowSize().x/2, app.getGraphics()->getWindowSize().y/2);
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||||
app.getLevel()->update(now - lastUpdate,
|
||||
app.getLevel()->update(now - lastUpdate, now,
|
||||
glm::vec2((float)ypos-app.getGraphics()->getWindowSize().y/2,
|
||||
(float)xpos-app.getGraphics()->getWindowSize().x/2),
|
||||
stateW == GLFW_PRESS,stateA == GLFW_PRESS,stateS == GLFW_PRESS,stateD == GLFW_PRESS,stateK == GLFW_PRESS,stateL == GLFW_PRESS);
|
||||
}
|
||||
else {
|
||||
app.getLevel()->update(now - lastUpdate, glm::vec2(0.0f, 0.0f), false, false, false, false,false,false);
|
||||
app.getLevel()->update(now - lastUpdate, now, glm::vec2(0.0f, 0.0f), false, false, false, false,false,false);
|
||||
if (app.isLocked()) {
|
||||
app.ignoredOneMouseUpdate();
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user