Fixing include guards.
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@ -3,8 +3,6 @@
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#include <ACGL/Math/Math.hh>
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#endif
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class Entity {
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public:
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Entity(glm::vec3 position, glm::vec3 rotation);
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@ -17,3 +15,5 @@ class Entity {
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glm::vec3 position;
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glm::vec3 rotation;
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};
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#endif
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4
level.hh
4
level.hh
@ -4,8 +4,6 @@
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#include <string>
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#include "entity.hh"
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#endif
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class Level {
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public:
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Level(std::string filePath);
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@ -15,3 +13,5 @@ class Level {
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std::string filePath;
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std::vector<Entity> entities;
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};
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#endif
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@ -1,2 +1,4 @@
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#ifndef PHYSICS_HH_INCLUDED
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#define PHYSICS_HH_INCLUDED
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#endif
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