Removing useless loop.
This commit is contained in:
parent
a725cf8b43
commit
68a355dbe9
@ -476,10 +476,6 @@ void Physics::prepareCollisionDetection()
|
||||
{
|
||||
playerTerrainCol = playerObjectColision = false;
|
||||
int numManifods = world->getDispatcher()->getNumManifolds();
|
||||
|
||||
for (int i=0;i<numManifods;i++)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
bool Physics::playerWithGround()
|
||||
|
Loading…
Reference in New Issue
Block a user