Changed to Lvl1.

This commit is contained in:
Steffen Fündgens 2014-12-15 18:58:32 +01:00
parent 2a1119da79
commit 6d6f798d12
2 changed files with 95 additions and 1 deletions

View File

@ -0,0 +1,94 @@
<!--composition>
<scale>1.0</scale>
<xRot>0.0</xRot>
<yRot>0.0</yRot>
<zRot>0.0</zRot>
<manualPos>false</manualPos>
<xPos>-0.500000</xPos>
<yOffset>0.0</yOffset>
<zPos>1.500000</zPos>
<idGreen>1</idGreen>
<idBlue>5</idBlue>
<typeID>80</typeID>
</composition-->
<composition>
<scale>1.0</scale>
<xRot>0.0</xRot>
<yRot>0.0</yRot>
<zRot>0.0</zRot>
<manualPos>false</manualPos>
<xPos>0.000000</xPos>
<yOffset>30.0</yOffset>
<zPos>0.000000</zPos>
<idGreen>1</idGreen>
<idBlue>100</idBlue>
<typeID>20</typeID>
</composition>
<!--composition>
<scale>1.0</scale>
<xRot>0.0</xRot>
<yRot>0.0</yRot>
<zRot>0.0</zRot>
<manualPos>false</manualPos>
<xPos>-2.500000</xPos>
<yOffset>0.0</yOffset>
<zPos>-1.500000</zPos>
<idGreen>1</idGreen>
<idBlue>3</idBlue>
<typeID>99</typeID>
</composition-->
<ambientLight>
<rColour>1.0</rColour>
<gColour>1.0</gColour>
<bColour>1.0</bColour>
</ambientLight>
<fogColour>
<rColour>0.10</rColour>
<gColour>0.14</gColour>
<bColour>0.14</bColour>
<alpha>1.0</alpha>
</fogColour>
<directionalLight>
<xOffset>-1.0</xOffset>
<yOffset>1.5</yOffset>
<zOffset>1.0</zOffset>
<rColour>1.0</rColour>
<gColour>1.0</gColour>
<bColour>0.9</bColour>
<intensity>0.2</intensity>
</directionalLight>
<skydome>
<texture>skydome.png</texture>
</skydome>
<trigger>
<name>bla</name>
<xPosition>5.0</xPosition>
<yPosition>14.0</yPosition>
<zPosition>0.0</zPosition>
<distance>4.0</distance>
<isBiggerThan>false</isBiggerThan>
<idGreen>1</idGreen>
<idBlue>100</idBlue>
<objectNum>0</objectNum>
<functionPointer>0</functionPointer>
</trigger>
<trigger>
<name>-</name>
<xPosition>0.0</xPosition>
<yPosition>0.0</yPosition>
<zPosition>0.0</zPosition>
<distance>1.0</distance>
<isBiggerThan>false</isBiggerThan>
<idGreen>0</idGreen>
<idBlue>0</idBlue>
<objectNum>0</objectNum>
<functionPointer>-</functionPointer>
</trigger>

View File

@ -8,7 +8,7 @@ Application::Application() {
void Application::init()
{
// choose Level TODO: Choose this in a menu
this->level = Level("0");
this->level = Level("1");
// Don't change this!
ignoredMouseUpdates = 0;
cameraLock = true;