Reducing the number of sample from 8 to 4.

This commit is contained in:
Faerbit 2015-03-01 17:56:30 +01:00
parent 395803109d
commit 6e33af8e61

View File

@ -81,7 +81,7 @@ bool createWindow()
setGLFWHintsForOpenGLVersion( ACGL_OPENGL_VERSION );
// activate multisampling (second parameter is the number of samples):
glfwWindowHint( GLFW_SAMPLES, 8);
glfwWindowHint( GLFW_SAMPLES, 4);
// request an OpenGL debug context:
glfwWindowHint( GLFW_OPENGL_DEBUG_CONTEXT, true );