Enabling cross compiling if supported by the current system.
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@ -118,11 +118,18 @@ FILE(GLOB_RECURSE HEADER_FILES_BULLET ${CMAKE_SOURCE_DIR}/extern/bullet/src/*.h)
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INCLUDE_DIRECTORIES(${CMAKE_SOURCE_DIR}/extern/bullet/src)
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SET(HEADER_FILES ${HEADER_FILES} ${HEADER_FILES_BULLET})
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SET (LIBRARIES ${LIBRARIES} ${CMAKE_SOURCE_DIR}/extern/bullet/build/src/BulletDynamics/libBulletDynamics.a)
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SET (LIBRARIES ${LIBRARIES} ${CMAKE_SOURCE_DIR}/extern/bullet/build/src/BulletCollision/libBulletCollision.a)
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SET (LIBRARIES ${LIBRARIES} ${CMAKE_SOURCE_DIR}/extern/bullet/build/src/LinearMath/libLinearMath.a)
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SET (LIBRARIES ${LIBRARIES} ${CMAKE_SOURCE_DIR}/extern/bullet/build/src/BulletSoftBody/libBulletSoftBody.a)
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if(${CMAKE_SYSTEM_NAME} MATCHES "Windows")
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SET (LIBRARIES ${LIBRARIES} ${CMAKE_SOURCE_DIR}/extern/bullet/build/lib/libBulletDynamics.a)
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SET (LIBRARIES ${LIBRARIES} ${CMAKE_SOURCE_DIR}/extern/bullet/build/lib/libBulletCollision.a)
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SET (LIBRARIES ${LIBRARIES} ${CMAKE_SOURCE_DIR}/extern/bullet/build/lib/libLinearMath.a)
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SET (LIBRARIES ${LIBRARIES} ${CMAKE_SOURCE_DIR}/extern/bullet/build/lib/libBulletSoftBody.a)
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SET (LIBRARIES -static ${LIBRARIES} -static-libgcc -static-libstdc++)
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else()
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SET (LIBRARIES ${LIBRARIES} ${CMAKE_SOURCE_DIR}/extern/bullet/build/src/BulletDynamics/libBulletDynamics.a)
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SET (LIBRARIES ${LIBRARIES} ${CMAKE_SOURCE_DIR}/extern/bullet/build/src/BulletCollision/libBulletCollision.a)
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SET (LIBRARIES ${LIBRARIES} ${CMAKE_SOURCE_DIR}/extern/bullet/build/src/LinearMath/libLinearMath.a)
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SET (LIBRARIES ${LIBRARIES} ${CMAKE_SOURCE_DIR}/extern/bullet/build/src/BulletSoftBody/libBulletSoftBody.a)
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endif()
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ADD_EXECUTABLE(${CMAKE_PROJECT_NAME} ${SOURCE_FILES} ${HEADER_FILES} ${SHADER_FILES} ${README_FILES})
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11
build.sh
11
build.sh
@ -8,6 +8,13 @@ then
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exit
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fi
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cmake="cmake"
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if [[ $1 == "windows" ]]
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then
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cmake=x86_64-w64-mingw32-cmake
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fi
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currentDir=$(pwd)
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threads=$(($(nproc)+1))
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@ -16,7 +23,7 @@ threads=$(($(nproc)+1))
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cd extern/bullet/
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mkdir -p build
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cd build
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cmake -DBUILD_DEMOS=0 -DBUILD_EXTRAS=0 -DCMAKE_BUILD_TYPE=Release -DBUILD_SHARED_LIBS=0 ..
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$cmake -DBUILD_DEMOS=0 -DBUILD_EXTRAS=0 -DCMAKE_BUILD_TYPE=Release -DBUILD_SHARED_LIBS=0 ..
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make -j$threads
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cd $currentDir
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@ -25,5 +32,5 @@ cd $currentDir
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mkdir -p build
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cd build
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cmake -DCMAKE_BUILD_TYPE=Release -DBUILD_SHARED_LIBS=0 ..
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$cmake -DCMAKE_BUILD_TYPE=Release -DBUILD_SHARED_LIBS=0 ..
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make -j$threads
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