Added the exit to models and scene
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parent
71311f853d
commit
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BIN
Blenderfiles/exit.blend
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Blenderfiles/exit.blend
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data/geometry/exit.mtl
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12
data/geometry/exit.mtl
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@ -0,0 +1,12 @@
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# Blender MTL File: 'exit.blend'
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# Material Count: 1
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newmtl Material.001
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Ns 96.078431
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Ka 0.000000 0.000000 0.000000
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Kd 0.640000 0.640000 0.640000
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Ks 0.500000 0.500000 0.500000
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Ni 1.000000
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d 1.000000
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illum 2
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map_Kd /home/sfroitzheim/swp/data/textures/exitTexture.jpg
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39
data/geometry/exit.obj
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39
data/geometry/exit.obj
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@ -0,0 +1,39 @@
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# Blender v2.72 (sub 0) OBJ File: 'exit.blend'
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# www.blender.org
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o Plane
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v -3.440849 -0.000000 2.993210
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v 3.435127 -0.000000 2.993210
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v -3.440849 -0.000000 -2.993210
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v 3.435127 -0.000000 -2.993210
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v -3.440849 -0.215618 2.993210
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v 3.435127 -0.215618 2.993210
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v -3.440849 -0.215618 -2.993210
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v 3.435127 -0.215618 -2.993210
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v 0.196185 -0.238611 0.123684
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vt 0.000100 0.999900
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vt 0.999900 0.999900
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vt 0.999900 0.000100
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vt 0.999981 0.000019
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vt 0.000019 0.000019
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vt 0.000019 0.036035
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vt 0.999981 0.036035
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vt 0.000100 0.000100
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vn 0.000000 -1.000000 0.000000
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vn 0.000000 1.000000 0.000000
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vn 0.000000 0.000000 -1.000000
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vn 1.000000 0.000000 0.000000
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vn 0.000000 0.000000 1.000000
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vn -1.000000 0.000000 0.000000
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s off
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f 3/1/1 4/2/1 2/3/1
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f 6/3/2 8/2/2 7/1/2
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f 8/4/3 7/5/3 3/6/3
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f 6/6/4 8/7/4 4/4/4
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f 5/6/5 6/7/5 2/4/5
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f 7/4/6 5/5/6 1/6/6
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f 1/8/1 3/1/1 2/3/1
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f 5/8/2 6/3/2 7/1/2
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f 4/7/3 8/4/3 3/6/3
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f 2/5/4 6/6/4 4/4/4
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f 1/5/5 5/6/5 2/4/5
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f 3/7/6 7/4/6 1/6/6
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@ -482,7 +482,7 @@
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<object>
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<modelPath>brazier.obj</modelPath>
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<xOffset>0.0</xOffset>
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<yOffset>0.35</yOffset>
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<yOffset>0.36</yOffset>
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<zOffset>0.0</zOffset>
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<xRot>0.0</xRot>
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<yRot>0.0</yRot>
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@ -509,6 +509,25 @@
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</object>
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</composition>
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<!-- Exit -->
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<composition>
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<typeID>254</typeID>
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<ignoreHeightmap>false</ignoreHeightmap>
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<object>
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<modelPath>exit.obj</modelPath>
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<xOffset>0.0</xOffset>
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<yOffset>0.1</yOffset>
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<zOffset>0.0</zOffset>
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<xRot>0.0</xRot>
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<yRot>0.0</yRot>
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<zRot>0.0</zRot>
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<scale>1.5</scale>
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<mass>0.0</mass>
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</object>
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</composition>
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@ -689,3 +708,16 @@
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<dampningA>0.5</dampningA>
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<renderable>true</renderable>
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</objectData>
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<objectData>
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<modelPath>exit.obj</modelPath>
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<texturePath>exitTexture.png</texturePath>
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<ambientFactor>0.1</ambientFactor>
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<diffuseFactor>0.6</diffuseFactor>
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<specularFactor>0.4</specularFactor>
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<shininess>2.0</shininess>
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<physicType>TriangleMesh</physicType>
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<dampningL>0.555</dampningL>
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<dampningA>0.5</dampningA>
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<renderable>true</renderable>
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</objectData>
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@ -1,3 +1,33 @@
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<composition>
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<scale>1.0</scale>
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<xRot>0.0</xRot>
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<yRot>0.0</yRot>
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<zRot>0.0</zRot>
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<manualPos>false</manualPos>
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<xPos>-215.500000</xPos>
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<yOffset>0.0</yOffset>
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<zPos>31.500000</zPos>
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<idGreen>0</idGreen>
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<idBlue>137</idBlue>
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<typeID>254</typeID>
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<trigger>
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<name>-</name>
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<undo>false</undo>
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<xPosition>0</xPosition>
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<yPosition>0</yPosition>
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<zPosition>0</zPosition>
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<targetIdGreen>-</targetIdGreen>
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<targetIdBlue>-</targetIdBlue>
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<distance>1.0</distance>
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<isBiggerThan>false</isBiggerThan>
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<objectNum>0</objectNum>
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<luaScript>-</luaScript>
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<toChangeIdGreen>0</toChangeIdGreen>
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<toChangeIdBlue>0</toChangeIdBlue>
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<toChangeObjNum>0</toChangeObjNum>
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</trigger>
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</composition>
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<composition>
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<scale>1.0</scale>
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<xRot>0.0</xRot>
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@ -1,33 +1,3 @@
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<composition>
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<scale>1.0</scale>
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<xRot>0.0</xRot>
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<yRot>0.0</yRot>
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<zRot>0.0</zRot>
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<manualPos>false</manualPos>
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<xPos>-217.500000</xPos>
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<yOffset>0.0</yOffset>
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<zPos>210.500000</zPos>
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<idGreen>0</idGreen>
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<idBlue>137</idBlue>
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<typeID>245</typeID>
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<trigger>
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<name>-</name>
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<undo>false</undo>
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<xPosition>0</xPosition>
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<yPosition>0</yPosition>
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<zPosition>0</zPosition>
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<targetIdGreen>-</targetIdGreen>
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<targetIdBlue>-</targetIdBlue>
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<distance>1.0</distance>
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<isBiggerThan>false</isBiggerThan>
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<objectNum>0</objectNum>
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<luaScript>-</luaScript>
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<toChangeIdGreen>0</toChangeIdGreen>
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<toChangeIdBlue>0</toChangeIdBlue>
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<toChangeObjNum>0</toChangeObjNum>
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</trigger>
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</composition>
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<composition>
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<scale>1.0</scale>
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<xRot>0.0</xRot>
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BIN
data/textures/exitTexture.png
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BIN
data/textures/exitTexture.png
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After Width: | Height: | Size: 3.2 MiB |
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