Fixed the trigger skeleton
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2e472f8921
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@ -1,7 +1,7 @@
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#include "trigger.hh"
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#include "trigger.hh"
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Trigger::Trigger(std::vec<float> position, float distance, bool isBigger, objectIndex, int functionPointer) {
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Trigger::Trigger(std::vector<float> position, float distance, bool isBigger, int objectIndex, int functionPointer) {
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}
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}
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Trigger::Trigger(){
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Trigger::Trigger(){
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@ -5,7 +5,7 @@
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class Trigger {
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class Trigger {
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public:
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public:
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Trigger(std::vec<float> position, float distance, bool isBigger, objectIndex, int functionPointer);
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Trigger(std::vector<float> position, float distance, bool isBigger, int objectIndex, int functionPointer);
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Trigger();
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Trigger();
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~Trigger();
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~Trigger();
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private:
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private:
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