added load function to texture
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@ -13,3 +13,6 @@ Texture::~Texture() {
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ACGL::OpenGL::SharedTexture2D Texture::getReference() {
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ACGL::OpenGL::SharedTexture2D Texture::getReference() {
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return reference;
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return reference;
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}
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}
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void Texture::load(){
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}
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@ -12,6 +12,7 @@ class Texture{
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Texture();
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Texture();
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ACGL::OpenGL::SharedTexture2D getReference();
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ACGL::OpenGL::SharedTexture2D getReference();
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~Texture();
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~Texture();
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void load();
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private:
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private:
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ACGL::OpenGL::SharedTexture2D reference;
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ACGL::OpenGL::SharedTexture2D reference;
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};
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};
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