created skeletal implementation of png to xml converter

This commit is contained in:
Steffen Fündgens 2014-11-21 15:43:27 +01:00
parent 1006f1cbc9
commit 86c11e339e
8 changed files with 7920 additions and 2 deletions

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@ -127,3 +127,10 @@ SET (LIBRARIES ${LIBRARIES} ${CMAKE_SOURCE_DIR}/extern/bullet/build/src/BulletSo
ADD_EXECUTABLE(${CMAKE_PROJECT_NAME} ${SOURCE_FILES} ${HEADER_FILES} ${SHADER_FILES} ${README_FILES})
TARGET_LINK_LIBRARIES(${CMAKE_PROJECT_NAME} ${LIBRARIES})
FILE(GLOB_RECURSE SOURCE_FILES_CONV "${CMAKE_SOURCE_DIR}/converter/*.cc")
SET(SOURCE_FILES_CONV ${SOURCE_FILES_CONV})
FILE(GLOB_RECURSE HEADER_FILES_CONV "${CMAKE_SOURCE_DIR}/converter/*.hh")
SET(HEADER_FILES_CONV ${HEADER_FILES})
ADD_EXECUTABLE(converter ${SOURCE_FILES_CONV} ${HEADER_FILES_CONV})

28
converter/converter.cc Normal file
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@ -0,0 +1,28 @@
#include "converter.hh"
Converter::Converter(){
}
Converter::~Converter(){
}
void Converter::updateComposition(unsigned int type, unsigned int idG, unsigned int idB, unsigned int posX, unsigned int posZ){
//TODO
}
std::vector<unsigned int> Converter::newComposition(unsigned int type, unsigned int posX, unsigned int posZ){
//TODO
std::vector<unsigned int> ret = {0,0};
return ret;
}
void Converter::deleteComposition(unsigned int idG, unsigned int idB){
//TODO
}
void Converter::newObject(unsigned int type, unsigned int idG, unsigned int idB, unsigned int posX, unsigned int posZ){
//TODO
}

16
converter/converter.hh Normal file
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@ -0,0 +1,16 @@
#ifndef CONVERTER_INCLUDED
#define CONVERTER_INCLUDED
#include <vector>
class Converter {
public:
Converter();
~Converter();
void updateComposition(unsigned int type, unsigned int idG, unsigned int idB, unsigned int posX, unsigned int posZ);
std::vector<unsigned int> newComposition(unsigned int type, unsigned int posX, unsigned int posZ);
void deleteComposition(unsigned int idG, unsigned int idB);
private:
void newObject(unsigned int type, unsigned int idG, unsigned int idB, unsigned int posX, unsigned int posZ);
};
#endif

6096
converter/lodepng.cpp Normal file

File diff suppressed because it is too large Load Diff

1702
converter/lodepng.h Normal file

File diff suppressed because it is too large Load Diff

69
converter/main.cc Normal file
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@ -0,0 +1,69 @@
#include "lodepng.h"
#include <string>
#include "converter.hh"
#include <vector>
#include <iostream>
//global variable level:
unsigned int level;
int main( int argc, char *argv[] ){
//TODO: always update this:
unsigned int numLevels=1;
Converter conv;
//iterate over all Levels
for (level=1; level<=numLevels; level++){
bool idFound[256][256];
for (int i=0; i<256; i++){
for (int j=0; j<256; j++){
idFound[i][j] = false;
}
}
//read the setup png
char levelChar[2];
sprintf (levelChar,"%i", level);
std::string levelString = levelChar;
std::string filePath = "../Levels/setupLvl" + levelString + ".png";
//printf("%s", filePath);
std::vector<unsigned char> image; //the raw pixels
unsigned int width, height;
unsigned error = lodepng::decode(image, width, height, filePath);
if (error) {
std::cout << "decoder error " << error << ": " << lodepng_error_text(error) << std::endl;
}
//iterate over all pixels of the image
for(unsigned int rowNum = 0; rowNum < height; rowNum++){
for(unsigned int columnNum = 0; columnNum < width; columnNum++){
unsigned int pixel = (rowNum*width+columnNum)*4;
//if there is a composition here, adjust the xml and image
if(image[pixel]!=0){
if(image[pixel+1]==0 && image[pixel+2]==0){
std::vector<unsigned int> temp;
temp = conv.newComposition(image[pixel], rowNum, columnNum);
idFound[temp[0]][temp[1]] = true;
image[pixel+1] = temp[0];
image[pixel+2] = temp[1];
}else{
conv.updateComposition(image[pixel], image[pixel+1], image[pixel+2], rowNum, columnNum);
idFound[image[pixel+1]][image[pixel+2]] = true;
}
}
}
}
//write ids back to the setup png
error = lodepng::encode(filePath, image, width, height);
if(error) {
std::cout << "encoder error " << error << ": "<< lodepng_error_text(error) << std::endl;
}
//delete compositions that were not in the png anymore
for (int i=0; i<256; i++){
for (int j=0; j<256; j++){
if (idFound[i][j] == false){
//TODO if (exists)?
conv.deleteComposition(i,j);
}
}
}
}
}

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@ -4,7 +4,7 @@
Level::Level(std::string filePath){
this->filePath = filePath;
this->terrain = Terrain(filePath + "/terrain");
this->terrain = Terrain(filePath + "/terrain"); //TODO change this, fileSystem got reworked
skyboxSize = 50.0f;
}

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@ -24,7 +24,7 @@ void Terrain::load() {
for(unsigned int rowNum = 0; rowNum < this->heightmapHeight; rowNum++){ //read in the heightmap
this->heightmap[rowNum] = new float[this->heightmapWidth];
for(unsigned int columnNum = 0; columnNum < this->heightmapWidth; columnNum++){
this->heightmap[rowNum][columnNum] = (float)(image[(rowNum*heightmapWidth+columnNum)*4]) / 32;
this->heightmap[rowNum][columnNum] = (float)(image[(rowNum*heightmapWidth+columnNum)*4]) / 32;
}
}