Small parameter changes.
This commit is contained in:
parent
a38f251a3e
commit
9154095d4d
@ -118,8 +118,7 @@ void Graphics::render(double time)
|
||||
printf("Framebuffer incomplete, unknown error occured during shadow generation!\n");
|
||||
}
|
||||
if (saveDepthBufferBool && i_face == 3) {
|
||||
printf("Doing stuff...\n");
|
||||
saveDepthBufferToDisk(framebuffer_cube, "face2.png");
|
||||
saveDepthBufferToDisk(3, "face.png");
|
||||
saveDepthBufferBool = false;
|
||||
}
|
||||
}
|
||||
@ -248,12 +247,12 @@ float Graphics::getFarPlane() {
|
||||
return farPlane;
|
||||
}
|
||||
|
||||
void Graphics::saveDepthBufferToDisk(SharedFrameBufferObject fbo, std::string filename) {
|
||||
void Graphics::saveDepthBufferToDisk(int face, std::string filename) {
|
||||
printf("Starting saving of depth buffer...\n");
|
||||
float *depthbuffer = new float[1024*1024];
|
||||
std::vector<unsigned char> image (1024 * 1024 * 4);
|
||||
|
||||
glGetTexImage(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_DEPTH_COMPONENT, GL_FLOAT, depthbuffer);
|
||||
glGetTexImage(GL_TEXTURE_CUBE_MAP_POSITIVE_X + face, 0, GL_DEPTH_COMPONENT, GL_FLOAT, depthbuffer);
|
||||
for (unsigned int i = 0; i<1024*1024; i++) {
|
||||
image[i * 4 + 0] = depthbuffer[i] * 255;
|
||||
image[i * 4 + 1] = depthbuffer[i] * 255;
|
||||
|
@ -22,7 +22,7 @@ class Graphics {
|
||||
private:
|
||||
bool saveDepthBufferBool;
|
||||
void updateLights();
|
||||
void saveDepthBufferToDisk(ACGL::OpenGL::SharedFrameBufferObject fbo, std::string);
|
||||
void saveDepthBufferToDisk(int face, std::string);
|
||||
double lastUpdate;
|
||||
glm::uvec2 windowSize;
|
||||
float nearPlane;
|
||||
|
Loading…
Reference in New Issue
Block a user