Check if windows build exists before trying to do anything with it.
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@ -28,10 +28,11 @@ test:
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- ./package.sh linux
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- ./package.sh linux
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- ./package.sh windows
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- ./package.sh windows
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- cp MarbleGame_Linux.zip $CIRCLE_ARTIFACTS
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- cp MarbleGame_Linux.zip $CIRCLE_ARTIFACTS
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- if [ $(ls MarbleGame_Windows.zip) ];then;cp MarbleGame_Windows.zip $CIRCLE_ARTIFACTS; fi
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deployment:
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deployment:
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master:
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master:
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branch: master
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branch: master
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commands:
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commands:
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- megacmd -force put MarbleGame_Windows.zip mega:/GameBuilds/
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- if [ $(ls MarbleGame_Windows.zip) ];then; megacmd -force put MarbleGame_Windows.zip mega:/GameBuilds/; fi
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- megacmd -force put MarbleGame_Linux.zip mega:/GameBuilds/
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- megacmd -force put MarbleGame_Linux.zip mega:/GameBuilds/
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