Changed the default objectNum for triggers from 1 to 0. Moved blocks up so they dont spawn in the heightmap.
This commit is contained in:
parent
749f8cb2dc
commit
9f3b11c274
@ -11,14 +11,14 @@
|
|||||||
<idBlue>5</idBlue>
|
<idBlue>5</idBlue>
|
||||||
<typeID>20</typeID>
|
<typeID>20</typeID>
|
||||||
<trigger>
|
<trigger>
|
||||||
<name>-</name>
|
<name>deleteRandomObject</name>
|
||||||
<xPosition>0.0</xPosition>
|
<xPosition>10.0</xPosition>
|
||||||
<yPosition>0.0</yPosition>
|
<yPosition>14.0</yPosition>
|
||||||
<zPosition>0.0</zPosition>
|
<zPosition>5.0</zPosition>
|
||||||
<distance>1.0</distance>
|
<distance>3.0</distance>
|
||||||
<isBiggerThan>false</isBiggerThan>
|
<isBiggerThan>false</isBiggerThan>
|
||||||
<objectNum>1</objectNum>
|
<objectNum>0</objectNum>
|
||||||
<functionPointer>-</functionPointer>
|
<functionPointer>0</functionPointer>
|
||||||
</trigger>
|
</trigger>
|
||||||
</composition>
|
</composition>
|
||||||
|
|
||||||
@ -29,7 +29,7 @@
|
|||||||
<zRot>0.0</zRot>
|
<zRot>0.0</zRot>
|
||||||
<manualPos>false</manualPos>
|
<manualPos>false</manualPos>
|
||||||
<xPos>5.500000</xPos>
|
<xPos>5.500000</xPos>
|
||||||
<yOffset>0.0</yOffset>
|
<yOffset>1.0</yOffset>
|
||||||
<zPos>-5.500000</zPos>
|
<zPos>-5.500000</zPos>
|
||||||
<idGreen>1</idGreen>
|
<idGreen>1</idGreen>
|
||||||
<idBlue>4</idBlue>
|
<idBlue>4</idBlue>
|
||||||
@ -41,7 +41,7 @@
|
|||||||
<zPosition>0.0</zPosition>
|
<zPosition>0.0</zPosition>
|
||||||
<distance>1.0</distance>
|
<distance>1.0</distance>
|
||||||
<isBiggerThan>false</isBiggerThan>
|
<isBiggerThan>false</isBiggerThan>
|
||||||
<objectNum>1</objectNum>
|
<objectNum>0</objectNum>
|
||||||
<functionPointer>-</functionPointer>
|
<functionPointer>-</functionPointer>
|
||||||
</trigger>
|
</trigger>
|
||||||
</composition>
|
</composition>
|
||||||
@ -53,7 +53,7 @@
|
|||||||
<zRot>0.0</zRot>
|
<zRot>0.0</zRot>
|
||||||
<manualPos>false</manualPos>
|
<manualPos>false</manualPos>
|
||||||
<xPos>0.500000</xPos>
|
<xPos>0.500000</xPos>
|
||||||
<yOffset>0.0</yOffset>
|
<yOffset>1.0</yOffset>
|
||||||
<zPos>5.500000</zPos>
|
<zPos>5.500000</zPos>
|
||||||
<idGreen>1</idGreen>
|
<idGreen>1</idGreen>
|
||||||
<idBlue>3</idBlue>
|
<idBlue>3</idBlue>
|
||||||
@ -65,7 +65,7 @@
|
|||||||
<zPosition>0.0</zPosition>
|
<zPosition>0.0</zPosition>
|
||||||
<distance>1.0</distance>
|
<distance>1.0</distance>
|
||||||
<isBiggerThan>false</isBiggerThan>
|
<isBiggerThan>false</isBiggerThan>
|
||||||
<objectNum>1</objectNum>
|
<objectNum>0</objectNum>
|
||||||
<functionPointer>-</functionPointer>
|
<functionPointer>-</functionPointer>
|
||||||
</trigger>
|
</trigger>
|
||||||
</composition>
|
</composition>
|
||||||
@ -77,7 +77,7 @@
|
|||||||
<zRot>0.0</zRot>
|
<zRot>0.0</zRot>
|
||||||
<manualPos>false</manualPos>
|
<manualPos>false</manualPos>
|
||||||
<xPos>-1.500000</xPos>
|
<xPos>-1.500000</xPos>
|
||||||
<yOffset>0.0</yOffset>
|
<yOffset>1.0</yOffset>
|
||||||
<zPos>-4.500000</zPos>
|
<zPos>-4.500000</zPos>
|
||||||
<idGreen>1</idGreen>
|
<idGreen>1</idGreen>
|
||||||
<idBlue>2</idBlue>
|
<idBlue>2</idBlue>
|
||||||
@ -89,7 +89,7 @@
|
|||||||
<zPosition>0.0</zPosition>
|
<zPosition>0.0</zPosition>
|
||||||
<distance>1.0</distance>
|
<distance>1.0</distance>
|
||||||
<isBiggerThan>false</isBiggerThan>
|
<isBiggerThan>false</isBiggerThan>
|
||||||
<objectNum>1</objectNum>
|
<objectNum>0</objectNum>
|
||||||
<functionPointer>-</functionPointer>
|
<functionPointer>-</functionPointer>
|
||||||
</trigger>
|
</trigger>
|
||||||
</composition>
|
</composition>
|
||||||
@ -101,7 +101,7 @@
|
|||||||
<zRot>0.0</zRot>
|
<zRot>0.0</zRot>
|
||||||
<manualPos>false</manualPos>
|
<manualPos>false</manualPos>
|
||||||
<xPos>-4.500000</xPos>
|
<xPos>-4.500000</xPos>
|
||||||
<yOffset>0.0</yOffset>
|
<yOffset>1.0</yOffset>
|
||||||
<zPos>1.500000</zPos>
|
<zPos>1.500000</zPos>
|
||||||
<idGreen>1</idGreen>
|
<idGreen>1</idGreen>
|
||||||
<idBlue>1</idBlue>
|
<idBlue>1</idBlue>
|
||||||
@ -113,7 +113,7 @@
|
|||||||
<zPosition>0.0</zPosition>
|
<zPosition>0.0</zPosition>
|
||||||
<distance>1.0</distance>
|
<distance>1.0</distance>
|
||||||
<isBiggerThan>false</isBiggerThan>
|
<isBiggerThan>false</isBiggerThan>
|
||||||
<objectNum>1</objectNum>
|
<objectNum>0</objectNum>
|
||||||
<functionPointer>-</functionPointer>
|
<functionPointer>-</functionPointer>
|
||||||
</trigger>
|
</trigger>
|
||||||
</composition>
|
</composition>
|
||||||
|
@ -175,7 +175,7 @@ std::vector<int> Converter::newComposition(int type, float posX, float posZ){
|
|||||||
zPosition->SetText("0.0");
|
zPosition->SetText("0.0");
|
||||||
distance->SetText("1.0");
|
distance->SetText("1.0");
|
||||||
isBiggerThan->SetText("false");
|
isBiggerThan->SetText("false");
|
||||||
objectNum->SetText("1");
|
objectNum->SetText("0");
|
||||||
functionPointer->SetText("-");
|
functionPointer->SetText("-");
|
||||||
//targetIdGreen->SetText("0");
|
//targetIdGreen->SetText("0");
|
||||||
//targetIdBlue->SetText("0");
|
//targetIdBlue->SetText("0");
|
||||||
|
Loading…
Reference in New Issue
Block a user