diff --git a/level.cc b/level.cc index 5586ee2..fbc09d9 100644 --- a/level.cc +++ b/level.cc @@ -63,9 +63,6 @@ void Level::load(ACGL::OpenGL::SharedShaderProgram shader) { lights.push_back(light); Light light2 = Light(glm::vec3(3.0f, 6.0f, 0.0f), glm::vec3(1.0f, 1.0f, 1.0f), 10.0f); lights.push_back(light2); - Light light3 = Light(glm::vec3(0.0f, 5.0f, 0.0f), glm::vec3(0.5f, 0.5f, 1.0f), 4.0f); - lights.push_back(light3); - // load terrain this->terrain.load();