From 9fc515ec24bc102e58efb8a50c2bba7899fa2152 Mon Sep 17 00:00:00 2001 From: Fabian Klemp Date: Mon, 17 Nov 2014 18:16:27 +0100 Subject: [PATCH] Removing light at the center of the marble. --- level.cc | 3 --- 1 file changed, 3 deletions(-) diff --git a/level.cc b/level.cc index 5586ee2..fbc09d9 100644 --- a/level.cc +++ b/level.cc @@ -63,9 +63,6 @@ void Level::load(ACGL::OpenGL::SharedShaderProgram shader) { lights.push_back(light); Light light2 = Light(glm::vec3(3.0f, 6.0f, 0.0f), glm::vec3(1.0f, 1.0f, 1.0f), 10.0f); lights.push_back(light2); - Light light3 = Light(glm::vec3(0.0f, 5.0f, 0.0f), glm::vec3(0.5f, 0.5f, 1.0f), 4.0f); - lights.push_back(light3); - // load terrain this->terrain.load();