From a56907a956c3d3b58253becc81a26a485017f420 Mon Sep 17 00:00:00 2001 From: Faerbit Date: Sat, 16 May 2015 12:05:37 +0200 Subject: [PATCH] Fixing crash in fullscreen. --- game/main.cc | 1 - 1 file changed, 1 deletion(-) diff --git a/game/main.cc b/game/main.cc index f472194..105bc69 100644 --- a/game/main.cc +++ b/game/main.cc @@ -125,7 +125,6 @@ bool createWindow() glfwWindowHint(GLFW_GREEN_BITS, mode->greenBits); glfwWindowHint(GLFW_BLUE_BITS, mode->blueBits); glfwWindowHint(GLFW_REFRESH_RATE, mode->refreshRate); - app.getGraphics()->resize(glm::uvec2(mode->width, mode->height)); window = glfwCreateWindow(mode->width, mode->height, "Saxum", glfwGetPrimaryMonitor(), NULL); if (!window) {