corrrected reset position
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63d5af903a
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@ -13,12 +13,12 @@ function trigger(objectToChange)
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if(global.triggeredOpenFirstDoor == true) then
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if(global.openedSecondDoor == true) then
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if(global.triggeredOpenThirdDoor == true) then
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level:movePlayer(-169.5,22.5,58.5)
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level:movePlayer(-169.5,21.5,58.5)
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else
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level:movePlayer(-78.5,22.5,4.5)
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level:movePlayer(-78.5,21.75,4.5)
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end
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else
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level:movePlayer(17.5,22.5,87.0)
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level:movePlayer(17.5,21.0,87.0)
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end
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else
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level:resetPlayer()
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