Startet implementing a trigger skeleton.
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ad24191000
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11
trigger.cc
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trigger.cc
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#include "trigger.hh"
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Trigger::Trigger(std::vec<float> position, float distance, bool isBigger, objectIndex, int functionPointer) {
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}
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Trigger::Trigger(){
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}
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Trigger::~Trigger(){
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}
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trigger.hh
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trigger.hh
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#ifndef TRIGGER_HH_INCLUDED
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#define TRIGGER_HH_INCLUDED
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#include <vector>
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class Trigger {
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public:
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Trigger(std::vec<float> position, float distance, bool isBigger, objectIndex, int functionPointer);
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Trigger();
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~Trigger();
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private:
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};
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#endif
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