Removing outdated comment.

This commit is contained in:
Faerbit 2015-02-19 00:30:35 +01:00
parent 153e0116c7
commit c2621752fc

View File

@ -27,7 +27,6 @@ class Graphics {
glm::uvec2 windowSize;
float nearPlane;
float farPlane;
// pointer to either use the vector from the level or from here
std::vector<Light> closestLights;
ACGL::OpenGL::SharedShaderProgram lightingShader;
ACGL::OpenGL::SharedShaderProgram depthCubeShader;