Added some walls and made some fixes (there are too many walls, I will fix this till tomorrow)

This commit is contained in:
sfroitzheim 2015-01-19 16:47:17 +01:00
parent e7839b3363
commit c9694f0b5a
9 changed files with 15433 additions and 6744 deletions

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@ -187,9 +187,9 @@
<typeID>180</typeID>
<ignoreHeightmap>true</ignoreHeightmap>
<object>
<modelPath>SimpleWall.obj</modelPath>
<modelPath>simpleWall.obj</modelPath>
<xOffset>0.0</xOffset>
<yOffset>40.0</yOffset>
<yOffset>20.0</yOffset>
<zOffset>0.0</zOffset>
<scale>1.5</scale>
<mass>0.0</mass>
@ -210,8 +210,8 @@
<shininess>3.0</shininess>
<physicType>Player</physicType>
<radius>1.5</radius>
<dampningL>0.15 </dampningL>
<dampningA>0.7</dampningA>
<dampningL>0.05</dampningL>
<dampningA>0.98</dampningA>
</objectData>
<objectData>
@ -279,3 +279,15 @@
<dampningL>1.0</dampningL>
<dampningA>1.0</dampningA>
</objectData>
<objectData>
<modelPath>simpleWall.obj</modelPath>
<texturePath>simpleWallTexture.png</texturePath>
<ambientFactor>0.1</ambientFactor>
<diffuseFactor>0.6</diffuseFactor>
<specularFactor>0.4</specularFactor>
<shininess>2.0</shininess>
<physicType>TriangleMesh</physicType>
<dampningL>1.0</dampningL>
<dampningA>1.0</dampningA>
</objectData>

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