Added some walls and made some fixes (there are too many walls, I will fix this till tomorrow)
This commit is contained in:
parent
e7839b3363
commit
c9694f0b5a
File diff suppressed because it is too large
Load Diff
@ -187,9 +187,9 @@
|
||||
<typeID>180</typeID>
|
||||
<ignoreHeightmap>true</ignoreHeightmap>
|
||||
<object>
|
||||
<modelPath>SimpleWall.obj</modelPath>
|
||||
<modelPath>simpleWall.obj</modelPath>
|
||||
<xOffset>0.0</xOffset>
|
||||
<yOffset>40.0</yOffset>
|
||||
<yOffset>20.0</yOffset>
|
||||
<zOffset>0.0</zOffset>
|
||||
<scale>1.5</scale>
|
||||
<mass>0.0</mass>
|
||||
@ -210,8 +210,8 @@
|
||||
<shininess>3.0</shininess>
|
||||
<physicType>Player</physicType>
|
||||
<radius>1.5</radius>
|
||||
<dampningL>0.15 </dampningL>
|
||||
<dampningA>0.7</dampningA>
|
||||
<dampningL>0.05</dampningL>
|
||||
<dampningA>0.98</dampningA>
|
||||
</objectData>
|
||||
|
||||
<objectData>
|
||||
@ -279,3 +279,15 @@
|
||||
<dampningL>1.0</dampningL>
|
||||
<dampningA>1.0</dampningA>
|
||||
</objectData>
|
||||
|
||||
<objectData>
|
||||
<modelPath>simpleWall.obj</modelPath>
|
||||
<texturePath>simpleWallTexture.png</texturePath>
|
||||
<ambientFactor>0.1</ambientFactor>
|
||||
<diffuseFactor>0.6</diffuseFactor>
|
||||
<specularFactor>0.4</specularFactor>
|
||||
<shininess>2.0</shininess>
|
||||
<physicType>TriangleMesh</physicType>
|
||||
<dampningL>1.0</dampningL>
|
||||
<dampningA>1.0</dampningA>
|
||||
</objectData>
|
||||
|
Binary file not shown.
Before Width: | Height: | Size: 2.1 KiB After Width: | Height: | Size: 2.3 KiB |
Binary file not shown.
File diff suppressed because it is too large
Load Diff
Before Width: | Height: | Size: 3.5 MiB After Width: | Height: | Size: 3.5 MiB |
Binary file not shown.
Before Width: | Height: | Size: 49 KiB After Width: | Height: | Size: 47 KiB |
Binary file not shown.
Loading…
Reference in New Issue
Block a user