diff --git a/Levels/Textures/Marbletexture.png b/Levels/Textures/Marbletexture.png new file mode 100644 index 0000000..d1470c5 Binary files /dev/null and b/Levels/Textures/Marbletexture.png differ diff --git a/Levels/Textures/marbleTexture_small.png b/Levels/Textures/marbleTexture_small.png deleted file mode 100644 index 14f6d82..0000000 Binary files a/Levels/Textures/marbleTexture_small.png and /dev/null differ diff --git a/level.cc b/level.cc index fa0d9b3..b76a055 100644 --- a/level.cc +++ b/level.cc @@ -185,7 +185,7 @@ void Level::load() { //add player Model marbleModel = Model("marbleSmooth.obj", 0.75f); - Material marbleMaterial = Material("marbleTexture_small.png", 0.1f, 0.5f, 0.5f, 3.0f); + Material marbleMaterial = Material("marbletexture.png", 0.1f, 0.5f, 0.5f, 3.0f); Object* object = new Object(marbleModel, marbleMaterial, glm::vec3(2.0f, 10.0f, 2.0f), glm::vec3(0.0f, 0.0f, 0.0f)); objects.push_back(object);