diff --git a/graphics.cc b/graphics.cc index c27d006..8f35b41 100644 --- a/graphics.cc +++ b/graphics.cc @@ -204,11 +204,8 @@ void Graphics::render() glm::mat4 depthBiasVP_middle = biasMatrix*depthViewProjectionMatrix_middle; glm::mat4 depthBiasVP_far = biasMatrix*depthViewProjectionMatrix_far; - //lightingShader->setUniform("shadowMVP_near", depthBiasVP_near); lightingShader->setTexture("shadowMap_near", depthTexture_near, 1); - //lightingShader->setUniform("shadowMVP_middle", depthBiasVP_middle); lightingShader->setTexture("shadowMap_middle", depthTexture_middle, 2); - //lightingShader->setUniform("shadowMVP_far", depthBiasVP_far); lightingShader->setTexture("shadowMap_far", depthTexture_far, 3); // set fog Parameters