Deleted a torch that had a duplicate ID and let the converter recreate it. Shadows look weirder now. This might be good for debugging the shadows.
This commit is contained in:
parent
0ce663a592
commit
ccc7cbaa9c
File diff suppressed because it is too large
Load Diff
@ -2347,35 +2347,6 @@
|
||||
</trigger>
|
||||
</composition>
|
||||
|
||||
<composition>
|
||||
<scale>1.0</scale>
|
||||
<xRot>0.0</xRot>
|
||||
<yRot>0.0</yRot>
|
||||
<zRot>0.0</zRot>
|
||||
<manualPos>false</manualPos>
|
||||
<xPos>216.500000</xPos>
|
||||
<yOffset>0.0</yOffset>
|
||||
<zPos>-220.500000</zPos>
|
||||
<idGreen>1</idGreen>
|
||||
<idBlue>133</idBlue>
|
||||
<typeID>80</typeID>
|
||||
<trigger>
|
||||
<name>-</name>
|
||||
<xPosition>0</xPosition>
|
||||
<yPosition>0</yPosition>
|
||||
<zPosition>0</zPosition>
|
||||
<targetIdGreen>-</targetIdGreen>
|
||||
<targetIdBlue>-</targetIdBlue>
|
||||
<distance>1.0</distance>
|
||||
<isBiggerThan>false</isBiggerThan>
|
||||
<objectNum>0</objectNum>
|
||||
<luaScript>-</luaScript>
|
||||
<toChangeIdGreen>0</toChangeIdGreen>
|
||||
<toChangeIdBlue>0</toChangeIdBlue>
|
||||
<toChangeObjNum>0</toChangeObjNum>
|
||||
</trigger>
|
||||
</composition>
|
||||
|
||||
<ambientLight>
|
||||
<rColour>1.0</rColour>
|
||||
<gColour>1.0</gColour>
|
||||
|
Loading…
Reference in New Issue
Block a user