Removing outdated comment.

This commit is contained in:
Faerbit 2015-02-19 00:30:35 +01:00
parent 8c6ae87b83
commit e67720650f

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@ -27,7 +27,6 @@ class Graphics {
glm::uvec2 windowSize; glm::uvec2 windowSize;
float nearPlane; float nearPlane;
float farPlane; float farPlane;
// pointer to either use the vector from the level or from here
std::vector<Light> closestLights; std::vector<Light> closestLights;
ACGL::OpenGL::SharedShaderProgram lightingShader; ACGL::OpenGL::SharedShaderProgram lightingShader;
ACGL::OpenGL::SharedShaderProgram depthCubeShader; ACGL::OpenGL::SharedShaderProgram depthCubeShader;