Changed flame parameters for the braziers.
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@ -29,7 +29,7 @@ function trigger(objectToChange)
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local yPos = 25.0
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local zPos = 54.5
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level:preloadLightPosition(xPos, yPos, zPos)
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level:addLightByParameters(0.2, 0.9, 0.0, 4.0, -1.5, 3.0, 0.8)
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level:addLightByParameters(0.2, 0.9, 0.0, 4.0, -3.5, 1.3, 2.3)
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print("openSecondDoor1")
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end
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end
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@ -29,7 +29,7 @@ function trigger(objectToChange)
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local yPos = 25.0
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local zPos = 26.5
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level:preloadLightPosition(xPos, yPos, zPos)
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level:addLightByParameters(0.2, 0.9, 0.0, 4.0, -1.5, 3.0, 0.8)
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level:addLightByParameters(0.2, 0.9, 0.0, 4.0, -3.5, 1.3, 2.3)
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print("openSecondDoor2")
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end
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end
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@ -29,7 +29,7 @@ function trigger(objectToChange)
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local yPos = 25.0
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local zPos = 26.5
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level:preloadLightPosition(xPos, yPos, zPos)
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level:addLightByParameters(0.2, 0.9, 0.0, 4.0, -1.5, 3.0, 0.8)
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level:addLightByParameters(0.2, 0.9, 0.0, 4.0, -3.5, 1.3, 2.3)
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print("openSecondDoor3")
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end
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end
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@ -38,7 +38,7 @@ function trigger(objectToChange)
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local yPos = 25.0
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local zPos = 54.5
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level:preloadLightPosition(xPos, yPos, zPos)
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level:addLightByParameters(0.2, 0.9, 0.0, 4.0, -1.5, 3.0, 0.8)
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level:addLightByParameters(0.2, 0.9, 0.0, 4.0, -3.5, 1.3, 2.3)
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print("openSecondDoor4")
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end
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end
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