Removing debug messages.
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@ -365,9 +365,7 @@ void Loader::load(std::string filePath, Level* level, std::string compositionsPa
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float offset = 0;
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errorCheck(flameOffset->QueryFloatText(&offset));
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float flameHeight = queryFloat(xmlLight, "flameHeight");
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printf("loading: flameHeight: %2.2f\n", flameHeight);
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float flameWidth = queryFloat(xmlLight, "flameWidth");
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printf("loading: flameWidth: %2.2f\n", flameWidth);
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Light light = Light(lightPosition, lightColour, lightIntensity, offset, flameHeight, flameWidth);
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level->addLight(light);
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}
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