adjusted height for first blockswitch
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db0eda098d
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@ -456,6 +456,24 @@
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</object>
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</composition>
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<!-- Brazier -->
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<composition>
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<typeID>245</typeID>
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<ignoreHeightmap>false</ignoreHeightmap>
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<object>
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<modelPath>brazier.obj</modelPath>
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<xOffset>0.0</xOffset>
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<yOffset>5.0</yOffset>
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<zOffset>0.0</zOffset>
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<xRot>0.0</xRot>
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<yRot>0.0</yRot>
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<zRot>0.0</zRot>
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<scale>1.5</scale>
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<mass>3.0</mass>
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</object>
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</composition>
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@ -509,7 +527,7 @@
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<objectData>
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<modelPath>torch.obj</modelPath>
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<texturePath>torchTexture.png</texturePath>
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<texturePath>torchTexture2.png</texturePath>
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<ambientFactor>0.1</ambientFactor>
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<diffuseFactor>0.3</diffuseFactor>
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<specularFactor>0.7</specularFactor>
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@ -578,9 +596,9 @@
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</objectData>
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<objectData>
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<modelPath>gate.obj</modelPath>
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<texturePath>gateTexture.png</texturePath>
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<ambientFactor>0.1</ambientFactor>
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<modelPath>gate.obj</modelPath>
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<texturePath>gateTexture.png</texturePath>
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<ambientFactor>0.1</ambientFactor>
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<diffuseFactor>0.6</diffuseFactor>
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<specularFactor>0.4</specularFactor>
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<shininess>2.0</shininess>
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@ -594,9 +612,9 @@
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</objectData>
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<objectData>
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<modelPath>movableBlock.obj</modelPath>
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<texturePath>movableBlockTexture.png</texturePath>
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<ambientFactor>0.1</ambientFactor>
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<modelPath>movableBlock.obj</modelPath>
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<texturePath>movableBlockTexture.png</texturePath>
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<ambientFactor>0.1</ambientFactor>
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<diffuseFactor>0.6</diffuseFactor>
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<specularFactor>0.4</specularFactor>
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<shininess>2.0</shininess>
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@ -608,3 +626,16 @@
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<dampningA>0.5</dampningA>
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<renderable>true</renderable>
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</objectData>
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<objectData>
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<modelPath>brazier.obj</modelPath>
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<texturePath>brazierTexture.png</texturePath>
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<ambientFactor>0.1</ambientFactor>
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<diffuseFactor>0.6</diffuseFactor>
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<specularFactor>0.4</specularFactor>
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<shininess>2.0</shininess>
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<physicType>TriangleMesh</physicType>
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<dampningL>0.555</dampningL>
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<dampningA>0.5</dampningA>
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<renderable>true</renderable>
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</objectData>
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Before Width: | Height: | Size: 4.1 KiB After Width: | Height: | Size: 40 KiB |
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@ -1,3 +1,119 @@
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<composition>
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<scale>1.0</scale>
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<xRot>0.0</xRot>
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<yRot>0.0</yRot>
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<zRot>0.0</zRot>
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<manualPos>false</manualPos>
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<xPos>-6.500000</xPos>
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<yOffset>0.0</yOffset>
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<zPos>54.500000</zPos>
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<idGreen>0</idGreen>
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<idBlue>140</idBlue>
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<typeID>245</typeID>
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<trigger>
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<name>-</name>
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<xPosition>0</xPosition>
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<yPosition>0</yPosition>
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<zPosition>0</zPosition>
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<targetIdGreen>-</targetIdGreen>
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<targetIdBlue>-</targetIdBlue>
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<distance>1.0</distance>
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<isBiggerThan>false</isBiggerThan>
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<objectNum>0</objectNum>
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<luaScript>-</luaScript>
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<toChangeIdGreen>0</toChangeIdGreen>
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<toChangeIdBlue>0</toChangeIdBlue>
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<toChangeObjNum>0</toChangeObjNum>
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</trigger>
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</composition>
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<composition>
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<scale>1.0</scale>
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<xRot>0.0</xRot>
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<yRot>0.0</yRot>
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<zRot>0.0</zRot>
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<manualPos>false</manualPos>
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<xPos>-6.500000</xPos>
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<yOffset>0.0</yOffset>
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<zPos>26.500000</zPos>
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<idGreen>0</idGreen>
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<idBlue>139</idBlue>
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<typeID>245</typeID>
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<trigger>
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<name>-</name>
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<xPosition>0</xPosition>
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<yPosition>0</yPosition>
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<zPosition>0</zPosition>
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<targetIdGreen>-</targetIdGreen>
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<targetIdBlue>-</targetIdBlue>
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<distance>1.0</distance>
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<isBiggerThan>false</isBiggerThan>
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<objectNum>0</objectNum>
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<luaScript>-</luaScript>
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<toChangeIdGreen>0</toChangeIdGreen>
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<toChangeIdBlue>0</toChangeIdBlue>
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<toChangeObjNum>0</toChangeObjNum>
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</trigger>
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</composition>
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<composition>
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<scale>1.0</scale>
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<xRot>0.0</xRot>
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<yRot>0.0</yRot>
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<zRot>0.0</zRot>
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<manualPos>false</manualPos>
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<xPos>-53.500000</xPos>
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<yOffset>0.0</yOffset>
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<zPos>54.500000</zPos>
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<idGreen>0</idGreen>
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<idBlue>138</idBlue>
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<typeID>245</typeID>
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<trigger>
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<name>-</name>
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<xPosition>0</xPosition>
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<yPosition>0</yPosition>
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<zPosition>0</zPosition>
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<targetIdGreen>-</targetIdGreen>
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<targetIdBlue>-</targetIdBlue>
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<distance>1.0</distance>
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<isBiggerThan>false</isBiggerThan>
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<objectNum>0</objectNum>
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<luaScript>-</luaScript>
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<toChangeIdGreen>0</toChangeIdGreen>
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<toChangeIdBlue>0</toChangeIdBlue>
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<toChangeObjNum>0</toChangeObjNum>
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</trigger>
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</composition>
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<composition>
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<scale>1.0</scale>
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<xRot>0.0</xRot>
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<yRot>0.0</yRot>
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<zRot>0.0</zRot>
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<manualPos>false</manualPos>
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<xPos>-53.500000</xPos>
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<yOffset>0.0</yOffset>
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<zPos>26.500000</zPos>
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<idGreen>0</idGreen>
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<idBlue>137</idBlue>
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<typeID>245</typeID>
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<trigger>
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<name>-</name>
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<xPosition>0</xPosition>
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<yPosition>0</yPosition>
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<zPosition>0</zPosition>
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<targetIdGreen>-</targetIdGreen>
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<targetIdBlue>-</targetIdBlue>
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<distance>1.0</distance>
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<isBiggerThan>false</isBiggerThan>
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<objectNum>0</objectNum>
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<luaScript>-</luaScript>
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<toChangeIdGreen>0</toChangeIdGreen>
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<toChangeIdBlue>0</toChangeIdBlue>
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<toChangeObjNum>0</toChangeObjNum>
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</trigger>
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</composition>
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<composition>
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<scale>1.0</scale>
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<xRot>0.0</xRot>
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