Commit Graph

18 Commits

Author SHA1 Message Date
Steffen
91fe9a9b27 Added checks and error messages in case files do not exist. 2015-03-03 18:45:02 +01:00
Faerbit
e88ff9f1ac Unified how pathes are interpreted in config.xml. 2015-02-14 09:55:43 +01:00
Steffen Fündgens
9e987fdbdf Merge branch 'master' of github.com:Faerbit/swp 2015-02-13 17:14:38 +01:00
Steffen Fündgens
60543a301e Added resetPlayer function to the level. 2015-02-13 17:14:29 +01:00
Fabian Klemp
d7d45682a0 Added maxShadowRenderCount. Controls how many shadows get rendered. 2015-02-13 16:20:22 +01:00
Steffen Fündgens
47fded52ce Code rework. Basically cleaned up a mess of tabs and whitespaces. 2015-02-13 13:46:41 +01:00
Steffen
9297aa69a4 Now loading the resolution of the shadow cube maps from config.xml. 2015-02-07 20:24:11 +01:00
Steffen
dbf5a88ddb Moved loading of the config.xml to the loader class. 2015-02-07 20:08:59 +01:00
Steffen Fündgens
2bfad25510 Added loading from config.xml, then debuged it for more than three hours... 2015-02-06 18:00:14 +01:00
Steffen Fündgens
f29678867f Implemented loading of config.xml, the loaded values are not used yet. 2015-02-06 13:37:42 +01:00
Faerbit
d50f624004 Moved loading functionality to loader class. 2015-02-04 17:16:06 +01:00
Fabian Klemp
f801ce6d3d Initialized pseudo random generator. 2014-12-16 12:17:30 +01:00
Steffen Fündgens
405d3bb505 Changed to Lvl1. 2014-12-15 18:58:32 +01:00
Faerbit
e0404b091d Init graphics with the level instead of passing it to the render function everytime. 2014-12-15 01:05:46 +01:00
Steffen Fündgens
8a686dc9a3 changed filePath to levelNum 2014-12-04 15:07:31 +01:00
Faerbit
d8edfd2ea9 Implemented basic shadows for sun light. Also fixed bug with far plane always staying the same. 2014-12-04 01:13:59 +01:00
Faerbit
a42c64b535 Moving shader management completely into graphics. 2014-12-01 17:49:59 +01:00
Faerbit
ced962f403 Moving application class to it's own file. 2014-12-01 12:41:19 +01:00