Faerbit
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51ddcffaf0
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Moved calculation of shadowMVP to the CPU side.
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2014-12-15 12:41:30 +01:00 |
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Faerbit
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d8da75e9fb
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Moving MVP calculation to the CPU side.
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2014-12-15 11:45:31 +01:00 |
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Faerbit
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d8edfd2ea9
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Implemented basic shadows for sun light. Also fixed bug with far plane always staying the same.
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2014-12-04 01:13:59 +01:00 |
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Faerbit
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08bfbdd839
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You can render objects with multiple shaders now.
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2014-11-28 00:17:56 +01:00 |
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Faerbit
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9d4bef5929
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Removing angular(Velocity) from object class as it is not needed there.
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2014-11-18 19:57:58 +01:00 |
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Faerbit
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98270e919d
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Changed how the rotation of objects is saved to better work with bullet together.
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2014-11-15 00:03:52 +01:00 |
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Faerbit
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2ddf01ede2
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Removing hard coded values from graphics and moving it into the properties of object and model.
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2014-11-13 01:22:33 +01:00 |
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Faerbit
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c38629823d
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Removed own Shader wrapper, because it does nothing useful.
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2014-11-08 02:45:32 +01:00 |
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Faerbit
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34d925cdfe
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Moving material paramters from graphics to material class.
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2014-11-08 01:44:24 +01:00 |
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Faerbit
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21b144a72b
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Changing all occurences from texture to material.
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2014-11-08 01:17:23 +01:00 |
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Fabian Klemp
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11229430cb
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Added empty constructors to be able to define objects without instanciating them.
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2014-10-24 10:48:45 +02:00 |
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Faerbit
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c747968b91
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Chaging object implementation to new shader class.
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2014-10-23 00:53:00 +02:00 |
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Faerbit
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606533b74b
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Implemented object.cc
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2014-10-23 00:13:09 +02:00 |
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