Commit Graph

15 Commits

Author SHA1 Message Date
Steffen Fündgens
236067435d Updated Level0 to be runable. 2015-02-20 13:40:59 +01:00
Steffen Fündgens
8a76ad4133 Updated currently unused scripts. 2015-02-20 13:26:09 +01:00
Steffen Fündgens
563bde0616 Now using xml query functions in the converter. Also adjusted the converter to use config.xml. Running the converter would delete all triggers and position constraints though, because the IDs in the png were manually overwritten with zeros. 2015-02-20 13:11:05 +01:00
Steffen Fündgens
af9f6d6933 Added loading of flames. 2015-02-17 12:54:21 +01:00
Steffen Fündgens
88d31bc68a Adjusted the mass of switchInner and the force that keeps it in place. The movableBlock can now push the switch down. 2015-02-17 12:25:12 +01:00
Steffen Fündgens
3764bb5c6a Adjusted the size of the movableBlock. 2015-02-17 12:04:15 +01:00
Faerbit
efa151aa73 Do not implicitly set extensions of script files. 2015-02-15 19:34:15 +01:00
Faerbit
fb028a899f Moved setting of package.path in lua to init.lua 2015-02-15 19:32:19 +01:00
Steffen
0e550e52c6 Got scripts to work as intended, had to use an ugly hack for it. 2015-02-15 16:11:31 +01:00
Faerbit
431a9e58b1 Unified how pathes are interpreted in config.xml. 2015-02-14 09:55:43 +01:00
Faerbit
97329141bc Restructured directory tree. 2015-02-14 09:49:29 +01:00
Fabian Klemp
281466ebd5 Added maxShadowRenderCount. Controls how many shadows get rendered. 2015-02-13 16:20:22 +01:00
Steffen
8cc467a806 Now loading the resolution of the shadow cube maps from config.xml. 2015-02-07 20:24:11 +01:00
Steffen Fündgens
d2cf4f0003 Added loading from config.xml, then debuged it for more than three hours... 2015-02-06 18:00:14 +01:00
Steffen Fündgens
ea58f2fbce Added config.xml, not using it yet. 2015-02-06 13:06:42 +01:00